Hide all coop code under cvars

This commit is contained in:
mittorn 2016-11-06 18:44:46 +00:00
parent 41afb5f4f1
commit 95578c3602
10 changed files with 142 additions and 116 deletions

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@ -27,6 +27,7 @@
#include "scripted.h" #include "scripted.h"
#include "weapons.h" #include "weapons.h"
#include "soundent.h" #include "soundent.h"
#include "game.h"
//========================================================= //=========================================================
// Monster's Anim Events Go Here // Monster's Anim Events Go Here
@ -512,9 +513,7 @@ int CBarney::TakeDamage( entvars_t *pevInflictor, entvars_t *pevAttacker, float
// Alright, now I'm pissed! // Alright, now I'm pissed!
PlaySentence( "BA_MAD", 4, VOL_NORM, ATTN_NORM ); PlaySentence( "BA_MAD", 4, VOL_NORM, ATTN_NORM );
if( pevAttacker->health <= 10 ) if( !mp_coop_noangry.value )
Forget( bits_MEMORY_PROVOKED );
else
Remember( bits_MEMORY_PROVOKED ); Remember( bits_MEMORY_PROVOKED );
StopFollowing( TRUE ); StopFollowing( TRUE );
} }

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@ -78,7 +78,7 @@ called when a player connects to a server
*/ */
BOOL ClientConnect( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] ) BOOL ClientConnect( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] )
{ {
if( pEntity ) if( mp_coop.value && pEntity )
{ {
CBasePlayer *pl = (CBasePlayer *)CBaseEntity::Instance( pEntity ) ; CBasePlayer *pl = (CBasePlayer *)CBaseEntity::Instance( pEntity ) ;
if( pl ) if( pl )
@ -86,12 +86,9 @@ BOOL ClientConnect( edict_t *pEntity, const char *pszName, const char *pszAddres
pl->m_state = STATE_UNINITIALIZED; pl->m_state = STATE_UNINITIALIZED;
pl->RemoveAllItems( TRUE ); pl->RemoveAllItems( TRUE );
BecomeSpectator( pl ); BecomeSpectator( pl );
//ClientPutInServer( pl->edict() );
} }
} }
//g_engfuncs.pfnQueryClientCvarValue2( pEntity, "touch_enable", 111 );
return g_pGameRules->ClientConnected( pEntity, pszName, pszAddress, szRejectReason ); return g_pGameRules->ClientConnected( pEntity, pszName, pszAddress, szRejectReason );
// a client connecting during an intermission can cause problems // a client connecting during an intermission can cause problems
@ -139,9 +136,12 @@ void ClientDisconnect( edict_t *pEntity )
UTIL_SetOrigin ( &pEntity->v, pEntity->v.origin ); UTIL_SetOrigin ( &pEntity->v, pEntity->v.origin );
g_pGameRules->ClientDisconnected( pEntity ); g_pGameRules->ClientDisconnected( pEntity );
CBasePlayer *pPlayer = (CBasePlayer*)CBaseEntity::Instance( pEntity ); if( mp_coop.value )
if( pPlayer ) {
pPlayer->m_state = STATE_UNINITIALIZED; CBasePlayer *pPlayer = (CBasePlayer*)CBaseEntity::Instance( pEntity );
if( pPlayer )
pPlayer->m_state = STATE_UNINITIALIZED;
}
} }
@ -216,7 +216,7 @@ void ClientPutInServer( edict_t *pEntity )
pPlayer = GetClassPtr((CBasePlayer *)pev); pPlayer = GetClassPtr((CBasePlayer *)pev);
pPlayer->SetCustomDecalFrames(-1); // Assume none; pPlayer->SetCustomDecalFrames(-1); // Assume none;
if( pPlayer->m_state == STATE_UNINITIALIZED ) if( mp_coop.value && pPlayer->m_state == STATE_UNINITIALIZED )
g_engfuncs.pfnQueryClientCvarValue2( pEntity, "touch_enable", 111 ); g_engfuncs.pfnQueryClientCvarValue2( pEntity, "touch_enable", 111 );
pPlayer->m_state = STATE_CONNECTED; pPlayer->m_state = STATE_CONNECTED;
@ -224,8 +224,12 @@ void ClientPutInServer( edict_t *pEntity )
