diff --git a/cl_dll/ev_hldm.cpp b/cl_dll/ev_hldm.cpp index ecbd4be4..d407718e 100644 --- a/cl_dll/ev_hldm.cpp +++ b/cl_dll/ev_hldm.cpp @@ -635,6 +635,8 @@ void EV_HLDM_FireBullets( int idx, float *forward, float *right, float *up, int gEngfuncs.pEventAPI->EV_SetTraceHull( 2 ); gEngfuncs.pEventAPI->EV_PlayerTrace( vecSrc, vecEnd, PM_STUDIO_BOX, -1, &tr ); + EV_HLDM_BulletFlyBySound(idx, vecSrc, vecEnd); + tracer = EV_HLDM_CheckTracer( idx, vecSrc, tr.endpos, forward, right, iBulletType, iTracerFreq, tracerCount ); // do damage, paint decals