diff --git a/.gitignore b/.gitignore index a0bc5604..adcc4f7b 100644 --- a/.gitignore +++ b/.gitignore @@ -17,3 +17,6 @@ cmake_install.cmake *.vsxproj *.vsproj *.sln +.waf-* +.lock* +*.pyc diff --git a/CMakeLists.txt b/CMakeLists.txt index 64c48928..80c2c5d9 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -32,7 +32,6 @@ project (HLSDK-XASH3D) #-------------- # USER DEFINES \ ################\ -option(64BIT "Allow 64 Bit builds" OFF) option(USE_VGUI "Enable VGUI1. UNDONE" OFF) option(USE_VGUI2 "Enable VGUI2. UNDONE" OFF) option(USE_VOICEMGR "Enable VOICE MANAGER." OFF) @@ -55,8 +54,8 @@ if(CMAKE_SIZEOF_VOID_P EQUAL 8 AND NOT 64BIT) if(MSVC) error("UNDONE: set 32 build flags") else() - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m32") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m32") + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_C_FLAGS}") set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -m32") endif() set(CMAKE_SIZEOF_VOID_P 4) diff --git a/LICENSE b/LICENSE new file mode 100644 index 00000000..60f4aad3 --- /dev/null +++ b/LICENSE @@ -0,0 +1,39 @@ +Half Life 1 SDK LICENSE +====================== + +Half Life 1 SDK Copyright(c) Valve Corp. + +THIS DOCUMENT DESCRIBES A CONTRACT BETWEEN YOU AND VALVE CORPORATION ("Valve"). +PLEASE READ IT BEFORE DOWNLOADING OR USING THE HALF LIFE 1 SDK ("SDK"). BY +DOWNLOADING AND/OR USING THE HALF LIFE 1 SDK YOU ACCEPT THIS LICENSE. IF YOU DO +NOT AGREE TO THE TERMS OF THIS LICENSE PLEASE DON'T DOWNLOAD OR USE THE SDK. + +You may, free of charge, download and use the SDK to develop a modified Valve +game running on the Half-Life 1 engine. You may distribute your modified Valve +game in source and object code form, but only for free. Terms of use for Valve +games are found in the Steam Subscriber Agreement located here: +http://store.steampowered.com/subscriber_agreement/ + +You may copy, modify, and distribute the SDK and any modifications you make to +the SDK in source and object code form, but only for free. Any distribution of +this SDK must include this LICENSE file. + +Any distribution of the SDK or a substantial portion of the SDK must include +the above copyright notice and the following: + + DISCLAIMER OF WARRANTIES. THE HALF LIFE 1 SDK AND ANY OTHER MATERIAL + DOWNLOADED BY LICENSEE IS PROVIDED "AS IS". VALVE AND ITS SUPPLIERS + DISCLAIM ALL WARRANTIES WITH RESPECT TO THE SDK, EITHER EXPRESS OR IMPLIED, + INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY, + NON-INFRINGEMENT, TITLE AND FITNESS FOR A PARTICULAR PURPOSE. + + LIMITATION OF LIABILITY. IN NO EVENT SHALL VALVE OR ITS SUPPLIERS BE LIABLE + FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER + (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS PROFITS, + BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR ANY OTHER PECUNIARY + LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE THE ENGINE AND/OR THE + SDK, EVEN IF VALVE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + + +If you would like to use the SDK for a commercial purpose, please contact Valve +at sourceengine@valvesoftware.com. diff --git a/cl_dll/MOTD.cpp b/cl_dll/MOTD.cpp index 179ae4a8..439fb9c4 100644 --- a/cl_dll/MOTD.cpp +++ b/cl_dll/MOTD.cpp @@ -56,7 +56,7 @@ void CHudMOTD::Reset( void ) m_bShow = 0; } -#define LINE_HEIGHT 13 +#define LINE_HEIGHT (gHUD.m_scrinfo.iCharHeight) #define ROW_GAP 13 #define ROW_RANGE_MIN 30 #define ROW_RANGE_MAX ( ScreenHeight - 100 ) diff --git a/cl_dll/cdll_int.cpp b/cl_dll/cdll_int.cpp index dc9199ba..45bbcd67 100644 --- a/cl_dll/cdll_int.cpp +++ b/cl_dll/cdll_int.cpp @@ -212,7 +212,9 @@ void TeamFortressViewport::paintBackground() // int wide, tall; // getParent()->getSize( wide, tall ); // setSize( wide, tall ); - gEngfuncs.VGui_ViewportPaintBackground(HUD_GetRect()); + int extents[4]; + getParent()->getAbsExtents(extents[0],extents[1],extents[2],extents[3]); + gEngfuncs.VGui_ViewportPaintBackground(extents); } void *TeamFortressViewport::operator new( size_t stAllocateBlock ) diff --git a/cl_dll/cl_dll.h b/cl_dll/cl_dll.h index 6e1c4e69..6ba3db67 100644 --- a/cl_dll/cl_dll.h +++ b/cl_dll/cl_dll.h @@ -38,7 +38,7 @@ typedef int ( *pfnUserMsgHook )( const char *pszName, int iSize, void *pbuf ); #include "../engine/cdll_int.h" #include "../dlls/cdll_dll.h" -#ifndef __MSC_VER +#if !defined(_WIN32) #define _cdecl #endif #include "exportdef.h" diff --git a/cl_dll/com_weapons.cpp b/cl_dll/com_weapons.cpp index 5621149b..198c533a 100644 --- a/cl_dll/com_weapons.cpp +++ b/cl_dll/com_weapons.cpp @@ -116,7 +116,7 @@ void HUD_PlaySound( const char *sound, float volume ) if( !g_runfuncs || !g_finalstate ) return; - gEngfuncs.pfnPlaySoundByNameAtLocation( sound, volume, (float *)&g_finalstate->playerstate.origin ); + gEngfuncs.pfnPlaySoundByNameAtLocation( sound, volume, g_finalstate->playerstate.origin ); } /* @@ -127,7 +127,7 @@ Directly queue up an event on the client ===================== */ void HUD_PlaybackEvent( int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, - float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 ) + const float *origin, const float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 ) { vec3_t org; vec3_t ang; @@ -138,7 +138,7 @@ void HUD_PlaybackEvent( int flags, const edict_t *pInvoker, unsigned short event // Weapon prediction events are assumed to occur at the player's origin org = g_finalstate->playerstate.origin; ang = v_angles; - gEngfuncs.pfnPlaybackEvent( flags, pInvoker, eventindex, delay, (float *)&org, (float *)&ang, fparam1, fparam2, iparam1, iparam2, bparam1, bparam2 ); + gEngfuncs.pfnPlaybackEvent( flags, pInvoker, eventindex, delay, org, ang, fparam1, fparam2, iparam1, iparam2, bparam1, bparam2 ); } /* diff --git a/cl_dll/com_weapons.h b/cl_dll/com_weapons.h index efe06ad6..89fb3cfe 100644 --- a/cl_dll/com_weapons.h +++ b/cl_dll/com_weapons.h @@ -27,7 +27,7 @@ int UTIL_SharedRandomLong( unsigned int seed, int low, int high ); int HUD_GetWeaponAnim( void ); void HUD_SendWeaponAnim( int iAnim, int body, int force ); void HUD_PlaySound( const char *sound, float volume ); -void HUD_PlaybackEvent( int flags, const struct edict_s *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 ); +void HUD_PlaybackEvent( int flags, const struct edict_s *pInvoker, unsigned short eventindex, float delay, const float *origin, const float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 ); void HUD_SetMaxSpeed( const struct edict_s *ed, float speed ); int stub_PrecacheModel( const char* s ); int stub_PrecacheSound( const char* s ); diff --git a/cl_dll/compile.bat b/cl_dll/compile.bat index 9270d4bc..18b45459 100644 --- a/cl_dll/compile.bat +++ b/cl_dll/compile.bat @@ -8,68 +8,68 @@ echo -- Compiler is MSVC6 set XASH3DSRC=..\..\Xash3D_original set INCLUDES=-I../common -I../engine -I../pm_shared -I../game_shared -I../public -I../external -I../dlls -I../utils/false_vgui/include -set SOURCES=../dlls/crossbow.cpp^ - ../dlls/crowbar.cpp^ - ../dlls/egon.cpp^ - ../dlls/gauss.cpp^ - ../dlls/handgrenade.cpp^ - ../dlls/hornetgun.cpp^ - ../dlls/mp5.cpp^ - ../dlls/python.cpp^ - ../dlls/rpg.cpp^ - ../dlls/satchel.cpp^ - ../dlls/shotgun.cpp^ - ../dlls/squeakgrenade.cpp^ - ../dlls/tripmine.cpp^ - ../dlls/glock.cpp^ - ev_hldm.cpp^ - hl/hl_baseentity.cpp^ - hl/hl_events.cpp^ - hl/hl_objects.cpp^ - hl/hl_weapons.cpp^ - ammo.cpp^ - ammo_secondary.cpp^ - ammohistory.cpp^ - battery.cpp^ - cdll_int.cpp^ - com_weapons.cpp^ - death.cpp^ - demo.cpp^ - entity.cpp^ - ev_common.cpp^ - events.cpp^ - flashlight.cpp^ - GameStudioModelRenderer.cpp^ - geiger.cpp^ - health.cpp^ - hud.cpp^ - hud_msg.cpp^ - hud_redraw.cpp^ - hud_spectator.cpp^ - hud_update.cpp^ - in_camera.cpp^ - input.cpp^ - input_goldsource.cpp^ - input_mouse.cpp^ - input_xash3d.cpp^ - menu.cpp^ - message.cpp^ - overview.cpp^ - parsemsg.cpp^ - ../pm_shared/pm_debug.c^ - ../pm_shared/pm_math.c^ - ../pm_shared/pm_shared.c^ - saytext.cpp^ - status_icons.cpp^ - statusbar.cpp^ - studio_util.cpp^ - StudioModelRenderer.cpp^ - text_message.cpp^ - train.cpp^ - tri.cpp^ - util.cpp^ - view.cpp^ - scoreboard.cpp^ +set SOURCES=../dlls/crossbow.cpp ^ + ../dlls/crowbar.cpp ^ + ../dlls/egon.cpp ^ + ../dlls/gauss.cpp ^ + ../dlls/handgrenade.cpp ^ + ../dlls/hornetgun.cpp ^ + ../dlls/mp5.cpp ^ + ../dlls/python.cpp ^ + ../dlls/rpg.cpp ^ + ../dlls/satchel.cpp ^ + ../dlls/shotgun.cpp ^ + ../dlls/squeakgrenade.cpp ^ + ../dlls/tripmine.cpp ^ + ../dlls/glock.cpp ^ + ev_hldm.cpp ^ + hl/hl_baseentity.cpp ^ + hl/hl_events.cpp ^ + hl/hl_objects.cpp ^ + hl/hl_weapons.cpp ^ + ammo.cpp ^ + ammo_secondary.cpp ^ + ammohistory.cpp ^ + battery.cpp ^ + cdll_int.cpp ^ + com_weapons.cpp ^ + death.cpp ^ + demo.cpp ^ + entity.cpp ^ + ev_common.cpp ^ + events.cpp ^ + flashlight.cpp ^ + GameStudioModelRenderer.cpp ^ + geiger.cpp ^ + health.cpp ^ + hud.cpp ^ + hud_msg.cpp ^ + hud_redraw.cpp ^ + hud_spectator.cpp ^ + hud_update.cpp ^ + in_camera.cpp ^ + input.cpp ^ + input_goldsource.cpp ^ + input_mouse.cpp ^ + input_xash3d.cpp ^ + menu.cpp ^ + message.cpp ^ + overview.cpp ^ + parsemsg.cpp ^ + ../pm_shared/pm_debug.c ^ + ../pm_shared/pm_math.c ^ + ../pm_shared/pm_shared.c ^ + saytext.cpp ^ + status_icons.cpp ^ + statusbar.cpp ^ + studio_util.cpp ^ + StudioModelRenderer.cpp ^ + text_message.cpp ^ + train.cpp ^ + tri.cpp ^ + util.cpp ^ + view.cpp ^ + scoreboard.cpp ^ MOTD.cpp set DEFINES=/DCLIENT_DLL /DCLIENT_WEAPONS /Dsnprintf=_snprintf /DNO_VOICEGAMEMGR /DGOLDSOURCE_SUPPORT set LIBS=user32.lib Winmm.lib diff --git a/cl_dll/ev_hldm.cpp b/cl_dll/ev_hldm.cpp index 08127aa1..f8fefad5 100644 --- a/cl_dll/ev_hldm.cpp +++ b/cl_dll/ev_hldm.cpp @@ -1410,7 +1410,9 @@ enum EGON_FIREMODE #define EGON_SOUND_RUN "weapons/egon_run3.wav" #define EGON_SOUND_STARTUP "weapons/egon_windup2.wav" +#if !defined(ARRAYSIZE) #define ARRAYSIZE(p) ( sizeof(p) /sizeof(p[0]) ) +#endif BEAM *pBeam; BEAM *pBeam2; diff --git a/cl_dll/input_goldsource.cpp b/cl_dll/input_goldsource.cpp index c45841cb..be85ee3a 100644 --- a/cl_dll/input_goldsource.cpp +++ b/cl_dll/input_goldsource.cpp @@ -44,62 +44,62 @@ const char* (*pfnSDL_GameControllerName)(SDL_GameController*); int safe_pfnSDL_SetRelativeMouseMode(SDL_bool mode) { - if (pfnSDL_SetRelativeMouseMode) - return pfnSDL_SetRelativeMouseMode(mode); - return -1; + if (pfnSDL_SetRelativeMouseMode) + return pfnSDL_SetRelativeMouseMode(mode); + return -1; } Uint32 safe_pfnSDL_GetRelativeMouseState(int* x, int* y) { - if (pfnSDL_GetRelativeMouseState) - return pfnSDL_GetRelativeMouseState(x, y); - return 0; + if (pfnSDL_GetRelativeMouseState) + return pfnSDL_GetRelativeMouseState(x, y); + return 0; } int safe_pfnSDL_NumJoysticks() { - if (pfnSDL_NumJoysticks) - return pfnSDL_NumJoysticks(); - return -1; + if (pfnSDL_NumJoysticks) + return pfnSDL_NumJoysticks(); + return -1; } SDL_bool safe_pfnSDL_IsGameController(int joystick_index) { - if (pfnSDL_IsGameController) - return pfnSDL_IsGameController(joystick_index); - return SDL_FALSE; + if (pfnSDL_IsGameController) + return pfnSDL_IsGameController(joystick_index); + return SDL_FALSE; } SDL_GameController* safe_pfnSDL_GameControllerOpen(int joystick_index) { - if (pfnSDL_GameControllerOpen) - return pfnSDL_GameControllerOpen(joystick_index); - return NULL; + if (pfnSDL_GameControllerOpen) + return pfnSDL_GameControllerOpen(joystick_index); + return NULL; } Sint16 safe_pfnSDL_GameControllerGetAxis(SDL_GameController* gamecontroller, SDL_GameControllerAxis axis) { - if (pfnSDL_GameControllerGetAxis) - return pfnSDL_GameControllerGetAxis(gamecontroller, axis); - return 0; + if (pfnSDL_GameControllerGetAxis) + return pfnSDL_GameControllerGetAxis(gamecontroller, axis); + return 0; } Uint8 safe_pfnSDL_GameControllerGetButton(SDL_GameController* gamecontroller, SDL_GameControllerButton button) { - if (pfnSDL_GameControllerGetButton) - return pfnSDL_GameControllerGetButton(gamecontroller, button); - return 0; + if (pfnSDL_GameControllerGetButton) + return pfnSDL_GameControllerGetButton(gamecontroller, button); + return 0; } void safe_pfnSDL_JoystickUpdate() { - if (pfnSDL_JoystickUpdate) - pfnSDL_JoystickUpdate(); + if (pfnSDL_JoystickUpdate) + pfnSDL_JoystickUpdate(); } const char* safe_pfnSDL_GameControllerName(SDL_GameController* gamecontroller) { - if (pfnSDL_GameControllerName) - return pfnSDL_GameControllerName(gamecontroller); - return NULL; + if (pfnSDL_GameControllerName) + return pfnSDL_GameControllerName(gamecontroller); + return NULL; } struct SDLFunction { - void** ppfnFunc; - const char* name; + void** ppfnFunc; + const char* name; }; static SDLFunction sdlFunctions[] = { {(void**)&pfnSDL_SetRelativeMouseMode, "SDL_SetRelativeMouseMode"}, @@ -129,15 +129,15 @@ extern cl_enginefunc_t gEngfuncs; extern int iMouseInUse; -extern kbutton_t in_strafe; -extern kbutton_t in_mlook; -extern kbutton_t in_speed; -extern kbutton_t in_jlook; +extern kbutton_t in_strafe; +extern kbutton_t in_mlook; +extern kbutton_t in_speed; +extern kbutton_t in_jlook; -extern cvar_t *m_pitch; -extern cvar_t *m_yaw; -extern cvar_t *m_forward; -extern cvar_t *m_side; +extern cvar_t *m_pitch; +extern cvar_t *m_yaw; +extern cvar_t *m_forward; +extern cvar_t *m_side; extern cvar_t *lookstrafe; extern cvar_t *lookspring; @@ -161,6 +161,7 @@ bool isMouseRelative = false; extern globalvars_t *gpGlobals; #endif +int CL_IsDead( void ); extern Vector dead_viewangles; void V_StopPitchDrift( void ) @@ -169,8 +170,8 @@ void V_StopPitchDrift( void ) } // mouse variables -cvar_t *m_filter; -extern cvar_t *sensitivity; +cvar_t *m_filter; +extern cvar_t *sensitivity; // Custom mouse acceleration (0 disable, 1 to enable, 2 enable with separate yaw/pitch rescale) static cvar_t *m_customaccel; @@ -188,44 +189,44 @@ static cvar_t *m_customaccel_exponent; static cvar_t *m_mousethread_sleep; #endif -float mouse_x, mouse_y; +float mouse_x, mouse_y; -static int restore_spi; -static int originalmouseparms[3], newmouseparms[3] = {0, 0, 1}; -static int mouseactive = 0; -static int mouseparmsvalid; -static int mouseshowtoggle = 1; +static int restore_spi; +static int originalmouseparms[3], newmouseparms[3] = {0, 0, 1}; +static int mouseactive = 0; +static int mouseparmsvalid; +static int mouseshowtoggle = 1; // joystick defines and variables // where should defines be moved? -#define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick -#define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball -#define JOY_MAX_AXES 6 // X, Y, Z, R, U, V -#define JOY_AXIS_X 0 -#define JOY_AXIS_Y 1 -#define JOY_AXIS_Z 2 -#define JOY_AXIS_R 3 -#define JOY_AXIS_U 4 -#define JOY_AXIS_V 5 +#define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick +#define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball +#define JOY_MAX_AXES 6 // X, Y, Z, R, U, V +#define JOY_AXIS_X 0 +#define JOY_AXIS_Y 1 +#define JOY_AXIS_Z 2 +#define JOY_AXIS_R 3 +#define JOY_AXIS_U 4 +#define JOY_AXIS_V 5 enum _ControlList { - AxisNada = 0, - AxisForward, - AxisLook, - AxisSide, - AxisTurn + AxisNada = 0, + AxisForward, + AxisLook, + AxisSide, + AxisTurn }; #if !defined(USE_SDL2) && defined(_WIN32) DWORD dwAxisFlags[JOY_MAX_AXES] = { - JOY_RETURNX, - JOY_RETURNY, - JOY_RETURNZ, - JOY_RETURNR, - JOY_RETURNU, - JOY_RETURNV + JOY_RETURNX, + JOY_RETURNY, + JOY_RETURNZ, + JOY_RETURNR, + JOY_RETURNU, + JOY_RETURNV }; #endif @@ -236,10 +237,10 @@ int pdwRawValue[ JOY_MAX_AXES ]; #elif defined(_WIN32) PDWORD pdwRawValue[ JOY_MAX_AXES ]; #endif -DWORD joy_oldbuttonstate, joy_oldpovstate; +DWORD joy_oldbuttonstate, joy_oldpovstate; -int joy_id; -DWORD joy_numbuttons; +int joy_id; +DWORD joy_numbuttons; #ifdef USE_SDL2 SDL_GameController *s_pJoystick = NULL; @@ -273,13 +274,13 @@ cvar_t *joy_yawsensitivity; cvar_t *joy_wwhack1; cvar_t *joy_wwhack2; -int joy_avail, joy_advancedinit, joy_haspov; +int joy_avail, joy_advancedinit, joy_haspov; #ifdef _WIN32 unsigned int s_hMouseThreadId = 0; -HANDLE s_hMouseThread = 0; -HANDLE s_hMouseQuitEvent = 0; -HANDLE s_hMouseThreadActiveLock = 0; +HANDLE s_hMouseThread = 0; +HANDLE s_hMouseQuitEvent = 0; +HANDLE s_hMouseThreadActiveLock = 0; #endif /* @@ -289,14 +290,14 @@ Force_CenterView_f */ void Force_CenterView_f (void) { - vec3_t viewangles; - - if (!iMouseInUse) - { - gEngfuncs.GetViewAngles( (float *)viewangles ); - viewangles[PITCH] = 0; - gEngfuncs.SetViewAngles( (float *)viewangles ); - } + vec3_t viewangles; + + if (!iMouseInUse) + { + gEngfuncs.GetViewAngles( (float *)viewangles ); + viewangles[PITCH] = 0; + gEngfuncs.SetViewAngles( (float *)viewangles ); + } } #ifdef _WIN32 @@ -310,129 +311,129 @@ LONG mouseThreadSleep = 0; bool MouseThread_ActiveLock_Enter( void ) { - if(!m_bMouseThread) - return true; + if(!m_bMouseThread) + return true; - return WAIT_OBJECT_0 == WaitForSingleObject( s_hMouseThreadActiveLock, INFINITE); + return WAIT_OBJECT_0 == WaitForSingleObject( s_hMouseThreadActiveLock, INFINITE); } void MouseThread_ActiveLock_Exit( void ) { - if(!m_bMouseThread) - return; + if(!m_bMouseThread) + return; - SetEvent( s_hMouseThreadActiveLock ); + SetEvent( s_hMouseThreadActiveLock ); } unsigned __stdcall MouseThread_Function( void * pArg ) { - while ( true ) - { - DWORD sleepVal = (DWORD)InterlockedExchangeAdd(&mouseThreadSleep, 0); - if(0 > sleepVal) sleepVal = 0; - else if(1000 < sleepVal) sleepVal = 1000; - if(WAIT_OBJECT_0 == WaitForSingleObject( s_hMouseQuitEvent, sleepVal)) - { - break; - } - - if( MouseThread_ActiveLock_Enter() ) - { - if ( InterlockedExchangeAdd(&mouseThreadActive, 0) ) - { - POINT mouse_pos; - POINT center_pos; - - center_pos.x = InterlockedExchangeAdd(&mouseThreadCenterX, 0); - center_pos.y = InterlockedExchangeAdd(&mouseThreadCenterY, 0); - GetCursorPos(&mouse_pos); - - mouse_pos.x -= center_pos.x; - mouse_pos.y -= center_pos.y; - - if(mouse_pos.x || mouse_pos.y) SetCursorPos( center_pos.x, center_pos.y ); - - InterlockedExchangeAdd(&mouseThreadDeltaX, mouse_pos.x); - InterlockedExchangeAdd(&mouseThreadDeltaY, mouse_pos.y); - } - - MouseThread_ActiveLock_Exit(); - } - } - - return 0; + while ( true ) + { + DWORD sleepVal = (DWORD)InterlockedExchangeAdd(&mouseThreadSleep, 0); + if(0 > sleepVal) sleepVal = 0; + else if(1000 < sleepVal) sleepVal = 1000; + if(WAIT_OBJECT_0 == WaitForSingleObject( s_hMouseQuitEvent, sleepVal)) + { + break; + } + + if( MouseThread_ActiveLock_Enter() ) + { + if ( InterlockedExchangeAdd(&mouseThreadActive, 0) ) + { + POINT mouse_pos; + POINT center_pos; + + center_pos.x = InterlockedExchangeAdd(&mouseThreadCenterX, 0); + center_pos.y = InterlockedExchangeAdd(&mouseThreadCenterY, 0); + GetCursorPos(&mouse_pos); + + mouse_pos.x -= center_pos.x; + mouse_pos.y -= center_pos.y; + + if(mouse_pos.x || mouse_pos.y) SetCursorPos( center_pos.x, center_pos.y ); + + InterlockedExchangeAdd(&mouseThreadDeltaX, mouse_pos.x); + InterlockedExchangeAdd(&mouseThreadDeltaY, mouse_pos.y); + } + + MouseThread_ActiveLock_Exit(); + } + } + + return 0; } /// Updates mouseThreadActive using the global variables mouseactive, iVisibleMouse and m_bRawInput. Should be called after any of these is changed. /// Has to be interlocked manually by programmer! Use MouseThread_ActiveLock_Enter and MouseThread_ActiveLock_Exit. void UpdateMouseThreadActive(void) { - InterlockedExchange(&mouseThreadActive, mouseactive && !iVisibleMouse && !m_bRawInput); + InterlockedExchange(&mouseThreadActive, mouseactive && !iVisibleMouse && !m_bRawInput); } #endif void IN_SetMouseMode(bool enable) { - static bool currentMouseMode = false; + static bool currentMouseMode = false; - if(enable == currentMouseMode) - return; + if(enable == currentMouseMode) + return; - if(enable) - { + if(enable) + { #ifdef _WIN32 - if (mouseparmsvalid) - restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0); + if (mouseparmsvalid) + restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0); - m_bRawInput = CVAR_GET_FLOAT( "m_rawinput" ) != 0; - if(m_bRawInput) - { + m_bRawInput = CVAR_GET_FLOAT( "m_rawinput" ) != 0; + if(m_bRawInput) + { #ifdef USE_SDL2 - safe_pfnSDL_SetRelativeMouseMode(SDL_TRUE); + safe_pfnSDL_SetRelativeMouseMode(SDL_TRUE); #endif - isMouseRelative = true; - } + isMouseRelative = true; + } #else - safe_pfnSDL_SetRelativeMouseMode(SDL_TRUE); + safe_pfnSDL_SetRelativeMouseMode(SDL_TRUE); #endif - currentMouseMode = true; - } - else - { + currentMouseMode = true; + } + else + { #ifdef _WIN32 - if(isMouseRelative) - { + if(isMouseRelative) + { #ifdef USE_SDL2 - safe_pfnSDL_SetRelativeMouseMode(SDL_FALSE); + safe_pfnSDL_SetRelativeMouseMode(SDL_FALSE); #endif - isMouseRelative = false; - } + isMouseRelative = false; + } - if (restore_spi) - SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0); + if (restore_spi) + SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0); #else - safe_pfnSDL_SetRelativeMouseMode(SDL_FALSE); + safe_pfnSDL_SetRelativeMouseMode(SDL_FALSE); #endif - currentMouseMode = false; - } + currentMouseMode = false; + } } void IN_SetVisibleMouse(bool visible) { #ifdef _WIN32 - bool lockEntered = MouseThread_ActiveLock_Enter(); + bool lockEntered = MouseThread_ActiveLock_Enter(); #endif - iVisibleMouse = visible; + iVisibleMouse = visible; - IN_SetMouseMode(!visible); + IN_SetMouseMode(!visible); #ifdef _WIN32 - UpdateMouseThreadActive(); - if(lockEntered) MouseThread_ActiveLock_Exit(); + UpdateMouseThreadActive(); + if(lockEntered) MouseThread_ActiveLock_Exit(); #endif } @@ -445,24 +446,24 @@ IN_ActivateMouse */ void GoldSourceInput::IN_ActivateMouse (void) { - if (mouseinitialized) - { + if (mouseinitialized) + { #ifdef _WIN32 - bool lockEntered = MouseThread_ActiveLock_Enter(); + bool lockEntered = MouseThread_ActiveLock_Enter(); #endif - IN_SetMouseMode(true); + IN_SetMouseMode(true); - mouseactive = 1; + mouseactive = 1; #ifdef _WIN32 - UpdateMouseThreadActive(); - if(lockEntered) MouseThread_ActiveLock_Exit(); + UpdateMouseThreadActive(); + if(lockEntered) MouseThread_ActiveLock_Exit(); #endif - // now is a good time to reset mouse positon: - IN_ResetMouse(); - } + // now is a good time to reset mouse positon: + IN_ResetMouse(); + } } @@ -473,21 +474,21 @@ IN_DeactivateMouse */ void GoldSourceInput::IN_DeactivateMouse (void) { - if (mouseinitialized) - { + if (mouseinitialized) + { #ifdef _WIN32 - bool lockEntered = MouseThread_ActiveLock_Enter(); + bool lockEntered = MouseThread_ActiveLock_Enter(); #endif - IN_SetMouseMode(false); + IN_SetMouseMode(false); - mouseactive = 0; + mouseactive = 0; #ifdef _WIN32 - UpdateMouseThreadActive(); - if(lockEntered) MouseThread_ActiveLock_Exit(); + UpdateMouseThreadActive(); + if(lockEntered) MouseThread_ActiveLock_Exit(); #endif - } + } } /* @@ -497,34 +498,34 @@ IN_StartupMouse */ void GoldSourceInput::IN_StartupMouse (void) { - if ( gEngfuncs.CheckParm ("-nomouse", NULL ) ) - return; + if ( gEngfuncs.CheckParm ("-nomouse", NULL ) ) + return; - mouseinitialized = 1; + mouseinitialized = 1; #ifdef _WIN32 - mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0); - - if (mouseparmsvalid) - { - if ( gEngfuncs.CheckParm ("-noforcemspd", NULL ) ) - newmouseparms[2] = originalmouseparms[2]; - - if ( gEngfuncs.CheckParm ("-noforcemaccel", NULL ) ) - { - newmouseparms[0] = originalmouseparms[0]; - newmouseparms[1] = originalmouseparms[1]; - } - - if ( gEngfuncs.CheckParm ("-noforcemparms", NULL ) ) - { - newmouseparms[0] = originalmouseparms[0]; - newmouseparms[1] = originalmouseparms[1]; - newmouseparms[2] = originalmouseparms[2]; - } - } + mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0); + + if (mouseparmsvalid) + { + if ( gEngfuncs.CheckParm ("-noforcemspd", NULL ) ) + newmouseparms[2] = originalmouseparms[2]; + + if ( gEngfuncs.CheckParm ("-noforcemaccel", NULL ) ) + { + newmouseparms[0] = originalmouseparms[0]; + newmouseparms[1] = originalmouseparms[1]; + } + + if ( gEngfuncs.CheckParm ("-noforcemparms", NULL ) ) + { + newmouseparms[0] = originalmouseparms[0]; + newmouseparms[1] = originalmouseparms[1]; + newmouseparms[2] = originalmouseparms[2]; + } + } #endif - mouse_buttons = MOUSE_BUTTON_COUNT; + mouse_buttons = MOUSE_BUTTON_COUNT; } /* @@ -534,43 +535,43 @@ IN_Shutdown */ void GoldSourceInput::IN_Shutdown (void) { - IN_DeactivateMouse (); + IN_DeactivateMouse (); #ifdef _WIN32 - if ( s_hMouseQuitEvent ) - { - SetEvent( s_hMouseQuitEvent ); - } - - if ( s_hMouseThread ) - { - if(WAIT_OBJECT_0 != WaitForSingleObject( s_hMouseThread, 5000 )) - { - TerminateThread( s_hMouseThread, 0 ); - } - CloseHandle( s_hMouseThread ); - s_hMouseThread = (HANDLE)0; - } - - if ( s_hMouseQuitEvent ) - { - CloseHandle( s_hMouseQuitEvent ); - s_hMouseQuitEvent = (HANDLE)0; - } - - if( s_hMouseThreadActiveLock ) - { - CloseHandle( s_hMouseThreadActiveLock ); - s_hMouseThreadActiveLock = (HANDLE)0; - } + if ( s_hMouseQuitEvent ) + { + SetEvent( s_hMouseQuitEvent ); + } + + if ( s_hMouseThread ) + { + if(WAIT_OBJECT_0 != WaitForSingleObject( s_hMouseThread, 5000 )) + { + TerminateThread( s_hMouseThread, 