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@ -566,7 +566,7 @@ void CHoundeye::SonicAttack( void )
@@ -566,7 +566,7 @@ void CHoundeye::SonicAttack( void )
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// iterate on all entities in the vicinity.
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while( ( pEntity = UTIL_FindEntityInSphere( pEntity, pev->origin, HOUNDEYE_MAX_ATTACK_RADIUS ) ) != NULL ) |
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{ |
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if( pEntity->pev->takedamage == DAMAGE_NO ) |
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if( pEntity->pev->takedamage != DAMAGE_NO ) |
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{ |
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if( pEntity->IsPlayer() ) |
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{ |
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