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Add aggregate-return hack for mingw
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@ -194,7 +194,12 @@ typedef struct playermove_s
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int (*PM_PointContents)( float *p, int *truecontents /*filled in if this is non-null*/ );
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int (*PM_TruePointContents)( float *p );
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int (*PM_HullPointContents)( struct hull_s *hull, int num, float *p );
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#ifdef __MINGW32__
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pmtrace_t *(*PM_PlayerTrace_real)( pmtrace_t * retvalue, float *start, float *end, int traceFlags, int ignore_pe );
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#else
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pmtrace_t (*PM_PlayerTrace)( float *start, float *end, int traceFlags, int ignore_pe );
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#endif
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struct pmtrace_s *(*PM_TraceLine)( float *start, float *end, int flags, int usehulll, int ignore_pe );
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long (*RandomLong)( long lLow, long lHigh );
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float (*RandomFloat)( float flLow, float flHigh );
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@ -213,9 +218,32 @@ typedef struct playermove_s
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void (*PM_PlaySound)( int channel, const char *sample, float volume, float attenuation, int fFlags, int pitch );
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const char *(*PM_TraceTexture)( int ground, float *vstart, float *vend );
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void (*PM_PlaybackEventFull)( int flags, int clientindex, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
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#ifdef __MINGW32__
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pmtrace_t *(*PM_PlayerTraceEx_real) (pmtrace_t *retvalue, float *start, float *end, int traceFlags, int (*pfnIgnore)( physent_t *pe ));
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#else
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pmtrace_t (*PM_PlayerTraceEx) (float *start, float *end, int traceFlags, int (*pfnIgnore)( physent_t *pe ));
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#endif
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int (*PM_TestPlayerPositionEx) (float *pos, pmtrace_t *ptrace, int (*pfnIgnore)( physent_t *pe ));
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struct pmtrace_s *(*PM_TraceLineEx)( float *start, float *end, int flags, int usehulll, int (*pfnIgnore)( physent_t *pe ));
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struct msurface_s *(*PM_TraceSurface)( int ground, float *vstart, float *vend );
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} playermove_t;
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#ifdef __MINGW32__
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static pmtrace_t _pm_globalresult, _pm_globaltmp;
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static inline pmtrace_t PM_PlayerTrace_wrap( float *start, float *end, int traceFlags, int ignore_pe, playermove_t *pmove )
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{
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_pm_globaltmp = pmove->touchindex[MAX_PHYSENTS -1];
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pmove->PM_PlayerTrace_real( &_pm_globalresult, start, end, traceFlags, ignore_pe );
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return _pm_globalresult;
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}
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static inline pmtrace_t PM_PlayerTraceEx_wrap( float *start, float *end, int traceFlags, int (*pfnIgnore)( physent_t *pe ), playermove_t *pmove )
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{
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_pm_globaltmp = pmove->touchindex[MAX_PHYSENTS -1];
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pmove->PM_PlayerTraceEx_real( &_pm_globalresult, start, end, traceFlags, pfnIgnore );
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return _pm_globalresult;
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}
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#define PM_PlayerTrace(a,b,c,d) touchindex[MAX_PHYSENTS -1] = PM_PlayerTrace_wrap( a, b, c, d, pmove );pmove->touchindex[MAX_PHYSENTS -1] = _pm_globaltmp
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#define PM_PlayerTraceEx(a,b,c,d) touchindex[MAX_PHYSENTS -1] = PM_PlayerTraceEx_wrap( a, b, c, d, pmove );pmove->touchindex[MAX_PHYSENTS -1] = _pm_globaltmp
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#endif
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#endif//PM_DEFS_H
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