0 ); + } + CloseHandle( s_hMouseThread ); + s_hMouseThread = (HANDLE)0; + } + + if ( s_hMouseQuitEvent ) + { + CloseHandle( s_hMouseQuitEvent ); + s_hMouseQuitEvent = (HANDLE)0; + } + + if( s_hMouseThreadActiveLock ) + { + CloseHandle( s_hMouseThreadActiveLock ); + s_hMouseThreadActiveLock = (HANDLE)0; + } #endif #ifdef USE_SDL2 - for (int j=0; jvalue; - - // Using special accleration values - if ( m_customaccel->value != 0 ) - { - float raw_mouse_movement_distance = sqrt( mx * mx + my * my ); - float acceleration_scale = m_customaccel_scale->value; - float accelerated_sensitivity_max = m_customaccel_max->value; - float accelerated_sensitivity_exponent = m_customaccel_exponent->value; - float accelerated_sensitivity = ( (float)pow( raw_mouse_movement_distance, accelerated_sensitivity_exponent ) * acceleration_scale + mouse_senstivity ); - - if ( accelerated_sensitivity_max > 0.0001f && - accelerated_sensitivity > accelerated_sensitivity_max ) - { - accelerated_sensitivity = accelerated_sensitivity_max; - } - - *x *= accelerated_sensitivity; - *y *= accelerated_sensitivity; - - // Further re-scale by yaw and pitch magnitude if user requests alternate mode 2 - // This means that they will need to up their value for m_customaccel_scale greatly (>40x) since m_pitch/yaw default - // to 0.022 - if ( m_customaccel->value == 2 ) - { - *x *= m_yaw->value; - *y *= m_pitch->value; - } - } - else - { - // Just apply the default - *x *= mouse_senstivity; - *y *= mouse_senstivity; - } + float mx = *x; + float my = *y; + + // This is the default sensitivity + float mouse_senstivity = ( gHUD.GetSensitivity() != 0 ) ? gHUD.GetSensitivity() : sensitivity->value; + + // Using special accleration values + if ( m_customaccel->value != 0 ) + { + float raw_mouse_movement_distance = sqrt( mx * mx + my * my ); + float acceleration_scale = m_customaccel_scale->value; + float accelerated_sensitivity_max = m_customaccel_max->value; + float accelerated_sensitivity_exponent = m_customaccel_exponent->value; + float accelerated_sensitivity = ( (float)pow( raw_mouse_movement_distance, accelerated_sensitivity_exponent ) * acceleration_scale + mouse_senstivity ); + + if ( accelerated_sensitivity_max > 0.0001f && + accelerated_sensitivity > accelerated_sensitivity_max ) + { + accelerated_sensitivity = accelerated_sensitivity_max; + } + + *x *= accelerated_sensitivity; + *y *= accelerated_sensitivity; + + // Further re-scale by yaw and pitch magnitude if user requests alternate mode 2 + // This means that they will need to up their value for m_customaccel_scale greatly (>40x) since m_pitch/yaw default + // to 0.022 + if ( m_customaccel->value == 2 ) + { + *x *= m_yaw->value; + *y *= m_pitch->value; + } + } + else + { + // Just apply the default + *x *= mouse_senstivity; + *y *= mouse_senstivity; + } } void GoldSourceInput::IN_GetMouseDelta( int *pOutX, int *pOutY) { - bool active = mouseactive && !iVisibleMouse; - int mx, my; + bool active = mouseactive && !iVisibleMouse; + int mx, my; - if(active) - { - int deltaX, deltaY; + if(active) + { + int deltaX, deltaY; #ifdef _WIN32 - if ( !m_bRawInput ) - { - if ( m_bMouseThread ) - { - // update mouseThreadSleep: - InterlockedExchange(&mouseThreadSleep, (LONG)m_mousethread_sleep->value); - - bool lockEntered = MouseThread_ActiveLock_Enter(); - - current_pos.x = InterlockedExchange( &mouseThreadDeltaX, 0 ); - current_pos.y = InterlockedExchange( &mouseThreadDeltaY, 0 ); - - if(lockEntered) MouseThread_ActiveLock_Exit(); - } - else - { - GetCursorPos (¤t_pos); - } - } - else + if ( !m_bRawInput ) + { + if ( m_bMouseThread ) + { + // update mouseThreadSleep: + InterlockedExchange(&mouseThreadSleep, (LONG)m_mousethread_sleep->value); + + bool lockEntered = MouseThread_ActiveLock_Enter(); + + current_pos.x = InterlockedExchange( &mouseThreadDeltaX, 0 ); + current_pos.y = InterlockedExchange( &mouseThreadDeltaY, 0 ); + + if(lockEntered) MouseThread_ActiveLock_Exit(); + } + else + { + GetCursorPos (¤t_pos); + } + } + else #endif - { + { #ifdef USE_SDL2 - safe_pfnSDL_GetRelativeMouseState( &deltaX, &deltaY ); - current_pos.x = deltaX; - current_pos.y = deltaY; + safe_pfnSDL_GetRelativeMouseState( &deltaX, &deltaY ); + current_pos.x = deltaX; + current_pos.y = deltaY; #else - GetCursorPos (¤t_pos); - deltaX = current_pos.x - gEngfuncs.GetWindowCenterX(); - deltaY = current_pos.y - gEngfuncs.GetWindowCenterY(); + GetCursorPos (¤t_pos); + deltaX = current_pos.x - gEngfuncs.GetWindowCenterX(); + deltaY = current_pos.y - gEngfuncs.GetWindowCenterY(); #endif - } + } #ifdef _WIN32 - if ( !m_bRawInput ) - { - if ( m_bMouseThread ) - { - mx = current_pos.x; - my = current_pos.y; - } - else - { - mx = current_pos.x - gEngfuncs.GetWindowCenterX() + mx_accum; - my = current_pos.y - gEngfuncs.GetWindowCenterY() + my_accum; - } - } - else + if ( !m_bRawInput ) + { + if ( m_bMouseThread ) + { + mx = current_pos.x; + my = current_pos.y; + } + else + { + mx = current_pos.x - gEngfuncs.GetWindowCenterX() + mx_accum; + my = current_pos.y - gEngfuncs.GetWindowCenterY() + my_accum; + } + } + else #endif - { - mx = deltaX + mx_accum; - my = deltaY + my_accum; - } + { + mx = deltaX + mx_accum; + my = deltaY + my_accum; + } - mx_accum = 0; - my_accum = 0; + mx_accum = 0; + my_accum = 0; - // reset mouse position if required, so there is room to move: + // reset mouse position if required, so there is room to move: #ifdef _WIN32 - // do not reset if mousethread would do it: - if ( m_bRawInput || !m_bMouseThread ) + // do not reset if mousethread would do it: + if ( m_bRawInput || !m_bMouseThread ) #else - if(true) + if(true) #endif - IN_ResetMouse(); + IN_ResetMouse(); #ifdef _WIN32 - // update m_bRawInput occasionally: - if ( gpGlobals && gpGlobals->time - s_flRawInputUpdateTime > 1.0f ) - { - s_flRawInputUpdateTime = gpGlobals->time; + // update m_bRawInput occasionally: + if ( gpGlobals && gpGlobals->time - s_flRawInputUpdateTime > 1.0f ) + { + s_flRawInputUpdateTime = gpGlobals->time; - bool lockEntered = MouseThread_ActiveLock_Enter(); + bool lockEntered = MouseThread_ActiveLock_Enter(); - m_bRawInput = CVAR_GET_FLOAT( "m_rawinput" ) != 0; + m_bRawInput = CVAR_GET_FLOAT( "m_rawinput" ) != 0; - if(m_bRawInput && !isMouseRelative) - { + if(m_bRawInput && !isMouseRelative) + { #ifdef USE_SDL2 - safe_pfnSDL_SetRelativeMouseMode(SDL_TRUE); + safe_pfnSDL_SetRelativeMouseMode(SDL_TRUE); #endif - isMouseRelative = true; - } - else if(!m_bRawInput && isMouseRelative) - { + isMouseRelative = true; + } + else if(!m_bRawInput && isMouseRelative) + { #ifdef USE_SDL2 - safe_pfnSDL_SetRelativeMouseMode(SDL_FALSE); + safe_pfnSDL_SetRelativeMouseMode(SDL_FALSE); #endif - isMouseRelative = false; - } + isMouseRelative = false; + } - UpdateMouseThreadActive(); - if(lockEntered) MouseThread_ActiveLock_Exit(); - } + UpdateMouseThreadActive(); + if(lockEntered) MouseThread_ActiveLock_Exit(); + } #endif - } - else - { - mx = my = 0; - } - - if(pOutX) *pOutX = mx; - if(pOutY) *pOutY = my; + } + else + { + mx = my = 0; + } + + if(pOutX) *pOutX = mx; + if(pOutY) *pOutY = my; } /* @@ -820,77 +825,93 @@ IN_MouseMove */ void GoldSourceInput::IN_MouseMove ( float frametime, usercmd_t *cmd) { - int mx, my; - vec3_t viewangles; - - gEngfuncs.GetViewAngles( (float *)viewangles ); - - if ( in_mlook.state & 1) - { - V_StopPitchDrift (); - } - - //jjb - this disbles normal mouse control if the user is trying to - // move the camera, or if the mouse cursor is visible or if we're in intermission - if ( !iMouseInUse && !gHUD.m_iIntermission && !iVisibleMouse ) - { - IN_GetMouseDelta( &mx, &my ); - - if (m_filter && m_filter->value) - { - mouse_x = (mx + old_mouse_x) * 0.5; - mouse_y = (my + old_mouse_y) * 0.5; - } - else - { - mouse_x = mx; - mouse_y = my; - } - - old_mouse_x = mx; - old_mouse_y = my; - - // Apply custom mouse scaling/acceleration - IN_ScaleMouse( &mouse_x, &mouse_y ); - - // add mouse X/Y movement to cmd - if ( (in_strafe.state & 1) || (lookstrafe->value && (in_mlook.state & 1) )) - cmd->sidemove += m_side->value * mouse_x; - else - viewangles[YAW] -= m_yaw->value * mouse_x; - - if ( (in_mlook.state & 1) && !(in_strafe.state & 1)) - { - viewangles[PITCH] += m_pitch->value * mouse_y; - if (viewangles[PITCH] > cl_pitchdown->value) - viewangles[PITCH] = cl_pitchdown->value; - if (viewangles[PITCH] < -cl_pitchup->value) - viewangles[PITCH] = -cl_pitchup->value; - } - else - { - if ((in_strafe.state & 1) && gEngfuncs.IsNoClipping() ) - { - cmd->upmove -= m_forward->value * mouse_y; - } - else - { - cmd->forwardmove -= m_forward->value * mouse_y; - } - } - } - - gEngfuncs.SetViewAngles( (float *)viewangles ); + int mx, my; + vec3_t viewangles; + + if( gHUD.m_iIntermission ) + return; // we can't move during intermission + + if( CL_IsDead() ) + { + viewangles = dead_viewangles; // HACKHACK: see below + } + else + { + gEngfuncs.GetViewAngles( viewangles ); + } + + if ( in_mlook.state & 1) + { + V_StopPitchDrift (); + } + + //jjb - this disbles normal mouse control if the user is trying to + // move the camera, or if the mouse cursor is visible or if we're in intermission + if ( !iMouseInUse && !gHUD.m_iIntermission && !iVisibleMouse ) + { + IN_GetMouseDelta( &mx, &my ); + + if (m_filter && m_filter->value) + { + mouse_x = (mx + old_mouse_x) * 0.5; + mouse_y = (my + old_mouse_y) * 0.5; + } + else + { + mouse_x = mx; + mouse_y = my; + } + + old_mouse_x = mx; + old_mouse_y = my; + + // Apply custom mouse scaling/acceleration + IN_ScaleMouse( &mouse_x, &mouse_y ); + + // add mouse X/Y movement to cmd + if ( (in_strafe.state & 1) || (lookstrafe->value && (in_mlook.state & 1) )) + cmd->sidemove += m_side->value * mouse_x; + else + viewangles[YAW] -= m_yaw->value * mouse_x; + + if ( (in_mlook.state & 1) && !(in_strafe.state & 1)) + { + viewangles[PITCH] += m_pitch->value * mouse_y; + if (viewangles[PITCH] > cl_pitchdown->value) + viewangles[PITCH] = cl_pitchdown->value; + if (viewangles[PITCH] < -cl_pitchup->value) + viewangles[PITCH] = -cl_pitchup->value; + } + else + { + if ((in_strafe.state & 1) && gEngfuncs.IsNoClipping() ) + { + cmd->upmove -= m_forward->value * mouse_y; + } + else + { + cmd->forwardmove -= m_forward->value * mouse_y; + } + } + } + + // HACKHACK: change viewangles directly in viewcode, + // so viewangles when player is dead will not be changed on server + if( !CL_IsDead() ) + { + gEngfuncs.SetViewAngles( viewangles ); + } + dead_viewangles = viewangles; // keep them actual /* //#define TRACE_TEST #if defined( TRACE_TEST ) - { - int mx, my; - void V_Move( int mx, int my ); - IN_GetMousePos( &mx, &my ); - V_Move( mx, my ); - } + { + int mx, my; + void V_Move( int mx, int my ); + IN_GetMousePos( &mx, &my ); + V_Move( mx, my ); + } #endif */ } @@ -902,49 +923,49 @@ IN_Accumulate */ void GoldSourceInput::IN_Accumulate (void) { - //only accumulate mouse if we are not moving the camera with the mouse - if ( !iMouseInUse && !iVisibleMouse) - { - if (mouseactive) - { + //only accumulate mouse if we are not moving the camera with the mouse + if ( !iMouseInUse && !iVisibleMouse) + { + if (mouseactive) + { #ifdef _WIN32 - if ( !m_bRawInput ) - { - if ( !m_bMouseThread ) - { - GetCursorPos (¤t_pos); - - mx_accum += current_pos.x - gEngfuncs.GetWindowCenterX(); - my_accum += current_pos.y - gEngfuncs.GetWindowCenterY(); - } - } - else + if ( !m_bRawInput ) + { + if ( !m_bMouseThread ) + { + GetCursorPos (¤t_pos); + + mx_accum += current_pos.x - gEngfuncs.GetWindowCenterX(); + my_accum += current_pos.y - gEngfuncs.GetWindowCenterY(); + } + } + else #endif - { + { #ifdef USE_SDL2 - int deltaX, deltaY; - safe_pfnSDL_GetRelativeMouseState( &deltaX, &deltaY ); - mx_accum += deltaX; - my_accum += deltaY; + int deltaX, deltaY; + safe_pfnSDL_GetRelativeMouseState( &deltaX, &deltaY ); + mx_accum += deltaX; + my_accum += deltaY; #else - GetCursorPos (¤t_pos); + GetCursorPos (¤t_pos); - mx_accum += current_pos.x - gEngfuncs.GetWindowCenterX(); - my_accum += current_pos.y - gEngfuncs.GetWindowCenterY(); + mx_accum += current_pos.x - gEngfuncs.GetWindowCenterX(); + my_accum += current_pos.y - gEngfuncs.GetWindowCenterY(); #endif - } + } - // force the mouse to the center, so there's room to move + // force the mouse to the center, so there's room to move #ifdef _WIN32 - // do not reset if mousethread would do it: - if ( m_bRawInput || !m_bMouseThread ) + // do not reset if mousethread would do it: + if ( m_bRawInput || !m_bMouseThread ) #else - if(true) + if(true) #endif - IN_ResetMouse(); + IN_ResetMouse(); - } - } + } + } } @@ -955,12 +976,12 @@ IN_ClearStates */ void GoldSourceInput::IN_ClearStates (void) { - if ( !mouseactive ) - return; + if ( !mouseactive ) + return; - mx_accum = 0; - my_accum = 0; - mouse_oldbuttonstate = 0; + mx_accum = 0; + my_accum = 0; + mouse_oldbuttonstate = 0; } /* @@ -970,136 +991,136 @@ IN_StartupJoystick */ void IN_StartupJoystick (void) { - // abort startup if user requests no joystick - if ( gEngfuncs.CheckParm ("-nojoy", NULL ) ) - return; + // abort startup if user requests no joystick + if ( gEngfuncs.CheckParm ("-nojoy", NULL ) ) + return; - // assume no joystick - joy_avail = 0; + // assume no joystick + joy_avail = 0; #ifdef USE_SDL2 - int nJoysticks = safe_pfnSDL_NumJoysticks(); - if ( nJoysticks > 0 ) - { - for ( int i = 0; i < nJoysticks; i++ ) - { - if ( safe_pfnSDL_IsGameController( i ) ) - { - s_pJoystick = safe_pfnSDL_GameControllerOpen( i ); - if ( s_pJoystick ) - { - //save the joystick's number of buttons and POV status - joy_numbuttons = SDL_CONTROLLER_BUTTON_MAX; - joy_haspov = 0; - - // old button and POV states default to no buttons pressed - joy_oldbuttonstate = joy_oldpovstate = 0; - - // mark the joystick as available and advanced initialization not completed - // this is needed as cvars are not available during initialization - gEngfuncs.Con_Printf ("joystick found\n\n", safe_pfnSDL_GameControllerName(s_pJoystick)); - joy_avail = 1; - joy_advancedinit = 0; - break; - } - } - } - } - else - { - gEngfuncs.Con_DPrintf ("joystick not found -- driver not present\n\n"); - } + int nJoysticks = safe_pfnSDL_NumJoysticks(); + if ( nJoysticks > 0 ) + { + for ( int i = 0; i < nJoysticks; i++ ) + { + if ( safe_pfnSDL_IsGameController( i ) ) + { + s_pJoystick = safe_pfnSDL_GameControllerOpen( i ); + if ( s_pJoystick ) + { + //save the joystick's number of buttons and POV status + joy_numbuttons = SDL_CONTROLLER_BUTTON_MAX; + joy_haspov = 0; + + // old button and POV states default to no buttons pressed + joy_oldbuttonstate = joy_oldpovstate = 0; + + // mark the joystick as available and advanced initialization not completed + // this is needed as cvars are not available during initialization + gEngfuncs.Con_Printf ("joystick found\n\n", safe_pfnSDL_GameControllerName(s_pJoystick)); + joy_avail = 1; + joy_advancedinit = 0; + break; + } + } + } + } + else + { + gEngfuncs.Con_DPrintf ("joystick not found -- driver not present\n\n"); + } #elif defined(_WIN32) - int numdevs; - JOYCAPS jc; - MMRESULT mmr; - // verify joystick driver is present - if ((numdevs = joyGetNumDevs ()) == 0) - { - gEngfuncs.Con_DPrintf ("joystick not found -- driver not present\n\n"); - return; - } - - // cycle through the joystick ids for the first valid one - for (joy_id=0 ; joy_idvalue == 0.0) - { - // default joystick initialization - // 2 axes only with joystick control - dwAxisMap[JOY_AXIS_X] = AxisTurn; - // dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS; - dwAxisMap[JOY_AXIS_Y] = AxisForward; - // dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS; - } - else - { - if ( strcmp ( joy_name->string, "joystick") != 0 ) - { - // notify user of advanced controller - gEngfuncs.Con_Printf ("\n%s configured\n\n", joy_name->string); - } - - // advanced initialization here - // data supplied by user via joy_axisn cvars - dwTemp = (DWORD) joy_advaxisx->value; - dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f; - dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS; - dwTemp = (DWORD) joy_advaxisy->value; - dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f; - dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS; - dwTemp = (DWORD) joy_advaxisz->value; - dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f; - dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS; - dwTemp = (DWORD) joy_advaxisr->value; - dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f; - dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS; - dwTemp = (DWORD) joy_advaxisu->value; - dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f; - dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS; - dwTemp = (DWORD) joy_advaxisv->value; - dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f; - dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS; - } + // called once by IN_ReadJoystick and by user whenever an update is needed + // cvars are now available + int i; + DWORD dwTemp; + + // initialize all the maps + for (i = 0; i < JOY_MAX_AXES; i++) + { + dwAxisMap[i] = AxisNada; + dwControlMap[i] = JOY_ABSOLUTE_AXIS; + pdwRawValue[i] = RawValuePointer(i); + } + + if( joy_advanced->value == 0.0) + { + // default joystick initialization + // 2 axes only with joystick control + dwAxisMap[JOY_AXIS_X] = AxisTurn; + // dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS; + dwAxisMap[JOY_AXIS_Y] = AxisForward; + // dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS; + } + else + { + if ( strcmp ( joy_name->string, "joystick") != 0 ) + { + // notify user of advanced controller + gEngfuncs.Con_Printf ("\n%s configured\n\n", joy_name->string); + } + + // advanced initialization here + // data supplied by user via joy_axisn cvars + dwTemp = (DWORD) joy_advaxisx->value; + dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f; + dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS; + dwTemp = (DWORD) joy_advaxisy->value; + dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f; + dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS; + dwTemp = (DWORD) joy_advaxisz->value; + dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f; + dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS; + dwTemp = (DWORD) joy_advaxisr->value; + dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f; + dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS; + dwTemp = (DWORD) joy_advaxisu->value; + dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f; + dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS; + dwTemp = (DWORD) joy_advaxisv->value; + dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f; + dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS; + } #if !defined(USE_SDL2) && defined(_WIN32) - // compute the axes to collect from DirectInput - joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV; - for (i = 0; i < JOY_MAX_AXES; i++) - { - if (dwAxisMap[i] != AxisNada) - { - joy_flags |= dwAxisFlags[i]; - } - } + // compute the axes to collect from DirectInput + joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV; + for (i = 0; i < JOY_MAX_AXES; i++) + { + if (dwAxisMap[i] != AxisNada) + { + joy_flags |= dwAxisFlags[i]; + } + } #endif } @@ -1184,85 +1205,85 @@ IN_Commands */ void GoldSourceInput::IN_Commands (void) { - int i, key_index; + int i, key_index; - if (!joy_avail) - { - return; - } + if (!joy_avail) + { + return; + } - DWORD buttonstate, povstate; + DWORD buttonstate, povstate; - // loop through the joystick buttons - // key a joystick event or auxillary event for higher number buttons for each state change + // loop through the joystick buttons + // key a joystick event or auxillary event for higher number buttons for each state change #ifdef USE_SDL2 - buttonstate = 0; - for ( i = 0; i < SDL_CONTROLLER_BUTTON_MAX; i++ ) - { - if ( safe_pfnSDL_GameControllerGetButton( s_pJoystick, (SDL_GameControllerButton)i ) ) - { - buttonstate |= 1<value != 0.0) - { - ji.dwUpos += 100; - } - return 1; - } - else - { - // read error occurred - // turning off the joystick seems too harsh for 1 read error,\ - // but what should be done? - // Con_Printf ("IN_ReadJoystick: no response\n"); - // joy_avail = 0; - return 0; - } + memset (&ji, 0, sizeof(ji)); + ji.dwSize = sizeof(ji); + ji.dwFlags = joy_flags; + + if (joyGetPosEx (joy_id, &ji) == JOYERR_NOERROR) + { + // this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver + // rather than having 32768 be the zero point, they have the zero point at 32668 + // go figure -- anyway, now we get the full resolution out of the device + if (joy_wwhack1->value != 0.0) + { + ji.dwUpos += 100; + } + return 1; + } + else + { + // read error occurred + // turning off the joystick seems too harsh for 1 read error,\ + // but what should be done? + // Con_Printf ("IN_ReadJoystick: no response\n"); + // joy_avail = 0; + return 0; + } #else - return 0; + return 0; #endif } @@ -1314,189 +1335,189 @@ IN_JoyMove */ void IN_JoyMove ( float frametime, usercmd_t *cmd ) { - float speed, aspeed; - float fAxisValue, fTemp; - int i; - vec3_t viewangles; - - gEngfuncs.GetViewAngles( (float *)viewangles ); - - - // complete initialization if first time in - // this is needed as cvars are not available at initialization time - if( joy_advancedinit != 1 ) - { - Joy_AdvancedUpdate_f(); - joy_advancedinit = 1; - } - - // verify joystick is available and that the user wants to use it - if (!joy_avail || !in_joystick->value) - { - return; - } - - // collect the joystick data, if possible - if (IN_ReadJoystick () != 1) - { - return; - } - - if (in_speed.state & 1) - speed = cl_movespeedkey->value; - else - speed = 1; - - aspeed = speed * frametime; - - // loop through the axes - for (i = 0; i < JOY_MAX_AXES; i++) - { - // get the floating point zero-centered, potentially-inverted data for the current axis + float speed, aspeed; + float fAxisValue, fTemp; + int i; + vec3_t viewangles; + + gEngfuncs.GetViewAngles( (float *)viewangles ); + + + // complete initialization if first time in + // this is needed as cvars are not available at initialization time + if( joy_advancedinit != 1 ) + { + Joy_AdvancedUpdate_f(); + joy_advancedinit = 1; + } + + // verify joystick is available and that the user wants to use it + if (!joy_avail || !in_joystick->value) + { + return; + } + + // collect the joystick data, if possible + if (IN_ReadJoystick () != 1) + { + return; + } + + if (in_speed.state & 1) + speed = cl_movespeedkey->value; + else + speed = 1; + + aspeed = speed * frametime; + + // loop through the axes + for (i = 0; i < JOY_MAX_AXES; i++) + { + // get the floating point zero-centered, potentially-inverted data for the current axis #ifdef USE_SDL2 - fAxisValue = (float)pdwRawValue[i]; + fAxisValue = (float)pdwRawValue[i]; #elif defined(_WIN32) - fAxisValue = (float) *pdwRawValue[i]; - fAxisValue -= 32768.0; + fAxisValue = (float) *pdwRawValue[i]; + fAxisValue -= 32768.0; #endif - if (joy_wwhack2->value != 0.0) - { - if (dwAxisMap[i] == AxisTurn) - { - // this is a special formula for the Logitech WingMan Warrior - // y=ax^b; where a = 300 and b = 1.3 - // also x values are in increments of 800 (so this is factored out) - // then bounds check result to level out excessively high spin rates - fTemp = 300.0 * pow(fabs(fAxisValue) / 800.0, 1.3); - if (fTemp > 14000.0) - fTemp = 14000.0; - // restore direction information - fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp; - } - } - - // convert range from -32768..32767 to -1..1 - fAxisValue /= 32768.0; - - switch (dwAxisMap[i]) - { - case AxisForward: - if ((joy_advanced->value == 0.0) && (in_jlook.state & 1)) - { - // user wants forward control to become look control - if (fabs(fAxisValue) > joy_pitchthreshold->value) - { - // if mouse invert is on, invert the joystick pitch value - // only absolute control support here (joy_advanced is 0) - if (m_pitch->value < 0.0) - { - viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity->value) * aspeed * cl_pitchspeed->value; - } - else - { - viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity->value) * aspeed * cl_pitchspeed->value; - } - V_StopPitchDrift(); - } - else - { - // no pitch movement - // disable pitch return-to-center unless requested by user - // *** this code can be removed when the lookspring bug is fixed - // *** the bug always has the lookspring feature on - if(lookspring->value == 0.0) - { - V_StopPitchDrift(); - } - } - } - else - { - // user wants forward control to be forward control - if (fabs(fAxisValue) > joy_forwardthreshold->value) - { - cmd->forwardmove += (fAxisValue * joy_forwardsensitivity->value) * speed * cl_forwardspeed->value; - } - } - break; - - case AxisSide: - if (fabs(fAxisValue) > joy_sidethreshold->value) - { - cmd->sidemove += (fAxisValue * joy_sidesensitivity->value) * speed * cl_sidespeed->value; - } - break; - - case AxisTurn: - if ((in_strafe.state & 1) || (lookstrafe->value && (in_jlook.state & 1))) - { - // user wants turn control to become side control - if (fabs(fAxisValue) > joy_sidethreshold->value) - { - cmd->sidemove -= (fAxisValue * joy_sidesensitivity->value) * speed * cl_sidespeed->value; - } - } - else - { - // user wants turn control to be turn control - if (fabs(fAxisValue) > joy_yawthreshold->value) - { - if(dwControlMap[i] == JOY_ABSOLUTE_AXIS) - { - viewangles[YAW] += (fAxisValue * joy_yawsensitivity->value) * aspeed * cl_yawspeed->value; - } - else - { - viewangles[YAW] += (fAxisValue * joy_yawsensitivity->value) * speed * 180.0; - } - - } - } - break; - - case AxisLook: - if (in_jlook.state & 1) - { - if (fabs(fAxisValue) > joy_pitchthreshold->value) - { - // pitch movement detected and pitch movement desired by user - if(dwControlMap[i] == JOY_ABSOLUTE_AXIS) - { - viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity->value) * aspeed * cl_pitchspeed->value; - } - else - { - viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity->value) * speed * 180.0; - } - V_StopPitchDrift(); - } - else - { - // no pitch movement - // disable pitch return-to-center unless requested by user - // *** this code can be removed when the lookspring bug is fixed - // *** the bug always has the lookspring feature on - if( lookspring->value == 0.0 ) - { - V_StopPitchDrift(); - } - } - } - break; - - default: - break; - } - } - - // bounds check pitch - if (viewangles[PITCH] > cl_pitchdown->value) - viewangles[PITCH] = cl_pitchdown->value; - if (viewangles[PITCH] < -cl_pitchup->value) - viewangles[PITCH] = -cl_pitchup->value; - - gEngfuncs.SetViewAngles( (float *)viewangles ); + if (joy_wwhack2->value != 0.0) + { + if (dwAxisMap[i] == AxisTurn) + { + // this is a special formula for the Logitech WingMan Warrior + // y=ax^b; where a = 300 and b = 1.3 + // also x values are in increments of 800 (so this is factored out) + // then bounds check result to level out excessively high spin rates + fTemp = 300.0 * pow(fabs(fAxisValue) / 800.0, 1.3); + if (fTemp > 14000.0) + fTemp = 14000.0; + // restore direction information + fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp; + } + } + + // convert range from -32768..32767 to -1..1 + fAxisValue /= 32768.0; + + switch (dwAxisMap[i]) + { + case AxisForward: + if ((joy_advanced->value == 0.0) && (in_jlook.state & 1)) + { + // user wants forward control to become look control + if (fabs(fAxisValue) > joy_pitchthreshold->value) + { + // if mouse invert is on, invert the joystick pitch value + // only absolute control support here (joy_advanced is 0) + if (m_pitch->value < 0.0) + { + viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity->value) * aspeed * cl_pitchspeed->value; + } + else + { + viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity->value) * aspeed * cl_pitchspeed->value; + } + V_StopPitchDrift(); + } + else + { + // no pitch movement + // disable pitch return-to-center unless requested by user + // *** this code can be removed when the lookspring bug is fixed + // *** the bug always has the lookspring feature on + if(lookspring->value == 0.0) + { + V_StopPitchDrift(); + } + } + } + else + { + // user wants forward control to be forward control + if (fabs(fAxisValue) > joy_forwardthreshold->value) + { + cmd->forwardmove += (fAxisValue * joy_forwardsensitivity->value) * speed * cl_forwardspeed->value; + } + } + break; + + case AxisSide: + if (fabs(fAxisValue) > joy_sidethreshold->value) + { + cmd->sidemove += (fAxisValue * joy_sidesensitivity->value) * speed * cl_sidespeed->value; + } + break; + + case AxisTurn: + if ((in_strafe.state & 1) || (lookstrafe->value && (in_jlook.state & 1))) + { + // user wants turn control to become side control + if (fabs(fAxisValue) > joy_sidethreshold->value) + { + cmd->sidemove -= (fAxisValue * joy_sidesensitivity->value) * speed * cl_sidespeed->value; + } + } + else + { + // user wants turn control to be turn control + if (fabs(fAxisValue) > joy_yawthreshold->value) + { + if(dwControlMap[i] == JOY_ABSOLUTE_AXIS) + { + viewangles[YAW] += (fAxisValue * joy_yawsensitivity->value) * aspeed * cl_yawspeed->value; + } + else + { + viewangles[YAW] += (fAxisValue * joy_yawsensitivity->value) * speed * 180.0; + } + + } + } + break; + + case AxisLook: + if (in_jlook.state & 1) + { + if (fabs(fAxisValue) > joy_pitchthreshold->value) + { + // pitch movement detected and pitch movement desired by user + if(dwControlMap[i] == JOY_ABSOLUTE_AXIS) + { + viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity->value) * aspeed * cl_pitchspeed->value; + } + else + { + viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity->value) * speed * 180.0; + } + V_StopPitchDrift(); + } + else + { + // no pitch movement + // disable pitch return-to-center unless requested by user + // *** this code can be removed when the lookspring bug is fixed + // *** the bug always has the lookspring feature on + if( lookspring->value == 0.0 ) + { + V_StopPitchDrift(); + } + } + } + break; + + default: + break; + } + } + + // bounds check pitch + if (viewangles[PITCH] > cl_pitchdown->value) + viewangles[PITCH] = cl_pitchdown->value; + if (viewangles[PITCH] < -cl_pitchup->value) + viewangles[PITCH] = -cl_pitchup->value; + + gEngfuncs.SetViewAngles( (float *)viewangles ); } /* @@ -1506,12 +1527,12 @@ IN_Move */ void GoldSourceInput::IN_Move ( float frametime, usercmd_t *cmd) { - if ( !iMouseInUse && mouseactive ) - { - IN_MouseMove ( frametime, cmd); - } + if ( !iMouseInUse && mouseactive ) + { + IN_MouseMove ( frametime, cmd); + } - IN_JoyMove ( frametime, cmd); + IN_JoyMove ( frametime, cmd); } /* @@ -1521,62 +1542,62 @@ IN_Init */ void GoldSourceInput::IN_Init (void) { - m_filter = gEngfuncs.pfnRegisterVariable ( "m_filter","0", FCVAR_ARCHIVE ); - sensitivity = gEngfuncs.pfnRegisterVariable ( "sensitivity","3", FCVAR_ARCHIVE ); // user mouse sensitivity setting. - - in_joystick = gEngfuncs.pfnRegisterVariable ( "joystick","0", FCVAR_ARCHIVE ); - joy_name = gEngfuncs.pfnRegisterVariable ( "joyname", "joystick", 0 ); - joy_advanced = gEngfuncs.pfnRegisterVariable ( "joyadvanced", "0", 0 ); - joy_advaxisx = gEngfuncs.pfnRegisterVariable ( "joyadvaxisx", "0", 0 ); - joy_advaxisy = gEngfuncs.pfnRegisterVariable ( "joyadvaxisy", "0", 0 ); - joy_advaxisz = gEngfuncs.pfnRegisterVariable ( "joyadvaxisz", "0", 0 ); - joy_advaxisr = gEngfuncs.pfnRegisterVariable ( "joyadvaxisr", "0", 0 ); - joy_advaxisu = gEngfuncs.pfnRegisterVariable ( "joyadvaxisu", "0", 0 ); - joy_advaxisv = gEngfuncs.pfnRegisterVariable ( "joyadvaxisv", "0", 0 ); - joy_forwardthreshold = gEngfuncs.pfnRegisterVariable ( "joyforwardthreshold", "0.15", 0 ); - joy_sidethreshold = gEngfuncs.pfnRegisterVariable ( "joysidethreshold", "0.15", 0 ); - joy_pitchthreshold = gEngfuncs.pfnRegisterVariable ( "joypitchthreshold", "0.15", 0 ); - joy_yawthreshold = gEngfuncs.pfnRegisterVariable ( "joyyawthreshold", "0.15", 0 ); - joy_forwardsensitivity = gEngfuncs.pfnRegisterVariable ( "joyforwardsensitivity", "-1.0", 0 ); - joy_sidesensitivity = gEngfuncs.pfnRegisterVariable ( "joysidesensitivity", "-1.0", 0 ); - joy_pitchsensitivity = gEngfuncs.pfnRegisterVariable ( "joypitchsensitivity", "1.0", 0 ); - joy_yawsensitivity = gEngfuncs.pfnRegisterVariable ( "joyyawsensitivity", "-1.0", 0 ); - joy_wwhack1 = gEngfuncs.pfnRegisterVariable ( "joywwhack1", "0.0", 0 ); - joy_wwhack2 = gEngfuncs.pfnRegisterVariable ( "joywwhack2", "0.0", 0 ); - - m_customaccel = gEngfuncs.pfnRegisterVariable ( "m_customaccel", "0", FCVAR_ARCHIVE ); - m_customaccel_scale = gEngfuncs.pfnRegisterVariable ( "m_customaccel_scale", "0.04", FCVAR_ARCHIVE ); - m_customaccel_max = gEngfuncs.pfnRegisterVariable ( "m_customaccel_max", "0", FCVAR_ARCHIVE ); - m_customaccel_exponent = gEngfuncs.pfnRegisterVariable ( "m_customaccel_exponent", "1", FCVAR_ARCHIVE ); + m_filter = gEngfuncs.pfnRegisterVariable ( "m_filter","0", FCVAR_ARCHIVE ); + sensitivity = gEngfuncs.pfnRegisterVariable ( "sensitivity","3", FCVAR_ARCHIVE ); // user mouse sensitivity setting. + + in_joystick = gEngfuncs.pfnRegisterVariable ( "joystick","0", FCVAR_ARCHIVE ); + joy_name = gEngfuncs.pfnRegisterVariable ( "joyname", "joystick", 0 ); + joy_advanced = gEngfuncs.pfnRegisterVariable ( "joyadvanced", "0", 0 ); + joy_advaxisx = gEngfuncs.pfnRegisterVariable ( "joyadvaxisx", "0", 0 ); + joy_advaxisy = gEngfuncs.pfnRegisterVariable ( "joyadvaxisy", "0", 0 ); + joy_advaxisz = gEngfuncs.pfnRegisterVariable ( "joyadvaxisz", "0", 0 ); + joy_advaxisr = gEngfuncs.pfnRegisterVariable ( "joyadvaxisr", "0", 0 ); + joy_advaxisu = gEngfuncs.pfnRegisterVariable ( "joyadvaxisu", "0", 0 ); + joy_advaxisv = gEngfuncs.pfnRegisterVariable ( "joyadvaxisv", "0", 0 ); + joy_forwardthreshold = gEngfuncs.pfnRegisterVariable ( "joyforwardthreshold", "0.15", 0 ); + joy_sidethreshold = gEngfuncs.pfnRegisterVariable ( "joysidethreshold", "0.15", 0 ); + joy_pitchthreshold = gEngfuncs.pfnRegisterVariable ( "joypitchthreshold", "0.15", 0 ); + joy_yawthreshold = gEngfuncs.pfnRegisterVariable ( "joyyawthreshold", "0.15", 0 ); + joy_forwardsensitivity = gEngfuncs.pfnRegisterVariable ( "joyforwardsensitivity", "-1.0", 0 ); + joy_sidesensitivity = gEngfuncs.pfnRegisterVariable ( "joysidesensitivity", "-1.0", 0 ); + joy_pitchsensitivity = gEngfuncs.pfnRegisterVariable ( "joypitchsensitivity", "1.0", 0 ); + joy_yawsensitivity = gEngfuncs.pfnRegisterVariable ( "joyyawsensitivity", "-1.0", 0 ); + joy_wwhack1 = gEngfuncs.pfnRegisterVariable ( "joywwhack1", "0.0", 0 ); + joy_wwhack2 = gEngfuncs.pfnRegisterVariable ( "joywwhack2", "0.0", 0 ); + + m_customaccel = gEngfuncs.pfnRegisterVariable ( "m_customaccel", "0", FCVAR_ARCHIVE ); + m_customaccel_scale = gEngfuncs.pfnRegisterVariable ( "m_customaccel_scale", "0.04", FCVAR_ARCHIVE ); + m_customaccel_max = gEngfuncs.pfnRegisterVariable ( "m_customaccel_max", "0", FCVAR_ARCHIVE ); + m_customaccel_exponent = gEngfuncs.pfnRegisterVariable ( "m_customaccel_exponent", "1", FCVAR_ARCHIVE ); #ifdef _WIN32 - m_bRawInput = CVAR_GET_FLOAT( "m_rawinput" ) != 0; - m_bMouseThread = gEngfuncs.CheckParm ("-mousethread", NULL ) != NULL; - m_mousethread_sleep = gEngfuncs.pfnRegisterVariable ( "m_mousethread_sleep", "1", FCVAR_ARCHIVE ); // default to less than 1000 Hz + m_bRawInput = CVAR_GET_FLOAT( "m_rawinput" ) != 0; + m_bMouseThread = gEngfuncs.CheckParm ("-mousethread", NULL ) != NULL; + m_mousethread_sleep = gEngfuncs.pfnRegisterVariable ( "m_mousethread_sleep", "1", FCVAR_ARCHIVE ); // default to less than 1000 Hz - m_bMouseThread = m_bMouseThread && NULL != m_mousethread_sleep; + m_bMouseThread = m_bMouseThread && NULL != m_mousethread_sleep; - if (m_bMouseThread) - { - // init mouseThreadSleep: + if (m_bMouseThread) + { + // init mouseThreadSleep: #if 0 // _beginthreadex is not defined on VS 6? - InterlockedExchange(&mouseThreadSleep, (LONG)m_mousethread_sleep->value); + InterlockedExchange(&mouseThreadSleep, (LONG)m_mousethread_sleep->value); - s_hMouseQuitEvent = CreateEvent( NULL, FALSE, FALSE, NULL ); - s_hMouseThreadActiveLock = CreateEvent( NULL, FALSE, TRUE, NULL ); - if ( s_hMouseQuitEvent && s_hMouseThreadActiveLock) - { - s_hMouseThread = (HANDLE)_beginthreadex( NULL, 0, MouseThread_Function, NULL, 0, &s_hMouseThreadId ); - } + s_hMouseQuitEvent = CreateEvent( NULL, FALSE, FALSE, NULL ); + s_hMouseThreadActiveLock = CreateEvent( NULL, FALSE, TRUE, NULL ); + if ( s_hMouseQuitEvent && s_hMouseThreadActiveLock) + { + s_hMouseThread = (HANDLE)_beginthreadex( NULL, 0, MouseThread_Function, NULL, 0, &s_hMouseThreadId ); + } - m_bMouseThread = NULL != s_hMouseThread; + m_bMouseThread = NULL != s_hMouseThread; #else - m_bMouseThread = 0; + m_bMouseThread = 0; #endif - // at this early stage this won't print anything: - // gEngfuncs.Con_DPrintf ("Mouse thread %s.\n", m_bMouseThread ? "initalized" : "failed to initalize"); - } + // at this early stage this won't print anything: + // gEngfuncs.Con_DPrintf ("Mouse thread %s.\n", m_bMouseThread ? "initalized" : "failed to initalize"); + } #endif #ifdef USE_SDL2 @@ -1597,11 +1618,11 @@ void GoldSourceInput::IN_Init (void) gEngfuncs.Con_Printf("Could not load SDL2: %s\n", dlerror()); } #endif - gEngfuncs.pfnAddCommand ("force_centerview", Force_CenterView_f); - gEngfuncs.pfnAddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f); + gEngfuncs.pfnAddCommand ("force_centerview", Force_CenterView_f); + gEngfuncs.pfnAddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f); - IN_StartupMouse (); - IN_StartupJoystick (); + IN_StartupMouse (); + IN_StartupJoystick (); } #endif diff --git a/cl_dll/message.cpp b/cl_dll/message.cpp index ff8d97bf..bbd59d9a 100644 --- a/cl_dll/message.cpp +++ b/cl_dll/message.cpp @@ -240,7 +240,7 @@ void CHudMessage::MessageDrawScan( client_textmessage_t *pMessage, float time ) { int i, j, length, width; const char *pText; - unsigned char line[80]; + const char *pLineStart; pText = pMessage->pMessage; // Count lines @@ -278,22 +278,21 @@ void CHudMessage::MessageDrawScan( client_textmessage_t *pMessage, float time ) { m_parms.lineLength = 0; m_parms.width = 0; + pLineStart = pText; while( *pText && *pText != '\n' ) { unsigned char c = *pText; - line[m_parms.lineLength] = c; m_parms.width += gHUD.m_scrinfo.charWidths[c]; m_parms.lineLength++; pText++; } pText++; // Skip LF - line[m_parms.lineLength] = 0; m_parms.x = XPosition( pMessage->x, m_parms.width, m_parms.totalWidth ); for( j = 0; j < m_parms.lineLength; j++ ) { - m_parms.text = line[j]; + m_parms.text = pLineStart[j]; int next = m_parms.x + gHUD.m_scrinfo.charWidths[m_parms.text]; MessageScanNextChar(); diff --git a/cl_dll/scoreboard.cpp b/cl_dll/scoreboard.cpp index 5d52787c..d4bdecb8 100644 --- a/cl_dll/scoreboard.cpp +++ b/cl_dll/scoreboard.cpp @@ -108,7 +108,7 @@ We have a minimum width of 1-320 - we could have the field widths scale with it? int SCOREBOARD_WIDTH = 320; // Y positions -#define ROW_GAP 13 +#define ROW_GAP (gHUD.m_scrinfo.iCharHeight) #define ROW_RANGE_MIN 15 #define ROW_RANGE_MAX ( ScreenHeight - 50 ) diff --git a/cl_dll/wscript b/cl_dll/wscript new file mode 100644 index 00000000..d0bd0951 --- /dev/null +++ b/cl_dll/wscript @@ -0,0 +1,66 @@ +#! /usr/bin/env python +# encoding: utf-8 +# a1batross, mittorn, 2018 + +from waflib import Utils +import os + +def options(opt): + # stub + return + +def configure(conf): + if conf.env.GOLDSRC: + if conf.env.DEST_OS != 'win32': + conf.check_cc(lib='dl') + +def build(bld): + source = bld.path.parent.ant_glob([ + 'pm_shared/*.c', + 'dlls/crossbow.cpp', 'dlls/crowbar.cpp', 'dlls/egon.cpp', 'dlls/gauss.cpp', 'dlls/handgrenade.cpp', + 'dlls/hornetgun.cpp', 'dlls/mp5.cpp', 'dlls/python.cpp', 'dlls/rpg.cpp', 'dlls/satchel.cpp', + 'dlls/shotgun.cpp', 'dlls/squeakgrenade.cpp', 'dlls/tripmine.cpp', 'dlls/glock.cpp' + ]) + + source += bld.path.ant_glob(['hl/*.cpp']) + source += [ + 'ev_hldm.cpp', 'ammo.cpp', 'ammo_secondary.cpp', 'ammohistory.cpp', + 'battery.cpp', 'cdll_int.cpp', 'com_weapons.cpp', 'death.cpp', + 'demo.cpp', 'entity.cpp', 'ev_common.cpp', 'events.cpp', + 'flashlight.cpp', 'GameStudioModelRenderer.cpp', 'geiger.cpp', + 'health.cpp', 'hud.cpp', 'hud_msg.cpp', 'hud_redraw.cpp', + 'hud_spectator.cpp', 'hud_update.cpp', 'in_camera.cpp', + 'input.cpp', 'input_goldsource.cpp', 'input_mouse.cpp', + 'input_xash3d.cpp', 'menu.cpp', 'message.cpp', + 'overview.cpp', 'parsemsg.cpp', 'saytext.cpp', + 'status_icons.cpp', 'statusbar.cpp', 'studio_util.cpp', + 'StudioModelRenderer.cpp', 'text_message.cpp', 'train.cpp', + 'tri.cpp', 'util.cpp', 'view.cpp', 'scoreboard.cpp', 'MOTD.cpp' + ] + + includes = Utils.to_list('. hl/ ../dlls ../dlls/wpn_shared ../common ../engine ../pm_shared ../game_shared ../public ../utils/false_vgui/include') + + defines = ['CLIENT_DLL'] + if bld.env.GOLDSRC: + defines += ['GOLDSOURCE_SUPPORT'] + + libs = [] + if bld.env.GOLDSRC: + libs += ['DL'] + + if bld.env.DEST_OS2 not in ['android']: + install_path = os.path.join(bld.env.GAMEDIR, bld.env.CLIENT_DIR) + else: + install_path = bld.env.PREFIX + + bld.shlib( + source = source, + target = 'client', + features = 'c cxx', + includes = includes, + defines = defines, + use = libs, + install_path = install_path, + subsystem = bld.env.MSVC_SUBSYSTEM, + idx = 1 + ) diff --git a/dlls/bullsquid.cpp b/dlls/bullsquid.cpp index af3ab88a..8db94c25 100644 --- a/dlls/bullsquid.cpp +++ b/dlls/bullsquid.cpp @@ -398,7 +398,7 @@ BOOL CBullsquid::FValidateHintType( short sHint ) } } - ALERT( at_aiconsole, "Couldn't validate hint type" ); + ALERT( at_aiconsole, "Couldn't validate hint type\n" ); return FALSE; } diff --git a/dlls/client.cpp b/dlls/client.cpp index 1e7dab72..f96302d0 100644 --- a/dlls/client.cpp +++ b/dlls/client.cpp @@ -51,6 +51,7 @@ extern int gmsgSayText; extern int gmsgBhopcap; extern cvar_t allow_spectators; +extern cvar_t multibyte_only; extern int g_teamplay; @@ -287,6 +288,10 @@ decodeFinishedMaybeCESU8: bool Q_UnicodeValidate( const char *pUTF8 ) { bool bError = false; + + if( !multibyte_only.value ) + return true; + while( *pUTF8 ) { unsigned int uVal; @@ -1097,8 +1102,8 @@ void SetupVisibility( edict_t *pViewEntity, edict_t *pClient, unsigned char **pv } } - *pvs = ENGINE_SET_PVS( (float *)&org ); - *pas = ENGINE_SET_PAS( (float *)&org ); + *pvs = ENGINE_SET_PVS( org ); + *pas = ENGINE_SET_PAS( org ); } #include "entity_state.h" diff --git a/dlls/compile.bat b/dlls/compile.bat index 53c4511b..f97806a5 100644 --- a/dlls/compile.bat +++ b/dlls/compile.bat @@ -8,105 +8,105 @@ echo -- Compiler is MSVC6 set XASH3DSRC=..\..\Xash3D_original set INCLUDES=-I../common -I../engine -I../pm_shared -I../game_shared -I../public -set SOURCES=agrunt.cpp^ - airtank.cpp^ - aflock.cpp^ - animating.cpp^ - animation.cpp^ - apache.cpp^ - barnacle.cpp^ - barney.cpp^ - bigmomma.cpp^ - bloater.cpp^ - bmodels.cpp^ - bullsquid.cpp^ - buttons.cpp^ - cbase.cpp^ - client.cpp^ - combat.cpp^ - controller.cpp^ - crossbow.cpp^ - crowbar.cpp^ - defaultai.cpp^ - doors.cpp^ - effects.cpp^ - egon.cpp^ - explode.cpp^ - flyingmonster.cpp^ - func_break.cpp^ - func_tank.cpp^ - game.cpp^ - gamerules.cpp^ - gargantua.cpp^ - gauss.cpp^ - genericmonster.cpp^ - ggrenade.cpp^ - globals.cpp^ - glock.cpp^ - gman.cpp^ - h_ai.cpp^ - h_battery.cpp^ - h_cine.cpp^ - h_cycler.cpp^ - h_export.cpp^ - handgrenade.cpp^ - hassassin.cpp^ - headcrab.cpp^ - healthkit.cpp^ - hgrunt.cpp^ - hornet.cpp^ - hornetgun.cpp^ - houndeye.cpp^ - ichthyosaur.cpp^ - islave.cpp^ - items.cpp^ - leech.cpp^ - lights.cpp^ - maprules.cpp^ - monstermaker.cpp^ - monsters.cpp^ - monsterstate.cpp^ - mortar.cpp^ - mp5.cpp^ - multiplay_gamerules.cpp^ - nihilanth.cpp^ - nodes.cpp^ - observer.cpp^ - osprey.cpp^ - pathcorner.cpp^ - plane.cpp^ - plats.cpp^ - player.cpp^ - playermonster.cpp^ - python.cpp^ - rat.cpp^ - roach.cpp^ - rpg.cpp^ - satchel.cpp^ - schedule.cpp^ - scientist.cpp^ - scripted.cpp^ - shotgun.cpp^ - singleplay_gamerules.cpp^ - skill.cpp^ - sound.cpp^ - soundent.cpp^ - spectator.cpp^ - squadmonster.cpp^ - squeakgrenade.cpp^ - subs.cpp^ - talkmonster.cpp^ - teamplay_gamerules.cpp^ - tempmonster.cpp^ - tentacle.cpp^ - triggers.cpp^ - tripmine.cpp^ - turret.cpp^ - util.cpp^ - weapons.cpp^ - world.cpp^ - xen.cpp^ - zombie.cpp^ +set SOURCES=agrunt.cpp ^ + airtank.cpp ^ + aflock.cpp ^ + animating.cpp ^ + animation.cpp ^ + apache.cpp ^ + barnacle.cpp ^ + barney.cpp ^ + bigmomma.cpp ^ + bloater.cpp ^ + bmodels.cpp ^ + bullsquid.cpp ^ + buttons.cpp ^ + cbase.cpp ^ + client.cpp ^ + combat.cpp ^ + controller.cpp ^ + crossbow.cpp ^ + crowbar.cpp ^ + defaultai.cpp ^ + doors.cpp ^ + effects.cpp ^ + egon.cpp ^ + explode.cpp ^ + flyingmonster.cpp ^ + func_break.cpp ^ + func_tank.cpp ^ + game.cpp ^ + gamerules.cpp ^ + gargantua.cpp ^ + gauss.cpp ^ + genericmonster.cpp ^ + ggrenade.cpp ^ + globals.cpp ^ + glock.cpp ^ + gman.cpp ^ + h_ai.cpp ^ + h_battery.cpp ^ + h_cine.cpp ^ + h_cycler.cpp ^ + h_export.cpp ^ + handgrenade.cpp ^ + hassassin.cpp ^ + headcrab.cpp ^ + healthkit.cpp ^ + hgrunt.cpp ^ + hornet.cpp ^ + hornetgun.cpp ^ + houndeye.cpp ^ + ichthyosaur.cpp ^ + islave.cpp ^ + items.cpp ^ + leech.cpp ^ + lights.cpp ^ + maprules.cpp ^ + monstermaker.cpp ^ + monsters.cpp ^ + monsterstate.cpp ^ + mortar.cpp ^ + mp5.cpp ^ + multiplay_gamerules.cpp ^ + nihilanth.cpp ^ + nodes.cpp ^ + observer.cpp ^ + osprey.cpp ^ + pathcorner.cpp ^ + plane.cpp ^ + plats.cpp ^ + player.cpp ^ + playermonster.cpp ^ + python.cpp ^ + rat.cpp ^ + roach.cpp ^ + rpg.cpp ^ + satchel.cpp ^ + schedule.cpp ^ + scientist.cpp ^ + scripted.cpp ^ + shotgun.cpp ^ + singleplay_gamerules.cpp ^ + skill.cpp ^ + sound.cpp ^ + soundent.cpp ^ + spectator.cpp ^ + squadmonster.cpp ^ + squeakgrenade.cpp ^ + subs.cpp ^ + talkmonster.cpp ^ + teamplay_gamerules.cpp ^ + tempmonster.cpp ^ + tentacle.cpp ^ + triggers.cpp ^ + tripmine.cpp ^ + turret.cpp ^ + util.cpp ^ + weapons.cpp ^ + world.cpp ^ + xen.cpp ^ + zombie.cpp ^ ../pm_shared/pm_debug.c ../pm_shared/pm_math.c ../pm_shared/pm_shared.c set DEFINES=/DCLIENT_WEAPONS /Dsnprintf=_snprintf /DNO_VOICEGAMEMGR set LIBS=user32.lib diff --git a/dlls/crossbow.cpp b/dlls/crossbow.cpp index 12d0ff8c..c3f73f4f 100644 --- a/dlls/crossbow.cpp +++ b/dlls/crossbow.cpp @@ -373,7 +373,7 @@ void CCrossbow::FireSniperBolt() flags = 0; #endif - PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usCrossbow2, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, 0, 0, m_iClip, m_pPlayer->m_rgAmmo[m_iPrimaryAmmoType], 0, 0 ); + PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usCrossbow2, 0.0, g_vecZero, g_vecZero, 0, 0, m_iClip, m_pPlayer->m_rgAmmo[m_iPrimaryAmmoType], 0, 0 ); // player "shoot" animation m_pPlayer->SetAnimation( PLAYER_ATTACK1 ); @@ -416,7 +416,7 @@ void CCrossbow::FireBolt() flags = 0; #endif - PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usCrossbow, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, 0, 0, m_iClip, m_pPlayer->m_rgAmmo[m_iPrimaryAmmoType], 0, 0 ); + PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usCrossbow, 0.0, g_vecZero, g_vecZero, 0, 0, m_iClip, m_pPlayer->m_rgAmmo[m_iPrimaryAmmoType], 0, 0 ); // player "shoot" animation m_pPlayer->SetAnimation( PLAYER_ATTACK1 ); diff --git a/dlls/crowbar.cpp b/dlls/crowbar.cpp index 4cc48d97..8a0ba9a3 100644 --- a/dlls/crowbar.cpp +++ b/dlls/crowbar.cpp @@ -204,7 +204,7 @@ int CCrowbar::Swing( int fFirst ) if( fFirst ) { PLAYBACK_EVENT_FULL( FEV_NOTHOST, m_pPlayer->edict(), m_usCrowbar, - 0.0, (float *)&g_vecZero, (float *)&g_vecZero, 0, 0, 0, + 0.0, g_vecZero, g_vecZero, 0, 0, 0, 0, 0, 0 ); } diff --git a/dlls/doors.cpp b/dlls/doors.cpp index c12cc3a0..085ee441 100644 --- a/dlls/doors.cpp +++ b/dlls/doors.cpp @@ -926,6 +926,7 @@ public: void Spawn( void ); void Precache( void ); void EXPORT MomentaryMoveDone( void ); + void EXPORT StopMoveSound( void ); void KeyValue( KeyValueData *pkvd ); void Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value ); @@ -1117,7 +1118,15 @@ void CMomentaryDoor::Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYP } void CMomentaryDoor::MomentaryMoveDone( void ) +{ + SetThink(&CMomentaryDoor::StopMoveSound); + pev->nextthink = pev->ltime + 0.1; +} + +void CMomentaryDoor::StopMoveSound() { STOP_SOUND( ENT( pev ), CHAN_STATIC, STRING( pev->noiseMoving ) ); EMIT_SOUND( ENT( pev ), CHAN_STATIC, STRING( pev->noiseArrived ), 1, ATTN_NORM ); + pev->nextthink = -1; + ResetThink(); } diff --git a/dlls/egon.cpp b/dlls/egon.cpp index b83c9086..6f248309 100644 --- a/dlls/egon.cpp +++ b/dlls/egon.cpp @@ -197,7 +197,7 @@ void CEgon::Attack( void ) m_flAmmoUseTime = gpGlobals->time;// start using ammo ASAP. - PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usEgonFire, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, 0.0, 0.0, m_fireState, m_fireMode, 1, 0 ); + PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usEgonFire, 0.0, g_vecZero, g_vecZero, 0.0, 0.0, m_fireState, m_fireMode, 1, 0 ); m_shakeTime = 0; @@ -216,7 +216,7 @@ void CEgon::Attack( void ) if( pev->fuser1 <= UTIL_WeaponTimeBase() ) { - PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usEgonFire, 0, (float *)&g_vecZero, (float *)&g_vecZero, 0.0, 0.0, m_fireState, m_fireMode, 0, 0 ); + PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usEgonFire, 0, g_vecZero, g_vecZero, 0.0, 0.0, m_fireState, m_fireMode, 0, 0 ); pev->fuser1 = 1000; } @@ -504,7 +504,7 @@ void CEgon::EndAttack( void ) if( m_fireState != FIRE_OFF ) //Checking the button just in case!. bMakeNoise = true; - PLAYBACK_EVENT_FULL( FEV_GLOBAL | FEV_RELIABLE, m_pPlayer->edict(), m_usEgonStop, 0, (float *)&m_pPlayer->pev->origin, (float *)&m_pPlayer->pev->angles, 0.0, 0.0, bMakeNoise, 0, 0, 0 ); + PLAYBACK_EVENT_FULL( FEV_GLOBAL | FEV_RELIABLE, m_pPlayer->edict(), m_usEgonStop, 0, m_pPlayer->pev->origin, m_pPlayer->pev->angles, 0.0, 0.0, bMakeNoise, 0, 0, 0 ); m_flTimeWeaponIdle = UTIL_WeaponTimeBase() + 2.0; m_flNextPrimaryAttack = m_flNextSecondaryAttack = UTIL_WeaponTimeBase() + 0.5; diff --git a/dlls/extdll.h b/dlls/extdll.h index d6ea4888..4610db5e 100644 --- a/dlls/extdll.h +++ b/dlls/extdll.h @@ -62,6 +62,7 @@ typedef int BOOL; // Misc C-runtime library headers #include "stdio.h" #include "stdlib.h" +#include "stddef.h" #include "math.h" #if defined(__LP64__) || defined(__LLP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) diff --git a/dlls/game.cpp b/dlls/game.cpp index 4354a63d..03ee0dca 100644 --- a/dlls/game.cpp +++ b/dlls/game.cpp @@ -31,6 +31,7 @@ cvar_t friendlyfire = { "mp_friendlyfire","0", FCVAR_SERVER }; cvar_t falldamage = { "mp_falldamage","0", FCVAR_SERVER }; cvar_t weaponstay = { "mp_weaponstay","0", FCVAR_SERVER }; cvar_t selfgauss = { "mp_selfgauss", "1", FCVAR_SERVER }; +cvar_t chargerfix = { "mp_chargerfix", "0", FCVAR_SERVER }; cvar_t satchelfix = { "mp_satchelfix", "0", FCVAR_SERVER }; cvar_t forcerespawn = { "mp_forcerespawn","1", FCVAR_SERVER }; cvar_t flashlight = { "mp_flashlight","0", FCVAR_SERVER }; @@ -43,6 +44,7 @@ cvar_t allowmonsters = { "mp_allowmonsters","0", FCVAR_SERVER }; cvar_t bhopcap = { "mp_bhopcap", "1", FCVAR_SERVER }; cvar_t allow_spectators = { "allow_spectators", "0", FCVAR_SERVER }; // 0 prevents players from being spectators +cvar_t multibyte_only = { "mp_multibyte_only", "0", FCVAR_SERVER }; cvar_t mp_chattime = { "mp_chattime","10", FCVAR_SERVER }; @@ -470,6 +472,7 @@ void GameDLLInit( void ) CVAR_REGISTER( &falldamage ); CVAR_REGISTER( &weaponstay ); CVAR_REGISTER( &selfgauss ); + CVAR_REGISTER( &chargerfix ); CVAR_REGISTER( &satchelfix ); CVAR_REGISTER( &forcerespawn ); CVAR_REGISTER( &flashlight ); @@ -480,6 +483,7 @@ void GameDLLInit( void ) CVAR_REGISTER( &defaultteam ); CVAR_REGISTER( &allowmonsters ); CVAR_REGISTER( &bhopcap ); + CVAR_REGISTER( &multibyte_only ); CVAR_REGISTER( &mp_chattime ); diff --git a/dlls/game.h b/dlls/game.h index 0dc5ba87..7eb665c6 100644 --- a/dlls/game.h +++ b/dlls/game.h @@ -28,6 +28,7 @@ extern cvar_t friendlyfire; extern cvar_t falldamage; extern cvar_t weaponstay; extern cvar_t selfgauss; +extern cvar_t chargerfix; extern cvar_t satchelfix; extern cvar_t forcerespawn; extern cvar_t flashlight; diff --git a/dlls/gauss.cpp b/dlls/gauss.cpp index 62af08e1..21377783 100644 --- a/dlls/gauss.cpp +++ b/dlls/gauss.cpp @@ -138,7 +138,7 @@ BOOL CGauss::Deploy() void CGauss::Holster( int skiplocal /* = 0 */ ) { - PLAYBACK_EVENT_FULL( FEV_RELIABLE | FEV_GLOBAL, m_pPlayer->edict(), m_usGaussFire, 0.01, (float *)&m_pPlayer->pev->origin, (float *)&m_pPlayer->pev->angles, 0.0, 0.0, 0, 0, 0, 1 ); + PLAYBACK_EVENT_FULL( FEV_RELIABLE | FEV_GLOBAL, m_pPlayer->edict(), m_usGaussFire, 0.01, m_pPlayer->pev->origin, m_pPlayer->pev->angles, 0.0, 0.0, 0, 0, 0, 1 ); m_pPlayer->m_flNextAttack = UTIL_WeaponTimeBase() + 0.5; @@ -217,7 +217,7 @@ void CGauss::SecondaryAttack() m_pPlayer->m_flStartCharge = gpGlobals->time; m_pPlayer->m_flAmmoStartCharge = UTIL_WeaponTimeBase() + GetFullChargeTime(); - PLAYBACK_EVENT_FULL( FEV_NOTHOST, m_pPlayer->edict(), m_usGaussSpin, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, 0.0, 0.0, 110, 0, 0, 0 ); + PLAYBACK_EVENT_FULL( FEV_NOTHOST, m_pPlayer->edict(), m_usGaussSpin, 0.0, g_vecZero, g_vecZero, 0.0, 0.0, 110, 0, 0, 0 ); m_iSoundState = SND_CHANGE_PITCH; } @@ -281,7 +281,7 @@ void CGauss::SecondaryAttack() if( m_iSoundState == 0 ) ALERT( at_console, "sound state %d\n", m_iSoundState ); - PLAYBACK_EVENT_FULL( FEV_NOTHOST, m_pPlayer->edict(), m_usGaussSpin, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, 0.0, 0.0, pitch, 0, ( m_iSoundState == SND_CHANGE_PITCH ) ? 