// Allocate a CBasePlayer for pev, and call spawn // Allocate a CBasePlayer for pev, and call spawn
pPlayer->Spawn(); pPlayer->Spawn();
pPlayer->RemoveAllItems( TRUE ); // AGHL-like spectator
BecomeSpectator( pPlayer ); if( mp_spectator.value )
{
pPlayer->RemoveAllItems( TRUE );
BecomeSpectator( pPlayer );
}
// Reset interpolation during first frame // Reset interpolation during first frame
pPlayer->pev->effects |= EF_NOINTERP; pPlayer->pev->effects |= EF_NOINTERP;
@ -530,27 +534,31 @@ void ClientCommand( edict_t *pEntity )
else if( FStrEq(pcmd, "m1")) else if( FStrEq(pcmd, "m1"))
{ {
#define MENU_STR(VAR) (#VAR) #define MENU_STR(VAR) (#VAR)
CLIENT_COMMAND( pEntity, if( mp_coop.value )
MENU_STR(touch_addbutton "_coops" "*black" "" 0.15 0.1 0.4 0.72 0 0 0 128 334\ntouch_addbutton "_coopst" "#COOP MENU" "" 0.16 0.11 0.41 0.3 0 255 0 255 78 1.5\nm2\n) CLIENT_COMMAND( pEntity,
); MENU_STR(touch_addbutton "_coops" "*black" "" 0.15 0.1 0.4 0.72 0 0 0 128 334\ntouch_addbutton "_coopst" "#COOP MENU" "" 0.16 0.11 0.41 0.3 0 255 0 255 78 1.5\nm2\n)
);
} }
else if( FStrEq(pcmd, "m2")) else if( FStrEq(pcmd, "m2"))
{ {
CLIENT_COMMAND( pEntity, if( mp_coop.value )
MENU_STR(touch_addbutton "_coops1" "#1. Join coop" "menuselect 1;touch_hide _coops*" 0.16 0.21 0.39 0.3 255 255 255 255 334 1.5\ntouch_addbutton "_coops2" "#2. Become spectator" "menuselect 2;touch_hide _coops*" 0.16 0.31 0.39 0.4 255 255 255 255 334 1.5\nm3\n) CLIENT_COMMAND( pEntity,
); MENU_STR(touch_addbutton "_coops1" "#1. Join coop" "menuselect 1;touch_hide _coops*" 0.16 0.21 0.39 0.3 255 255 255 255 334 1.5\ntouch_addbutton "_coops2" "#2. Become spectator" "menuselect 2;touch_hide _coops*" 0.16 0.31 0.39 0.4 255 255 255 255 334 1.5\nm3\n)
);
} }
else if( FStrEq(pcmd, "m3")) else if( FStrEq(pcmd, "m3"))
{ {
CLIENT_COMMAND( pEntity, if( mp_coop.value )
MENU_STR(touch_addbutton "_coops3" "#" "menuselect 3;touch_hide _coops*" 0.16 0.41 0.39 0.5 255 255 255 255 335 1.5\ntouch_addbutton "_coops4" "#" "menuselect 4;touch_hide _coops*" 0.16 0.51 0.39 0.6 255 255 255 255 335 1.5\nm4\n) CLIENT_COMMAND( pEntity,
); MENU_STR(touch_addbutton "_coops3" "#" "menuselect 3;touch_hide _coops*" 0.16 0.41 0.39 0.5 255 255 255 255 335 1.5\ntouch_addbutton "_coops4" "#" "menuselect 4;touch_hide _coops*" 0.16 0.51 0.39 0.6 255 255 255 255 335 1.5\nm4\n)
);
} }
else if( FStrEq(pcmd, "m4")) else if( FStrEq(pcmd, "m4"))
{ {
CLIENT_COMMAND( pEntity, if( mp_coop.value )
MENU_STR(touch_addbutton "_coops5" "#" "menuselect 5;touch_hide _coops*" 0.16 0.61 0.39 0.7 255 255 255 255 335 1.5;wait;slot10\n) CLIENT_COMMAND( pEntity,
); MENU_STR(touch_addbutton "_coops5" "#" "menuselect 5;touch_hide _coops*" 0.16 0.61 0.39 0.7 255 255 255 255 335 1.5;wait;slot10\n)
);
} }
else else
{ {
@ -1891,7 +1899,7 @@ void CreateInstancedBaselines ( void )
void CvarValue2( const edict_t *pEnt, int requestID, const char *cvarName, const char *value ) void CvarValue2( const edict_t *pEnt, int requestID, const char *cvarName, const char *value )
{ {
if( pEnt && requestID == 111 && FStrEq( cvarName , "touch_enable" ) && atoi( value) ) if( mp_coop.value && pEnt && requestID == 111 && FStrEq( cvarName , "touch_enable" ) && atoi( value) )
{ {
CBasePlayer *player = (CBasePlayer * ) CBaseEntity::Instance( (edict_t*)pEnt ); CBasePlayer *player = (CBasePlayer * ) CBaseEntity::Instance( (edict_t*)pEnt );
player->m_fTouchMenu = !!atof( value ); player->m_fTouchMenu = !!atof( value );

