mirror of
https://github.com/YGGverse/hlsdk-portable.git
synced 2025-01-12 07:58:05 +00:00
Remove unused code in pitdrone.cpp
This commit is contained in:
parent
1e6bef06c5
commit
8f81dcac89
@ -1,571 +1,3 @@
|
||||
#if 0
|
||||
|
||||
/***
|
||||
*
|
||||
* Copyright (c) 1996-2001, Valve LLC. All rights reserved.
|
||||
*
|
||||
* This product contains software technology licensed from Id
|
||||
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* This source code contains proprietary and confidential information of
|
||||
* Valve LLC and its suppliers. Access to this code is restricted to
|
||||
* persons who have executed a written SDK license with Valve. Any access,
|
||||
* use or distribution of this code by or to any unlicensed person is illegal.
|
||||
*
|
||||
****/
|
||||
//=========================================================
|
||||
// pitdrone
|
||||
//=========================================================
|
||||
|
||||
#include "extdll.h"
|
||||
#include "util.h"
|
||||
#include "cbase.h"
|
||||
#include "monsters.h"
|
||||
#include "schedule.h"
|
||||
#include "nodes.h"
|
||||
#include "effects.h"
|
||||
#include "decals.h"
|
||||
#include "soundent.h"
|
||||
#include "game.h"
|
||||
#include "bullsquid.h"
|
||||
|
||||
extern int iSquidSpitSprite;
|
||||
|
||||
#define PITDRONE_SPRINT_DIST 256 // how close the squid has to get before starting to sprint and refusing to swerve
|
||||
|
||||
#define PITDRONE_TOLERANCE_MELEE1_RANGE 85
|
||||
#define PITDRONE_TOLERANCE_MELEE2_RANGE 85
|
||||
|
||||
#define PITDRONE_TOLERANCE_MELEE1_DOT 0.7
|
||||
#define PITDRONE_TOLERANCE_MELEE2_DOT 0.7
|
||||
|
||||
#define PITDRONE_MELEE_ATTACK_RADIUS 70
|
||||
|
||||
//=========================================================
|
||||
// Monster's Anim Events Go Here
|
||||
//=========================================================
|
||||
|
||||
#define PITDRONE_AE_THROW ( 1 )
|
||||
#define PITDRONE_AE_SLASH_BOTH ( 2 )
|
||||
#define PITDRONE_AE_SLASH_SINGLE ( 4 )
|
||||
|
||||
//=========================================================
|
||||
// CPitdrone
|
||||
//=========================================================
|
||||
class CPitdrone : public CBullsquid
|
||||
{
|
||||
public:
|
||||
|
||||
void Spawn(void);
|
||||
void Precache(void);
|
||||
|
||||
void KeyValue(KeyValueData *pkvd);
|
||||
|
||||
int Classify(void);
|
||||
void HandleAnimEvent(MonsterEvent_t *pEvent);
|
||||
void IdleSound(void);
|
||||
void PainSound(void);
|
||||
void DeathSound(void);
|
||||
void AlertSound(void);
|
||||
void AttackSound(void);
|
||||
void StartTask(Task_t *pTask);
|
||||
|
||||
BOOL CheckMeleeAttack1(float flDot, float flDist);
|
||||
BOOL CheckMeleeAttack2(float flDot, float flDist);
|
||||
BOOL CheckRangeAttack1(float flDot, float flDist);
|
||||
void RunAI(void);
|
||||
|
||||
int TakeDamage(entvars_t *pevInflictor, entvars_t *pevAttacker, float flDamage, int bitsDamageType);
|
||||
int IRelationship(CBaseEntity *pTarget);
|
||||
int IgnoreConditions(void);
|
||||
|
||||
int Save(CSave &save);
|
||||
int Restore(CRestore &restore);
|
||||
static TYPEDESCRIPTION m_SaveData[];
|
||||
|
||||
protected:
|
||||
|
||||
int m_nAmmoCount;
|
||||
int m_fRightSlash;
|
||||
};
|
||||
|
||||
LINK_ENTITY_TO_CLASS(monster_pitdrone, CPitdrone);
|
||||
LINK_ENTITY_TO_CLASS(monster_pit_drone, CPitdrone);
|
||||
|
||||
TYPEDESCRIPTION CPitdrone::m_SaveData[] =
|
||||
{
|
||||
DEFINE_FIELD(CPitdrone, m_nAmmoCount, FIELD_INTEGER),
|
||||
DEFINE_FIELD(CPitdrone, m_fRightSlash, FIELD_BOOLEAN),
|
||||
};
|
||||
|
||||
IMPLEMENT_SAVERESTORE(CPitdrone, CBullsquid);
|
||||
|
||||
void CPitdrone::KeyValue(KeyValueData *pkvd)
|
||||
{
|
||||
if (FStrEq(pkvd->szKeyName, "initammo"))
|
||||
{
|
||||
m_nAmmoCount = atoi(pkvd->szValue);
|
||||
pkvd->fHandled = TRUE;
|
||||
}
|
||||
else
|
||||
CBullsquid::KeyValue(pkvd);
|
||||
}
|
||||
|
||||
|
||||
//=========================================================
|
||||
// Classify - indicates this monster's place in the
|
||||
// relationship table.