1 : 0, 0 ); + PLAYBACK_EVENT_FULL( FEV_NOTHOST, m_pPlayer->edict(), m_usGaussSpin, 0.0, g_vecZero, g_vecZero, 0.0, 0.0, pitch, 0, ( m_iSoundState == SND_CHANGE_PITCH ) ? 1 : 0, 0 ); m_iSoundState = SND_CHANGE_PITCH; // hack for going through level transitions @@ -389,13 +389,13 @@ void CGauss::Fire( Vector vecOrigSrc, Vector vecDir, float flDamage ) g_irunninggausspred = true; #endif // The main firing event is sent unreliably so it won't be delayed. - PLAYBACK_EVENT_FULL( FEV_NOTHOST, m_pPlayer->edict(), m_usGaussFire, 0.0, (float *)&m_pPlayer->pev->origin, (float *)&m_pPlayer->pev->angles, flDamage, 0.0, 0, 0, m_fPrimaryFire ? 1 : 0, 0 ); + PLAYBACK_EVENT_FULL( FEV_NOTHOST, m_pPlayer->edict(), m_usGaussFire, 0.0, m_pPlayer->pev->origin, m_pPlayer->pev->angles, flDamage, 0.0, 0, 0, m_fPrimaryFire ? 1 : 0, 0 ); // This reliable event is used to stop the spinning sound // It's delayed by a fraction of second to make sure it is delayed by 1 frame on the client // It's sent reliably anyway, which could lead to other delays - PLAYBACK_EVENT_FULL( FEV_NOTHOST | FEV_RELIABLE, m_pPlayer->edict(), m_usGaussFire, 0.01, (float *)&m_pPlayer->pev->origin, (float *)&m_pPlayer->pev->angles, 0.0, 0.0, 0, 0, 0, 1 ); + PLAYBACK_EVENT_FULL( FEV_NOTHOST | FEV_RELIABLE, m_pPlayer->edict(), m_usGaussFire, 0.01, m_pPlayer->pev->origin, m_pPlayer->pev->angles, 0.0, 0.0, 0, 0, 0, 1 ); /*ALERT( at_console, "%f %f %f\n%f %f %f\n", vecSrc.x, vecSrc.y, vecSrc.z, diff --git a/dlls/glock.cpp b/dlls/glock.cpp index 1150d8b9..89dd189e 100644 --- a/dlls/glock.cpp +++ b/dlls/glock.cpp @@ -168,7 +168,7 @@ void CGlock::GlockFire( float flSpread, float flCycleTime, BOOL fUseAutoAim ) Vector vecDir; vecDir = m_pPlayer->FireBulletsPlayer( 1, vecSrc, vecAiming, Vector( flSpread, flSpread, flSpread ), 8192, BULLET_PLAYER_9MM, 0, 0, m_pPlayer->pev, m_pPlayer->random_seed ); - PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), fUseAutoAim ? m_usFireGlock1 : m_usFireGlock2, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, vecDir.x, vecDir.y, 0, 0, ( m_iClip == 0 ) ? 1 : 0, 0 ); + PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), fUseAutoAim ? m_usFireGlock1 : m_usFireGlock2, 0.0, g_vecZero, g_vecZero, vecDir.x, vecDir.y, 0, 0, ( m_iClip == 0 ) ? 1 : 0, 0 ); m_flNextPrimaryAttack = m_flNextSecondaryAttack = GetNextAttackDelay( flCycleTime ); diff --git a/dlls/h_battery.cpp b/dlls/h_battery.cpp index 976a5733..dabbc06c 100644 --- a/dlls/h_battery.cpp +++ b/dlls/h_battery.cpp @@ -26,6 +26,8 @@ #include "saverestore.h" #include "skill.h" #include "gamerules.h" +#include "weapons.h" +#include "game.h" class CRecharge : public CBaseToggle { @@ -116,7 +118,7 @@ void CRecharge::Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE use } // if the player doesn't have the suit, or there is no juice left, make the deny noise - if( ( m_iJuice <= 0 ) || ( !( pActivator->pev->weapons & ( 1 << WEAPON_SUIT ) ) ) ) + if( ( m_iJuice <= 0 ) || ( !( pActivator->pev->weapons & ( 1 << WEAPON_SUIT ) ) ) || ( ( chargerfix.value ) && ( pActivator->pev->armorvalue == MAX_NORMAL_BATTERY ) ) ) { if( m_flSoundTime <= gpGlobals->time ) { diff --git a/dlls/healthkit.cpp b/dlls/healthkit.cpp index 99d53d35..e1744479 100644 --- a/dlls/healthkit.cpp +++ b/dlls/healthkit.cpp @@ -22,6 +22,7 @@ #include "player.h" #include "items.h" #include "gamerules.h" +#include "game.h" extern int gmsgItemPickup; @@ -187,7 +188,7 @@ void CWallHealth::Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE u } // if the player doesn't have the suit, or there is no juice left, make the deny noise - if( ( m_iJuice <= 0 ) || ( !( pActivator->pev->weapons & ( 1 << WEAPON_SUIT ) ) ) ) + if( ( m_iJuice <= 0 ) || ( !( pActivator->pev->weapons & ( 1 << WEAPON_SUIT ) ) ) || ( ( chargerfix.value ) && ( pActivator->pev->health >= pActivator->pev->max_health ) ) ) { if( m_flSoundTime <= gpGlobals->time ) { diff --git a/dlls/hornetgun.cpp b/dlls/hornetgun.cpp index cc63d6db..909ba342 100644 --- a/dlls/hornetgun.cpp +++ b/dlls/hornetgun.cpp @@ -150,7 +150,7 @@ void CHgun::PrimaryAttack() #else flags = 0; #endif - PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usHornetFire, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, 0.0, 0.0, FIREMODE_TRACK, 0, 0, 0 ); + PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usHornetFire, 0.0, g_vecZero, g_vecZero, 0.0, 0.0, FIREMODE_TRACK, 0, 0, 0 ); // player "shoot" animation m_pPlayer->SetAnimation( PLAYER_ATTACK1 ); @@ -231,7 +231,7 @@ void CHgun::SecondaryAttack( void ) #else flags = 0; #endif - PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usHornetFire, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, 0.0, 0.0, FIREMODE_FAST, 0, 0, 0 ); + PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usHornetFire, 0.0, g_vecZero, g_vecZero, 0.0, 0.0, FIREMODE_FAST, 0, 0, 0 ); m_pPlayer->m_rgAmmo[m_iPrimaryAmmoType]--; m_pPlayer->m_iWeaponVolume = NORMAL_GUN_VOLUME; diff --git a/dlls/houndeye.cpp b/dlls/houndeye.cpp index cedee258..940b68ea 100644 --- a/dlls/houndeye.cpp +++ b/dlls/houndeye.cpp @@ -155,7 +155,7 @@ BOOL CHoundeye::FValidateHintType( short sHint ) } } - ALERT( at_aiconsole, "Couldn't validate hint type" ); + ALERT( at_aiconsole, "Couldn't validate hint type\n" ); return FALSE; } diff --git a/dlls/monsters.cpp b/dlls/monsters.cpp index 953d1a69..3ff235ee 100644 --- a/dlls/monsters.cpp +++ b/dlls/monsters.cpp @@ -1208,13 +1208,19 @@ void CBaseMonster::SetActivity( Activity NewActivity ) iSequence = LookupActivity( NewActivity ); + Activity OldActivity = m_Activity; + m_Activity = NewActivity; // Go ahead and set this so it doesn't keep trying when the anim is not present + + // In case someone calls this with something other than the ideal activity + m_IdealActivity = m_Activity; + // Set to the desired anim, or default anim if the desired is not present if( iSequence > ACTIVITY_NOT_AVAILABLE ) { if( pev->sequence != iSequence || !m_fSequenceLoops ) { // don't reset frame between walk and run - if( !( m_Activity == ACT_WALK || m_Activity == ACT_RUN ) || !( NewActivity == ACT_WALK || NewActivity == ACT_RUN ) ) + if( !( OldActivity == ACT_WALK || OldActivity == ACT_RUN ) || !( NewActivity == ACT_WALK || NewActivity == ACT_RUN ) ) pev->frame = 0; } @@ -1228,11 +1234,6 @@ void CBaseMonster::SetActivity( Activity NewActivity ) ALERT( at_aiconsole, "%s has no sequence for act:%d\n", STRING( pev->classname ), NewActivity ); pev->sequence = 0; // Set to the reset anim (if it's there) } - - m_Activity = NewActivity; // Go ahead and set this so it doesn't keep trying when the anim is not present - - // In case someone calls this with something other than the ideal activity - m_IdealActivity = m_Activity; } //========================================================= diff --git a/dlls/mp5.cpp b/dlls/mp5.cpp index 403efa04..426f738a 100644 --- a/dlls/mp5.cpp +++ b/dlls/mp5.cpp @@ -171,7 +171,7 @@ void CMP5::PrimaryAttack() #else flags = 0; #endif - PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usMP5, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, vecDir.x, vecDir.y, 0, 0, 0, 0 ); + PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usMP5, 0.0, g_vecZero, g_vecZero, vecDir.x, vecDir.y, 0, 0, 0, 0 ); if( !m_iClip && m_pPlayer->m_rgAmmo[m_iPrimaryAmmoType] <= 0 ) // HEV suit - indicate out of ammo condition diff --git a/dlls/nodes.cpp b/dlls/nodes.cpp index 04705638..6babe01d 100644 --- a/dlls/nodes.cpp +++ b/dlls/nodes.cpp @@ -21,6 +21,7 @@ #include "cbase.h" #include "monsters.h" #include "nodes.h" +#include "nodes_compat.h" #include "animation.h" #include "doors.h" @@ -44,9 +45,7 @@ LINK_ENTITY_TO_CLASS( info_node_air, CNodeEnt ) #if !defined _WIN32 #include #include -#define CreateDirectory(p, n) mkdir(p, 0777) -#else -#define CreateDirectory(p, n) CreateDirectoryA(p, n) +#define CreateDirectoryA(p, n) mkdir(p, 0777) #endif //========================================================= @@ -1701,9 +1700,9 @@ void CTestHull::BuildNodeGraph( void ) // make sure directories have been made GET_GAME_DIR( szNrpFilename ); strcat( szNrpFilename, "/maps" ); - CreateDirectory( szNrpFilename, NULL ); + CreateDirectoryA( szNrpFilename, NULL ); strcat( szNrpFilename, "/graphs" ); - CreateDirectory( szNrpFilename, NULL ); + CreateDirectoryA( szNrpFilename, NULL ); strcat( szNrpFilename, "/" ); strcat( szNrpFilename, STRING( gpGlobals->mapname ) ); @@ -2375,9 +2374,9 @@ int CGraph::FLoadGraph( const char *szMapName ) char szDirName[MAX_PATH]; GET_GAME_DIR( szDirName ); strcat( szDirName, "/maps" ); - CreateDirectory( szDirName, NULL ); + CreateDirectoryA( szDirName, NULL ); strcat( szDirName, "/graphs" ); - CreateDirectory( szDirName, NULL ); + CreateDirectoryA( szDirName, NULL ); strcpy( szFilename, "maps/graphs/" ); strcat( szFilename, szMapName ); @@ -2386,42 +2385,47 @@ int CGraph::FLoadGraph( const char *szMapName ) pMemFile = aMemFile = LOAD_FILE_FOR_ME( szFilename, &length ); if( !aMemFile ) - { return FALSE; - } - else - { - // Read the graph version number - // - length -= sizeof(int); - if( length < 0 ) - goto ShortFile; - memcpy( &iVersion, pMemFile, sizeof(int) ); - pMemFile += sizeof(int); - if( iVersion != GRAPH_VERSION ) - { - // This file was written by a different build of the dll! - // - ALERT( at_aiconsole, "**ERROR** Graph version is %d, expected %d\n", iVersion, GRAPH_VERSION ); - goto ShortFile; - } + // Read the graph version number + // + length -= sizeof(int); + if( length < 0 ) + goto ShortFile; + iVersion = *(int *) pMemFile; + pMemFile += sizeof(int); + if( iVersion == GRAPH_VERSION || iVersion == GRAPH_VERSION_RETAIL ) + { // Read the graph class // - length -= sizeof(CGraph); - if( length < 0 ) - goto ShortFile; - memcpy( this, pMemFile, sizeof(CGraph) ); - pMemFile += sizeof(CGraph); + if ( iVersion == GRAPH_VERSION ) + { + length -= sizeof(CGraph); + if( length < 0 ) + goto ShortFile; + memcpy( this, pMemFile, sizeof(CGraph) ); + pMemFile += sizeof(CGraph); - // Set the pointers to zero, just in case we run out of memory. - // - m_pNodes = NULL; - m_pLinkPool = NULL; - m_di = NULL; - m_pRouteInfo = NULL; - m_pHashLinks = NULL; + // Set the pointers to zero, just in case we run out of memory. + // + m_pNodes = NULL; + m_pLinkPool = NULL; + m_di = NULL; + m_pRouteInfo = NULL; + m_pHashLinks = NULL; + } +#if _GRAPH_VERSION != _GRAPH_VERSION_RETAIL + else + { + ALERT( at_aiconsole, "Loading CGraph in GRAPH_VERSION 16 compatibility mode\n" ); + length -= sizeof(CGraph_Retail); + if( length < 0 ) + goto ShortFile; + reinterpret_cast(pMemFile) -> copyOverTo(this); + pMemFile += sizeof(CGraph_Retail); + } +#endif // Malloc for the nodes // @@ -2453,11 +2457,25 @@ int CGraph::FLoadGraph( const char *szMapName ) // Read in all the links // - length -= sizeof(CLink) * m_cLinks; - if( length < 0 ) - goto ShortFile; - memcpy( m_pLinkPool, pMemFile, sizeof(CLink) * m_cLinks ); - pMemFile += sizeof(CLink) * m_cLinks; + if( iVersion == GRAPH_VERSION ) + { + length -= sizeof(CLink) * m_cLinks; + if( length < 0 ) + goto ShortFile; + memcpy( m_pLinkPool, pMemFile, sizeof(CLink) * m_cLinks ); + pMemFile += sizeof(CLink) * m_cLinks; + } +#if _GRAPH_VERSION != _GRAPH_VERSION_RETAIL + else + { + ALERT( at_aiconsole, "Loading CLink array in GRAPH_VERSION 16 compatibility mode\n" ); + length -= sizeof(CLink_Retail) * m_cLinks; + if( length < 0 ) + goto ShortFile; + reinterpret_cast(pMemFile) -> copyOverTo(m_pLinkPool); + pMemFile += sizeof(CLink_Retail) * m_cLinks; + } +#endif // Malloc for the sorting info. // @@ -2482,7 +2500,7 @@ int CGraph::FLoadGraph( const char *szMapName ) m_pRouteInfo = (signed char *)calloc( sizeof(signed char), m_nRouteInfo ); if( !m_pRouteInfo ) { - ALERT( at_aiconsole, "***ERROR**\nCounldn't malloc %d route bytes!\n", m_nRouteInfo ); + ALERT( at_aiconsole, "***ERROR**\nCouldn't malloc %d route bytes!\n", m_nRouteInfo ); goto NoMemory; } m_CheckedCounter = 0; @@ -2505,7 +2523,7 @@ int CGraph::FLoadGraph( const char *szMapName ) m_pHashLinks = (short *)calloc( sizeof(short), m_nHashLinks ); if( !m_pHashLinks ) { - ALERT( at_aiconsole, "***ERROR**\nCounldn't malloc %d hash link bytes!\n", m_nHashLinks ); + ALERT( at_aiconsole, "***ERROR**\nCouldn't malloc %d hash link bytes!\n", m_nHashLinks ); goto NoMemory; } @@ -2531,6 +2549,13 @@ int CGraph::FLoadGraph( const char *szMapName ) return TRUE; } + else + { + // This file was written by a different build of the dll! + // + ALERT( at_aiconsole, "**ERROR** Graph version is %d, expected %d\n", iVersion, GRAPH_VERSION ); + goto ShortFile; + } ShortFile: NoMemory: @@ -2558,9 +2583,9 @@ int CGraph::FSaveGraph( const char *szMapName ) // make sure directories have been made GET_GAME_DIR( szFilename ); strcat( szFilename, "/maps" ); - CreateDirectory( szFilename, NULL ); + CreateDirectoryA( szFilename, NULL ); strcat( szFilename, "/graphs" ); - CreateDirectory( szFilename, NULL ); + CreateDirectoryA( szFilename, NULL ); strcat( szFilename, "/" ); strcat( szFilename, szMapName ); diff --git a/dlls/nodes.h b/dlls/nodes.h index 52b715e5..4bc1ec1b 100644 --- a/dlls/nodes.h +++ b/dlls/nodes.h @@ -105,11 +105,14 @@ typedef struct //========================================================= // CGraph //========================================================= +#define _GRAPH_VERSION_RETAIL 16 // Retail Half-Life graph version. Don't increment this #ifdef XASH_64BIT -#define GRAPH_VERSION (int)16 * 10 +#define _GRAPH_VERSION (16 * 10) #else -#define GRAPH_VERSION (int)16// !!!increment this whever graph/node/link classes change, to obsolesce older disk files. +#define _GRAPH_VERSION (16) // !!!increment this whenever graph/node/link classes change, to obsolesce older disk files. #endif +#define GRAPH_VERSION (int)_GRAPH_VERSION +#define GRAPH_VERSION_RETAIL (int)_GRAPH_VERSION_RETAIL class CGraph { diff --git a/dlls/nodes_compat.h b/dlls/nodes_compat.h new file mode 100644 index 00000000..d73567e9 --- /dev/null +++ b/dlls/nodes_compat.h @@ -0,0 +1,143 @@ + +#pragma once +#ifndef NODES_32BIT_COMPAT +#define NODES_32BIT_COMPAT + +//#include "nodes.h" + +#if _GRAPH_VERSION != _GRAPH_VERSION_RETAIL + +#include "stdint.h" + +typedef int32_t PTR32; + +class CGraph_Retail +{ +public: + + BOOL m_fGraphPresent; + BOOL m_fGraphPointersSet; + BOOL m_fRoutingComplete; + + PTR32 m_pNodes; // CNode* + PTR32 m_pLinkPool; // CLink* + PTR32 m_pRouteInfo; // signed char* + + int m_cNodes; + int m_cLinks; + int m_nRouteInfo; + + PTR32 m_di; // DIST_INFO* + int m_RangeStart[3][NUM_RANGES]; + int m_RangeEnd[3][NUM_RANGES]; + float m_flShortest; + int m_iNearest; + int m_minX, m_minY, m_minZ, m_maxX, m_maxY, m_maxZ; + int m_minBoxX, m_minBoxY, m_minBoxZ, m_maxBoxX, m_maxBoxY, m_maxBoxZ; + int m_CheckedCounter; + float m_RegionMin[3], m_RegionMax[3]; + CACHE_ENTRY m_Cache[CACHE_SIZE]; + + + int m_HashPrimes[16]; + PTR32 m_pHashLinks; // short* + int m_nHashLinks; + + int m_iLastActiveIdleSearch; + + int m_iLastCoverSearch; + + + void copyOverTo(CGraph *other) { + other->m_fGraphPresent = m_fGraphPresent; + other->m_fGraphPointersSet = m_fGraphPointersSet; + other->m_fRoutingComplete = m_fRoutingComplete; + + other->m_pNodes = NULL; + other->m_pLinkPool = NULL; + other->m_pRouteInfo = NULL; + + other->m_cNodes = m_cNodes; + other->m_cLinks = m_cLinks; + other->m_nRouteInfo = m_nRouteInfo; + + other->m_di = NULL; + + memcpy( (void *) &other->m_RangeStart, (void *) m_RangeStart, + offsetof(class CGraph, m_pHashLinks) - offsetof(class CGraph, m_RangeStart) ); + +#if 0 // replacement routine in case a change in CGraph breaks the above memcpy + for (int i = 0; i < 3; ++i) + for (int j = 0; j < NUM_RANGES; ++j) + other->m_RangeStart[i][j] = m_RangeStart[i][j]; +// m_RangeStart[3][NUM_RANGES] + for (int i = 0; i < 3; ++i) + for (int j = 0; j < NUM_RANGES; ++j) + other->m_RangeEnd[i][j] = m_RangeEnd[i][j]; +// m_RangeEnd[3][NUM_RANGES] + other->m_flShortest = m_flShortest; + other->m_iNearest = m_iNearest; + other->m_minX = m_minX; + other->m_minY = m_minY; + other->m_minZ = m_minZ; + other->m_maxX = m_maxX; + other->m_maxY = m_maxY; + other->m_maxZ = m_maxZ; + other->m_minBoxX = m_minBoxX; + other->m_minBoxY = m_minBoxY; + other->m_minBoxZ = m_minBoxZ; + other->m_maxBoxX = m_maxBoxX; + other->m_maxBoxY = m_maxBoxY; + other->m_maxBoxZ = m_maxBoxZ; + other->m_CheckedCounter = m_CheckedCounter; + for (int i = 0; i < 3; ++i) + other->m_RegionMin[i] = m_RegionMin[i]; +// m_RegionMin[3] + for (int i = 0; i < 3; ++i) + other->m_RegionMax[i] = m_RegionMax[i]; +// m_RegionMax[3] + for (int i = 0; i < CACHE_SIZE; ++i) + other->m_Cache[i] = m_Cache[i]; +// m_Cache[CACHE_SIZE] + for (int i = 0; i < 16; ++i) + other->m_HashPrimes[i] = m_HashPrimes[i]; +// m_HashPrimes[16] +#endif + + other->m_pHashLinks = NULL; + other->m_nHashLinks = m_nHashLinks; + + other->m_iLastActiveIdleSearch = m_iLastActiveIdleSearch; + + other->m_iLastCoverSearch = m_iLastCoverSearch; + + } + +}; + + +class CLink_Retail +{ + +public: + int m_iSrcNode; + int m_iDestNode; + PTR32 m_pLinkEnt; // entvars_t* + char m_szLinkEntModelname[ 4 ]; + int m_afLinkInfo; + float m_flWeight; + + void copyOverTo(CLink* other) { + other->m_iSrcNode = m_iSrcNode; + other->m_iDestNode = m_iDestNode ; + other->m_pLinkEnt = NULL; + for (int i = 0; i < 4; ++i) + other->m_szLinkEntModelname[i] = m_szLinkEntModelname[i]; +// m_szLinkEntModelname[ 4 ] + other->m_afLinkInfo = m_afLinkInfo; + other->m_flWeight = m_flWeight; + } +}; + +#endif +#endif diff --git a/dlls/plats.cpp b/dlls/plats.cpp index b3e1c683..5a96a36b 100644 --- a/dlls/plats.cpp +++ b/dlls/plats.cpp @@ -1059,7 +1059,7 @@ void CFuncTrackTrain::StopSound( void ) us_encode = us_sound; PLAYBACK_EVENT_FULL( FEV_RELIABLE | FEV_UPDATE, edict(), m_usAdjustPitch, 0.0, - (float *)&g_vecZero, (float *)&g_vecZero, 0.0, 0.0, us_encode, 0, 1, 0 ); + g_vecZero, g_vecZero, 0.0, 0.0, us_encode, 0, 1, 0 ); /* STOP_SOUND( ENT( pev ), CHAN_STATIC, STRING( pev->noise ) ); */ @@ -1107,7 +1107,7 @@ void CFuncTrackTrain::UpdateSound( void ) us_encode = us_sound | us_pitch | us_volume; PLAYBACK_EVENT_FULL( FEV_RELIABLE | FEV_UPDATE, edict(), m_usAdjustPitch, 0.0, - (float *)&g_vecZero, (float *)&g_vecZero, 0.0, 0.0, us_encode, 0, 0, 0 ); + g_vecZero, g_vecZero, 0.0, 0.0, us_encode, 0, 0, 0 ); } } diff --git a/dlls/python.cpp b/dlls/python.cpp index 90606c50..88aa34b5 100644 --- a/dlls/python.cpp +++ b/dlls/python.cpp @@ -200,7 +200,7 @@ void CPython::PrimaryAttack() #else flags = 0; #endif - PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usFirePython, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, vecDir.x, vecDir.y, 0, 0, 0, 0 ); + PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usFirePython, 0.0, g_vecZero, g_vecZero, vecDir.x, vecDir.y, 0, 0, 0, 0 ); if( !m_iClip && m_pPlayer->m_rgAmmo[m_iPrimaryAmmoType] <= 0 ) // HEV suit - indicate out of ammo condition diff --git a/dlls/scientist.cpp b/dlls/scientist.cpp index 7e94b286..cc506b6f 100644 --- a/dlls/scientist.cpp +++ b/dlls/scientist.cpp @@ -695,12 +695,6 @@ void CScientist::TalkInit() { CTalkMonster::TalkInit(); - // scientist will try to talk to friends in this order: - - m_szFriends[0] = "monster_scientist"; - m_szFriends[1] = "monster_sitting_scientist"; - m_szFriends[2] = "monster_barney"; - // scientists speach group names (group names are in sentences.txt) m_szGrp[TLK_ANSWER] = "SC_ANSWER"; diff --git a/dlls/shotgun.cpp b/dlls/shotgun.cpp index a08770b3..03944087 100644 --- a/dlls/shotgun.cpp +++ b/dlls/shotgun.cpp @@ -166,7 +166,7 @@ void CShotgun::PrimaryAttack() vecDir = m_pPlayer->FireBulletsPlayer( 6, vecSrc, vecAiming, VECTOR_CONE_10DEGREES, 2048, BULLET_PLAYER_BUCKSHOT, 0, 0, m_pPlayer->pev, m_pPlayer->random_seed ); } - PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usSingleFire, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, vecDir.x, vecDir.y, 0, 0, 0, 0 ); + PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usSingleFire, 0.0, g_vecZero, g_vecZero, vecDir.x, vecDir.y, 0, 0, 0, 0 ); if( !m_iClip && m_pPlayer->m_rgAmmo[m_iPrimaryAmmoType] <= 0 ) // HEV suit - indicate out of ammo condition @@ -237,7 +237,7 @@ void CShotgun::SecondaryAttack( void ) vecDir = m_pPlayer->FireBulletsPlayer( 12, vecSrc, vecAiming, VECTOR_CONE_10DEGREES, 2048, BULLET_PLAYER_BUCKSHOT, 0, 0, m_pPlayer->pev, m_pPlayer->random_seed ); } - PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usDoubleFire, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, vecDir.x, vecDir.y, 0, 0, 0, 0 ); + PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usDoubleFire, 0.0, g_vecZero, g_vecZero, vecDir.x, vecDir.y, 0, 0, 0, 0 ); if( !m_iClip && m_pPlayer->m_rgAmmo[m_iPrimaryAmmoType] <= 0 ) // HEV suit - indicate out of ammo condition diff --git a/dlls/sound.cpp b/dlls/sound.cpp index 30c44326..6637fe53 100644 --- a/dlls/sound.cpp +++ b/dlls/sound.cpp @@ -1037,9 +1037,8 @@ void USENTENCEG_InitLRU( unsigned char *plru, int count ) int USENTENCEG_PickSequential( int isentenceg, char *szfound, int ipick, int freset ) { - char *szgroupname; + const char *szgroupname; unsigned char count; - char sznum[8]; if( !fSentencesInit ) return -1; @@ -1056,10 +1055,7 @@ int USENTENCEG_PickSequential( int isentenceg, char *szfound, int ipick, int fre if( ipick >= count ) ipick = count - 1; - strcpy( szfound, "!" ); - strcat( szfound, szgroupname ); - sprintf( sznum, "%d", ipick ); - strcat( szfound, sznum ); + sprintf( szfound, "!