Browse Source

Show opfor title

opforfixed
Roman Chistokhodov 5 years ago
parent
commit
97ba3e80e7
  1. 3
      cl_dll/hud.h
  2. 14
      cl_dll/message.cpp

3
cl_dll/hud.h

@ -540,6 +540,9 @@ private: @@ -540,6 +540,9 @@ private:
int m_HUD_title_life;
int m_HUD_title_half;
int m_HUD_title_opposing;
int m_HUD_title_force;
};
//

14
cl_dll/message.cpp

@ -49,6 +49,9 @@ int CHudMessage::VidInit( void ) @@ -49,6 +49,9 @@ int CHudMessage::VidInit( void )
m_HUD_title_half = gHUD.GetSpriteIndex( "title_half" );
m_HUD_title_life = gHUD.GetSpriteIndex( "title_life" );
m_HUD_title_opposing = gHUD.GetSpriteIndex( "title_opposing" );
m_HUD_title_force = gHUD.GetSpriteIndex( "title_force" );
return 1;
}
@ -341,6 +344,17 @@ int CHudMessage::Draw( float fTime ) @@ -341,6 +344,17 @@ int CHudMessage::Draw( float fTime )
SPR_Set( gHUD.GetSprite( m_HUD_title_life ), brightness * m_pGameTitle->r1, brightness * m_pGameTitle->g1, brightness * m_pGameTitle->b1 );
SPR_DrawAdditive( 0, x + halfWidth, y, &gHUD.GetSpriteRect( m_HUD_title_life ) );
y += fullHeight;
halfWidth = gHUD.GetSpriteRect( m_HUD_title_opposing ).right - gHUD.GetSpriteRect( m_HUD_title_opposing ).left;
fullWidth = halfWidth + gHUD.GetSpriteRect( m_HUD_title_force ).right - gHUD.GetSpriteRect( m_HUD_title_force ).left;
SPR_Set( gHUD.GetSprite( m_HUD_title_opposing ), brightness * m_pGameTitle->r1, brightness * m_pGameTitle->g1, brightness * m_pGameTitle->b1 );
SPR_DrawAdditive( 0, x, y, &gHUD.GetSpriteRect( m_HUD_title_half ) );
SPR_Set( gHUD.GetSprite( m_HUD_title_force ), brightness * m_pGameTitle->r1, brightness * m_pGameTitle->g1, brightness * m_pGameTitle->b1 );
SPR_DrawAdditive( 0, x + halfWidth, y, &gHUD.GetSpriteRect( m_HUD_title_life ) );
drawn = 1;
}
}

Loading…
Cancel
Save