|
||||
//=========================================================
|
||||
int CPitdrone::Classify(void)
|
||||
{
|
||||
return CLASS_ALIEN_MONSTER;
|
||||
}
|
||||
|
||||
//=========================================================
|
||||
// IgnoreConditions
|
||||
//=========================================================
|
||||
int CPitdrone::IgnoreConditions(void)
|
||||
{
|
||||
return CBaseMonster::IgnoreConditions();
|
||||
}
|
||||
|
||||
//=========================================================
|
||||
// IRelationship - overridden for gonome
|
||||
//=========================================================
|
||||
int CPitdrone::IRelationship(CBaseEntity *pTarget)
|
||||
{
|
||||
return CBaseMonster::IRelationship(pTarget);
|
||||
}
|
||||
|
||||
//=========================================================
|
||||
// TakeDamage - overridden for gonome so we can keep track
|
||||
// of how much time has passed since it was last injured
|
||||
//=========================================================
|
||||
int CPitdrone::TakeDamage(entvars_t *pevInflictor, entvars_t *pevAttacker, float flDamage, int bitsDamageType)
|
||||
{
|
||||
float flDist;
|
||||
Vector vecApex;
|
||||
|
||||
// if the squid is running, has an enemy, was hurt by the enemy, hasn't been hurt in the last 3 seconds, and isn't too close to the enemy,
|
||||
// it will swerve. (whew).
|
||||
if (m_hEnemy != 0 && IsMoving() && pevAttacker == m_hEnemy->pev)
|
||||
{
|
||||
flDist = (pev->origin - m_hEnemy->pev->origin).Length2D();
|
||||
|
||||
if (flDist > PITDRONE_SPRINT_DIST)
|
||||
{
|
||||
flDist = (pev->origin - m_Route[m_iRouteIndex].vecLocation).Length2D();// reusing flDist.
|
||||
|
||||
if (FTriangulate(pev->origin, m_Route[m_iRouteIndex].vecLocation, flDist * 0.5, m_hEnemy, &vecApex))
|
||||
{
|
||||
InsertWaypoint(vecApex, bits_MF_TO_DETOUR | bits_MF_DONT_SIMPLIFY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return CBaseMonster::TakeDamage(pevInflictor, pevAttacker, flDamage, bitsDamageType);
|
||||
}
|
||||
|
||||
|
||||
//=========================================================
|
||||
// CheckRangeAttack1
|
||||
//=========================================================
|
||||
BOOL CPitdrone::CheckRangeAttack1(float flDot, float flDist)
|
||||
{
|
||||
if (IsMoving() && flDist >= 512)
|
||||
{
|
||||
// squid will far too far behind if he stops running to spit at this distance from the enemy.
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (flDist > 64 && flDist <= 784 && flDot >= 0.5 && gpGlobals->time >= m_flNextSpitTime)
|
||||
{
|
||||
if (m_hEnemy != 0)
|
||||
{
|
||||
if (fabs(pev->origin.z - m_hEnemy->pev->origin.z) > 256)
|
||||
{
|
||||
// don't try to spit at someone up really high or down really low.