%s%d", szgroupname, ipick ); if( ipick >= count ) { @@ -1083,11 +1079,10 @@ int USENTENCEG_PickSequential( int isentenceg, char *szfound, int ipick, int fre int USENTENCEG_Pick( int isentenceg, char *szfound ) { - char *szgroupname; + const char *szgroupname; unsigned char *plru; unsigned char i; unsigned char count; - char sznum[8]; unsigned char ipick; int ffound = FALSE; @@ -1116,10 +1111,8 @@ int USENTENCEG_Pick( int isentenceg, char *szfound ) USENTENCEG_InitLRU( plru, count ); else { - strcpy( szfound, "!" ); - strcat( szfound, szgroupname ); - sprintf( sznum, "%d", ipick ); - strcat( szfound, sznum ); + sprintf( szfound, "!%s%d", szgroupname, ipick ); + return ipick; } } @@ -1227,7 +1220,6 @@ int SENTENCEG_PlaySequentialSz( edict_t *entity, const char *szgroupname, float void SENTENCEG_Stop( edict_t *entity, int isentenceg, int ipick ) { char buffer[64]; - char sznum[8]; if( !fSentencesInit ) return; @@ -1235,10 +1227,7 @@ void SENTENCEG_Stop( edict_t *entity, int isentenceg, int ipick ) if( isentenceg < 0 || ipick < 0 ) return; - strcpy( buffer, "!" ); - strcat( buffer, rgsentenceg[isentenceg].szgroupname ); - sprintf( sznum, "%d", ipick ); - strcat( buffer, sznum ); + sprintf( buffer, "!%s%d", rgsentenceg[isentenceg].szgroupname, ipick ); STOP_SOUND( entity, CHAN_VOICE, buffer ); } @@ -1369,9 +1358,8 @@ void SENTENCEG_Init() int SENTENCEG_Lookup( const char *sample, char *sentencenum ) { - char sznum[8]; - int i; + // this is a sentence name; lookup sentence number // and give to engine as string. for( i = 0; i < gcallsentences; i++ ) @@ -1379,9 +1367,7 @@ int SENTENCEG_Lookup( const char *sample, char *sentencenum ) { if( sentencenum ) { - strcpy( sentencenum, "!" ); - sprintf( sznum, "%d", i ); - strcat( sentencenum, sznum ); + sprintf(sentencenum, "!%d", i); } return i; } diff --git a/dlls/squeakgrenade.cpp b/dlls/squeakgrenade.cpp index bfe17ed1..a7295599 100644 --- a/dlls/squeakgrenade.cpp +++ b/dlls/squeakgrenade.cpp @@ -508,7 +508,7 @@ void CSqueak::PrimaryAttack() #else flags = 0; #endif - PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usSnarkFire, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, 0.0, 0.0, 0, 0, 0, 0 ); + PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usSnarkFire, 0.0, g_vecZero, g_vecZero, 0.0, 0.0, 0, 0, 0, 0 ); if( tr.fAllSolid == 0 && tr.fStartSolid == 0 && tr.flFraction > 0.25 ) { diff --git a/dlls/subs.cpp b/dlls/subs.cpp index 2a299ce4..e24a5c08 100644 --- a/dlls/subs.cpp +++ b/dlls/subs.cpp @@ -407,6 +407,13 @@ void CBaseToggle::LinearMove( Vector vecDest, float flSpeed ) // divide vector length by speed to get time to reach dest float flTravelTime = vecDestDelta.Length() / flSpeed; + if( flTravelTime < 0.05 ) + { + UTIL_SetOrigin( pev, m_vecFinalDest ); + LinearMoveDone(); + return; + } + // set nextthink to trigger a call to LinearMoveDone when dest is reached pev->nextthink = pev->ltime + flTravelTime; SetThink( &CBaseToggle::LinearMoveDone ); diff --git a/dlls/tripmine.cpp b/dlls/tripmine.cpp index 94907bcd..6e8fc2fc 100644 --- a/dlls/tripmine.cpp +++ b/dlls/tripmine.cpp @@ -444,7 +444,7 @@ void CTripmine::PrimaryAttack( void ) #else flags = 0; #endif - PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usTripFire, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, 0.0, 0.0, 0, 0, 0, 0 ); + PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usTripFire, 0.0, g_vecZero, g_vecZero, 0.0, 0.0, 0, 0, 0, 0 ); if( tr.flFraction < 1.0 ) { diff --git a/dlls/util.cpp b/dlls/util.cpp index c7feab31..a5160876 100644 --- a/dlls/util.cpp +++ b/dlls/util.cpp @@ -1733,8 +1733,8 @@ void CSaveRestoreBuffer::BufferRewind( int size ) extern "C" { unsigned _rotr( unsigned val, int shift ) { - register unsigned lobit; /* non-zero means lo bit set */ - register unsigned num = val; /* number to rotate */ + unsigned lobit; /* non-zero means lo bit set */ + unsigned num = val; /* number to rotate */ shift &= 0x1f; /* modulo 32 -- this will also make negative shifts work */ diff --git a/dlls/util.h b/dlls/util.h index 41e86a84..602380ba 100644 --- a/dlls/util.h +++ b/dlls/util.h @@ -552,8 +552,8 @@ void EMIT_GROUPNAME_SUIT(edict_t *entity, const char *groupname); #define RANDOM_SOUND_ARRAY( array ) (array) [ RANDOM_LONG(0,ARRAYSIZE( (array) )-1) ] -#define PLAYBACK_EVENT( flags, who, index ) PLAYBACK_EVENT_FULL( flags, who, index, 0, (float *)&g_vecZero, (float *)&g_vecZero, 0.0, 0.0, 0, 0, 0, 0 ); -#define PLAYBACK_EVENT_DELAY( flags, who, index, delay ) PLAYBACK_EVENT_FULL( flags, who, index, delay, (float *)&g_vecZero, (float *)&g_vecZero, 0.0, 0.0, 0, 0, 0, 0 ); +#define PLAYBACK_EVENT( flags, who, index ) PLAYBACK_EVENT_FULL( flags, who, index, 0, g_vecZero, g_vecZero, 0.0, 0.0, 0, 0, 0, 0 ); +#define PLAYBACK_EVENT_DELAY( flags, who, index, delay ) PLAYBACK_EVENT_FULL( flags, who, index, delay, g_vecZero, g_vecZero, 0.0, 0.0, 0, 0, 0, 0 ); #define GROUP_OP_AND 0 #define GROUP_OP_NAND 1 diff --git a/dlls/weapons.cpp b/dlls/weapons.cpp index 5e4f8f78..5daf07f6 100644 --- a/dlls/weapons.cpp +++ b/dlls/weapons.cpp @@ -1617,7 +1617,7 @@ IMPLEMENT_SAVERESTORE( CEgon, CBasePlayerWeapon ) TYPEDESCRIPTION CHgun::m_SaveData[] = { - DEFINE_FIELD( CHgun, m_flRechargeTime, FIELD_FLOAT ), + DEFINE_FIELD( CHgun, m_flRechargeTime, FIELD_TIME ), }; IMPLEMENT_SAVERESTORE( CHgun, CBasePlayerWeapon ) diff --git a/dlls/wscript b/dlls/wscript new file mode 100644 index 00000000..05a7d002 --- /dev/null +++ b/dlls/wscript @@ -0,0 +1,72 @@ +#! /usr/bin/env python +# encoding: utf-8 +# a1batross, mittorn, 2018 + +from waflib import Utils +import os + +def options(opt): + # stub + return + +def configure(conf): + # stub + return + +def build(bld): + defines = [] + source = bld.path.parent.ant_glob([ + 'pm_shared/*.c', + ]) + + source += [ + 'agrunt.cpp', 'airtank.cpp', 'aflock.cpp', 'animating.cpp', 'animation.cpp', 'apache.cpp', + 'barnacle.cpp', 'barney.cpp', 'bigmomma.cpp', 'bloater.cpp', 'bmodels.cpp', 'bullsquid.cpp', 'buttons.cpp', + 'cbase.cpp', 'client.cpp', 'combat.cpp', 'controller.cpp', 'crossbow.cpp', 'crowbar.cpp', + 'defaultai.cpp', 'doors.cpp', + 'effects.cpp', 'egon.cpp', 'explode.cpp', + 'flyingmonster.cpp', 'func_break.cpp', 'func_tank.cpp', + 'game.cpp', 'gamerules.cpp', 'gargantua.cpp', 'gauss.cpp', 'genericmonster.cpp', 'ggrenade.cpp', 'globals.cpp', 'glock.cpp', 'gman.cpp', + 'h_ai.cpp', 'h_battery.cpp', 'h_cine.cpp', 'h_cycler.cpp', 'h_export.cpp', 'handgrenade.cpp', 'hassassin.cpp', 'headcrab.cpp', + 'healthkit.cpp', 'hgrunt.cpp', 'hornet.cpp', 'hornetgun.cpp', 'houndeye.cpp', + 'ichthyosaur.cpp', 'islave.cpp', 'items.cpp', + 'leech.cpp', 'lights.cpp', + 'maprules.cpp', 'monstermaker.cpp', 'monsters.cpp', 'monsterstate.cpp', 'mortar.cpp', 'mp5.cpp', 'multiplay_gamerules.cpp', + 'nihilanth.cpp', 'nodes.cpp', + 'observer.cpp', 'osprey.cpp', + 'pathcorner.cpp', 'plane.cpp', 'plats.cpp', 'player.cpp', 'playermonster.cpp', 'python.cpp', + 'rat.cpp', 'roach.cpp', 'rpg.cpp', + 'satchel.cpp', 'schedule.cpp', 'scientist.cpp', 'scripted.cpp', 'shotgun.cpp', 'singleplay_gamerules.cpp', 'skill.cpp', + 'sound.cpp', 'soundent.cpp', 'spectator.cpp', 'squadmonster.cpp', 'squeakgrenade.cpp', 'subs.cpp', + 'talkmonster.cpp', 'teamplay_gamerules.cpp', 'tempmonster.cpp', 'tentacle.cpp', + 'triggers.cpp', 'tripmine.cpp', 'turret.cpp', + 'util.cpp', + 'weapons.cpp', 'world.cpp', 'xen.cpp', 'zombie.cpp'] + + if bld.env.VOICEMGR: + source += bld.path.parent.ant_glob([ + 'game_shared/voice_gamemgr.cpp', + ]) + else: + defines += ['NO_VOICEGAMEMGR'] + + includes = Utils.to_list('. wpn_shared ../common ../engine ../pm_shared ../game_shared ../public') + + libs = [] + + if bld.env.DEST_OS2 not in ['android']: + install_path = os.path.join(bld.env.GAMEDIR, bld.env.SERVER_DIR) + else: + install_path = bld.env.PREFIX + + bld.shlib( + source = source, + target = 'server', + features = 'c cxx', + includes = includes, + defines = defines, + use = libs, + install_path = install_path, + subsystem = bld.env.MSVC_SUBSYSTEM, + idx = 2 + ) diff --git a/engine/cdll_int.h b/engine/cdll_int.h index abfc43bd..8ab903b0 100644 --- a/engine/cdll_int.h +++ b/engine/cdll_int.h @@ -169,7 +169,7 @@ typedef struct cl_enginefuncs_s int (*GetWindowCenterX)( void ); int (*GetWindowCenterY)( void ); void (*GetViewAngles)( float * ); - void (*SetViewAngles)( float * ); + void (*SetViewAngles)( const float * ); int (*GetMaxClients)( void ); void (*Cvar_SetValue)( const char *cvar, float value ); @@ -195,20 +195,20 @@ typedef struct cl_enginefuncs_s float (*GetClientTime)( void ); void (*V_CalcShake)( void ); - void (*V_ApplyShake)( float *origin, float *angles, float factor ); + void (*V_ApplyShake)( const float *origin, const float *angles, float factor ); - int (*PM_PointContents)( float *point, int *truecontents ); - int (*PM_WaterEntity)( float *p ); - struct pmtrace_s *(*PM_TraceLine)( float *start, float *end, int flags, int usehull, int ignore_pe ); + int (*PM_PointContents)( const float *point, int *truecontents ); + int (*PM_WaterEntity)( const float *p ); + struct pmtrace_s *(*PM_TraceLine)( const float *start, const float *end, int flags, int usehull, int ignore_pe ); struct model_s *(*CL_LoadModel)( const char *modelname, int *index ); int (*CL_CreateVisibleEntity)( int type, struct cl_entity_s *ent ); const struct model_s* (*GetSpritePointer)( HSPRITE hSprite ); - void (*pfnPlaySoundByNameAtLocation)( const char *szSound, float volume, float *origin ); + void (*pfnPlaySoundByNameAtLocation)( const char *szSound, float volume, const float *origin ); unsigned short (*pfnPrecacheEvent)( int type, const char* psz ); - void (*pfnPlaybackEvent)( int flags, const struct edict_s *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 ); + void (*pfnPlaybackEvent)( int flags, const struct edict_s *pInvoker, unsigned short eventindex, float delay, const float *origin, const float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 ); void (*pfnWeaponAnim)( int iAnim, int body ); float (*pfnRandomFloat)( float flLow, float flHigh ); int (*pfnRandomLong)( int lLow, int lHigh ); diff --git a/engine/eiface.h b/engine/eiface.h index f6cf2f51..6a5f86fc 100644 --- a/engine/eiface.h +++ b/engine/eiface.h @@ -124,7 +124,7 @@ typedef struct enginefuncs_s int (*pfnWalkMove)( edict_t *ent, float yaw, float dist, int iMode ); void (*pfnSetOrigin)( edict_t *e, const float *rgflOrigin ); void (*pfnEmitSound)( edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch ); - void (*pfnEmitAmbientSound)( edict_t *entity, float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch ); + void (*pfnEmitAmbientSound)( edict_t *entity, const float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch ); void (*pfnTraceLine)( const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr ); void (*pfnTraceToss)( edict_t* pent, edict_t* pentToIgnore, TraceResult *ptr ); int (*pfnTraceMonsterHull)( edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr ); @@ -219,10 +219,10 @@ typedef struct enginefuncs_s void (*pfnSetPhysicsKeyValue)( const edict_t *pClient, const char *key, const char *value ); const char *(*pfnGetPhysicsInfoString)( const edict_t *pClient ); unsigned short (*pfnPrecacheEvent)( int type, const char*psz ); - void (*pfnPlaybackEvent)( int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 ); - - unsigned char *(*pfnSetFatPVS)( float *org ); - unsigned char *(*pfnSetFatPAS)( float *org ); + void (*pfnPlaybackEvent)( int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, const float *origin, const float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 ); + + unsigned char *(*pfnSetFatPVS)( const float *org ); + unsigned char *(*pfnSetFatPAS)( const float *org ); int (*pfnCheckVisibility )( const edict_t *entity, unsigned char *pset ); @@ -241,7 +241,7 @@ typedef struct enginefuncs_s // Forces the client and server to be running with the same version of the specified file // ( e.g., a player model ). // Calling this has no effect in single player - void (*pfnForceUnmodified)( FORCE_TYPE type, float *mins, float *maxs, const char *filename ); + void (*pfnForceUnmodified)( FORCE_TYPE type, const float *mins, const float *maxs, const char *filename ); void (*pfnGetPlayerStats)( const edict_t *pClient, int *ping, int *packet_loss ); @@ -355,7 +355,7 @@ typedef enum _fieldtypes FIELD_TYPECOUNT // MUST BE LAST } FIELDTYPE; -#if !defined(offsetof) && !defined(GNUC) +#if !defined(offsetof) && !defined(__GNUC__) #define offsetof(s,m) (size_t)&(((s *)0)->m) #endif diff --git a/gnu.txt b/gnu.txt deleted file mode 100644 index e587591e..00000000 --- a/gnu.txt +++ /dev/null @@ -1,621 +0,0 @@ - GNU GENERAL PUBLIC LICENSE - Version 3, 29 June 2007 - - Copyright (C) 2007 Free Software Foundation, Inc. - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - - Preamble - - The GNU General Public License is a free, copyleft license for -software and other kinds of works. - - The licenses for most software and other practical works are designed -to take away your freedom to share and change the works. By contrast, -the GNU General Public License is intended to guarantee your freedom to -share and change all versions of a program--to make sure it remains free -software for all its users. We, the Free Software Foundation, use the -GNU General Public License for most of our software; it applies also to -any other work released this way by its authors. You can apply it to -your programs, too. - - When we speak of free software, we are referring to freedom, not -price. Our General Public Licenses are designed to make sure that you -have the freedom to distribute copies of free software (and charge for -them if you wish), that you receive source code or can get it if you -want it, that you can change the software or use pieces of it in new -free programs, and that you know you can do these things. - - To protect your rights, we need to prevent others from denying you -these rights or asking you to surrender the rights. Therefore, you have -certain responsibilities if you distribute copies of the software, or if -you modify it: responsibilities to respect the freedom of others. - - For example, if you distribute copies of such a program, whether -gratis or for a fee, you must pass on to the recipients the same -freedoms that you received. You must make sure that they, too, receive -or can get the source code. And you must show them these terms so they -know their rights. - - Developers that use the GNU GPL protect your rights with two steps: -(1) assert copyright on the software, and (2) offer you this License -giving you legal permission to copy, distribute and/or modify it. - - For the developers' and authors' protection, the GPL clearly explains -that there is no warranty for this free software. For both users' and -authors' sake, the GPL requires that modified versions be marked as -changed, so that their problems will not be attributed erroneously to -authors of previous versions. - - Some devices are designed to deny users access to install or run -modified versions of the software inside them, although the manufacturer -can do so. This is fundamentally incompatible with the aim of -protecting users' freedom to change the software. The systematic -pattern of such abuse occurs in the area of products for individuals to -use, which is precisely where it is most unacceptable. Therefore, we -have designed this version of the GPL to prohibit the practice for those -products. If such problems arise substantially in other domains, we -stand ready to extend this provision to those domains in future versions -of the GPL, as needed to protect the freedom of users. - - Finally, every program is threatened constantly by software patents. -States should not allow patents to restrict development and use of -software on general-purpose computers, but in those that do, we wish to -avoid the special danger that patents applied to a free program could -make it effectively proprietary. To prevent this, the GPL assures that -patents cannot be used to render the program non-free. - - The precise terms and conditions for copying, distribution and -modification follow. - - TERMS AND CONDITIONS - - 0. Definitions. - - "This License" refers to version 3 of the GNU General Public License. - - "Copyright" also means copyright-like laws that apply to other kinds of -works, such as semiconductor masks. - - "The Program" refers to any copyrightable work licensed under this -License. Each licensee is addressed as "you". "Licensees" and -"recipients" may be individuals or organizations. - - To "modify" a work means to copy from or adapt all or part of the work -in a fashion requiring copyright permission, other than the making of an -exact copy. The resulting work is called a "modified version" of the -earlier work or a work "based on" the earlier work. - - A "covered work" means either the unmodified Program or a work based -on the Program. - - To "propagate" a work means to do anything with it that, without -permission, would make you directly or secondarily liable for -infringement under applicable copyright law, except executing it on a -computer or modifying a private copy. Propagation includes copying, -distribution (with or without modification), making available to the -public, and in some countries other activities as well. - - To "convey" a work means any kind of propagation that enables other -parties to make or receive copies. Mere interaction with a user through -a computer network, with no transfer of a copy, is not conveying. - - An interactive user interface displays "Appropriate Legal Notices" -to the extent that it includes a convenient and prominently visible -feature that (1) displays an appropriate copyright notice, and (2) -tells the user that there is no warranty for the work (except to the -extent that warranties are provided), that licensees may convey the -work under this License, and how to view a copy of this License. If -the interface presents a list of user commands or options, such as a -menu, a prominent item in the list meets this criterion. - - 1. Source Code. - - The "source code" for a work means the preferred form of the work -for making modifications to it. "Object code" means any non-source -form of a work. - - A "Standard Interface" means an interface that either is an official -standard defined by a recognized standards body, or, in the case of -interfaces specified for a particular programming language, one that -is widely used among developers working in that language. - - The "System Libraries" of an executable work include anything, other -than the work as a whole, that (a) is included in the normal form of -packaging a Major Component, but which is not part of that Major -Component, and (b) serves only to enable use of the work with that -Major Component, or to implement a Standard Interface for which an -implementation is available to the public in source code form. A -"Major Component", in this context, means a major essential component -(kernel, window system, and so on) of the specific operating system -(if any) on which the executable work runs, or a compiler used to -produce the work, or an object code interpreter used to run it. - - The "Corresponding Source" for a work in object code form means all -the source code needed to generate, install, and (for an executable -work) run the object code and to modify the work, including scripts to -control those activities. However, it does not include the work's -System Libraries, or general-purpose tools or generally available free -programs which are used unmodified in performing those activities but -which are not part of the work. For example, Corresponding Source -includes interface definition files associated with source files for -the work, and the source code for shared libraries and dynamically -linked subprograms that the work is specifically designed to require, -such as by intimate data communication or control flow between those -subprograms and other parts of the work. - - The Corresponding Source need not include anything that users -can regenerate automatically from other parts of the Corresponding -Source. - - The Corresponding Source for a work in source code form is that -same work. - - 2. Basic Permissions. - - All rights granted under this License are granted for the term of -copyright on the Program, and are irrevocable provided the stated -conditions are met. This License explicitly affirms your unlimited -permission to run the unmodified Program. The output from running a -covered work is covered by this License only if the output, given its -content, constitutes a covered work. This License acknowledges your -rights of fair use or other equivalent, as provided by copyright law. - - You may make, run and propagate covered works that you do not -convey, without conditions so long as your license otherwise remains -in force. You may convey covered works to others for the sole purpose -of having them make modifications exclusively for you, or provide you -with facilities for running those works, provided that you comply with -the terms of this License in conveying all material for which you do -not control copyright. Those thus making or running the covered works -for you must do so exclusively on your behalf, under your direction -and control, on terms that prohibit them from making any copies of -your copyrighted material outside their relationship with you. - - Conveying under any other circumstances is permitted solely under -the conditions stated below. Sublicensing is not allowed; section 10 -makes it unnecessary. - - 3. Protecting Users' Legal Rights From Anti-Circumvention Law. - - No covered work shall be deemed part of an effective technological -measure under any applicable law fulfilling obligations under article -11 of the WIPO copyright treaty adopted on 20 December 1996, or -similar laws prohibiting or restricting circumvention of such -measures. - - When you convey a covered work, you waive any legal power to forbid -circumvention of technological measures to the extent such circumvention -is effected by exercising rights under this License with respect to -the covered work, and you disclaim any intention to limit operation or -modification of the work as a means of enforcing, against the work's -users, your or third parties' legal rights to forbid circumvention of -technological measures. - - 4. Conveying Verbatim Copies. - - You may convey verbatim copies of the Program's source code as you -receive it, in any medium, provided that you conspicuously and -appropriately publish on each copy an appropriate copyright notice; -keep intact all notices stating that this License and any -non-permissive terms added in accord with section 7 apply to the code; -keep intact all notices of the absence of any warranty; and give all -recipients a copy of this License along with the Program. - - You may charge any price or no price for each copy that you convey, -and you may offer support or warranty protection for a fee. - - 5. Conveying Modified Source Versions. - - You may convey a work based on the Program, or the modifications to -produce it from the Program, in the form of source code under the -terms of section 4, provided that you also meet all of these conditions: - - a) The work must carry prominent notices stating that you modified - it, and giving a relevant date. - - b) The work must carry prominent notices stating that it is - released under this License and any conditions added under section - 7. This requirement modifies the requirement in section 4 to - "keep intact all notices". - - c) You must license the entire work, as a whole, under this - License to anyone who comes into possession of a copy. This - License will therefore apply, along with any applicable section 7 - additional terms, to the whole of the work, and all its parts, - regardless of how they are packaged. This License gives no - permission to license the work in any other way, but it does not - invalidate such permission if you have separately received it. - - d) If the work has interactive user interfaces, each must display - Appropriate Legal Notices; however, if the Program has interactive - interfaces that do not display Appropriate Legal Notices, your - work need not make them do so. - - A compilation of a covered work with other separate and independent -works, which are not by their nature extensions of the covered work, -and which are not combined with it such as to form a larger program, -in or on a volume of a storage or distribution medium, is called an -"aggregate" if the compilation and its resulting copyright are not -used to limit the