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Merge branch 'master' into mobile_hacks

mobile_hacks
Andrey Akhmichin 4 years ago
parent
commit
9347036c55
  1. 23
      cl_dll/hud_spectator.cpp
  2. 4
      cl_dll/view.cpp
  3. 5
      dlls/bigmomma.cpp
  4. 5
      dlls/cbase.cpp
  5. 2
      dlls/cbase.h
  6. 4
      dlls/enginecallback.h
  7. 3
      dlls/turret.cpp
  8. 14
      pm_shared/pm_shared.c

23
cl_dll/hud_spectator.cpp

@ -824,6 +824,7 @@ bool CHudSpectator::ParseOverviewFile() @@ -824,6 +824,7 @@ bool CHudSpectator::ParseOverviewFile()
char levelname[256] = { 0 };
char token[1024] = { 0 };
float height;
bool ret = false;
char *afile = NULL, *pfile = NULL;
@ -843,7 +844,7 @@ bool CHudSpectator::ParseOverviewFile() @@ -843,7 +844,7 @@ bool CHudSpectator::ParseOverviewFile()
strcpy( m_OverviewData.map, gEngfuncs.pfnGetLevelName() );
if( m_OverviewData.map[0] == '\0' )
return false; // not active yet
return ret; // not active yet
strcpy( levelname, m_OverviewData.map + 5 );
levelname[strlen( levelname ) - 4] = 0;
@ -855,7 +856,7 @@ bool CHudSpectator::ParseOverviewFile() @@ -855,7 +856,7 @@ bool CHudSpectator::ParseOverviewFile()
if( !pfile )
{
gEngfuncs.Con_DPrintf( "Couldn't open file %s. Using default values for overiew mode.\n", filename );
return false;
return ret;
}
while( true )
@ -872,7 +873,7 @@ bool CHudSpectator::ParseOverviewFile() @@ -872,7 +873,7 @@ bool CHudSpectator::ParseOverviewFile()
if( stricmp( token, "{" ) )
{
gEngfuncs.Con_Printf( "Error parsing overview file %s. (expected { )\n", filename );
return false;
goto end;
}
pfile = gEngfuncs.COM_ParseFile( pfile, token );
@ -912,7 +913,7 @@ bool CHudSpectator::ParseOverviewFile() @@ -912,7 +913,7 @@ bool CHudSpectator::ParseOverviewFile()
else
{
gEngfuncs.Con_Printf( "Error parsing overview file %s. (%s unkown)\n", filename, token );
return false;
goto end;
}
pfile = gEngfuncs.COM_ParseFile( pfile, token ); // parse next token
@ -924,7 +925,7 @@ bool CHudSpectator::ParseOverviewFile() @@ -924,7 +925,7 @@ bool CHudSpectator::ParseOverviewFile()
if( m_OverviewData.layers == OVERVIEW_MAX_LAYERS )
{
gEngfuncs.Con_Printf( "Error parsing overview file %s. ( too many layers )\n", filename );
return false;
goto end;
}
pfile = gEngfuncs.COM_ParseFile( pfile, token );
@ -932,7 +933,7 @@ bool CHudSpectator::ParseOverviewFile() @@ -932,7 +933,7 @@ bool CHudSpectator::ParseOverviewFile()
if( stricmp( token, "{" ) )
{
gEngfuncs.Con_Printf( "Error parsing overview file %s. (expected { )\n", filename );
return false;
goto end;
}
pfile = gEngfuncs.COM_ParseFile( pfile, token );
@ -953,7 +954,7 @@ bool CHudSpectator::ParseOverviewFile() @@ -953,7 +954,7 @@ bool CHudSpectator::ParseOverviewFile()
else
{
gEngfuncs.Con_Printf( "Error parsing overview file %s. (%s unkown)\n", filename, token );
return false;
goto end;
}
pfile = gEngfuncs.COM_ParseFile( pfile, token ); // parse next token
@ -963,12 +964,14 @@ bool CHudSpectator::ParseOverviewFile() @@ -963,12 +964,14 @@ bool CHudSpectator::ParseOverviewFile()
}
}
gEngfuncs.COM_FreeFile( afile );
m_mapZoom = m_OverviewData.zoom;
m_mapOrigin = m_OverviewData.origin;
return true;
ret = true;
end:
gEngfuncs.COM_FreeFile( afile );
return ret;
}
void CHudSpectator::LoadMapSprites()

4
cl_dll/view.cpp

@ -736,6 +736,10 @@ void V_CalcNormalRefdef( struct ref_params_s *pparams ) @@ -736,6 +736,10 @@ void V_CalcNormalRefdef( struct ref_params_s *pparams )
if( CL_IsThirdPerson() )
{
VectorCopy( camAngles, pparams->viewangles );
}
// Apply this at all times
{
float pitch = camAngles[0];
// Normalize angles