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (IsMoving())
|
||||
{
|
||||
// don't spit again for a long time, resume chasing enemy.
|
||||
m_flNextSpitTime = gpGlobals->time + 5;
|
||||
}
|
||||
else
|
||||
{
|
||||
// not moving, so spit again pretty soon.
|
||||
m_flNextSpitTime = gpGlobals->time + 0.5;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
//=========================================================
|
||||
// CheckMeleeAttack1 - pitdrone is a big guy, so has a longer
|
||||
// melee range than most monsters. This is the tailwhip attack
|
||||
//=========================================================
|
||||
BOOL CPitdrone::CheckMeleeAttack1(float flDot, float flDist)
|
||||
{
|
||||
|
||||
if (m_hEnemy->pev->health <= gSkillData.pitdroneDmgWhip &&
|
||||
flDist <= PITDRONE_TOLERANCE_MELEE1_RANGE &&
|
||||
flDot >= PITDRONE_TOLERANCE_MELEE1_DOT)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
//=========================================================
|
||||
// CheckMeleeAttack2 - pitdrone is a big guy, so has a longer
|
||||
// melee range than most monsters. This is the bite attack.
|
||||
// this attack will not be performed if the tailwhip attack
|
||||
// is valid.
|
||||
//=========================================================
|
||||
BOOL CPitdrone::CheckMeleeAttack2(float flDot, float flDist)
|
||||
{
|
||||
if (flDist <= PITDRONE_TOLERANCE_MELEE2_RANGE &&
|
||||
flDot >= PITDRONE_TOLERANCE_MELEE2_DOT &&
|
||||
!HasConditions(bits_COND_CAN_MELEE_ATTACK1))
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
//=========================================================
|
||||
// IdleSound
|
||||
//=========================================================
|
||||
#define PITDRONE_ATTN_IDLE (float)1.5
|
||||
void CPitdrone::IdleSound(void)
|
||||
{
|
||||
switch (RANDOM_LONG(0, 2))
|
||||
{
|
||||
case 0:
|
||||
EMIT_SOUND(ENT(pev), CHAN_VOICE, "pitdrone/pitdrone_idle1.wav", 1, PITDRONE_ATTN_IDLE);
|
||||
break;
|
||||
case 1:
|
||||
EMIT_SOUND(ENT(pev), CHAN_VOICE, "pitdrone/pitdrone_idle2.wav", 1, PITDRONE_ATTN_IDLE);
|
||||
break;
|
||||
case 2:
|
||||
EMIT_SOUND(ENT(pev), CHAN_VOICE, "pitdrone/pitdrone_idle3.wav", 1, PITDRONE_ATTN_IDLE);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//=========================================================
|
||||
// PainSound
|
||||
//=========================================================
|
||||
void CPitdrone::PainSound(void)
|
||||
{
|
||||
int iPitch = RANDOM_LONG(85, 120);
|
||||
|
||||
switch (RANDOM_LONG(0, 3))
|
||||
{
|
||||
case 0:
|
||||
EMIT_SOUND_DYN(ENT(pev), CHAN_VOICE, "pitdrone/pitdrone_pain1.wav", 1, ATTN_NORM, 0, iPitch);
|
||||
break;
|
||||
case 1:
|
||||
EMIT_SOUND_DYN(ENT(pev), CHAN_VOICE, "pitdrone/pitdrone_pain2.wav", 1, ATTN_NORM, 0, iPitch);
|
||||
break;
|
||||
case 2:
|
||||
EMIT_SOUND_DYN(ENT(pev), CHAN_VOICE, "pitdrone/pitdrone_pain3.wav", 1, ATTN_NORM, 0, iPitch);
|
||||
break;
|
||||
case 3:
|
||||
EMIT_SOUND_DYN(ENT(pev), CHAN_VOICE, "pitdrone/pitdrone_pain4.wav", 1, ATTN_NORM, 0, iPitch);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//=========================================================
|
||||
// AlertSound
|
||||
//=========================================================
|
||||
void CPitdrone::AlertSound(void)
|
||||
{
|
||||
int iPitch = RANDOM_LONG(140, 160);
|
||||
|
||||
switch (RANDOM_LONG(0, 2))
|
||||
{
|
||||
case 0:
|
||||
EMIT_SOUND_DYN(ENT(pev), CHAN_VOICE, "pitdrone/pitdrone_alert1.wav", 1, ATTN_NORM, 0, iPitch);
|
||||
break;
|
||||
case 1:
|
||||
EMIT_SOUND_DYN(ENT(pev), CHAN_VOICE, "pitdrone/pitdrone_alert2.wav", 1, ATTN_NORM, 0, iPitch);
|
||||
break;
|
||||
case 2:
|
||||
EMIT_SOUND_DYN(ENT(pev), CHAN_VOICE, "pitdrone/pitdrone_alert3.wav", 1, ATTN_NORM, 0, iPitch);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//=========================================================
|
||||
// HandleAnimEvent - catches the monster-specific messages
|
||||
// that occur when tagged animation frames are played.