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@ -592,7 +592,7 @@ void CBaseMonster::Killed( entvars_t *pevAttacker, int iGib )
{ {
unsigned int cCount = 0; unsigned int cCount = 0;
BOOL fDone = FALSE; BOOL fDone = FALSE;
int classs = Classify();
if( HasMemory( bits_MEMORY_KILLED ) ) if( HasMemory( bits_MEMORY_KILLED ) )
{ {
@ -604,19 +604,22 @@ void CBaseMonster::Killed( entvars_t *pevAttacker, int iGib )
Remember( bits_MEMORY_KILLED ); Remember( bits_MEMORY_KILLED );
CBaseEntity *activator = CBaseEntity::Instance( pevAttacker ); CBaseEntity *activator = CBaseEntity::Instance( pevAttacker );
if( classs == CLASS_HUMAN_PASSIVE || classs == CLASS_PLAYER_ALLY ) if( mp_coop.value )
{ {
if( activator && activator->IsPlayer() ) int classs = Classify();
if( !mp_coop_nofriendlyfire.value && classs == CLASS_HUMAN_PASSIVE || classs == CLASS_PLAYER_ALLY )
{ {
activator->pev->frags -= 30; if( activator && activator->IsPlayer() )
activator->AddPoints( 0, true ); {
activator->pev->frags -= 50; activator->pev->frags -= 30;
activator->AddPoints( 0, true );
}
}
else if( classs >= 5 )
{
if( activator && activator->IsPlayer() )
activator->AddPoints( 1, true );
} }
}
else if( classs >= 5 )
{
if( activator && activator->IsPlayer() )
activator->AddPoints( 1, true );
} }
// clear the deceased's sound channels.(may have been firing or reloading when killed) // clear the deceased's sound channels.(may have been firing or reloading when killed)

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@ -595,9 +595,10 @@ void CBaseDoor::Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE use
// allow open door that closed sometime // allow open door that closed sometime
if( pev->size.x < 50 || pev->size.y < 50 ) if( pev->size.x < 50 || pev->size.y < 50 )
m_fActivated = true; m_fActivated = true;
if( !pev->target && m_savedtarget )
pev->target = m_savedtarget, m_savedtarget = 0;
} }
if( !pev->target && m_savedtarget )
pev->target = m_savedtarget, m_savedtarget = 0;
DoorActivate(); DoorActivate();
} }
} }

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@ -55,8 +55,10 @@ cvar_t mp_coop_changelevel = { "mp_coop_changelevel", "0", FCVAR_SERVER };
cvar_t mp_coop_nofriendlyfire = { "mp_coop_nofriendlyfire", "0", FCVAR_SERVER }; cvar_t mp_coop_nofriendlyfire = { "mp_coop_nofriendlyfire", "0", FCVAR_SERVER };
cvar_t mp_coop_disabledmap = { "mp_coop_disabledmap", "", FCVAR_SERVER }; cvar_t mp_coop_disabledmap = { "mp_coop_disabledmap", "", FCVAR_SERVER };
cvar_t mp_coop_reconnect_hack = { "mp_coop_reconnect_hack", "0", FCVAR_SERVER }; cvar_t mp_coop_reconnect_hack = { "mp_coop_reconnect_hack", "0", FCVAR_SERVER };
cvar_t mp_coop_noangry = { "mp_coop_noangry", "0", FCVAR_SERVER };
cvar_t mp_unduck = { "mp_unduck", "0", FCVAR_SERVER }; cvar_t mp_unduck = { "mp_unduck", "0", FCVAR_SERVER };
cvar_t mp_semclip = { "mp_semclip", "0", FCVAR_SERVER }; cvar_t mp_semclip = { "mp_semclip", "0", FCVAR_SERVER };
cvar_t mp_spectator = { "mp_spectator", "0", FCVAR_SERVER };
// Engine Cvars // Engine Cvars
cvar_t *g_psv_gravity = NULL; cvar_t *g_psv_gravity = NULL;
@ -506,6 +508,8 @@ void GameDLLInit( void )
CVAR_REGISTER( &mp_unduck ); CVAR_REGISTER( &mp_unduck );
CVAR_REGISTER( &mp_semclip ); CVAR_REGISTER( &mp_semclip );
CVAR_REGISTER( &mp_coop_reconnect_hack ); CVAR_REGISTER( &mp_coop_reconnect_hack );
CVAR_REGISTER( &mp_coop_noangry );
CVAR_REGISTER( &mp_spectator );
CVAR_REGISTER( &mp_chattime ); CVAR_REGISTER( &mp_chattime );

