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Do not pull players by gravgun

hlzbot-dirty
mittorn 9 years ago
parent
commit
9c3481678f
  1. 4
      dlls/player.h

4
dlls/player.h

@ -311,7 +311,9 @@ public: @@ -311,7 +311,9 @@ public:
float m_flNextChatTime;
virtual float TouchGravGun( CBaseEntity *attacker, int stage )
{
return 700;
if( stage == 3 )
return 200;
return 0;
}
};

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