access or legal rights of the compilation's users -beyond what the individual works permit. Inclusion of a covered work -in an aggregate does not cause this License to apply to the other -parts of the aggregate. - - 6. Conveying Non-Source Forms. - - You may convey a covered work in object code form under the terms -of sections 4 and 5, provided that you also convey the -machine-readable Corresponding Source under the terms of this License, -in one of these ways: - - a) Convey the object code in, or embodied in, a physical product - (including a physical distribution medium), accompanied by the - Corresponding Source fixed on a durable physical medium - customarily used for software interchange. - - b) Convey the object code in, or embodied in, a physical product - (including a physical distribution medium), accompanied by a - written offer, valid for at least three years and valid for as - long as you offer spare parts or customer support for that product - model, to give anyone who possesses the object code either (1) a - copy of the Corresponding Source for all the software in the - product that is covered by this License, on a durable physical - medium customarily used for software interchange, for a price no - more than your reasonable cost of physically performing this - conveying of source, or (2) access to copy the - Corresponding Source from a network server at no charge. - - c) Convey individual copies of the object code with a copy of the - written offer to provide the Corresponding Source. This - alternative is allowed only occasionally and noncommercially, and - only if you received the object code with such an offer, in accord - with subsection 6b. - - d) Convey the object code by offering access from a designated - place (gratis or for a charge), and offer equivalent access to the - Corresponding Source in the same way through the same place at no - further charge. You need not require recipients to copy the - Corresponding Source along with the object code. If the place to - copy the object code is a network server, the Corresponding Source - may be on a different server (operated by you or a third party) - that supports equivalent copying facilities, provided you maintain - clear directions next to the object code saying where to find the - Corresponding Source. Regardless of what server hosts the - Corresponding Source, you remain obligated to ensure that it is - available for as long as needed to satisfy these requirements. - - e) Convey the object code using peer-to-peer transmission, provided - you inform other peers where the object code and Corresponding - Source of the work are being offered to the general public at no - charge under subsection 6d. - - A separable portion of the object code, whose source code is excluded -from the Corresponding Source as a System Library, need not be -included in conveying the object code work. - - A "User Product" is either (1) a "consumer product", which means any -tangible personal property which is normally used for personal, family, -or household purposes, or (2) anything designed or sold for incorporation -into a dwelling. In determining whether a product is a consumer product, -doubtful cases shall be resolved in favor of coverage. For a particular -product received by a particular user, "normally used" refers to a -typical or common use of that class of product, regardless of the status -of the particular user or of the way in which the particular user -actually uses, or expects or is expected to use, the product. A product -is a consumer product regardless of whether the product has substantial -commercial, industrial or non-consumer uses, unless such uses represent -the only significant mode of use of the product. - - "Installation Information" for a User Product means any methods, -procedures, authorization keys, or other information required to install -and execute modified versions of a covered work in that User Product from -a modified version of its Corresponding Source. The information must -suffice to ensure that the continued functioning of the modified object -code is in no case prevented or interfered with solely because -modification has been made. - - If you convey an object code work under this section in, or with, or -specifically for use in, a User Product, and the conveying occurs as -part of a transaction in which the right of possession and use of the -User Product is transferred to the recipient in perpetuity or for a -fixed term (regardless of how the transaction is characterized), the -Corresponding Source conveyed under this section must be accompanied -by the Installation Information. But this requirement does not apply -if neither you nor any third party retains the ability to install -modified object code on the User Product (for example, the work has -been installed in ROM). - - The requirement to provide Installation Information does not include a -requirement to continue to provide support service, warranty, or updates -for a work that has been modified or installed by the recipient, or for -the User Product in which it has been modified or installed. Access to a -network may be denied when the modification itself materially and -adversely affects the operation of the network or violates the rules and -protocols for communication across the network. - - Corresponding Source conveyed, and Installation Information provided, -in accord with this section must be in a format that is publicly -documented (and with an implementation available to the public in -source code form), and must require no special password or key for -unpacking, reading or copying. - - 7. Additional Terms. - - "Additional permissions" are terms that supplement the terms of this -License by making exceptions from one or more of its conditions. -Additional permissions that are applicable to the entire Program shall -be treated as though they were included in this License, to the extent -that they are valid under applicable law. If additional permissions -apply only to part of the Program, that part may be used separately -under those permissions, but the entire Program remains governed by -this License without regard to the additional permissions. - - When you convey a copy of a covered work, you may at your option -remove any additional permissions from that copy, or from any part of -it. (Additional permissions may be written to require their own -removal in certain cases when you modify the work.) You may place -additional permissions on material, added by you to a covered work, -for which you have or can give appropriate copyright permission. - - Notwithstanding any other provision of this License, for material you -add to a covered work, you may (if authorized by the copyright holders of -that material) supplement the terms of this License with terms: - - a) Disclaiming warranty or limiting liability differently from the - terms of sections 15 and 16 of this License; or - - b) Requiring preservation of specified reasonable legal notices or - author attributions in that material or in the Appropriate Legal - Notices displayed by works containing it; or - - c) Prohibiting misrepresentation of the origin of that material, or - requiring that modified versions of such material be marked in - reasonable ways as different from the original version; or - - d) Limiting the use for publicity purposes of names of licensors or - authors of the material; or - - e) Declining to grant rights under trademark law for use of some - trade names, trademarks, or service marks; or - - f) Requiring indemnification of licensors and authors of that - material by anyone who conveys the material (or modified versions of - it) with contractual assumptions of liability to the recipient, for - any liability that these contractual assumptions directly impose on - those licensors and authors. - - All other non-permissive additional terms are considered "further -restrictions" within the meaning of section 10. If the Program as you -received it, or any part of it, contains a notice stating that it is -governed by this License along with a term that is a further -restriction, you may remove that term. If a license document contains -a further restriction but permits relicensing or conveying under this -License, you may add to a covered work material governed by the terms -of that license document, provided that the further restriction does -not survive such relicensing or conveying. - - If you add terms to a covered work in accord with this section, you -must place, in the relevant source files, a statement of the -additional terms that apply to those files, or a notice indicating -where to find the applicable terms. - - Additional terms, permissive or non-permissive, may be stated in the -form of a separately written license, or stated as exceptions; -the above requirements apply either way. - - 8. Termination. - - You may not propagate or modify a covered work except as expressly -provided under this License. Any attempt otherwise to propagate or -modify it is void, and will automatically terminate your rights under -this License (including any patent licenses granted under the third -paragraph of section 11). - - However, if you cease all violation of this License, then your -license from a particular copyright holder is reinstated (a) -provisionally, unless and until the copyright holder explicitly and -finally terminates your license, and (b) permanently, if the copyright -holder fails to notify you of the violation by some reasonable means -prior to 60 days after the cessation. - - Moreover, your license from a particular copyright holder is -reinstated permanently if the copyright holder notifies you of the -violation by some reasonable means, this is the first time you have -received notice of violation of this License (for any work) from that -copyright holder, and you cure the violation prior to 30 days after -your receipt of the notice. - - Termination of your rights under this section does not terminate the -licenses of parties who have received copies or rights from you under -this License. If your rights have been terminated and not permanently -reinstated, you do not qualify to receive new licenses for the same -material under section 10. - - 9. Acceptance Not Required for Having Copies. - - You are not required to accept this License in order to receive or -run a copy of the Program. Ancillary propagation of a covered work -occurring solely as a consequence of using peer-to-peer transmission -to receive a copy likewise does not require acceptance. However, -nothing other than this License grants you permission to propagate or -modify any covered work. These actions infringe copyright if you do -not accept this License. Therefore, by modifying or propagating a -covered work, you indicate your acceptance of this License to do so. - - 10. Automatic Licensing of Downstream Recipients. - - Each time you convey a covered work, the recipient automatically -receives a license from the original licensors, to run, modify and -propagate that work, subject to this License. You are not responsible -for enforcing compliance by third parties with this License. - - An "entity transaction" is a transaction transferring control of an -organization, or substantially all assets of one, or subdividing an -organization, or merging organizations. If propagation of a covered -work results from an entity transaction, each party to that -transaction who receives a copy of the work also receives whatever -licenses to the work the party's predecessor in interest had or could -give under the previous paragraph, plus a right to possession of the -Corresponding Source of the work from the predecessor in interest, if -the predecessor has it or can get it with reasonable efforts. - - You may not impose any further restrictions on the exercise of the -rights granted or affirmed under this License. For example, you may -not impose a license fee, royalty, or other charge for exercise of -rights granted under this License, and you may not initiate litigation -(including a cross-claim or counterclaim in a lawsuit) alleging that -any patent claim is infringed by making, using, selling, offering for -sale, or importing the Program or any portion of it. - - 11. Patents. - - A "contributor" is a copyright holder who authorizes use under this -License of the Program or a work on which the Program is based. The -work thus licensed is called the contributor's "contributor version". - - A contributor's "essential patent claims" are all patent claims -owned or controlled by the contributor, whether already acquired or -hereafter acquired, that would be infringed by some manner, permitted -by this License, of making, using, or selling its contributor version, -but do not include claims that would be infringed only as a -consequence of further modification of the contributor version. For -purposes of this definition, "control" includes the right to grant -patent sublicenses in a manner consistent with the requirements of -this License. - - Each contributor grants you a non-exclusive, worldwide, royalty-free -patent license under the contributor's essential patent claims, to -make, use, sell, offer for sale, import and otherwise run, modify and -propagate the contents of its contributor version. - - In the following three paragraphs, a "patent license" is any express -agreement or commitment, however denominated, not to enforce a patent -(such as an express permission to practice a patent or covenant not to -sue for patent infringement). To "grant" such a patent license to a -party means to make such an agreement or commitment not to enforce a -patent against the party. - - If you convey a covered work, knowingly relying on a patent license, -and the Corresponding Source of the work is not available for anyone -to copy, free of charge and under the terms of this License, through a -publicly available network server or other readily accessible means, -then you must either (1) cause the Corresponding Source to be so -available, or (2) arrange to deprive yourself of the benefit of the -patent license for this particular work, or (3) arrange, in a manner -consistent with the requirements of this License, to extend the patent -license to downstream recipients. "Knowingly relying" means you have -actual knowledge that, but for the patent license, your conveying the -covered work in a country, or your recipient's use of the covered work -in a country, would infringe one or more identifiable patents in that -country that you have reason to believe are valid. - - If, pursuant to or in connection with a single transaction or -arrangement, you convey, or propagate by procuring conveyance of, a -covered work, and grant a patent license to some of the parties -receiving the covered work authorizing them to use, propagate, modify -or convey a specific copy of the covered work, then the patent license -you grant is automatically extended to all recipients of the covered -work and works based on it. - - A patent license is "discriminatory" if it does not include within -the scope of its coverage, prohibits the exercise of, or is -conditioned on the non-exercise of one or more of the rights that are -specifically granted under this License. You may not convey a covered -work if you are a party to an arrangement with a third party that is -in the business of distributing software, under which you make payment -to the third party based on the extent of your activity of conveying -the work, and under which the third party grants, to any of the -parties who would receive the covered work from you, a discriminatory -patent license (a) in connection with copies of the covered work -conveyed by you (or copies made from those copies), or (b) primarily -for and in connection with specific products or compilations that -contain the covered work, unless you entered into that arrangement, -or that patent license was granted, prior to 28 March 2007. - - Nothing in this License shall be construed as excluding or limiting -any implied license or other defenses to infringement that may -otherwise be available to you under applicable patent law. - - 12. No Surrender of Others' Freedom. - - If conditions are imposed on you (whether by court order, agreement or -otherwise) that contradict the conditions of this License, they do not -excuse you from the conditions of this License. If you cannot convey a -covered work so as to satisfy simultaneously your obligations under this -License and any other pertinent obligations, then as a consequence you may -not convey it at all. For example, if you agree to terms that obligate you -to collect a royalty for further conveying from those to whom you convey -the Program, the only way you could satisfy both those terms and this -License would be to refrain entirely from conveying the Program. - - 13. Use with the GNU Affero General Public License. - - Notwithstanding any other provision of this License, you have -permission to link or combine any covered work with a work licensed -under version 3 of the GNU Affero General Public License into a single -combined work, and to convey the resulting work. The terms of this -License will continue to apply to the part which is the covered work, -but the special requirements of the GNU Affero General Public License, -section 13, concerning interaction through a network will apply to the -combination as such. - - 14. Revised Versions of this License. - - The Free Software Foundation may publish revised and/or new versions of -the GNU General Public License from time to time. Such new versions will -be similar in spirit to the present version, but may differ in detail to -address new problems or concerns. - - Each version is given a distinguishing version number. If the -Program specifies that a certain numbered version of the GNU General -Public License "or any later version" applies to it, you have the -option of following the terms and conditions either of that numbered -version or of any later version published by the Free Software -Foundation. If the Program does not specify a version number of the -GNU General Public License, you may choose any version ever published -by the Free Software Foundation. - - If the Program specifies that a proxy can decide which future -versions of the GNU General Public License can be used, that proxy's -public statement of acceptance of a version permanently authorizes you -to choose that version for the Program. - - Later license versions may give you additional or different -permissions. However, no additional obligations are imposed on any -author or copyright holder as a result of your choosing to follow a -later version. - - 15. Disclaimer of Warranty. - - THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY -APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT -HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY -OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, -THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR -PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM -IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF -ALL NECESSARY SERVICING, REPAIR OR CORRECTION. - - 16. Limitation of Liability. - - IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING -WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS -THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY -GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE -USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF -DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD -PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), -EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF -SUCH DAMAGES. - - 17. Interpretation of Sections 15 and 16. - - If the disclaimer of warranty and limitation of liability provided -above cannot be given local legal effect according to their terms, -reviewing courts shall apply local law that most closely approximates -an absolute waiver of all civil liability in connection with the -Program, unless a warranty or assumption of liability accompanies a -copy of the Program in return for a fee. - - END OF TERMS AND CONDITIONS \ No newline at end of file diff --git a/scripts/waifulib/xcompile.py b/scripts/waifulib/xcompile.py new file mode 100644 index 00000000..3244a95a --- /dev/null +++ b/scripts/waifulib/xcompile.py @@ -0,0 +1,302 @@ +# encoding: utf-8 +# xcompile.py -- crosscompiling utils +# Copyright (C) 2018 a1batross +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. + +try: from fwgslib import get_flags_by_compiler +except: from waflib.extras.fwgslib import get_flags_by_compiler +from waflib import Logs +import os +import sys + +# Output: +# CROSSCOMPILING -- set to true, if crosscompiling is enabled +# DEST_OS2 -- as some operating systems is built on top of another, it's better to not change DEST_OS, +# instead of this DEST_OS2 is defined with target value +# For example: android is built on top of linux and have many things in common, +# but it can't be considered as default GNU/Linux. +# Possible values: +# DEST_OS2 DEST_OS +# 'android' 'linux' + +# This class does support ONLY r10e and r19c NDK +class Android: + ctx = None # waf context + arch = None + toolchain = None + api = None + toolchain_path = None + ndk_home = None + ndk_rev = 0 + is_hardfloat = False + clang = False + + def __init__(self, ctx, arch, toolchain, api): + self.ctx = ctx + for i in ['ANDROID_NDK_HOME', 'ANDROID_NDK']: + self.ndk_home = os.getenv(i) + if self.ndk_home != None: + break + + if not self.ndk_home: + conf.fatal('Set ANDROID_NDK_HOME environment variable pointing to the root of Android NDK!') + + # TODO: this were added at some point of NDK development + # but I don't know at which version + # r10e don't have it + source_prop = os.path.join(self.ndk_home, 'source.properties') + if os.path.exists(source_prop): + with open(source_prop) as ndk_props_file: + for line in ndk_props_file.readlines(): + tokens = line.split('=') + trimed_tokens = [token.strip() for token in tokens] + + if 'Pkg.Revision' in trimed_tokens: + self.ndk_rev = int(trimed_tokens[1].split('.')