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@ -55,6 +55,9 @@ extern cvar_t mp_coop_disabledmap;
extern cvar_t mp_unduck; extern cvar_t mp_unduck;
extern cvar_t mp_semclip; extern cvar_t mp_semclip;
extern cvar_t mp_coop_reconnect_hack; extern cvar_t mp_coop_reconnect_hack;
extern cvar_t mp_coop_noangry;
extern cvar_t mp_spectator;
extern bool g_fSavedDuck; extern bool g_fSavedDuck;
extern bool g_fPause; extern bool g_fPause;

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@ -177,7 +177,8 @@ CBaseEntity* CItem::Respawn( void )
SetThink( &CItem::Materialize ); SetThink( &CItem::Materialize );
pev->nextthink = g_pGameRules->FlItemRespawnTime( this ); pev->nextthink = g_pGameRules->FlItemRespawnTime( this );
pev->target = 0; if( mp_coop.value)
pev->target = 0;
return this; return this;
} }

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@ -225,72 +225,75 @@ BOOL CHalfLifeMultiplay::ClientCommand( CBasePlayer *pPlayer, const char *pcmd )
if( g_VoiceGameMgr.ClientCommand( pPlayer, pcmd ) ) if( g_VoiceGameMgr.ClientCommand( pPlayer, pcmd ) )
return TRUE; return TRUE;
#endif #endif
if( FStrEq( pcmd, "joincoop" ) ) if( mp_coop.value )
{ {
if( pPlayer->m_state == STATE_SPECTATOR_BEGIN ) if( FStrEq( pcmd, "joincoop" ) )
SpawnPlayer( pPlayer );
else
ClientPrint( pPlayer->pev, HUD_PRINTCONSOLE, "You cannot use joincoop now!\n\n" );
return TRUE;
}
if( FStrEq( pcmd, "menuselect" ) )
{
int imenu = atoi( CMD_ARGV( 1 ) );
switch( pPlayer->m_state )
{ {
case STATE_SPECTATOR_BEGIN: if( pPlayer->m_state == STATE_SPECTATOR_BEGIN )
case STATE_SPECTATOR: SpawnPlayer( pPlayer );
if( imenu == 1 ) else
{ ClientPrint( pPlayer->pev, HUD_PRINTCONSOLE, "You cannot use joincoop now!\n\n" );
SpawnPlayer( pPlayer );
pPlayer->m_state = STATE_SPAWNED;
}
if( imenu == 2 )
{
pPlayer->m_state = STATE_SPECTATOR;
CLIENT_COMMAND( pPlayer->edict(), "touch_show _coopm*\n" );
}
break;
case STATE_SPAWNED:
if( g_iMenu )
{
CoopProcessMenu( pPlayer, imenu );
return TRUE;
}
if( imenu == 1 )
{
pPlayer->RemoveAllItems( TRUE );
SpawnPlayer( pPlayer );
}
if( imenu == 2 )
{
UTIL_CleanSpawnPoint( pPlayer->pev->origin, 150 );
}
if( imenu == 3 )
{
pPlayer->RemoveAllItems( TRUE );
BecomeSpectator( pPlayer );
pPlayer->m_state = STATE_SPECTATOR;
}
if( imenu == 4 )
{
CoopVoteMenu( pPlayer );
}
default:
break;
}
return TRUE;
}
if( FStrEq( pcmd, "coopmenu" ) )
{
if( !g_iMenu )
CoopMenu( pPlayer );
else
ClientPrint( pPlayer->pev, HUD_PRINTCONSOLE, "You cannot use coopmenu now!\n\n" );
return TRUE; return TRUE;
}
if( FStrEq( pcmd, "menuselect" ) )
{
int imenu = atoi( CMD_ARGV( 1 ) );
switch( pPlayer->m_state )
{
case STATE_SPECTATOR_BEGIN:
case STATE_SPECTATOR:
if( imenu == 1 )
{
SpawnPlayer( pPlayer );
pPlayer->m_state = STATE_SPAWNED;
}
if( imenu == 2 )
{
pPlayer->m_state = STATE_SPECTATOR;
CLIENT_COMMAND( pPlayer->edict(), "touch_show _coopm*\n" );
}
break;
case STATE_SPAWNED:
if( g_iMenu )
{
CoopProcessMenu( pPlayer, imenu );
return TRUE;
}
if( imenu == 1 )
{
pPlayer->RemoveAllItems( TRUE );
SpawnPlayer( pPlayer );
}
if( imenu == 2 )
{
UTIL_CleanSpawnPoint( pPlayer->pev->origin, 150 );
}
if( imenu == 3 )
{
pPlayer->RemoveAllItems( TRUE );
BecomeSpectator( pPlayer );
pPlayer->m_state = STATE_SPECTATOR;
}
if( imenu == 4 )
{
CoopVoteMenu( pPlayer );
}
default:
break;
}
return TRUE;
}
if( FStrEq( pcmd, "coopmenu" ) )
{
if( !g_iMenu )
CoopMenu( pPlayer );
else
ClientPrint( pPlayer->pev, HUD_PRINTCONSOLE, "You cannot use coopmenu now!\n\n" );
return TRUE;
}
} }
return CGameRules::ClientCommand( pPlayer, pcmd ); return CGameRules::ClientCommand( pPlayer, pcmd );
@ -652,16 +655,20 @@ void CHalfLifeMultiplay::InitHUD( CBasePlayer *pl )
if( pl->m_state <= STATE_CONNECTED ) if( pl->m_state <= STATE_CONNECTED )
ClientPutInServer( pl->edict() ); ClientPutInServer( pl->edict() );
if( pl->m_state == STATE_SPECTATOR_BEGIN ) if( mp_coop.value )
{ {
if( mp_coop.value ) if( pl->m_state == STATE_SPECTATOR_BEGIN )
{ {
const char *menu[] = {
"Join coop", if( mp_coop.value )
"Join spectators" {
}; const char *menu[] = {
ShowMenu( pl, "COOP SERVER", ARRAYSIZE( menu ), menu ); "Join coop",
"Join spectators"
};
ShowMenu( pl, "COOP SERVER", ARRAYSIZE( menu ), menu );
}
} }
} }
@ -781,7 +788,7 @@ void CHalfLifeMultiplay::PlayerSpawn( CBasePlayer *pPlayer )
return; return;
} }
if( pPlayer->m_state == STATE_CONNECTED ) if( mp_spectator.value && pPlayer->m_state == STATE_CONNECTED )
{ {
pPlayer->m_state = STATE_SPECTATOR_BEGIN; pPlayer->m_state = STATE_SPECTATOR_BEGIN;
pPlayer->RemoveAllItems( TRUE ); pPlayer->RemoveAllItems( TRUE );
@ -789,7 +796,7 @@ void CHalfLifeMultiplay::PlayerSpawn( CBasePlayer *pPlayer )
return; return;
} }
if( pPlayer->m_state == STATE_POINT_SELECT && !(pPlayer->pev->flags & FL_SPECTATOR) ) if( mp_coop.value && pPlayer->m_state == STATE_POINT_SELECT && !(pPlayer->pev->flags & FL_SPECTATOR) )
{ {
pPlayer->RemoveAllItems( TRUE ); pPlayer->RemoveAllItems( TRUE );
BecomeSpectator( pPlayer ); BecomeSpectator( pPlayer );

