Browse Source

Server distance clipping

gravgun
mittorn 6 years ago
parent
commit
a8aadeee75
  1. 57
      dlls/client.cpp
  2. 11
      dlls/gravgunmod.cpp
  3. 7
      dlls/gravgunmod.h

57
dlls/client.cpp

@ -1391,6 +1391,63 @@ int AddToFullPack( struct entity_state_s *state, int e, edict_t *ent, edict_t *h @@ -1391,6 +1391,63 @@ int AddToFullPack( struct entity_state_s *state, int e, edict_t *ent, edict_t *h
if( ent->v.movetype == MOVETYPE_WALK || ent->v.movetype == MOVETYPE_STEP )
//state->effects |= EF_NOINTERP;
state->movetype = MOVETYPE_TOSS;
if( mp_serverdistclip.value )
{
bool bmodel = false, trash = false;
const char *classname = "";
if( ent->v.model && STRING(ent->v.model) && *STRING(ent->v.model) == '*' )
bmodel = true;
if( ent->v.classname && STRING(ent->v.classname) )
classname = STRING( ent->v.classname );
if( !strcmp( classname, "gib" ) || !strncmp( classname, "weapon_", 7) || !strncmp( classname, "ammo_", 5) || !strncmp( classname, "item_", 5) )
trash = true;
Vector delta = VecBModelOrigin(&ent->v) - host->v.origin;
float dist = 0;
if( abs(delta.x) > dist )
dist = abs(delta.x);
if( abs(delta.y) > dist )
dist = abs(delta.y);
if( abs(delta.z) > dist )
dist = abs(delta.z);
float size = 0;
if( ent->v.size.x > size )
size = ent->v.size.x;
if( ent->v.size.y > size )
size = ent->v.size.y;
if( ent->v.size.z > size )
size = ent->v.size.z;
dist -= size;
bool hide = false;
if( bmodel )
{
if( dist > mp_maxbmodeldist.value )
hide = true;
}
else if( trash && dist > mp_maxtrashdist.value )
hide = true;
else if( dist > mp_maxotherdist.value )
hide = true;
// func_water renders too slow
if( !strcmp( classname, "func_water" ) && dist > mp_maxwaterdist.value )
hide = true;
else if( size > 512 ) // big brushes may be rotated, but dist check does not cover this
hide = false;
if( hide )
state->effects |= EF_NODRAW;
}
// gravgun hacks
if( ent->pvPrivateData && CBaseEntity::Instance( ent)->m_fireState == ENTINDEX(host) )
{

11
dlls/gravgunmod.cpp

@ -23,6 +23,11 @@ cvar_t mp_checkentities = { "mp_checkentities", "0", FCVAR_SERVER }; @@ -23,6 +23,11 @@ cvar_t mp_checkentities = { "mp_checkentities", "0", FCVAR_SERVER };
cvar_t mp_touchmenu = { "mp_touchmenu", "1", FCVAR_SERVER };
cvar_t mp_touchname = { "mp_touchname", "", FCVAR_SERVER };
cvar_t mp_touchcommand = { "mp_touchcommand", "", FCVAR_SERVER };
cvar_t mp_serverdistclip = { "mp_serverdistclip", "0", FCVAR_SERVER};
cvar_t mp_maxbmodeldist = { "mp_maxbmodeldist", "4096", FCVAR_SERVER};
cvar_t mp_maxtrashdist = { "mp_maxtrashdist", "4096", FCVAR_SERVER};
cvar_t mp_maxwaterdist = { "mp_maxwaterdist", "4096", FCVAR_SERVER};
cvar_t mp_maxotherdist = { "mp_maxotherdist", "4096", FCVAR_SERVER};
void Ent_RunGC_f( void );
@ -91,6 +96,12 @@ void GGM_RegisterCVars( void ) @@ -91,6 +96,12 @@ void GGM_RegisterCVars( void )
CVAR_REGISTER( &mp_touchmenu );
CVAR_REGISTER( &mp_touchname );
CVAR_REGISTER( &mp_touchcommand );
CVAR_REGISTER( &mp_serverdistclip );
CVAR_REGISTER( &mp_maxbmodeldist );
CVAR_REGISTER( &mp_maxtrashdist );
CVAR_REGISTER( &mp_maxwaterdist );
CVAR_REGISTER( &mp_maxotherdist );
g_engfuncs.pfnAddServerCommand( "ent_rungc", Ent_RunGC_f );
}

7
dlls/gravgunmod.h

@ -19,6 +19,13 @@ extern cvar_t mp_fixhornetbug; @@ -19,6 +19,13 @@ extern cvar_t mp_fixhornetbug;
extern cvar_t mp_checkentities;
extern cvar_t mp_touchmenu;
// distance clipping (client.cpp)
extern cvar_t mp_serverdistclip;
extern cvar_t mp_maxbmodeldist;
extern cvar_t mp_maxtrashdist;
extern cvar_t mp_maxwaterdist;
extern cvar_t mp_maxotherdist;
void GGM_RegisterCVars( void );
void Ent_RunGC( bool common, bool enttools, const char *userid, const char *pattern = NULL );
bool Q_stricmpext( const char *pattern, const char *text );

Loading…
Cancel
Save