[0]) + else: + self.ndk_rev = 10 + + if self.ndk_rev not in [10, 19]: + ctx.fatal('Unknown NDK revision: {}'.format(self.ndk_rev)) + + self.arch = arch + if self.arch == 'armeabi-v7a-hard': + if self.ndk_rev <= 10: + self.arch = 'armeabi-v7a' # Only armeabi-v7a have hard float ABI + self.is_hardfloat = True + else: + raise Exception('NDK does not support hardfloat ABI') + + self.toolchain = toolchain + + if self.ndk_rev >= 19 or 'clang' in self.toolchain: + self.clang = True + + if self.is_arm64() or self.is_amd64() and self.api < 21: + Logs.warn('API level for 64-bit target automatically was set to 21') + self.api = 21 + elif self.ndk_rev >= 19 and self.api < 16: + Logs.warn('API level automatically was set to 16 due to NDK support') + self.api = 16 + else: self.api = api + self.toolchain_path = self.gen_toolchain_path() + + # TODO: Crystax support? + # TODO: Support for everything else than linux-x86_64? + # TODO: Determine if I actually need to implement listed above + + def is_arm(self): + ''' + Checks if selected architecture is **32-bit** ARM + ''' + return self.arch.startswith('armeabi') + + def is_x86(self): + ''' + Checks if selected architecture is **32-bit** or **64-bit** x86 + ''' + return self.arch == 'x86' + + def is_amd64(self): + ''' + Checks if selected architecture is **64-bit** x86 + ''' + return self.arch == 'x86_64' + + def is_arm64(self): + ''' + Checks if selected architecture is AArch64 + ''' + return self.arch == 'aarch64' + + def is_clang(self): + ''' + Checks if selected toolchain is Clang (TODO) + ''' + return self.clang + + def is_hardfp(self): + return self.is_hardfloat + + def gen_toolchain_path(self): + path = 'toolchains' + + if sys.platform.startswith('linux'): + toolchain_host = 'linux' + elif sys.platform.startswith('darwin'): + toolchain_host = 'darwin' + elif sys.platform.startswith('win32') or sys.platform.startswith('cygwin'): + toolchain_host = 'windows' + else: raise Exception('Unsupported by NDK host platform') + + toolchain_host += '-' + + # Assuming we are building on x86 + if sys.maxsize > 2**32: + toolchain_host += 'x86_64' + else: toolchain_host += 'x86' + + if self.is_clang(): + if self.ndk_rev < 19: + raise Exception('Clang is not supported for this NDK') + + toolchain_folder = 'llvm' + + if self.is_x86(): + triplet = 'i686-linux-android{}-'.format(self.api) + elif self.is_arm(): + triplet = 'armv7a-linux-androideabi{}-'.format(self.api) + else: + triplet = self.arch + '-linux-android{}-'.format(self.api) + else: + if self.is_x86() or self.is_amd64(): + toolchain_folder = self.arch + '-' + self.toolchain + elif self.is_arm(): + toolchain_folder = 'arm-linux-androideabi-' + self.toolchain + else: + toolchain_folder = self.arch + '-linux-android-' + self.toolchain + + if self.is_x86(): + triplet = 'i686-linux-android-' + elif self.is_arm(): + triplet = 'arm-linux-androideabi-' + else: + triplet = self.arch + '-linux-android-' + + return os.path.join(path, toolchain_folder, 'prebuilt', toolchain_host, 'bin', triplet) + + def cc(self): + return os.path.abspath(os.path.join(self.ndk_home, self.toolchain_path + ('clang' if self.is_clang() else 'gcc'))) + + def cxx(self): + return os.path.abspath(os.path.join(self.ndk_home, self.toolchain_path + ('clang++' if self.is_clang() else 'g++'))) + + def system_stl(self): + # TODO: proper STL support + return os.path.abspath(os.path.join(self.ndk_home, 'sources', 'cxx-stl', 'system', 'include')) + + def sysroot(self): + if self.ndk_rev >= 19: + return os.path.abspath(os.path.join(self.ndk_home, 'sysroot')) + else: + arch = self.arch + if self.is_arm(): + arch = 'arm' + elif self.is_arm64(): + arch = 'arm64' + path = 'platforms/android-{}/arch-{}'.format(self.api, arch) + + return os.path.abspath(os.path.join(self.ndk_home, path)) + + def cflags(self): + cflags = ['--sysroot={0}'.format(self.sysroot()), '-DANDROID', '-D__ANDROID__'] + cflags += ['-I{0}'.format(self.system_stl())] + if self.is_arm(): + if self.arch == 'armeabi-v7a': + # ARMv7 support + cflags += ['-mthumb', '-mfpu=neon', '-mcpu=cortex-a9', '-DHAVE_EFFICIENT_UNALIGNED_ACCESS', '-DVECTORIZE_SINCOS'] + if not self.is_clang(): + cflags += [ '-mvectorize-with-neon-quad' ] + if self.is_hardfloat: + cflags += ['-D_NDK_MATH_NO_SOFTFP=1', '-mhard-float', '-mfloat-abi=hard', '-DLOAD_HARDFP', '-DSOFTFP_LINK'] + else: + cflags += ['-mfloat-abi=softfp'] + else: + # ARMv5 support + cflags += ['-march=armv5te', '-mtune=xscale', '-msoft-float'] + elif self.is_x86(): + cflags += ['-mtune=atom', '-march=atom', '-mssse3', '-mfpmath=sse', '-DVECTORIZE_SINCOS', '-DHAVE_EFFICIENT_UNALIGNED_ACCESS'] + return cflags + + # they go before object list + def linkflags(self): + linkflags = ['--sysroot={0}'.format(self.sysroot())] + return linkflags + + def ldflags(self): + ldflags = ['-lgcc', '-no-canonical-prefixes'] + if self.is_arm(): + if self.arch == 'armeabi-v7a': + ldflags += ['-march=armv7-a', '-Wl,--fix-cortex-a8', '-mthumb'] + if self.is_hardfloat: + ldflags += ['-Wl,--no-warn-mismatch', '-lm_hard'] + else: + ldflags += ['-march=armv5te'] + return ldflags + +def options(opt): + android = opt.add_option_group('Android options') + android.add_option('--android', action='store', dest='ANDROID_OPTS', default=None, + help='enable building for android, format: --android=,,, example: --android=armeabi-v7a-hard,4.9,9') + +def configure(conf): + if conf.options.ANDROID_OPTS: + values = conf.options.ANDROID_OPTS.split(',') + if len(values) != 3: + conf.fatal('Invalid --android paramater value!') + + valid_archs = ['x86', 'x86_64', 'armeabi', 'armeabi-v7a', 'armeabi-v7a-hard', 'aarch64', 'mipsel', 'mips64el'] + + if values[0] not in valid_archs: + conf.fatal('Unknown arch: {}. Supported: {}'.format(values[0], ', '.join(valid_archs))) + + android = Android(conf, values[0], values[1], int(values[2])) + setattr(conf, 'android', android) + conf.environ['CC'] = android.cc() + conf.environ['CXX'] = android.cxx() + conf.env.CFLAGS += android.cflags() + conf.env.CXXFLAGS += android.cflags() + conf.env.LINKFLAGS += android.linkflags() + conf.env.LDFLAGS += android.ldflags() + + conf.env.HAVE_M = True + if android.is_hardfp(): + conf.env.LIB_M = ['m_hard'] + else: conf.env.LIB_M = ['m'] + + conf.env.PREFIX = '/lib/{}'.format(android.arch) + + conf.msg('Selected Android NDK', '{}, version: {}'.format(android.ndk_home, android.ndk_rev)) + # no need to print C/C++ compiler, as it would be printed by compiler_c/cxx + conf.msg('... C/C++ flags', ' '.join(android.cflags()).replace(android.ndk_home, '$NDK')) + conf.msg('... link flags', ' '.join(android.linkflags()).replace(android.ndk_home, '$NDK')) + conf.msg('... ld flags', ' '.join(android.ldflags()).replace(android.ndk_home, '$NDK')) + + # conf.env.ANDROID_OPTS = android + conf.env.DEST_OS2 = 'android' +# else: +# conf.load('compiler_c compiler_cxx') # Use host compiler :) + +def post_compiler_cxx_configure(conf): + if conf.options.ANDROID_OPTS: + if conf.android.ndk_rev >= 19: + conf.env.CXXFLAGS_cxxshlib += ['-static-libstdc++'] + conf.env.LDFLAGS_cxxshlib += ['-static-libstdc++'] + return + +def post_compiler_c_configure(conf): + return + +from waflib.Tools import compiler_cxx, compiler_c + +compiler_cxx_configure = getattr(compiler_cxx, 'configure') +compiler_c_configure = getattr(compiler_c, 'configure') + +def patch_compiler_cxx_configure(conf): + compiler_cxx_configure(conf) + post_compiler_cxx_configure(conf) + +def patch_compiler_c_configure(conf): + compiler_c_configure(conf) + post_compiler_c_configure(conf) + +setattr(compiler_cxx, 'configure', patch_compiler_cxx_configure) +setattr(compiler_c, 'configure', patch_compiler_c_configure) diff --git a/waf b/waf new file mode 100755 index 00000000..b35987aa --- /dev/null +++ b/waf @@ -0,0 +1,169 @@ +#!/usr/bin/env python +# encoding: latin-1 +# Thomas Nagy, 2005-2018 +# +""" +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +1. Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + +2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + +3. The name of the author may not be used to endorse or promote products + derived from this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR +IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, +INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR +SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) +HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, +STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING +IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +POSSIBILITY OF SUCH DAMAGE. +""" + +import os, sys, inspect + +VERSION="2.0.17" +REVISION="da8474e646911ac5657990d535080c54" +GIT="31da55afb92d9865019eb5193e874d1ffb86c522" +INSTALL='' +C1='#9' +C2='#3' +C3='#*' +cwd = os.getcwd() +join = os.path.join + + +WAF='waf' +def b(x): + return x +if sys.hexversion>0x300000f: + WAF='waf3' + def b(x): + return x.encode() + +def err(m): + print(('\033[91mError: %s\033[0m' % m)) + sys.exit(1) + +def unpack_wafdir(dir, src): + f = open(src,'rb') + c = 'corrupt archive (%d)' + while 1: + line = f.readline() + if not line: err('run waf-light from a folder containing waflib') + if line == b('#==>\n'): + txt = f.readline() + if not txt: err(c % 1) + if f.readline() != b('#<==\n'): err(c % 2) + break + if not txt: err(c % 3) + txt = txt[1:-1].replace(b(C1), b('\n')).replace(b(C2), b('\r')).replace(b(C3), b('\x00')) + + import shutil, tarfile + try: shutil.rmtree(dir) + except OSError: pass + try: + for x in ('Tools', 'extras'): + os.makedirs(join(dir, 'waflib', x)) + except OSError: + err("Cannot unpack waf lib into %s\nMove waf in a writable directory" % dir) + + os.chdir(dir) + tmp = 't.bz2' + t = open(tmp,'wb') + try: t.write(txt) + finally: t.close() + + try: + t = tarfile.open(tmp) + except: + try: + os.system('bunzip2 t.bz2') + t = tarfile.open('t') + tmp = 't' + except: + os.chdir(cwd) + try: shutil.rmtree(dir) + except OSError: pass + err("Waf cannot be unpacked, check that bzip2 support is present") + + try: + for x in t: t.extract(x) + finally: + t.close() + + for x in ('Tools', 'extras'): + os.chmod(join('waflib',x), 493) + + if sys.hexversion<0x300000f: + sys.path = [join(dir, 'waflib')] + sys.path + import fixpy2 + fixpy2.fixdir(dir) + + os.remove(tmp) + os.chdir(cwd) + + try: dir = unicode(dir, 'mbcs') + except: pass + try: + from ctypes import windll + windll.kernel32.SetFileAttributesW(dir, 2) + except: + pass + +def test(dir): + try: + os.stat(join(dir, 'waflib')) + return os.path.abspath(dir) + except OSError: + pass + +def find_lib(): + src = os.path.abspath(inspect.getfile(inspect.getmodule(err))) + base, name = os.path.split(src) + + #devs use $WAFDIR + w=test(os.environ.get('WAFDIR', '')) + if w: return w + + #waf-light + if name.endswith('waf-light'): + w = test(base) + if w: return w + err('waf-light requires waflib -> export WAFDIR=/folder') + + dirname = '%s-%s-%s' % (WAF, VERSION, REVISION) + for i in (INSTALL,'/usr','/usr/local','/opt'): + w = test(i + '/lib/' + dirname) + if w: return w + + #waf-local + dir = join(base, (sys.platform != 'win32' and '.' or '') + dirname) + w = test(dir) + if w: return w + + #unpack + unpack_wafdir(dir, src) + return dir + +wafdir = find_lib() +sys.path.insert(0, wafdir) + +if __name__ == '__main__': + sys.path.insert(0, os.path.join(os.path.dirname(os.path.abspath(__file__)), 'scripts', 'waifulib')) + from waflib import Scripting + Scripting.waf_entry_point(cwd, VERSION, wafdir) + +#==> +#BZh91AY&SYL79u  8X0EbQ\{*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#3oKmCamvueJwt]Sf:lݶq:}S۹NNݺ7}ۡ{;RR]#9טͬ@aحٽy_>gv|axoyzw#*Ogmoޏl{3w|#*#*#*#*6>=#*N{r#*ݻaݭw+Z57:٦Im݅8F#9CMw#*DT#*"DPTzRJnT׽z>wsK+w*ۮ"jO[ppwcT>Jzz$cg׾ٻ)nmfl&vNkuuE۞R {7ZۮVm=zǽXztn9EQk^E@^G(c:uJKk/y˙zv>-5΃'#* {Ghν{{'$})#994Aq0vf[5vNͶ뾷zd.o}]ә}uCَ=)ƎN8r #*7zu_w}FzKsH(%;5IBklvv6ɗKݹY{ݞzoy(W7Uv#*#*&#*h{{^w}}EOp[;nøşj=ù ٯZP}Po5zSkiTsڽWivo#*V{ wl)NwGk^غ ؅#Y˛X.+7e}zmMWJ[p^tSt^{;{={v^&U!ܓ2#3ntX{8zkN{:>$ۭ;a}c:4#3=#*{tto;s(X;g:w4qoygl#9|ꁧ#*$=ws`x#*#9we5ۀtTP*=.Ֆ1wε=fc=jc:#*$HW&]6tvUf7YƦ6t8Ot7:|xwϞ۵ؚGux2^IٝocO}^Znp^_4#*@#*#*#*FM4i656!#*zF A2hhz6S'=OPyL51#*#*@#*#*#*$"M4$LLFFLO%GJzT#3M[NdH$ګDzV ?Go-[F2V'Ֆx* Xu2F$ý>.bzt^ťbgTCz#9@Eot\W |+;$!'\eF\K3Ls՗O55]˄3ŢĢk=5Wjwk]dɲ#3WZ[QmjkZkZUk[R#9 ""Q'9YDi!BG85[ ("|B[^UڝZ5E^ݴUDsQP$eYLZ 4֌Ril IMX2-)FR&‰,QmY6њK&DhͤB"jR@MK#*IRl%Jfam#*M -!C#*eLh66(Il H+1(#3K-#JZ-4VmmX2 UYf)i4TMMlfԶٖ$HMFMfh*#9$"X"Fi1&IS"3JRB"B#3FIR&B4B"E(H2#355fA%"K25bYHdbM RdSL%&M#31"fHcY(ڍEfI6IL66 ؉1M)mI`PI)6-I(Q "QHE"0Ed1RDa2JMERlk jHb iM$ 1[Ee2J&dX#9dFFljiD)A,#314,b#c,l&-T)D-""m4064!$%AFL6A2ցP#3%F,L&H#9(јLPAF&R 1ʄl*fme[)e0b͋(TlEI1&I6H2T-3Eғ6LFmiD`Q&`)i2R4A%,Y)"Cdd&LVCEF2,EMQI&$JmMF"&#&j4"mf 3!" JƔ*iebKI$# -EbiBȚ‘&C1 LjKDM2mJi@ɣZa&e&)C,"2$S!41 53&DZմ`BjfIY2Hh5)l#9YRiBYRmL-1$b&)J"f&Y0o՘eF[# SJhDm464ڕQf)fEXK Yi#30QjKTaFLeT"f$3LKh%&XQHZ2iKY,,m k4ɓ5&VQSeU&YMc+0f3*dFM2%LY*ͰiXڤhb4J&)j+*kE&e5dMZ*űhbDSIbŋF65FlFJ3`ѰiR QIilhbV-I6H[ZYd&S5-d&ĄJZEE1J[5MK1ZmY)djPlam$fƅk+66EME$`M JH#9jS*J!*(dڊ4E&MTM)H6DVY LJf%EM2PiͦbƲ)DąhAa Z"h1QbJdFcIeJ#Fa)R$&ђ!#936lI(HS1SY")XjMIaEhHT!FKEPE!F223YMbYcR-EQZ3DT4jSI,Vej4 bQQT(ce4!ILTRji,m(dXhYb, ٳC6ƦF&LBMI hQF*eaIXFY4R j(ʒS(FCDYIS"-X֍YTPV4EI-L4Ba51Q-4B4I̒cɋکYITkf&)B̕JmhJS4+m35)k)ll%l4ԒBA E,IDb6HjC&d h!hҚSmIli#9i)$QlM-Ibh#Il`#3F,-&Սe(KT!6Ƥ""R#$ѨKY*Yk&%h mDTQ$ZTmEbZF֓1f&3Mhm4lMQl#)#9h`*,i-FfX-3RVœjRf#3%bEc&6+b2Q1%X6)MES#9)%Xش[F542Y6!mF4eDhIEPjJ36X#BDbI2dIE+DS5S?/5#D\;S.j߮J-?쟡j>lcCHƿbf؆]MDcx?Kzd2i#92a.CV Ξt`F \h $-* /UIhT G&Mxdƣ/1硇{JP>Xql-JJ%=Aɚi陏+cF6va'%l٩8U#9JLU#*Mz4,MbG6%#&HcM#2RD6_.ܲ.N9T6S ɚ!Ɨ RR(UԂ2F,NmFsm,eALi5 E$E+Mpq,mqp c#9Gt\דGX_WkKb1(*?/x<^A;[b`ShR,Gļ#9#EHc hg,hQՋ}R#3?kF4̆+):iH*8d>}g!lȻQF(n*3_nss_V,[itEYIP8x26`^$Pi)5"Ve? 9nNVm՝ɣ'6I}+uC2PW} :>8| ݭsm 6m|lɺFF b#9PTOd e;6j4<\mQKiV*v+E5K* ڇٜ\OS\-Ee؝׷y}MXfDEtP1PX+W'OWn^{z0Cy8OE#ap/7,j_uXKɠFCD)b҈jR#9Ru&i1R|Wxꄡ4},DMR. EsQwѽzJT=hٚv,YAgHFbZT-cQRmSxE#TX)4@ޢWfـd%N5M08m@Z?CNekfL UTAQ#*FEP6J٨-${xhܮ77=u!ŴT]GeJEzwլХᡅ9:2 AM(SvZl JvJ *6Kn)i6I./(*̣f<$G5?vonjGqQEO%xxXZ<(e(vEՄ;ɗ ^~[N:M:Jb.8\WHa*% w3$wbZjVfmصIIQAQp|#peKbM+>?!y߷I}dhI:W0hUUPBЈ͝]1I¿*ϣn=l)]=3FJC2MX /s{u1\zQeU~.H$6,X}n0g;jCkwy=BluFɌ ,~2.z:\oǏ.NM(S?;珢X$M&ѳ-zsP\:knJ~\DaڟYXF| WU0Y+d0'%)l8bd):#Ʊp:aQ3*su{Ӻ.AHt" &Oδy.2>H=voHyV,t]iBL8#9.S#7Z8闭fSߪtC5=Lp~J] `!#.rW >iM!-ΰnc2?fZԩ*r/Niϳ`WVo>lteG!c7Cj )faL}:s6qåW,ܛbpn=(vѕ[t##3ȱgY%$LB;R\uXƬ!KTJNm*z]8W OG?G[\tlE`JDN)!]zϙʋm&]^_ϼ]4"&|_^:"Ԗu׈#9#gKWOw`zUʏ+QC}wxʙ$Ms#3KPx*)_vWd"I]ڪZ!(̳ewFKhP`/Nko"9f~H84t)MEojO#f.N'A?.1b3#3>c(QPGWv `GE"`fQQx[1H4ヲ詥YҲa>m;x3m/ch =ESҸvߢ"[]݀9J'p\PUj֫95d2T(B3 xb\JWe1595'aC)2dRfqm޿I=g -l TiتU:8ŕf ދB"Ic3Hj Ï*ZT7̡"۹fkQqGC#9EX@ܪ65koJ41S}4D KWʞ\xPxy [ڭ9مDKRaH(k~W,@J{ *)9B"R"Mttm(=}CKcGpl&N۳;}XUwAjkˏ6U[5f;C-Apqĩ(znn=:%b\lݿWeg>UqJ%. á~US1"aWt퓯ߛo[Q/"Qn5 Eu6IDp]VfAg%7M#*4USOA",E#_+B^0(gv6omգž%9!CgFs#3!ە/|#*?w9Sv7uR0ϗi?:3C4H>r"P1#*NNIꃭ P&NAq$N+U0D'&^L"EBpJ#3#9#3Ʈ}ΫTeM^;wnoȥU']eѱkLFoh#3>s?f=v[֎1$$nV@>kB?.| QqRM=wv|D#!oh7]ZBEf; p`xrdh*Qő7 FW?8n69F<7mELcEy6k@29ErtSUohsz[Q>)fu]Pf8u[4팍95w?g+i)se {-pҦg7V`Ѵm#3 t#38`X*ZQg*dCXqCYo"zVmbo햚.4]#*̠v>v.5bգCmQ8 >V/[ȂoI.5#Yܱt\J1kh`C|i3ZSTB4aq#cAr-CObnMuҟ'[H2{%=w/f(2G ![qu;s^e1Qla$kybqvw7IGˠI[OY|'U2`'k sJFS ]Fe5ƊE`AHW0qfHeN̽U^4x*Efh4=2ӾpSq@v/Z+>:f? Z:rm~*Zek`qa+h"[N]EU8( !D?COg$61܂EAb'wv=hq<ۋgo=sƍo5>P$RF@^:$n!ft#9`:\zsdJ|H'[1 Ѓh[;7?ݣY?#3[ٰl7QXʎZ_r D8tNf+"YE)^TqdONכ틀rb4s2_eҝ0: w7ۆ'b4)v'{Kvyu B偻e^y9kC(爻T˂2a^m2uo׫֮< Cזj,s7XSq $43{^Ȝš rPٯD%Sm Ej,$ߵZmOxx^49h:Yld,*0FosR\ 75$BD %c#3.جݲ#92n8Cr]#99J g,:AJBbwHYx݅&gݿՇvko']QP0w[)׏N p1#3|y1#9I#9/JmKps>ý&Zy@$B"P'o_#*_Le@%o WL#- *T1f`5U?ZK_2.#ưn#6tEߦNQǵC`Ƈɑ{(Ȣ)>9MSFS\E#3xFR:n%q:"4P[l#35sJ>}"wXd"£:7c56ÿ3ݒaI}6y[qT6Kc?xZx((H&;6M2U@TA۷F3C/ '&L]#3-&IK6g,dI;1S} #97߱L^2"O?0JfBP^]^mJl7>Q-o(!qU` B&f<#ӥ垚1W 4t=OLi=΋?\BsG>߬.ߩ[S0#9dTP'K2ηGz{v鹴9dkA,!nm(l6=b~3<:$,nnJ]X$ݙEX?Z;z)8c p"{Ѥذ4tnַN( n!,4N-żpzn LVo,)35CV)#M0ڻŭ9Ҭ0m''`z#*1( 4ygR]͜MH#9#3io3&L;Kcv='M0FM|ኟƄOJuo4ɃoU j!oaeFˏ˚ZV(F,abHUyWmeᴇNщL<~-HI%ɏP#pb.\*c@7+N[#9#PFPYږ2jN~an"C6aj{ό?`zg70I!LJs=N>.NJ&dDbasW:82Q` 4Y9%5C"bSJl,al^;8Ʀ@cb)SҦ780c\fMxq:f=Pi9- LǶ<2>}|s2H#Q߷79ls?3*#9:A(#9#*S {cz57f<+#9(ؚH#*^#*`,7P  fBy<hCm#U`E64GtP, W/WZiw&:6q (c^X=#9͖2xB%]ykaFݺFܴj4%9~'~ij+|xFCR@2˜EʅUPe#Z$gOw^ 0mP1 @6#* N 7hlyO>ɪtō,oӪhDnk}*2;QIIBiVjHb=9;bEjd4Pnz6p6Ƅ>#,ofLcLJ 5/IccB朆$@LApL)"d`P #9'}4XhێdY66QJ5˲ Z\ev}R|憕729` F9g;Psq >d5ƽ1NmeN2|,Qd!9żul#9?/{(Z 6}z-z(af3ԯ/aOR, ]Ѹzdp\Lxǘ#]&hq`׿aTmjmșʺQ a>[;q|w#9fqoy(sO-CKl&H0A";v 8Y)_&`/a! zpH[ÆGN;h*rYz9 DwcTX\kofsۊHZوɸ%g٭^sΡCKձRSW|Dz 2NN$kmO#@iÅg/!kTAE`AKcq#VыXw#3eŴ ḋ~r#rHQkO$((G8~$\aEAG#3iٕ%$MaMnVT?gre!Hܷ f7?ؼD䋟ߒ0Ci4Nh,FJf$= #9(dY$E4'F5F:Ep[̐A7P\ԈmZP9e0 4B0\8bJEڥ4Y#907iRa2ա#U#9ǦaA` ZiI.|tAr"݊CӦzaS G!3EcsƋV4%7~յ™O*1!a),j]ڝj@tG=*0Jv(db)4dLTE.䣻o7͈WPs";O~p^lsI :3BX4p#>.{Oioﶔp:;PRBHǺG_;xugޜI%I:cb}Nj S#4R n7Dg)e˴bOI,;`rKcE đ}Ӕ'4O{u|VrӶa<6})n]F~cnz_lV>kl}1SzRB>5~ţa!aN#7Q7UM{vi08h3P{.2?Ax}c#eJ8CZ f\L͊"ۡ#9n"R!9Uc9dIɷ;p #3q-p5Qq`{m]ȹˡAIF@-ͭtHͺV"4f!1ZYiOe#}cVR/p`kkIKCxw2@0-F,-keqA ׬AO"}Eȼsˬ?!zx|#FG/ ϕhaaΥٌ8jJ-߷`}3Wt4>b"y6J>{XYH5 -TxAޫNd1HVTD)wVo/%%ԃjE#9"(>͉*X(fņ>pr0#3#9x^-6#Oϱ׊/7'|n!O(Ɓ,0#9DNdI>5 _)=7r{6/Ⱥ,0Y$;zE#9[#3Yd"#*sm^~8tc=)uRx$vÐ|8jVoA!G0ԬCTy/rM#*]tE'ηy*:H'v3y=#֩gz_UQeȍA 5?ؽݡg;Ww:o 2yxvb9-#9Z?vV$8΁L_egOB#9l٭ ?sAduTz1ɷhh).w_oj޻b,*[kAͩ,$lbQbhb^۵k-K\#3)1@<)>$ij#9aD#_[~Iֿ6yh6E)^qJN a:ii]=(粍\E͊()%*A>wB3^k:{.(1gf4kekn6wK?[&01*#'&Qޥ\Cm$*nBTQ<zN}z{ljm6#E Qiؤfg~y0rExXʟMfɧRAQ~q?D 47Vks«#*ߙ@Xs,G1C1u4T;Df>O$9um~s}uX'HL٧WG Jy;7'#B#90M#3 'VQk=b՝+} XϟI1GOH6t~ `?4۟:X~4o|$_$z;>7!}!ΥsTh.6t#31}DO9]>냗ퟘu |KEdSfc6jxq_5:م uG"y3ɽɶv=V~]wis};??Z7mKY';i&x6iz`b"ULT[r!ݾb@S'(FoZR,>ek#*l9h6(#܌X0b3#97˝w6?ƈeNêP\M08v%j'C-fa?vz?QO3ϥc' Gp P[~#*Ta Hҽo* Ө#w 2 aиQX"¹|xY1Rtl<mkcda(5zYi},PW&=Lz{B@iW+ʀX+MS ?s'iS{邴qA<^e7r?Tj;Ƒ;l~`=v=i(/Hy#*2A1BDڪ}M=}d:ؼ8쓻ɽ)GAhm r㩀E:Y >^"7|/iHs$>OF;C$FsɪT#wu4g$<ȷSՕ>yΨpO0eܡXfl{/A!L#9H<$h W`XĀ%ot+~CuLlA.Ow@K߇FXGo>#V 4oW6vo-W7@/4}VN _Fe/[5U˧}/gb_./{oϠJp+cdTJ{nwK'Nw|hn~C⾹jv;W?ÇgF~ch;ӎt|;x0\G0vNo&Gۗ!勇IOҞ9d>T|._W[=YVtd-àWr|^:1-RCɐ\[)˺#3t-c0W%ͮӊrlc#35m_GDݪqW R˄zRmZXJ.6oG,+ljm悌i#3~,YytqaF[-W(~]|s ph<ȹΪ{fuܞnLw[͇IݬyȗW_9olwlabY7:= Wo';9'ѭ)2C'PO rM=Gɵe 6Ӳ6'8Wy986u/#3O{]|jkI#3&<\vc+p#9]gׅ:;67U.tkD}f؆6e ?9@ehƙx8\x|{r,y(n9,5tcLE^/wT.Zf(Q?+:Só.ƎxL?1&6jAհ_M?}#Q;ϦR-#*HmOWu0ݮK[GͷCgzz#գ+#3p8XO%jycO~X83 hdTǕx_䝗W-mI{me#9?=,T}?t/RwzW^/;iiw[Z#9(FAs(]ឃNn$E#3 ƮH#*Dh³Dax#9/2HvTgݮ6j|?ϲj{B~po58j}^bfe;";/D>Z.f."w:zp|tw}]?]AIaQO^aPgyTzƫQ񎪨i 0&qu^Mv`LW N>t":LDֽ9rkqf_u<)w?#iPjlpz@]|%U3壈zv$\=S3$!KܣtZڛ.:wwHyi~T9#*&SnK]=#*E{w0kT0qN\#9NϕdlZ*;}g8z = .'wrEkXuwƱqg_i2NyqOd] |QZ6U5ȴ PwVMM4D,=܂ԃ!EŖ%:'=*Ȣa|=^}A );$o#9#*Squ.e>0o5h5FGd(~BrK5mÏHz x+dWkwY}L,#3_AqyQGN+Vڕ~# QG^ VVilWaٍ_4}TտU*[LXpfy|\O q*a󍀎)(OgI^m;ϵv<͚mk/(z$_GCå󱐤'1AZ<99;g,d~^#3o#*3AKcĒa*?dS!/F%<#2#*o?7Fdʏ\?Z,̹,0!1#3AȑFd|+Z#3*mTMǒH*d.,fSVeH0%i[M`cXL Ց447BK#3X++#pѼ8 `f!IUD|уa #ohW}UR#3X/u}??]ga((>߷~Kī;7@w6c[\xV3={-!alar(ea}==_nZ"@!WǑ&USoWSpה:p^qsrNk CξTإ~]ݜ&&{- }o@ v,$!~Сix|lbhͯ#޵9G/^QB/DpTntUQ?ܣJ{ x_J%ٰc^FVcnFz;:f[H\S]y$$%ٳWy9#3#*F?w*H('بbUڤldq",CQ/b?.ʹKˣH7b>/elaW T#*v, 0XF3׮,=I"e_'639f4Ɔ%FԘ*G">i0-#3T)8#9X ")=eVƈS#JR0iIpE30Bj412X]k^MuC7y#9FCѢb~fɸ#3XنkV#9>ũۜcX1HٮϔsQ7Φa2 fVZK"d:\lR"H(h`aш0#36hfԇV"pIX6 jn [2LQnjL4`̼Ba%*QT*th.D>t:w(sGHO#!?O~d*5#*!#9*vngx>5$3iަ3#3xle1~>)Od#3qo>;_{ӷL枞:f`'|cyͯїJtuk'q""v#3hWQ1#38HFSX`VqX (GIHZb9B*k@WnFwcxLk>V惩uOa|G?v emNGc+2&t:҃6C~$m`NN,݇5H_;6}ś0 voUd:#T&m+;hjwuOIBۀ7SúwvԶL|Xڭa9odM׈M@of{y6񬰱7:XĐ;"Q@teJfŠPyAb>U`5/<5~+/jaXRRga1f8|K"smә17ԩK8T8~guŢ,2эfqFB#5;QJu#3S}yX6㍼LJ'3{l2E; AĦN>qLNQ zqyr}&[țﷃR'u:dJ/;U]ʨ.g=pAG.O#9ì=z-v>‘m/ʷj1`345?IӥR٬:&l^4Ip9½4@̶Z3+/u]k]VӰB| #3[aB#5o(|J}g89mAm&R=36߃TqΠ.5Y#3q'm m{BE8id&!zXmSL%ZWpiKW|D0TT9aĉ9⅙XNRL6=On'i%0f4٧ԅ&M-Z͆0Z #9lQm#[REWq&ँ{tuxCjx^1KW(*R]\|~?|be_6֠fB-2 [`x#9@̲W~g{8]vi rc{s#*U>\GW73o΋5ݥ'ໄ$;dw9*=d*?с<#3F}ad#9;?@QMSTuD5T?h;^O~">Y"dp|jjm&K90䌧aW9w1pހwDŽ#OVqB&ztny灲)IQ%ar(AF%{ &5U5hDp+PbqA4:4sUo#80%1RnLD6#*13$T#96=CM_0YidR/6h:G!Fm3EIZ>,.$0Q~L5ΰŝ0R)0#3TdkW"B_r.wnQ:+>H^e&^`DG%3`%x^~4!6[`2YGQE_t&I=K܂̈́rld{Ŭ_#3  ϶淟JsYSI#u)FP-u#*YwrGCM< ԤlѲSiz+UN-<:.ztG)Xޠ5OxCl(l d6Ԧ84I|6x?Gw 'ܴ$ZYDx38/,9\O|2ݧXOն#9l(jjwI7(R}2gVUGsHZahXy׮ XyukOצ"!4~kvͱQ3h#294W=(`#3{R{ghFT]R=@4 3 "x`71TJ#9M.J%1U#9]Q۫nMF_fFIo,1ט-QDVYCQv s!4ո[#906GyS 2TOjank3]24] +Na:n rOWo$HxW#9咧ׇK=}6nNtL\語m@F|G]ihi Zx6meHBsSAd- %lW9 +S8$gko;RZv|O:4Fىvߎ(gCռ2N#utcttdrNH:T,WE"řr#5fWK])V2bƗ8@%)zzj=v0 2$ 4-YV knHAN$#3Aٹݍ- 0-W)>vm'rgbn[@Bjޡfu28HYɮ16<0DnHRwۓ *f69SHq'տO|/,F INښ8xt(M9?hwgrD6zld#3x3ojqz.+fi_3s&pts(/uw;~)H@#3SA.b֯Bf#?)2}cϧgj";N^rKU9Be{oF3 ?6 EDOR @}Iۨ="Gh3ǐo\t 0y"ifزQfGԎlE8yBڅ}eilJ{,0`vy L$Gd].=9nSQL P"A#9rR;YBMC"xշ,AM@W_iRX:NC_`wEb.b¡$߂DUsY-ySBj>W{ѬUۼ΍q%0q?X= y^Dg<{I8wD$ãR`b3F |~܁8rsNތ5jgjUĨ&TGݪWb\*R }γZjXnЕ:qp}C#9F4pPtζTp^kFo^*$rzOlb,pQ#9]/lRP%aG!y0kAܳ 5UdY͆j0YX8it-%0uE唰\#Ƹ>I]㫰\k,!MOjC1#*^Brp`􀾣8heU Z\Y7AӘ5b h"wBJ꽇TnL%hB< 0_{0W\؝R)%IDZ㱯S>uu}VA2ݢ#*r 3Y%ѕ_I&5Ӫ67;=qeE3SO5""'sj^4M*aFf66`UkSZSjUm/)5w6dQuy߾믞w wjs3;g&^H8Vs{qǕ*5Th_tR$={>*,;NڪxtMZhQ#9J38#9c)&΁-b uimUU!fCW%DsS’7t0B }g佪uJaC{v7_fyQ?5oVv[%`IEFqxp#̴" fG^e^.VҨ99'+?BΟ +y=St~8{ku9lPfDt]Q#9Mwn8GT"89KZogfSpr^8#3)˵/m,%X`)k+)=) nz2uy_r@(h8_9cXy1L6PϦGRxw]Xz|b<p_8{@[%E9)t`5XU *Kss6_r z7w<97}p{s}2os#9OO'-򛏱;q`LT:6m9M"e/o9e5Z|jUL$NRcv.rۋgSDMb#9w4X#w CO6\ō t+~ՌTtÁ"ņE43NbnIS޽ٕ]эJҏ5Hejᆧ2u跱ҼwP0v#3eY#9Q@s7wui)>(XO3,#3q^#9G7$ϻf{[q>q _m@#9k#u#*ͱRjS+S|౉Z!?N՜ް*CyP5Pd _)#9vWcQ)}~KAFJCHjH^emg ͔D#hqX&&8'[RȎi6ᝯ+k#97mVIJVSs9/] d-:fë˭I SMTr\g()ٺvZX/4{sOߑxJ>oPΜWG灌4f\2yoل0=bnXH0=">Մ߻M=&j+񃒧̫7}T]C۵lm4YCGQ<]#9د`v/..NAv +MvU(R)T%MѭD+Z5wG;H ]V<8dݡt<&ݗsdY 3=O5KzRIcr)棟+co@k],bR :eIw$]]r%YNv|i3#3:r}_+|O]nwBDq$ ֟κ)45mlm caۗ39iQ6fv#|gen7#3~/66ӵ\mL7#=oƐj-ы[Dq`|C#9v:"!l5hhL=j0#â M3';FΑߍq7G?0rbAͼ/ʹ҃j1 .+? Z3t y1e7+0\6hRe;^o$H#9mtS a Xu= [R١.xj.у@)ȼrg\S; !#*Edop#9d c9&_x7y43x_#9s[cWdZ%KM~ls#3*I>(<7mb#̶j=ߞnΦϧ%A7HG>,q=1iPNW{z5J#*ks5)"[]xX:pu|]mG䇷:õPJjL:mOf#SdKБn-K/Kh3q~,r㐜xF_:PN^pK=lFɇp%,tFn_\T RzRHr>s=JC;#)))iP]z&B0QnJ ySש{5OK锫yj޼7әHb#9H+ˇV>;N^TuL鸘#*Ŏ/L޺hVփwmE(VA,.Ԩ(:#*IAEZvkx>\6pPA4Ymt#*XYU4Ti$[э^><Znei!nU=n4JN/ֺc%R:3)>iJL9#9@Z'e8Wku9˭|@ԓ< ?(ty:a(.[4AdT/4Xos:mHqp(kLmɖ/HI#*`o@qvgnԞ&,Q)wsRguvZ?y#̓BW.؂[|o`FW8B&ތ7̱c!TiVVޤTI$#3JeBdk7|h\Kfo_}||\RD䜖Q )o;k|f/>!gZ##*w9_Gma􅻂3אm?}`lXLtcL#3.;ՂE%~ ‘A\%)w0'vh TKaP->YɁđ?G ڢAдF$#3M"w#9Dh}[j I4*y/H8$*Ǖ-kvC(`L$};(;6GΠJO~ =~9q |#3#=Eu%$Ysf>s5cJ"&288N_II;(q͢ PB #3ꜤhXږD#aLMJ?U!&Aim~_/:moͯ2! cPɄ(\bC@qߵR,- :#*fQ%Š=HӶ>&D.MuÛK=*5#*5Q5Fs +%-NAևsߐ+%: \:n/ c<`IÛPxJe6WyN@0L#*2R!6 J\x2@;-3t \Gv Jt+(l#-z/0t|ctE)ð'<@B[Sn-\NyL҂<Vn!@Crp}=BT[Ǜ'O7X0f.'8fYwm|!\ LIG;!`KK#*m0MhKs\h.IvvOYD(t_тt{6͐o¯SX!~ezT K|L$Cn|1}?.WmT"ɘm pALÝd)?U<m߶h8,?HT~(!eRwe켨Y#3S{Tzߠlj+nK$#|`9`_rBQɋbZ,ew E#9#3qnǁ'$[#*nK QprP#j/0tng_ 8/4{[%&⒒dWw,/m/z9N#3vјt!KgRi%F*FeQ$Rb(^P,G !.C Fv0w*)UpK80S{I#3'#*ó3PڼnisVQ;i`)D}13GyMTm#90)(ꮊrp 7`ʙ< !N*ROt\lвoR@tƨS@Mc}R\י-nnJAB y;N\M!zfӇd]zt`aZ<#3Xvz=GϲzxvYQŃmOAFrP`\n>b]m+Ka#9QUPM.Cq]yԐh4dYsSW;2#* Al#3Ac!j圉uoSlzCwA̾ ٘F;=GV.* ፞’1SfZH60ӧn-|03On _h51P P`WE]JL#9J{ !]H~FP%1#9#9GR9) ]Tϛ5I) EQ{fJl8MRal)Z#*)#9Y"Jkvߡ;u?QhJU`w~jSL@6S.WP!taQΊFI=^HLT_؂o4R{}'ݻO~a>tR|/?FK~U}#9jeY($P?#*&>A@>c8!|;{.{0VAE>R"w(zM#_0R:<~oٴ|FhnE n#3,R, 򉏯M],(z#9jvL 2UHoO'HR߻/YCb xi@u(eZ}#9@3,tYwwl4gaؖ#* EwBј1RQ&叾#9!%) eGEts)(#*`V b(j5J4/t̶Y;Qa Dܔj$$'T*Z-t{I>2;=++   ewol8ƶO ?|Z*ۥ.:,l0E*><=4Nz_~4To*-b &Y3BsdS]ΣM!+AO={.l`Y}d#p@ 6[t|OCĸaH)6~-DCbl/;%r,SnKGaH6kOrQCy`2%ee_%\/b0u yVR*8 *©h)Ӥ \2NV0RUTpdCFjT2YǥS8:ybl쩢yZ_ΝULBgL8|gzQZC1i 5{?0lfоmJQ!#9ɸıXhɢE $%3JkL)^}7著%UPU0Nspkg;Hrs,繶\LL tɷ#9B*TqHЊ%Ev{(`m;ῲ߷]Sxޘȉ '7ʆ{Ý$Db#9r60NIxbV}-H%7 ]!;hgd.ô5IDq#*z9Q#9U#3T ԀF:m(oqút#9MrN@T¤I/uwp'rM h0N|yY l&UgQ4v#3|Èr{Y:MJ "0c_I`ƙqBȗwGY!D'"H_#9=1΄@=WruE=P$:b/vٺ9#9$M7}4! ]b=ۓ93V(>QaAU|ZƐq$8BTD7se5;#9h+NئAV)YrPaP!!~K3}aͦ,k^O'ciޯ"r#9: g* tze=I#900dh=td#i!dK5C&Nf%ڹDRdlϷî̉/cyL8` !DC^+|JNi.(e#9cZ:?;O}(y,dM8vC]!S~L$fN|,LERʂ?0扩UBZ [/cE|JN`hgDXo#327=_8t c+Ђ$iΫ2;bb~%,t[AK^<1 N#3Lzs1Bc8v:>f)*scx*~ -z 2dq#ꌖLn L4AO?m.SlA?/󦰼JAQ,兹޺OV/Nn* ^9ݳZmΉac:RU, z\æɤ#3VgB\exo9@"\#*?og#eV#3c,J~N{K13/ƣW7;_}W1N!tUXR"~y79| ll0>(Ll=_/ҜަrL$<#9p??$}PT!~@=58@_ВQS#9^T~A_CRj˖>//tm+םtAG>SzG : )5Qv~eM=.9UΌox7#91G̳%L_Yֺn a"tGe#*JggP܉WliP}8AsպT?*ujƓ{vVK`Z]ӌ4=AV^#*#9@+xT[G(m.G#9e͝XGL}?'leG+i#3(ۙ[K @ª17|}5Yi}#3{!:~?FjLd$PMh<~?jgGҿXROSb{j(-Hp/B>L ?1rOMY?k﹪S}xqhIlz)TWe?^ vO-?4:Cc/_3_\}x5iDY㣫O<:A1jyhwzjƱq*iΔ#g/+ca#*Q4•e#97Vy{>+Yvw~ O/|#36ε{DϷO!LLD#3"17I*7, fZ|` 䢺`)aT>,$Wva~p%q#?'ZB?L-gìB0fBf:w*3 96Vbm#9Q9x?|?m獊SP2 g#N˩;q\q`T!Gsg9=6rsw!<촮}}P{*w'z}Ò1OMr  1bj6 r/װUA#9'TR 2ן( #3T%6/=#36z4%.pZe?ǟk7 P1 v~n<.}h)6|6 Ȑ~]sf7wgDf0_ٷGGO?$a@ W:#*י`|7lÒ_t$El-ODn"F_F7e/P#33o0au}%&}/#*y}\%$P>6~fBnLW]03{agHuͬ_k'9* 1C{)UR0ЄH?S)!#9v#>{6?9X(U{_{>p mVbAC+>W970̠3uNpϝoǓWWYR:ouu,xe\jUly`i?gQ٦fQ.`QA"㧛הA#*/~5&Ve|x4U~=MՔTQn"Vrѥ23d,1k2(W,%MITܳ&ҼvߣNOxjst ٷ!~d*6ˊ bRccBX}w|3:+9n}"=Vc.wĸ;tv=BXҲw#9x:ݖ4h4 tg!.l3+>;ht&ib<ԦSV\/0XK:=}uDJ|)#3jBL8@Cn=(QZ+h?>s !g5T4l<+Y7~x_Ƿ!!j0iNj%$U}]'m>5h5EÁT }xe#9|:Yl|QOGI~U4\7 ؉1k̾=9elQnoZu#9Dtw}%㢑A[s$!zlc{BPNOst_O7g1fe.$A#*FYK: *%䷲LʮDrasJ9Qk3Hs+4.H@lt|Qh~ܺ"X`GsvCyW=J H#rl;Ӵ#VS&LoB$ WA#3WbC„Ťk`P٬T*bCڙJS.;h.1V|~3n/'峞NfA;a\oz69*"}{݂_K["-?{$p h8:1Mgȹ3IQ^&Q= L}t~pD;+գ+#kn9m_GŞC%K%#9 5e/ָBut3]73ސvkR*66c#9W݆u^nN{#9E̲)#* wW<#qO#3;2TF'S=tÿ#S#2ՕOeVm I;le 8Y0GN3ٕ5z>ë˷%{C 1Z;?<~&xOMuGQ]] :y6OܡLۙ$eո8;'xҋ^>:] mr)Dd&2V^Uqy< #*X˖Ĩ(0ÙĹ#*QH4<@#*Arppig2C#**ǰe^'epB{Hf#9yxs_^X7ͱ:) r Km44E=4Ffk[>;9CT~r#*$łű{f C嵺rSRT,_?i{QCkj,Q~D+&ѱ2@Y(݆lpM~QDp}l.}/wlL,&TCge;#8n$cЀ:#*j9jW$OzDe{푢' 6[`H`w>o-qxYw:{4ۣZI#* T-o[Ďb_h\Ag^rмWɿs`5o:SW'M6%*TzqP[#*im( Ԑc3␅ ʾ_l%0PnDrɏ nG2C0sS1+mʗzH4+q@)RHc04e%#92G+m*7yw\.1-P+ b#9E.\Hׇ#Ŕ҅~G=qpR9т[C7{YS&K-9|ipNkvZ7s$ qL4A8`i` pYG#*_"_E!&߮]l0DQ5۝zMjjJDY0;5Ec[z2n"[U{꾯NK6[Zt#O=qր0(J0 T3udRU\6gw^ܾRJӲa[wϥ9J|_qN;׈ad¡| [qsF٦ %gT<.XCq/9ŖZUAD'<— (Sn`sq4tGجU+o]|Cgm;a'O =NL\W` eAq'P=Jΰ吵̇A}\wiT{ &Ԫ 2(Zj\Q&~ 20>>gᚘǪO,E ]p544|^1JNz֐Ӷ\9*g.GG"ޔ+C&{slW.czɑy;gn##3$̔F}).u,SD,fXd/=\h6iCbm+PS2|nIOd#*s#*`f/#Lھ=[py-Q{_Nlr9gNj*ya4 !5:rlQ!3_$b>jc5l iS0̞{ҾϲKaX#9C!6˗%ݴmalb~O%(,`zHfHEIԒdKF,R$lx +(HAȪ9F.g -~:Akщ@"/ 2 SX9l˯ 1@@\#*3-ɒ30,k& d0JD pc^914 & 4-b60h7e*=nd뗊I@\HIǓG\_U7e\6"/Fm]$-̷n,ڼk#3hq^\A[sJxM#`vrڸJwa9."YV#9Xc ;#9n2Z#C1|lgZՎ?q+ӹg̢VK#9fTH`#**Q"*[%}x4oKݨZYcL>][Y@2T6H8D&"6[f_eRk a8OIFAjo0p)#9>ٙli5։c*ׁ֡vPh=q)Ԃ:lyZ5Mu(]0Qx0|ڃkЌ \M%x(*7e|?2%۠n!Zt&eۆ]zE0Yl՚{-pw62 솰z,y#9ֳrD$1a ʿ8t`1t0;u9O>O=2܇=Xܳp6sh(@4 PDT~\SA#pkē$S7Ii'Ցmy!lU9I#3xɓɁ %Fx rC.(B"WK|؇k#3-@1#3FDtum^%BdOfBu9裝gEqp}r*AquЌ鰠DA߾?x0=. T4!bS3e2x:h2QL2)!t2|W&،IZ6樝#3c{놑ѣZ2Z\ L&Gc_1Qƴhǔ8]TmQC4 vǪbߟ:fFhtIUXuk6_S ETy'=jx"Fd-lu7B:AiAmo B`[mXDw N18 Qn%iԖZP 6YA1:ĴpQr;nw F5ׯ[`UE¨'DeBq3 פ."K߰h}b? @wvxW^CͷTt~5L$VtFX0RA8hB暤@7튍uEsk_;vv#Tx˭PT,lix͑jhXЇ׋]a9#*VoykN<#*}3ܛB#3N٦5y^_WwO<п|'C!P.00?~07mtMgRC˔R#3K7?)UU/o,#*uU(02JW!Ƚzzח)'aC#9@@ ǬR L(bfS_%Բjxvܙ0Mrb,#*v#3 m gެ{lq>e ݡaNMpQ70;pt# 8*S46pG1+ړy,/:g^p#  ï#(m9FkjYOJ! J@sGp#4=< }:~~zo1O8I?a02)_}?330}ǿ`cڿ16uL9[Moh#3ЬlP+-"HzzX$mY?_~XoGǐ׿i.|/ݩ#1ҝȝ#9ܻk " -Rm(2d?ۍc97U WlF)kݺ&Wf^%%M)5ӌ]:~E>Gbtm=QI;vE3+\ /~JnfG3ӣ})< $ ~t7jSrIDl0Yh&_>53r/7}~4Q VxΞkx{-$}of$y(@[PI' OXKbb&!|CG+#*k;b+?o,#*r"9#*@#*lvT/Go9۠zva$ }Ëb鯺'݋+ǹ#*lAh_qcȸ?OT&IGW6`X ,!pȡ"B;sAcϥ8僟u,cN@x~;0ڧ8!#*"HǴ&S$Q)@p]/9;0#3GӣpBqOSi*~A5G`?>c&?6~/'ءb2@ w#*;ɸx,1/Z+h}'=O? U[0|Tf!!dI@~#*;`Xt@HJE$;NOcqB~2cDj:*4F2r!k3/v|ȹt Aޣ;Dr:ytND#*m=KlzC@#9s)TS:_?ǁ@ó?1ȓ2 [#4D*(([Dpuwe΍(`ix`i$n3-Phxk{}<5OaQ )dhUFm=ȕVϾG((W;Ȇߔ(T#*cED7m6I~hg#9\vmPN/$\#*k;>I!Gg"t73׺k+zwX^hڗv=sL:@\,)BBB"3ꕠkE #*=@ o2 (*MU^U UE{< 3ak`٭a]˗#[֌eb\y#IS9#*6L blE !{ #*DP}RBnFѓEav/eIol2_њ>w۩JU5;T#3 e$vrv0Q)߼ئfCjXJ#9Nd܍0 ~;Ut U_EûrKz'r0+!쭿dB5z|uơd2Q_ʣnj+km*VVjj-f),Sh"22ߙ-=/p2=>pJ#9 u$Z")g4aI037s0n#*iЅM*@aH@ P1#3%wt`qJ _J:J^OD;kǡ]!%FGQ:ypaދeizx#3v8r&|I9VȬCi!(tBy'm1B8l-*G3n[ps{L1Z<4I"tJb(NCz,=Gi@=ʼ$~n#9'Sy[>Ԩy(IܕZZy ԅ l!kģ[IVI$}&t38w֤(a]C{pKHQAETϕYnӒGaDs'$/_/6("N!njC$i7AN(OoG;2F#Iq)ch$#'1GUIQ2{+>g_G B0 J78[,c$0[@T;;4LP237?#`Fcg~IB?J^_9VWBy&#9|p%޼#*DE'SEn|udv?'AJEQ3B#9r|TW'Н X QXhM&Rd gp {R@RW!pd>uP|+jZE)`\\fǁ\Ng1 @wvtn>A(#*Ӓ\%RY.)S#*= fFاX{KYqHsP#3 "D#3@oKsp"x2 tQUS1C,(>0!@g7?Њ9vxEDToqVqj#3@*J8i!T}Q#3vSBE"3!~FF۳?NCb'w3x#9CQykcW#D?~tj30l+X#*sg75moN#KԽ:@#*+)Bhbվ0|uGX!(4$H}X#3x4TX{̊<ـ7`($)C5_VߊWA^޽)w՘3&`* gYfmGoٰl֎ʱy(+rY6IM Q+q[신mbTݒ'3qߐQzK< V#*PhxrP(v_"x@DDd Z+QA$>وdfu䬁H&CL433U4>!P2i4Ol-hjqp~WRpnޠaY؅`^QF,2O~@/M^Ev wϠ;G+k?-> ?B C ."Y OZlqP?$a6ݿ<#3ު5T$$ P펣>A#Cd6_Y1i9ƏoŒN/yc]$""!/BIGՀ럽c mtlnjqU0[#33guPhM*mfJHF0"Ԓ c$N#*PxSUT 91#cy/#OTpTEh`7 7y· bOAĢ2 w#9G-/wtK$ȡIz+9JUڸ}Lsd1#d 4vRKo9LdT%WJaxɠ0n'LԊPҩТN4L1ƬT!6|Yf!G3&ʑu -F9A4 /ӐsXE똵#3nL96YLLU4=[`771%X,b#384b1`T?