5
dlls/bigmomma.cpp

@ -1034,7 +1034,7 @@ Vector VecCheckSplatToss( entvars_t *pev, const Vector &vecSpot1, Vector vecSpot @@ -1034,7 +1034,7 @@ Vector VecCheckSplatToss( entvars_t *pev, const Vector &vecSpot1, Vector vecSpot
Vector vecScale;
Vector vecGrenadeVel;
Vector vecTemp;
float flGravity = g_psv_gravity->value;
float flGravity = Q_max( g_psv_gravity->value, 0.1f );
// calculate the midpoint and apex of the 'triangle'
vecMidPoint = vecSpot1 + ( vecSpot2 - vecSpot1 ) * 0.5f;
@ -1050,6 +1050,9 @@ Vector VecCheckSplatToss( entvars_t *pev, const Vector &vecSpot1, Vector vecSpot @@ -1050,6 +1050,9 @@ Vector VecCheckSplatToss( entvars_t *pev, const Vector &vecSpot1, Vector vecSpot
// Don't worry about actually hitting the target, this won't hurt us!
// TODO: Need another way to calculate height because current calculation is completely wrong
// and there posible crash.
// How high should the grenade travel (subtract 15 so the grenade doesn't hit the ceiling)?
float height = vecApex.z - vecSpot1.z - 15.0f;
// How fast does the grenade need to travel to reach that height given gravity?

5
dlls/cbase.cpp

@ -255,6 +255,8 @@ void DispatchSave( edict_t *pent, SAVERESTOREDATA *pSaveData ) @@ -255,6 +255,8 @@ void DispatchSave( edict_t *pent, SAVERESTOREDATA *pSaveData )
{
ENTITYTABLE *pTable = &pSaveData->pTable[pSaveData->currentIndex];
gpGlobals->time = pSaveData->time;
if( pTable->pent != pent )
ALERT( at_error, "ENTITY TABLE OR INDEX IS WRONG!!!!\n" );
@ -307,6 +309,9 @@ int DispatchRestore( edict_t *pent, SAVERESTOREDATA *pSaveData, int globalEntity @@ -307,6 +309,9 @@ int DispatchRestore( edict_t *pent, SAVERESTOREDATA *pSaveData, int globalEntity
Vector oldOffset;
CRestore restoreHelper( pSaveData );
gpGlobals->time = pSaveData->time;
if( globalEntity )
{
CRestore tmpRestore( pSaveData );

2
dlls/cbase.h

@ -193,7 +193,7 @@ public: @@ -193,7 +193,7 @@ public:
virtual BOOL IsAlive( void ) { return (pev->deadflag == DEAD_NO) && pev->health > 0; }
virtual BOOL IsBSPModel( void ) { return pev->solid == SOLID_BSP || pev->movetype == MOVETYPE_PUSHSTEP; }
virtual BOOL ReflectGauss( void ) { return ( IsBSPModel() && !pev->takedamage ); }
virtual BOOL HasTarget( string_t targetname ) { return FStrEq(STRING(targetname), STRING(pev->targetname) ); }
virtual BOOL HasTarget( string_t targetname ) { return FStrEq(STRING(targetname), STRING(pev->target) ); }
virtual BOOL IsInWorld( void );
virtual BOOL IsPlayer( void ) { return FALSE; }
virtual BOOL IsNetClient( void ) { return FALSE; }

4
dlls/enginecallback.h

@ -28,7 +28,11 @@ extern enginefuncs_t g_engfuncs; @@ -28,7 +28,11 @@ extern enginefuncs_t g_engfuncs;
// The actual engine callbacks
#define GETPLAYERUSERID (*g_engfuncs.pfnGetPlayerUserId)
#define PRECACHE_MODEL (*g_engfuncs.pfnPrecacheModel)
#ifdef GOLDSOURCE_SUPPORT
#define PRECACHE_SOUND (*g_engfuncs.pfnPrecacheSound)
#else
#define PRECACHE_SOUND(x)
#endif
#define PRECACHE_GENERIC (*g_engfuncs.pfnPrecacheGeneric)
#define SET_MODEL (*g_engfuncs.pfnSetModel)
#define MODEL_INDEX (*g_engfuncs.pfnModelIndex)

3
dlls/turret.cpp

@ -1150,6 +1150,9 @@ void CSentry::Precache() @@ -1150,6 +1150,9 @@ void CSentry::Precache()
{
CBaseTurret::Precache();
PRECACHE_MODEL( "models/sentry.mdl" );
PRECACHE_SOUND( "weapons/hks1.wav" );
PRECACHE_SOUND( "weapons/hks2.wav" );
PRECACHE_SOUND( "weapons/hks3.wav" );
}
void CSentry::Spawn()

14
pm_shared/pm_shared.c

@ -63,19 +63,7 @@ playermove_t *pmove = NULL; @@ -63,19 +63,7 @@ playermove_t *pmove = NULL;
#define STOP_EPSILON 0.1f
#define CTEXTURESMAX 512 // max number of textures loaded
#define CBTEXTURENAMEMAX 13 // only load first n chars of name
#define CHAR_TEX_CONCRETE 'C' // texture types
#define CHAR_TEX_METAL 'M'
#define CHAR_TEX_DIRT 'D'
#define CHAR_TEX_VENT 'V'
#define CHAR_TEX_GRATE 'G'
#define CHAR_TEX_TILE 'T'
#define CHAR_TEX_SLOSH 'S'
#define CHAR_TEX_WOOD 'W'
#define CHAR_TEX_COMPUTER 'P'
#define CHAR_TEX_GLASS 'Y'
#define CHAR_TEX_FLESH 'F'
#include "pm_materials.h"
#define STEP_CONCRETE 0 // default step sound
#define STEP_METAL 1 // metal floor

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