diff --git a/dlls/gearbox/loader.cpp b/dlls/gearbox/loader.cpp index 8d8b728f..526b33ff 100644 --- a/dlls/gearbox/loader.cpp +++ b/dlls/gearbox/loader.cpp @@ -34,12 +34,13 @@ class CLoader : public CGenericMonster { public: - void Spawn( void ); void Precache( void ); + void TraceAttack( entvars_t *pevAttacker, float flDamage, Vector vecDir, TraceResult *ptr, int bitsDamageType ); + int TakeDamage(entvars_t *pevInflictor, entvars_t *pevAttacker, float flDamage, int bitsDamageType) { return 1; } }; -LINK_ENTITY_TO_CLASS(monster_op4loader, CLoader); +LINK_ENTITY_TO_CLASS(monster_op4loader, CLoader) //========================================================= @@ -51,21 +52,21 @@ void CLoader::Spawn() SET_MODEL(ENT(pev), "models/loader.mdl"); - UTIL_SetSize(pev, VEC_HULL_MIN, VEC_HULL_MAX); + UTIL_SetSize(pev, VEC_HUMAN_HULL_MIN, VEC_HUMAN_HULL_MAX); pev->solid = SOLID_SLIDEBOX; pev->movetype = MOVETYPE_STEP; - m_bloodColor = BLOOD_COLOR_RED; + m_bloodColor = DONT_BLEED; pev->health = 8; m_flFieldOfView = 0.5;// indicates the width of this monster's forward view cone ( as a dotproduct result ) m_MonsterState = MONSTERSTATE_NONE; MonsterInit(); + pev->takedamage = DAMAGE_NO; if (pev->spawnflags & SF_LOADER_NOTSOLID) { pev->solid = SOLID_NOT; - pev->takedamage = DAMAGE_NO; } } @@ -75,4 +76,9 @@ void CLoader::Spawn() void CLoader::Precache() { PRECACHE_MODEL("models/loader.mdl"); -} \ No newline at end of file +} + +void CLoader::TraceAttack(entvars_t *pevAttacker, float flDamage, Vector vecDir, TraceResult *ptr, int bitsDamageType) +{ + UTIL_Ricochet( ptr->vecEndPos, RANDOM_FLOAT(1.0,2.0) ); +}