From 93630eae2375bcc25e5596c777a42cc68686ac27 Mon Sep 17 00:00:00 2001 From: Andrey Akhmichin Date: Sun, 4 Apr 2021 22:30:44 +0500 Subject: [PATCH] Fix player model angles. Same as https://github.com/ValveSoftware/halflife/issues/3075. --- cl_dll/view.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/cl_dll/view.cpp b/cl_dll/view.cpp index 9ce6208e..01139689 100644 --- a/cl_dll/view.cpp +++ b/cl_dll/view.cpp @@ -736,6 +736,10 @@ void V_CalcNormalRefdef( struct ref_params_s *pparams ) if( CL_IsThirdPerson() ) { VectorCopy( camAngles, pparams->viewangles ); + } + + // Apply this at all times + { float pitch = camAngles[0]; // Normalize angles