*)onȧ +S֟PizF* y"zU(I:*?opMϘBj)%~H~ӥTI 5y354-(5"BNs%=<@K9t<#3Nڽ+ 4U#*T[_ـU7z?WXˆ8DTB!shb0w:̔py9w1FѦPGCvvJ0F#;C#][{ѼCΠA@B0BEߤ~4KI#*(OӇZg2Dn~;t0׆{-5#-¨&BQ3`uF SP=2>#*f}0CLW=L3M 3x'J_c kxbh22b2m|P;8i||?If5n#oO8"6 ~/6nIf-ϭ}\떷C?տ䝰_i)=,z2獝v5]Q#3#33fgČȥ.ͣl9Rڋ2NJM0#*AcA%&Eؾ ם8Ebm{u{#3~ Z<&*ƒl(sRD Сv0yc'u0#*wR1T@#*"Kgm=b1pzF &~ˇ_G݃#37bA"||SH4Eej&9I_wדkQ6P$E!"C`@AEØIvkZح-Ͱ,YoAܢC@ѱçw'7麗#3-t3-P;#{AΫ7?Ѓ:OI k?.;"ǣY8Kj#9vi>*@$Z\wl^Pv#9XĊ=Tt.M%aeBWؼJ@IRoz?.]8\ɥcN8$$ߒbхnm-}x0/5)yk#JyJ 6mpi78@# L9G3?&n#*vB|Q߿"`)<0nyHo] B!zRCƮMQbbQ\9Mdavld_24a#9@K#9_d>`5 L3YH)܇J6O1=ke8GnXCWQ|cWgGQI |}3{1Bۊ3!nM^OCû+]VO/]|vIKznCuLq룩eb%Pt㡴K˷"ݩL(:e)IHX#9~3ٷ^QXB6T'<9$7Dw2U"6+ ^q蘫o9ZLq}p`Xd~ح2G d61AX̀H }}կA!'}qn\&a"=WOuvhzv~t,R}pW->w~,nqd׃<󾱸4{RA1omUUs`>c#3#*pnr+fG5#9wh]Qi )1B#vlI*UgbI/$Cm yٺۂvb;4.qEˑ8U^>ݐT]9w?[QBN) $_$xƆ f"%^y ж6qnWBmUUe[R4xmio}HG$)ן;Y;/ܟCʹϫwZ,?^Z6pҋY mR2ԕH8460LaZ؁?R#3T-ȽW?je,i,_XA[;Ά΍EJY?OP}PQj۳~@)^A Q#32d #3.܍moh#3l[}SlrU±L}M11!ßڈ}^k#ۧ/p Bn@r 38p!Fc|&$u#9Bi]}mCkK&"̦vg.fGlǻϿïbBBd#$Boz%&nk+,{DR͹˛@ΞR=_P&iWd'T`б03XQ nPjt!,yGPHov9v =npx_#32qî<*rMPxK$ܗj@lU;ǥIh&OM նАPlaHr1N!lzgo^ϳn^8AsCXBY" ݷгr ^v<J'N9yGst'#*Sl* z0F8Nh<6EgJhp'&0;L,FM>#\tpr2pxѳO6sP)$S#*iKF5tM]<#9 i5s|8HL=7rb4*H*Gb&+V]TV1@hgLm2v:c=lb*D׃ɧ$qSE((?!D9ͻQVeyX#S Wr>zt-%per*ȵ&#3x#30[Pb'_o׊{0#8<y(#9' #!ԿO.Ft;s D[!ڍ\&q1ע*:@py f'6ݶ,B@"lݬslyeˑe1;\( BjqQErdUt6"N)@SIDV d!7o2GyDhh (BlC#*R)RxЕwGYXxNf.˻$"QpAPR#TRzQc CR Lm$6&Ì57#3E#>a3!OуI#3ɃI!̴ֵz(屼v^КXNFm%Q.:3q 5Xv`Cd #3ɃrHAF#9@s#3D.,CG#3U?#9~d׆s7k&YУELJ[Hm^RWv#* \˔9QE\SAʗM|^ҭ^h#3"β;йV6RWϵ묞j֞oHcHhbI#*Hn 4tvw}&eY$Rr܉P@9c F0RqAL&HD]z|KaI&)=鵛gԸơbge3$0^{גzx.#9뜁HzOe\!Ե)_mg޿76֯6ٛ$:(;^C=jPAmċ:#9t̘~޴>i ))df%on$-e*DN0Tǁ&7^gƪ2#3ky{`0#9#ެO/#*|9Pd%LVpcǿXI*(WޒEq# b%EQAiA|vРoCБ|yMuX+/;$#SC-G!"8K~b 7Sz47] 3 [jk}:X$BiΓJ#1-܂_SQ?z\;0\Z,CǕs(ldRaVFѢ%*KM"pt0SK#9K\S#*Gr!k/@bKѻ(ʸoo#3"Bo#3m֞ڐU|Ip<k;xHK==?Xj@@#@B@|CǃߧG ߲i䴮M[q_͇mix΄GҬF#3İh;#wS|z׉4=! U*tMPJ;v[.ǗT>| (#3 |": 3p 1"+X+);cL#9ץ^%d&JSa4CJAϋ_*#9c2FdUT4yowM_F%SQ)@[ 'H 㟒)*J @'ڌFEɶl6jƒlJͥZҩ-$+YQJfUiլk2BE9 ?V}ybE#*` #*s 521(H$._mvϙ* >ɋ+w`E@늣D,跤##*;#*E1%`e; XO'L!ВE`Bg6ǂ!tl`64<%Ű`!3iBY ZfhiO\ &ڒ2ml@:T@#*7#*Ae@< |a+`nX# ,D+(Q,D]NHgGd%JuƘ2@!KƩ#*mlRm4\(VmnjL)P[3-cE}wW}= 7.4H*9 j#}v__1q()F\"oY' z=#*H# T-*' "9q #*,w/#9#3Vn%Q w4E[I҄`ϩ*!#*UL4>Ýq<<;MnT]CCtE[1>nf _bsoC̠fqWp4r!h:+ÉUhE4P#\ooNgEQ4k:ACPClBj6Qrd#9d*[_0GI56D#9#9R&I.??.bwg (#*Ri:>fVΗ΃(a4Bث+ys=D6!y=룘w/9j}<>AU%Ny5ֺ5|~̦AUBMRm#9BЃ?W"H " #*X=E~]4Jkr wM ࿇+ߕnrq;%#*ʣxȾ`UJ%R#9F9kDp`'(;7;}\s5PgF! KRz$DcmM߻՘f]֬z%s e#9(}% n(Y;˘>i#*"ug"A  ,GFɏJ,K)rKw/[8cs(* ·wY4>mi&oqszGKn:v˧cpqF;jt,FCnP(}H'mO9:mG+6#3ץ^댩 7< z A-nu&ڃM 2d|6wf#3ߥw3S(ջ(RnZ-F GFq{xbjnQ^VaL{y,22c@#3 ׷s!9gw1(R~nѶ5vTzݫNYRO0K.VrsD! #PrIkg,wgV#*ᥳƲ:$]6 㪁GCq$&%:"Tb0vvxϫ"g_MhYw^+"0F;4Y,nOmcǡEJ=|7Ȃ! HOS$Ξ?GncnSQ10Ut=2X9Mv$'E:x3nĻ aG95ԑ'"wۥGOT`%wf}eV ., t2{6ȍz= p$dflNABt+W-’˪1D.s43d\G]]Mrh,ԌR5 V* #9(X"!%CKX"8\2Ƥݴd,i1Xa2@3rHئa5Qmi_75pAȣ{#9lԘҳSkGxf?>z[){5֑e#*(H0E!@BHA ;.Cg{ Uwl)iAaLvV 3%6vՠSP#9g|uYV}J)FnIEݗ#3ShL+f@ePOL8#Q-{@S΍ǖAR q#3:"!ԱYTA`hr#9"DR@iKR@(4,)R7i9~S4l`aP#33nN``qP@̌FD$jF=/uŊe$v! wT}{1&wj&7=ܹuk`caF;1P DE7?bWm)c[bfUT& (2$$=Y#9븸O&_'"+j^2X|N60n'z0 3g׋p.;I(D\uӳ+B#3|]˜#ҐS}Iq!$ދF1?^?]p Yԡ*m\KGrAjNP8d#3wE#*sO#3pO!j g#*b:DJnA,MI(rK5PBo%JNR1F@$K dN/s{_>4E[9Uhoz .#94!(.Ef*`7cq$CHd($l\C#3#3vBQBAenQlal&匐dh! F,#*$PchFrj0b^FᝆݻOT"SңJ!,x '>fʅ#3Bm%DXxXd@ Dno^pov,"2|6ws?Ed,}G4 ~I8Z?9k$,ϳ_wkfvm66ugLx;|3X1+3A7j`~y8ЉlQ@DF|= -@0CPzNa֠]! RoN9h#*{:fJIdNM.*(EcA'ș(&K)`6>aETq $! uAr@IlL%4gk{]׉u7@f[H0ڷZj*"K_ƵtBbN~E @Ʃ?˶d0SdD6RD!uU4 <#3M,V^""sFB~(E\`<9SHJXH΄mFDǸj(v (bl!IyTW*А5$N:BXn[GjvR#AƆ-n_8dAmYϧ9,$&ј\#9m#9xa]@xDΕ_BϢҽ2, \͒TRk<Ac&Y#9b0G}C#36)͘z ̍bi9kg]5kyE!G)PfRHΚ0hfUh?o[]iy潥5ck*6JPƵR#9돢,M#3g46p"#9f50 cU{NXEBl6jV@C#9QV#w#F+|o2|wLG=zFmP\aaWsj.H ޽.Q#T<:U:}e$%NG9M(MӾOm-ZtB]#3ڃa$*LhoH9kx\U7ї%e(W ;[dvdu,!*Y8 &6F MrYe0% mZ6#32#9!&,5022l9t#zfpq-)]d'5*)Pv-"J-#3 #3 ]#9 d3+B6]1yWRxnrxVc#9z E/z#loOP@.Su9ria:22N -4+.b$n1>k48#3rϗOf:T#3˔r"i`#zO|PCCSng7l~u}N^=, @`dM ">a9mhS (&1'<4ϗQfXD15BƎ$bhC@BAe̸) J&xsMΜ(#3BPXF 1"!bo "a0^%r.9H{<2McT5.kto&+Ph#ʸYZ*_[ЏkMn#9z%0ң,`0vn$ aplY&Y.r9#m]DG~ĭ`;8Q.XހxY#3#*[hd<&>8E^4]"upߊ/AP|snHe7O ]Q&X,.q aL•!5-׵Wc$ъFRHYRTb6c-2on͵>#3o*ŀ#*&iOY<ʩ =z 0i ;D$}L#3 'G%w|Ā}M\M#*'؟pځ̬guPhaz݂%DjAY#9´" D#"H\(1zN2ھ*+"${nI*"gSqObxq FDX4b-i{ tI-ۅiqBi҉]+{15k.R]i ePӊ#9+G0'ɇ57e$ԱUk|kPK溓ksIDVC):( Q5. l6 "=K{v-$H1䙚&B#*ue~fj<[TwC)14O1W;ͅ'=uqj9Ea$x^vpf3.4E7{D;P|EG!#*2T#*L ^uXKv!RB/6I!GP;+<41uA[gU~a+Oxb6% ܏ts;Ǹ#3ͳ6<@^(*,T̉LԛdyLQ\D4WCD`jJ jo<#3#*6ld*Uar@mJnm'5#38Hf[ɭ$$JPp'ajN![2$3%':N'n&s#3Rdi3t,3|=5UjJKa!"uffasZч1%d!RR3'_H12w^M æ5ݤc\^Jrf<;fH^k* YJP4$ OUFbv(Ⱥki[{P#N/hr]ua}mM{5ēV#z7~U9栙_A:#*2M'G L`xLYӺ؍HM9e'Kp<-A[}u1v#94vL]eS4`iw| A:8+4(w)SX0:a(i̴9dNjREITiEûc _V{OhMYӃ =5c#0rOKl=Eq;5^D X}4eEK؉F҃@Tñ߈/(o^#3x>^w%xo6a 7QfmAnS$1'scQ6lzȱE-bfrkY8הS:w;BڌdΤUnނ%#|OmGJT.6巇.-B~t%&,wm#j;PFvcK.8$F1ۘO#9\ڛhIBgdwr=]^*ɒ&1w#9/Lm5jLigV4BG[:ewZMQf͓CSDЋ#3ٱbB2kfbf.YcDI4u* ,X@8jS mb#9e74VWnusGC*/Qpf"uFFD$$L&X|AfW=Nq~^ȋ'C̕<WΨ~I:a5ffz)J)\x3 .;[4U:[iafD"a:0:oNKCSd[]6s#*L$:Z/ѳUVv:nЄ1fu٭DcXKh7KxH6:b `U>G0)xݤ&.>̖aoh.3Q͖#37p}ՋyyY{lTvYǢ֘ƹNqm>;Ynjή !Ņ;Eڜ;|>oY[&&fPdx61o Mr`;9afcne2a48dGN7xš#i$#3FǜL%+8YǑ]ne1dN.kfλfH奍ͿJ:6We$>u8YU&dG=MQ\@媫0 cVRa騒(4v=7"aN(J0fD {yͩzX*mBp"8i($NV3L##*qFXrm\1&ԯEKӦtWC*(TXkap6ab]ն*<&AKiMx"`Tm)L;ڎ؛fG hPhMRAëӃ";fmK0v=IۃT .AE j0Ґ#9*R@|3+R!Asɲv}D `2I Op<6Y#,ZduHq#39 O|[bhsHlLb0i0bg5 wtV=d9$^3O@ɻ85dцkfa0A&)((3&gJ*jVS-I09Zb)!tKH#3J=Y(00u9W8#3Yl\D#9LSi *s@p7#9p)RfE(+z;)6ʹt`NLc(33љrC(*"!#҃5]N06L>8O#:nuPFjfcNn'[!͎ @:б!Ũ mh2Fvbj`ӗU#3ߊ~@4LbŐ]".kz-8;ÖQAtz殉#9í/V@ѕcwwcy[ePMSGi3P4p" aNa!]HSo*5BE#324I4 (1H#33 `$-,iXlkF ͢gw'\$]#$#jHcf-*XŬ;@D4 #9PB`qԔW:tXgű26D!.4ˆl6YriSLa64da3!vf b#3V9bP(7b$cdf2 NLn:q- #ɕE6!`hF8m\L4cwHsC98qIx6a4Ttf!bp%s3T2KߪŤРp81MT2,i4.f:2j:.܄ظ20C9,ia#*KRX`m6RC,1[sFY͆q$Hs[0ܹWY*RLѓ5fUTP#9H mf@؀q`#3*o0D3,nD~)B##*A&r( y뼫X%":AgX0S W$ #3Z[hx[m @G4@IH;ilMZO>?w}ލه@HoT԰k;ZڒC7D(hWY& "2x/].:YkƾQmEMZQZjjZj,GmrA7Hz8Fosr/Rr>sN/#9]ioY_KqhWFIQ/ $或kƳUNCQs0鴥['̧i6PAZ*A%.Uu*faތ .23p ĜdB9>X<ɜdr9kGѝf- f3mM9LNtDt88kT8& v\4Ktm528SiSk&'m)7\tKxMG(3.^' .ۙ"ӻ#f*}HyNaf]%ЭɴѨZz[NMyC;dN5j|A3>a"BtWOXE#3mC`qfr `͂$"0aĝ clJPEPb,#*Qi~t#*XⲑTXȪRR)p0u@hX26(1$4I$Y@X.#9TGwH"7B%a).G8,hX9"bcY*#QIZٯshvͺ6f:Ven(BYGm/X,r]m\9LjFDbC[u+pخFѠeN pɴD Bb⶯)[2ԒRm6eS6mmeMieVYܯXdb6TZ%ET#3-\f#*4Q쎗6[ ;(u@QK ʂ?8ى0hB'l# OaTB`TG(ca|,1:FC#3?c KCрBf>&߳4PX1m_F~8?-/ΫQs#3` ;z奍b I#3&dc6M'O#tn ԛLP!e@` R-I#**e"6AH6S #9ɔ0`Poh{_-L6!eؼ}Xl,S@ᾖp-"nom.%#*@*ԩ| w"@?,j$׎ow^ ;|#9  #32ƆǗpt?: OEo\0z)@K7G+^&xLn#9Ѧ:`+aIW!T}n$gb0 lN_#6[ $,Us.(D760gM/@VDѾ?86UYTȟ|l!]G$c,d˕$_#9hQLbIY~^[NZ*w>yIDK۵DLomRԖWdƩyJɦإ-FƤS)fdiY)K}k)dݛnM(66Z'(jWuj{N5{SAS*-JkRU@jhƓ*]mƯ~k]U^6ZHam5MIfɩ[2W*&ia T[-zvR1Dgw$Z;&̳]YJ]e,%[\HxMv1j[m,9p1ǜ1kr=7X<9 ,#A|q:pU*^Ќ\^EI4NN>0\Dl2/>s(کŴaUňRLkQ#*,@wLԴXM5mF#*!B{t,ޱHv2NYlҶUkYvZkh(TYk*%P Mvni2R*; {6dfR3UBQIMLɭѥJmC IщFQ$(m-%M#33̦(,F2QM$FIZ4XbJM)L5J2Y#jQ#3ͦd(II&Ra44RʳlcTIVDRdfieX%JRk)m&jkkҳVI mk͕ZXڲmmUj*5(VUiZҥUoh#*N*; 5OHsv~O3xqJC"A؝l+NZ=646cb0{$?ъQ5.C"a#*DĽ;yRhyOGRRWw#*TM p~? 6냅Sjn '`#3~<} g &u4FL'#9$S1<(};5njo#u.Jؘ/0`;AԝD>dE76*7P -ߨ3ۿȄT PU.FƩ)i&+!_c=NC|$M*f>wliI tg)s1{V#QFOabxfXPe`#3J/jPtR6W0ŲiF#*.#*M5T`|Ү=NέZ#ȳ-=l  AdAK5J+z=hi " d^!&yL2cVN %>LsYTb76٬x^BBa':ځ#*Cװ9M}/r8zyo;4u#39x #* j3x4H~E*堳@,PPYf-a,`0iTPț)2~MWZHʠ kKMkMFhX=3S#3#36C=,kCh6 ʹsbkXc*e)զPlE͉D6'hnɜՈ慊T1*ȣ]I $eѕLHkHt_lBaTv#*,]R沏B H#9ŹN5,fހAbVeMTLXBUgr>p|'DZD=p*W'AcsaBHV2#hfo=wKKYKh-"Jpm}C+h,Dp";g '/,Y! i1Էh`/Ww}U%O 'kYikqɹ$hXK8BJM#3QM)#9M 2,Y0n P!+]7[es=+OdAT`$"Ƞ cgyq$P#*P7'#y@"lR!94,ݙcg#9*]ͮa,7#qkrY6JjFt@7 GAnLd7_3~+Vv'۬υ}z#?;^A($k(# f!~Ƅ_3{#9g7z#9i=nr-#9ϋ9AרӨ@a$AL@c2p@ 'd?0PNp:q5E6 sHEp!!"H qRU)QDJ"P h @Ax bPLJ#"Y«*Rz6Bf1 4+K]#93_u94}>P=;UOyԞ䣨9{%)a2_*~{/T1h &hhP&Q@[x׀rdPhf| %6NYxedD"vB1XH.KmWt0~E""vY( H,TU#95-4:f(6b݄ƍ,e@2#9$#*I؅GULCЩKeRniT[kκRʂۻ5Vm嗧DQlJQXLD/CLR55Wo[,ĤDFDBʛASQ; G1Ez#ΝcbMQIW0b"0+,ITRG4#* e`ɖ@29$F2UWŸ#9lOFDX$51Ju#9Rސ3#3ezÒؤa=#*\q읳ʫ8v{6>,@Ԫ @,}649y<$!ybt<>LY\u*lדNW ,#3mvbEJ@ipz8&Wu%`{Rl㷂.@ (mJb9#*?r#*8|=)$ #9E&<b7h{Q-o_zde҅j9D#3z\XJrnaj-4I `fOˁYQY#*Σg4~#9(jcx,T쵥QQlX gNž0LO+F4L # J6HJK3b* !?_s+遨Qn"0X:(;l@,عC;/fJIa:^Q/U[]Ϡ[5xuOHzreS% ?M rr≀a`h]B" j|oW"'p4y2A@ ǰhjis>?ACG#*  匠7/,ΊcpqK5OstWJEkEi$4$pI;9ʢ,XKO.}6yFϞ2DE4ڽf@ZTÏ)It)yCe 's>0#*N+k PyqqŨV4ME$ZYlkaB7oO6#*sY{;w&⩝Yć6a)U˼&.4@M=F{7NtEX!V #'Q(c8NY&Ibi];,-|:nW\i;A$m&IJB#3X11 F!d\UU) &#*` (^hBQ`էu=R 5&?BBe& Ҫ(A#3$ D1JOvGScG24H1C슺`H>>h/:E#wQFizUXqo!ŗiY5C5[kB!9a Ӄ(q 3c)SmȷlPPh#3$8IIBA`#3!IhXpK d'aa[PyL#*Y@:&^*s&>݆[pA 훡3#3u7b!YL#*HEDP4]a 0ӞJ(l66LMJMkA6AGh0{4fvox6p&"_ol$#*F |L#3D)&n^+לn6ҶZƒlkFKY661L5W.P(!`:h}lXN' krJ4SM$$U_&!j2[ SV1׍"0l$FmXܗ{oii担\1cXd#9A l#9dfFJ2 ǦwwhǙ͎3)((DlI) ͹VuLX96E-0#33lDHݵR^#9p6]@TGwnTͲ9PêPnb[1#* 7(x' o/iL&Đb;D\t1SÓİ*oJ([ޟ@j]th#*#9ЯҸeV)Vwuv: jF}X3BZKlL6-&FEeu֩|E^+\j%D gq)?[Obc_)90.lC7rێ%]ೕJB:Of66v1JX/U#G/c|LwL/cBh A)`2AKm#3\[4S0yҁwD=`vP#9."RQU2 8,@YWdҨ#9DY!/Th"!7v^EW#3p I-G,l]6URsh!A udeqR$`i@N#J \A(7>d!QD8#C(}Wˌ"S<Ҝģ>i@{n5LŬZЇWB #*~x?O]X7WztTC_}m#3: HnV,&q4#PbKT8i0#N$[~i.>XHkҙ! jOABX $ zxġDN윚F"SPir2;,V#*#3bFJ#9K4AUZkUlhf^.^]Kun[,bSRZՋl`uSQ @J^cPen9.EIA#dB jD1BkӞ f}djC!`<NS{TjE(]O!i's d(DI'?%8Iv8hC, '{vHhlt!c#*)*0f˓|I;hd3;7(k#3ѳ#7Tip>K"OPhx\ #3Kxh i6b0<`o2,2V1HZX g6.@jp#3O̝($u S$x&{y(8.  Ii6f^B9if] #3~ݍ!2pG%[a"*dvhCbZGhC#90_IA^SQBg媼Cdc;Ih|>cי!M".uݽ[䠥6Z۔|gլGL=?Ql׭6$Aʘ L\9FL@ej+nQݗS䚏#31z`vW,@&(*Ǔ8D@Q<'ъ<9 swF!Dz5:spJfaOnihUzN5fUjјAIL2#9 6L\  Eڂf}p529#9]B@i1Ta\1THf5M]nVλJFԤͱPh]u0&}<8#3&7f0cIB(q R#*2zvIcnMb`0$B%Zb%#p61#3 FOU$?-̄5,`~B2#9@"#3yՍ\ٲZT&Fy"J޺H_.FJUatCPE#9@TV#*#3k, VcT,qƒu<53(0l&SSC)ũ$4be&FSRڹ,͹0o^ӷWi^vݞ/^M*Zj{]{=iMȆTlJPh^ 0gaXD`x7l@5D$mqM1VN\Zi48!h`kUkHlik":qy&؍С MѦ*UE 20c7$Ej"BJ(vrĎXGVJiQVwʰ))*EE!h(bEDZIDJăFC %(, %1#9Eb)45.vY#9in0-$Ii%ehCVc*5Iꠌ1B.q#Q7xcy ndjqڡǔKLMms.#35d/>Ʊ6e5F #3MڙxljE#[ҷ:N`(ڙ#3.#3V}w|K$xjͭ-`pcM"[f71*;aX))y! #3Gxn$O7Bqhv`f=i驴I#.d'Y}\'׎ADV|XWL}2 ,-tɆy cdhU6iu*LJnoY!&sYl=Pc",]Z(Ԛ"X0^/Քet,El6dށ )Eݑwih4(=D(c(3(VݹGtXi#9i8)DT @ƕ 4,T,HF-h4 4 "b 6bK($.3Hf"B;@~,$c7uKhed3SGv#3Ѳ5ץx䢌߮/8J!cO10=h<1}7j2, |= Ƨ'q7пu&qcg1rpFRD'1'c͗48BEID!#Ջ@kIbB(Ȋ207iK D #* H0@$6ʔP2'RG#dR&t*+nWMKWxmu˦nW5;s!˶ZxfFSnqݷwjũ @4%*B5)^ybU^5U6!bX6߃б҄rE%vY*#*Z@4# 1U#9Bi#* WH!H#*"R_-ܴ5xֽD0 B'#3btWKeuf[kRX"zQJUiF,m3EFET[YKAcFZ6J̦ɒmMB6Hƶ^v}7E4G_Q]qR#$*0E\ÆGc/ZK'RBȡKя]hǔ qoNbE!(L726hhU#9O-oY[NκvZۘ)-\:km6WebU^y6n?!nĘrPJ||*S y C#*@#3GBBtFR%FI#*"2#3< *IF㳧 H&h96P$51&=M'=aOOk6ŞX,p\9Q@ީ% f i#aꪏ;V4i0f3}82&#~ H͒9S842[85]&d9&y񬖽K;7BUhĘȞdqq\f[~ѶU8huKEdsA/qaKxPWIBj(!́#*ǒY qYlzT?ެxLU}&eꕵRC؞FQCPANQOIklZS-46#1\I\ rh{:j-ڹU")Ǵ:.H d@:l"![Wbbą#r SUAK1kRkc2yyy5]SD#3 >ҩY01)4ҔpH¥8 l0b+m궷JْQڱ$E"6L4F(#%XEA2##*d83Ƙh3QPFvƵ+CP9m%- Xa#9Q%TBBb@Xn#3رv۶ؐrc1-F|8gD#3s!杯P*oZFW&"UX;#*"x}$ mU:d\#3?>9 Qк0-~{Q{ 8_ /3I:3^'"#GK9}ɓO~X9hSDudlFA2˗#mv>&=]5,ٗP!{B"bL;i#9CglYk[9%! ?P} $BȻ"P)X0RH,{#34sl,@)x@ip׫^ rNI!.Vs~N ڵ5QåX*- SsI '\](Uݶ[L` %`*BQLg,]x"e MTI@S)aھq hͧm,himd;^BRdQRȖDFTZ/YjM(p،%͹\;yv㮺:bwvroMl۫UfXZEmQ[[&)ckSвm&tnݙ\R*.uEj-uf@#*u-K(O\wA܉G F=#*woxxBQ`j #9's,/S՘g{r p}E < ȡ-zG'5#3~ʶydmm#9?Wpsu,AW&0EZͲDB#9ePlm hС-O] ?%;!" D"F*#9{ڊF*5RmbJ#9ZED$G} ЁI!sɮm.ڜK5&y6WSy\04"F2BXq"UjrSFZЌJzWJL4#9{).(F(B0%NH0md^Zdj6R4]+lLQb1 HG:#3ps ~AM&w(8`0bJ!}`6Bu^#9* ,P"H*klMڦڦԑ`տ #TճcMLՍPDNvWy#R;iWdMFkCfkl%&A?H:dm2v-iv{b AN[YGQtm^Ӽ(jI&ԣ~FsYM;ݾzْd`?@25?Ib~zAw,1tj/PD!v KY4-R.#MGФBHN#3nrky ?#3{#y3^`,pД(]@PC !R Y%`Q8?Sl„M7AMjk%׼^mҷ5IW(X&m-Suf3RBWA*0 13eCf,uYhXKE;fR#*c2)x*"2iGTI$L$+Oo`ig#*!tT P@{i<.Zd#94i& B?q`U0Z KJ) (tD*H#3d#3)#CSvߠ'bԲq0 Pca֜:ʉ A!*~5ȰHD+uvb $5A~ֻKڸKRղtwU@#T+!"@*%Tj"كdj BB@NtRYՉҐ0u%3OBsp`FCTB [B9Rh .4J,6tbY [ִ#3jkxK&I#9FWYƦcm!+*ClVû˼U#9#9i|y҇Kʇ]t=wЙ(P6~ce4J*;lPC-7#3) !#9S KS#5d>sϙTn:c5J3Mr3wDșC#3VfZ\)#*c0cFӹOP[{a篿CC#34 Q%Eh&vW9eN̴}$sUOc^ϩ{PCZ*Iݙ$pYT VTKW7䘡YmVЅ9ƇvΘӗ@+77]ήƽ+Ȭ]RmAe!fG3C&40ei5j] uLKrvUzZ(hnޝ8o+LhMO#9x=gO4{֓́[ŕ]} #=2#3w e{[+oaNP4qLn#>һ< o*(KG!Pubގt#38!=dH!?H0AV#3ĂH"ȑR@߼\#*#ã"{+zS!(q;"8ΐ{Ӷ\@>G`[xq :[6G6ǀxe[i4#*AյnbZUsF@R,*~!I9XD` ;TUI? ]S{"NBgŹnZQtәӕgʺ ;R1!2OG[kV6RkE6 A@jpķ[f~|!@o76VmB#*1XH qZfVRE) HG>}T@\?$E#*("Aš@gBdn1?xP81hf}P~x_Oy#3|QA_MBg)55av_tkKNq5gv*cϕVW I%k-#9HW1g~Kڊ"s oo22A'2&2 {0UfR کeV6z#o#3?<'BTRBلt#*5.%#3]<,zoXʪq:o#*STn~[5#*-ci>碪l\TAp|mqi#9A7 5! PT~]VG2RdSّפw2UC0\E`,#99n-rϏ]3I1S % (ȣDLU U#9Q2ҘB*4a(!c?F]L(up_ bBY1#?#3_2niNW5wOZTk6d,m)Zzt`guo`GtXq -E ʚV*,m_g|פ?/#*FeRDQ 4PJmQєb#JTB&ʑPTET'./<`HwzlI#/΍}Y[ͮKq Na6"Ƣ3bF&F@8$jBa~KW)@4*T}^YcLTB"U:J|rLuCmL_mtjrrz9d9pbj6]A01ӾYp <~'wbӕMi93>i kzV6\r$B,gT;=$#9| $#3ؕLd3su6zگ7aoI6#*ؑ#3Rk$#*r#*Zgu -WkKpAc,r$M#*F#3VlTCB jR+ %aKP(#9x)[R PI*Da#934jm3k2 NAF#*Dg.{㭢ivfP2}SH"a8=Mu#3ƶ'dȬTa0ds"=0/SO<YciXe@„#9D3rz#U%!\"oc6H [y![Hm<^lQl8iF4"oUԁY `BIw6Quxy$DGOF*1,EI& hUTF8LX-4QOlxFkM` "PieCbzp(UZN*vaeuTК uH amv"6#9E)e#3-hf5 i##«5hVlΏ,swұD`E\U.($MI)M:m2[Y,A٢Nl^ra7m7R;#UBI@xMa]򲏎EaVmf.]A `lIj#3kf,F4mE1fጒ.kRPn rnbZ@<(ӄ}2 #9#3/)Tp`V81`KV*#*ʆ&X\@ lh&bf)i5!bZ(ܐDsaQ'x^J*Nj\32*Pɑ*ȡM3dUH’1. PIhU4"1Aƍ$TPl+lU70mUDK Aء) v2YR(.3D0iCP:'~ 3dY~5zN#9fMgFSE Aj+#3<14PQ'Fh5x#9J>fUٵrr}N%n$1Ԇ2#9 T{% V1k9cS\'& McV`DM1#3R qbrî44hf)W ar#9J6(@K `#9@脱%(Ȭo i+ua#*IAG"R?ĻxpݼO]12mw޸GtM[o}U(j6ͦhLƵtȶ6=RL/A )_ &QDb-DD$86>m#*.ޯd!~M@Z:'wmUF֒mF1X Q(Hr{9"{T)vBsu볌 4,ࢂ0'absQ\]i `2;#9#9&,4]"{k˥HBC=*B UAchv@bƒ056b1`Oإua75ݘCd`T"T Z4c60L6fF,MK5^4Gf򷆷 tR`6vRcpdY~@H~-vbŦ/ߝf'r}NX@x#3MI #3p`1J*,~WZkgFB#oN#3&} W5T%Qa?6HLl,d$BkmAx .^߷xkslk&[٭n]Ukbرnmt6[\KrrӻٮEFFьQQ\Yݭ "NY/{Y L#g{M2!c>&#*W"-"|U튫g>"T`ƫhiz]D@>_x D3tfO%L+D66&${YM ,) T2#3JV#* KcO`#3 #* "( " X66 J*U#9\Ļq EE* H*4-U%ج2ci&V5YK6VE<%h; :5Hz1j3s#9*G+}qf-M!jvEJ^TT_ _#*$H1"$*ܛ[fNï2:zN#*ACtE$H(U#9f$ FZ4hmIFT&II+Xj5lVm-+L-dd %=ۑ :d,*AHpl#ʲq9z^guWq؍0.5QD%DJ$+!&#916 cH D*FтC!DF$ƈ(hAE@ ]E$DZC0 ~p#R̩˧uiӻ1ph/T[D#9#*EX5*PQ"0X`!0:vݟUisE)^I R AOFv̙B>)}ËL)aqUU OxM-ȓe0#@1*!H8>˺{kBD#35s쪵#3A6=;TiL$NbۦITfwFkZ\W]zJ}~UC#*^KC"̑$ud}{d^A(V-#w$µQ߈kIK4Eu*5.jMێ#-yɥEt԰bF2VJk<;ys c'[+#3,{8 .#3g hpt;?Mϋ pP#ͪ!s.#{KMe _C{TQ7[H0r^|}Jjo|:q]?EJq^9d#3WRnIA#9lEPG-⛲ T-?\u3,ݞ]l^7/lx_n3$"QNv޹C탁h#3de3~%ͣ[VOpWq}&71l2a$3F-Mo'#ي#\4ΎԪN)nhfUbURiyʪ-g.$PtcZbi$n DŽrmL1:,7F8ʓlN6!Z8JȘzFgɖgn-QZڢ֢)ٷmvl9w[j#9w9ZQsr`x#39IƟD$Xֳ&9D$3P?Fqqi9 8cm)uUw:幩QjPwH֌"vw|&6[+>/9WWqՖfzxutY[{gs6 xpxqwb,&mB6v3Ƭbdel1s\7#3 a{NF(Ga̱&u%N=xrO]28r֣#3qJPlcfqQ>!Jf y.zUb0@F+P(y%[pa;:6c86ySɎ|L(ԡELӿㅂR#kZ&@d@r `#*5Y<%oVffE.)-B hAvc~%˓77EkPiGQ ڲIm,E:2#X{#3{#~gO"h"^Hu޽Űt!Q#9yh-J$vqV Ul6^=0#99qCjDNިDb;dpt>[b-_X~v伫Q#!f3["#3#3j}hͧQJ3 +IZ6[f hбƐ@xNȵVpTJXUKE#9tF#*kmZ+[lf;3)DQ#3iցQ2ƔTE#92(# x9_L͇;[\q,ơx.]3s*H+#7ѾHzW^*]#*QOTE$6@`(km:nik\|3_e%?3jrr4=t7rjWfG!En)dĆ\$j<1#3ܸ1Lԭ&c2ԦZ:YMiMkT7 eǒu֬zqsVdbCȅ548/%`m5f$Β59;7hiF1xlT(DawVT I8Ƙяv2mϪ{`")4H}&.wc8#3lbSvUQ&IˑDYJ doPOWeӜflNϩC_b#zBH7 j{|;x%Hg&rk6<-?lʩ\\goszz0UhiQTfy痮rZH=@r;$ y#35.U0?/__y$B4Un8s!L}=DL4b(aXUatN[[zs{Ͼ0/Ux5k9,iT=+#*}IhE&&jZ}#3Z崨ԡIыXjmexR#9U#K=~&r}^."T$ ()Hx,y .B}H֟vjWE֢ jH&"(ك&h=4, @FDLz m/>I-C4K*#9a\dQJk~6z)7LbDo[l<1wyPĊP&FEbvѻ,{Ud{e&%ݡQX#*K%mkvE&bk\Lߋ59 l،~bHjfxlДa$;,ѿ^◩AϻC_F?.>'ȹBNȓ@7'Pپ#3"E$d%v(x|:lO dg~.Uo[52UQJm]B-M2QcR BF k܉f"(Y!(p#9CY#9HK׹2en޳koj-ֺ{G3Ћ:lW@Tv}iԝV(>Eu`n EY̻׳iێ]? 4=)8.Shm 0HYd•Q*Ne]{9/gΰyށ~qNp[ȾNɱsU9喅#R BpwʤІ ?Z7Ot[~TQ *L^ľDh]*~/1b = ]"4Rb!:ݕ5Ag#ߡlyxk# _f# }_~pkc֚2@2)J) 97d<>#3Xp;IbK~%د-CVߗбG$&%➠}Tgg٬ڝ1,P,`YHmĔ4m͢8!N ?Xem)biNUcnF|p%g:$8)`&P5CHfo.]p5r%m#38 6g% #3#*m@8 nw?<ꙙ2wvҥ5BY e jz ;P܂C1>d\4f>GN=#9"*D`J#3C!Qc V(m5l*@Ke%blFR> 4H3 iB2`l  fɶ*D@E#%qާf4 pE #9b0:ŝu&0̔Q>~Pglg}Hg雇lѓ!h]d&EYWZL-$TLOF^Wum'exl뛪vJ ^z~љY'ǻK!6EtIvkbRc o~hZ3Ĥj axuGz҅"jQ %VLREL#*Qm(qECE2$֢QJœD[Xb'(+Xy!Z&'X3P:ݖ$>*ؚGRA:ꘉRpcG$)^kTb0nU#8ebe3 9 !&ZJN>,}%;!HC;"Ƣ3m&X ݶi`.G"j``F%,Fә `]Y\#cCI=C6@Oo]6.[dɈm*ܡg0ڛLi ;Kܺ{՗[9[m0Zyk.eFVzaclLçq! Ǚ͋Emo |k3Huy}[eZog3 )I $:&}z̡Bojtqv'#3t닖9X7I4:MK'R%sj8rT5[efFʈΡL@Ő#3|9֭Nb/D'eRt]˂ߊ뜢C}F&!@#96t̓sYs=85˦.˙`qh7N&26T vSb$#gKit͑E[8"Յ0/0Fbthf b6P,E*0Ul@ٚܠ* "#3PU r:wfv`BBNF##3n9-l1K "ed3ҜQ49&7f灍u{k&/٥T!{l rbs-\hb|;^/9GNI0}ii6j#9fÊ.hg.@lw<6'ˬŽW@vBݳL_{N6`bhhSpňәeo-#98IhGuЩ8kKϽzaQ#3O.0 alD26|}=#*Z(}v/HĻm"#*Wp0P-4AP=vDn'з.$ʑ8r2"diZd[Jh"$M2d폹0|r~miGR!DNq+#96 T}W۝xnhq .ɈR@ J|=O0A=x䐁@OYhлlz̟(q&1тe FzLaI[vsP΍o437Y#"Hu7[dž=T`UW]~GJ?Ck&6*Dj5RVPĖOZJTVk&ZV꭫SRns!PKы*E[$T.B\0Tn%RzWr/+"#9ɻeB%QJi3ڀ{k8z\nȣD@Y`0&Ow{ýSp3@b#*HȨ2#9N[4O.Tqٟ*8۵Ѣ񓉪x.+Z-(ʌ_PV l"kwW5%(z dAdz@XBJi`UAC]I{%6>Y=)/zOR#99x]o'T ZM*Y,S,AU6 XM"eQU^O&^\tʱc22NՁy'8Uӑx#êp&y\m'W_XLpѐID] ]>!#3<9u6DOppp̊t"Rg4̂If,ё5l0/PYDXN&2F$HB&+|)iZ5ECóDm-sK0ݸp$Ieݙț(5p0F Z,ptF#3ABiD|U{HlU&35#h"(1yODTJBi"uCu&-#9A#3i%6"Y%p3*ZWw*p|Tȃ`-VL TkAZbZa2?S.ɌJ,L`AqȊB>_%^-޳ ҁ]J]@W#9,Bd{@Xć<ۄ; J$p0pο#3æ X拗p Cw_/~kZ1#* q盧fPSkއ#*~#3FiX#9E@u#9鯢7nzuQ72$ ̏Qe]06F?ck7bJ)5(y7s\#96JUn"Y++-6ݵ5DZE6y-w E_A_my%fl$2i4*/Mq0wxx( QY-MѴmE1!=R|26P $XJFѤ)fJ}~Q[iF1j6VR[jJY%L05%qd\aO" qMW}BFD@Zn1Mak-b#T%DxmRmU!#*^܅g|{ϣ%ݝ_#*kqJ2{yNژTrQ'H #*zaC8 5G]YaS-IqУ#3hdd;Gibz2`Ld*u`D%@ޭ}#9Q$&#ђ#*TOr@$ PQkv)mItmTiP"BJJX4 H665L#9#*Ք#9mrT™ #*IeeկG]!|-/nC#3a, - ~ Uk谠9@}ȡ.8jW_f07{wG8oENnzX/DvŹb#9XɶI;tإ4Ҥ1QTl)hߑCWXh`dTQ'O}$#l$ ZČ'[tO.(bdE46(,T[>wm,+ eUfbʱmF5(Ub6a F<8ɿ+s_,%|]-VY) !ˆ$&}I(a#*QyP|1񶼚fn$ڒƩ!F)/ԝ7BEZGY)elT #bbsc0@4#9 &Ϋ4M*[1D1D*DY-n3vfUv$Ev54J]m&ʒ"`#3#9D9)V8mF*65Fa"oo.")UMI-%XИ6je-yvE2]4A#{7Vlz`!I`A-2i#3l^uU ,X_2ȨPL(#*@ydmGi[FjV}2 /|1vH (lw*״u@e]\<%Cf;" &zX3]95K wk<DfBvL&;j9}#gk##3wrɈ^2W\; > EW(g7ש1\VMN1USp">9ڬ2_GAW#ZOJ˺Rzk{lI$#*.\H17!dI&yɫB$-S2Lf_#9zTqT7y&5"gta7VC@1>^#,iy< B=OQ8yM#3h-ZNQHXG`iɐ3=&@!v!F(3⚝YWiPdb貔۩DTbX#*'Q/lŜEt~ fwr'WwN6iu4>sꇢI1XXm6u:;պ#9%`s̪zkj'IrDVv+VmAn 2U 09$ʄq}~Em\#pu~)h5BN&>ro57#DF)A{M ز$CQhsWwvV} Icо/zV`"ωˏHْl?1`afyj ‘-t<#3 M:8kP&d$4kFf0d1D<)':n^-!+rP:~#*0WߔBЀ\O`YT6So]#*#,#*#0>7u?ǧJ3hE/ J>ƘՃLAW;x?/>??~Wv|ǿb?G_;Wg/?^|?@GT0##12ȞlC!ͫyH yp`J_s1P ABJaa0xùI I>T+h#*k;/EPC8;c"QY5xql(\8nLM͐7ے/gȿeGn⷇:j d|wjf#*s2k.\ĥ[#*(@A%7eCEP1 d:-**!$ = {6/ݳ>$ј:y|4}^v ,F*0 A:^"V;j0IԤLm Dж#94V$H35]uW@==Z<#*/Ti)lRe'C(#3ʔ:GوiWFrIP9f?D25ǻK*ABhQ?=$heiNe6Hdӆm迅#3|(4gF9vjoA)*0LceCOMdq."|-9g-]2%1 D6Ga!ZW9\ŭ҅t44lsV=ZX)5[}챯Am5lm+Um(oSF&Š^r{|:Ϊv m唰qp71Fgd7NOnNN"#'@xǹme#Rx.1&%ǕIGP _#9^4@$fR珗;NhGc \T=*|#*`( @"ڎ[n\٪-,fK{ok[_DH w٩?hb0=3Q2ˠm-8@d4VOk:,'ؑG7k dIV{ )"/(z.5La?l'M QhTPw>?gԿ_1v]igtt)͇{n8A=e<Ð1/s[)@G;WaNIC٩7aS p<3 R+R?wY"ScعBĎ{Dx|@{RA((Et'DS8&5\.2`þGv;hVV?7n<#DZAxm6x_H8ExRå .BPN1`#KCE.PZQ9h+i o5L{y*s< V1$AxmrTPSڗO Ou_ȬF/Y ?"(H&#* +#<== diff --git a/waf.bat b/waf.bat new file mode 100644 index 00000000..dac6143c --- /dev/null +++ b/waf.bat @@ -0,0 +1,101 @@ +@echo off + +rem try fix py2 build +chcp 1252 +set PYTHONIOENCODING=UTF-8 +rem from issue #964 + +Setlocal EnableDelayedExpansion + +rem Check Windows Version +set TOKEN=tokens=3* +ver | findstr /i "5\.0\." > nul +if %ERRORLEVEL% EQU 0 SET TOKEN=tokens=3* +ver | findstr /i "5\.1\." > nul +if %ERRORLEVEL% EQU 0 SET TOKEN=tokens=3* +ver | findstr /i "5\.2\." > nul +if %ERRORLEVEL% EQU 0 SET TOKEN=tokens=3* +ver | findstr /i "6\.0\." > nul +if %ERRORLEVEL% EQU 0 SET TOKEN=tokens=2* +ver | findstr /i "6\.1\." > nul +if %ERRORLEVEL% EQU 0 SET TOKEN=tokens=2* + +rem Start calculating PYTHON and PYTHON_DIR +set PYTHON= +set PYTHON_DIR= + +Setlocal EnableDelayedExpansion + +set PYTHON_DIR_OK=FALSE +set REGPATH= + +for %%i in (3.9 3.8 3.7 3.6 3.5 3.4 3.3 3.2 3.1 3.0 2.7 2.6 2.5) do ( +for %%j in (HKCU HKLM) do ( +for %%k in (SOFTWARE\Wow6432Node SOFTWARE) do ( +for %%l in (Python\PythonCore IronPython) do ( +set REG_PYTHON_EXE=python.exe +if "%%l"=="IronPython" ( +set REG_PYTHON_EXE=ipy.exe +) + +@echo on + +set REGPATH=%%j\%%k\%%l\%%i\InstallPath +rem @echo Regpath !REGPATH! +REG QUERY "!REGPATH!" /ve 1>nul 2>nul +if !ERRORLEVEL! equ 0 ( + for /F "%TOKEN% delims= " %%A IN ('REG QUERY "!REGPATH!" /ve') do @set REG_PYTHON_DIR=%%B + if exist !REG_PYTHON_DIR! ( + IF NOT "!REG_PYTHON_DIR:~-1!"=="\" SET REG_PYTHON_DIR=!REG_PYTHON_DIR!\ + set REG_PYTHON=!REG_PYTHON_DIR!!REG_PYTHON_EXE! + rem set PYTHON_DIR_OK=TRUE + if "!PYTHON_DIR_OK!"=="FALSE" ( + set PYTHON_DIR=!REG_PYTHON_DIR! + set PYTHON=!REG_PYTHON! + set PYTHON_DIR_OK=TRUE + ) + + rem set PYTHON_DIR_OK=FALSE + rem @echo Find !REG_PYTHON! + rem goto finished + ) +) + +echo off + +) +rem for l +) +rem for k +) +rem for j +) +rem for i + + + +:finished + +Endlocal & SET PYTHON_DIR=%PYTHON_DIR% & SET PYTHON=%PYTHON% + +if "%PYTHON_DIR%" == "" ( +rem @echo No Python dir +set PYTHON=python +goto running +) + +rem @echo %PYTHON_DIR% + +if "%PYTHON%" == "" ( +rem @echo No Python +set PYTHON=python +goto running +) + +:running + +@echo Using %PYTHON% + +"%PYTHON%" -x "%~dp0waf" %* +Endlocal +exit /b %ERRORLEVEL% diff --git a/wscript b/wscript new file mode 100644 index 00000000..ede9efa4 --- /dev/null +++ b/wscript @@ -0,0 +1,160 @@ +#! /usr/bin/env python +# encoding: utf-8 +# a1batross, mittorn, 2018 + +from __future__ import print_function +from waflib import Logs +import sys +import os +sys.path.append(os.path.realpath('scripts/waflib')) + +VERSION = '2.4' +APPNAME = 'hlsdk-xash3d' +top = '.' + +def options(opt): + grp = opt.add_option_group('Common options') + + grp.add_option('-T', '--build-type', action='store', dest='BUILD_TYPE', default = None, + help = 'build type: debug, release or none(custom flags)') + + grp.add_option('-8', '--64bits', action = 'store_true', dest = 'ALLOW64', default = False, + help = 'allow targetting 64-bit game dlls') + + grp.add_option('--enable-voicemgr', action = 'store_true', dest = 'VOICEMGR', default = False, + help = 'enable voice manager') + + grp.add_option('--enable-goldsrc-support', action = 'store_true', dest = 'GOLDSRC', default = False, + help = 'enable GoldSource engine support') + + opt.recurse('cl_dll dlls') + + opt.load('xcompile compiler_cxx compiler_c') + if sys.platform == 'win32': + opt.load('msvc msdev') + opt.load('reconfigure') + + +def configure(conf): + # Configuration + conf.env.GAMEDIR = 'valve' + conf.env.CLIENT_DIR = 'cl_dlls' + conf.env.SERVER_DIR = 'dlls' + conf.env.SERVER_NAME = 'hl' + conf.env.PREFIX = '' + + conf.load('reconfigure') + + conf.start_msg('Build type') + if conf.options.BUILD_TYPE == None: + conf.end_msg('not set', color='RED') + conf.fatal('Please set a build type, for example "-T release"') + elif not conf.options.BUILD_TYPE in ['fast', 'release', 'debug', 'nooptimize', 'sanitize', 'none']: + conf.end_msg(conf.options.BUILD_TYPE, color='RED') + conf.fatal('Invalid build type. Valid are "debug", "release" or "none"') + conf.end_msg(conf.options.BUILD_TYPE) + + # -march=native should not be used + if conf.options.BUILD_TYPE == 'fast': + Logs.warn('WARNING: \'fast\' build type should not be used in release builds') + + conf.env.VOICEMGR = conf.options.VOICEMGR + conf.env.GOLDSRC = conf.options.GOLDSRC + + # Force XP compability, all build targets should add + # subsystem=bld.env.MSVC_SUBSYSTEM + # TODO: wrapper around bld.stlib, bld.shlib and so on? + conf.env.MSVC_SUBSYSTEM = 'WINDOWS,5.01' + conf.env.MSVC_TARGETS = ['x86'] # explicitly request x86 target for MSVC + if sys.platform == 'win32': + conf.load('msvc msdev') + conf.load('xcompile compiler_c compiler_cxx') + + if conf.env.DEST_OS2 == 'android': + conf.options.ALLOW64 = True + conf.options.GOLDSRC = False + conf.env.SERVER_NAME = 'server' # can't be any other name, until specified + + # print(conf.options.ALLOW64) + + conf.env.BIT32_MANDATORY = not conf.options.ALLOW64 + conf.env.BIT32_ALLOW64 = conf.options.ALLOW64 + conf.load('force_32bit') + + if conf.env.DEST_SIZEOF_VOID_P == 4: + Logs.info('NOTE: will build game dlls for 32-bit target') + else: + Logs.warn('WARNING: 64-bit game dlls may be unstable') + + linker_flags = { + 'common': { + 'msvc': ['/DEBUG'], # always create PDB, doesn't affect result binaries + 'gcc': ['-Wl,--no-undefined'] + }, + 'sanitize': { + 'gcc': ['-fsanitize=undefined', '-fsanitize=address'], + } + } + + compiler_c_cxx_flags = { + 'common': { + 'msvc': ['/D_USING_V110_SDK71_', '/Zi', '/FS'], + 'clang': ['-g', '-gdwarf-2'], + 'gcc': ['-g', '-Werror=implicit-function-declaration', '-fdiagnostics-color=always'] + }, + 'fast': { + 'msvc': ['/O2', '/Oy'], #todo: check /GL /LTCG + 'gcc': ['-Ofast', '-march=native', '-funsafe-math-optimizations', '-funsafe-loop-optimizations', '-fomit-frame-pointer'], + 'default': ['-O3'] + }, + 'release': { + 'msvc': ['/O2'], + 'default': ['-O3'] + }, + 'debug': { + 'msvc': ['/O1'], + 'gcc': ['-Og'], + 'default': ['-O1'] + }, + 'sanitize': { + 'msvc': ['/Od', '/RTC1'], + 'gcc': ['-Og', '-fsanitize=undefined', '-fsanitize=address'], + 'default': ['-O1'] + }, + 'nooptimize': { + 'msvc': ['/Od'], + 'default': ['-O0'] + } + } + + conf.env.append_unique('CFLAGS', conf.get_flags_by_type( + compiler_c_cxx_flags, conf.options.BUILD_TYPE, conf.env.COMPILER_CC)) + conf.env.append_unique('CXXFLAGS', conf.get_flags_by_type( + compiler_c_cxx_flags, conf.options.BUILD_TYPE, conf.env.COMPILER_CC)) + conf.env.append_unique('LINKFLAGS', conf.get_flags_by_type( + linker_flags, conf.options.BUILD_TYPE, conf.env.COMPILER_CC)) + + if conf.env.COMPILER_CC == 'msvc': + conf.env.append_unique('DEFINES', ['_CRT_SECURE_NO_WARNINGS','_CRT_NONSTDC_NO_DEPRECATE']) + else: + conf.env.append_unique('DEFINES', ['stricmp=strcasecmp','strnicmp=strncasecmp','_LINUX','LINUX','_snprintf=snprintf','_vsnprintf=vsnprintf']) + cflags = ['-fvisibility=hidden','-Wno-write-strings'] + conf.env.append_unique('CFLAGS', cflags) + conf.env.append_unique('CXXFLAGS', cflags + ['-Wno-invalid-offsetof', '-fno-rtti', '-fno-exceptions']) + + # strip lib from pattern + if conf.env.DEST_OS in ['linux', 'darwin'] and conf.env.DEST_OS2 not in ['android']: + if conf.env.cshlib_PATTERN.startswith('lib'): + conf.env.cshlib_PATTERN = conf.env.cshlib_PATTERN[3:] + if conf.env.cxxshlib_PATTERN.startswith('lib'): + conf.env.cxxshlib_PATTERN = conf.env.cxxshlib_PATTERN[3:] + + conf.env.append_unique('DEFINES', 'CLIENT_WEAPONS') + + conf.recurse('cl_dll dlls') + +def build(bld): + bld.recurse('cl_dll dlls') + + +