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@ -760,7 +760,8 @@ void CFuncTrain::Next( void )
SetBits(pev->effects, EF_NOINTERP); SetBits(pev->effects, EF_NOINTERP);
UTIL_SetOrigin(pev, pTarg->pev->origin - (pev->mins + pev->maxs)* 0.5); UTIL_SetOrigin(pev, pTarg->pev->origin - (pev->mins + pev->maxs)* 0.5);
Wait(); // Get on with doing the next path corner. Wait(); // Get on with doing the next path corner.
pev->iuser1++; // Invalidate state for coop if( mp_coop_changelevel.value )
pev->iuser1++; // Invalidate state for coop
} }
else else
{ {

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@ -26,6 +26,7 @@
#include "scripted.h" #include "scripted.h"
#include "animation.h" #include "animation.h"
#include "soundent.h" #include "soundent.h"
#include "game.h"
#define NUM_SCIENTIST_HEADS 4 // four heads available for scientist model #define NUM_SCIENTIST_HEADS 4 // four heads available for scientist model
@ -745,9 +746,7 @@ int CScientist::TakeDamage( entvars_t *pevInflictor, entvars_t *pevAttacker, flo
{ {
if( pevInflictor && pevInflictor->flags & FL_CLIENT ) if( pevInflictor && pevInflictor->flags & FL_CLIENT )
{ {
if( pevAttacker->health <= 10 ) if( !mp_coop_noangry.value )
Forget( bits_MEMORY_PROVOKED );
else
Remember( bits_MEMORY_PROVOKED ); Remember( bits_MEMORY_PROVOKED );
StopFollowing( TRUE ); StopFollowing( TRUE );