|
||||
//=========================================================
|
||||
void CPitdrone::HandleAnimEvent(MonsterEvent_t *pEvent)
|
||||
{
|
||||
switch (pEvent->event)
|
||||
{
|
||||
|
||||
case PITDRONE_AE_THROW:
|
||||
{
|
||||
Vector vecSpitOffset;
|
||||
Vector vecSpitDir;
|
||||
|
||||
UTIL_MakeVectors(pev->angles);
|
||||
|
||||
// !!!HACKHACK - the spot at which the spit originates (in front of the mouth) was measured in 3ds and hardcoded here.
|
||||
// we should be able to read the position of bones at runtime for this info.
|
||||
|
||||
|
||||
Vector vecArmPos, vecArmAng;
|
||||
GetAttachment(0, vecArmPos, vecArmAng);
|
||||
|
||||
//vecSpitOffset = (gpGlobals->v_right * 8 + gpGlobals->v_forward * 37 + gpGlobals->v_up * 23);
|
||||
//vecSpitOffset = (pev->origin + vecSpitOffset);
|
||||
vecSpitOffset = vecArmPos;
|
||||
vecSpitDir = ((m_hEnemy->pev->origin + m_hEnemy->pev->view_ofs) - vecSpitOffset).Normalize();
|
||||
|
||||
vecSpitDir.x += RANDOM_FLOAT(-0.05, 0.05);
|
||||
vecSpitDir.y += RANDOM_FLOAT(-0.05, 0.05);
|
||||
vecSpitDir.z += RANDOM_FLOAT(-0.05, 0);
|
||||
|
||||
// do stuff for this event.
|
||||
AttackSound();
|
||||
|
||||
// spew the spittle temporary ents.
|
||||
MESSAGE_BEGIN(MSG_PVS, SVC_TEMPENTITY, vecSpitOffset);
|
||||
WRITE_BYTE(TE_SPRITE_SPRAY);
|
||||
WRITE_COORD(vecSpitOffset.x); // pos
|
||||
WRITE_COORD(vecSpitOffset.y);
|
||||
WRITE_COORD(vecSpitOffset.z);
|
||||
WRITE_COORD(vecSpitDir.x); // dir
|
||||
WRITE_COORD(vecSpitDir.y);
|
||||
WRITE_COORD(vecSpitDir.z);
|
||||
WRITE_SHORT(iSquidSpitSprite); // model
|
||||
WRITE_BYTE(15); // count
|
||||
WRITE_BYTE(210); // speed
|
||||
WRITE_BYTE(25); // noise ( client will divide by 100 )
|
||||
MESSAGE_END();
|
||||
|
||||
CSquidSpit::Shoot(pev, vecSpitOffset, vecSpitDir * 1200); // Default: 900
|
||||
}
|
||||
break;
|
||||
|
||||
case PITDRONE_AE_SLASH_SINGLE:
|
||||
{
|
||||
CBaseEntity *pHurt = CheckTraceHullAttack(PITDRONE_MELEE_ATTACK_RADIUS, gSkillData.gonomeDmgOneSlash, DMG_CLUB);
|
||||
if (pHurt)
|
||||
{
|
||||
// Left slash
|
||||
if (!m_fRightSlash)
|
||||
{
|
||||
pHurt->pev->punchangle.z = -20;
|
||||
pHurt->pev->punchangle.x = 20;
|
||||
pHurt->pev->velocity = pHurt->pev->velocity + gpGlobals->v_right * -100;
|
||||
pHurt->pev->velocity = pHurt->pev->velocity + gpGlobals->v_up * 20;
|
||||
}
|
||||
else // Right slash
|
||||
{
|
||||
pHurt->pev->punchangle.z = 20;
|
||||
pHurt->pev->punchangle.x = 20;
|
||||
pHurt->pev->velocity = pHurt->pev->velocity + gpGlobals->v_right * 100;
|
||||
pHurt->pev->velocity = pHurt->pev->velocity + gpGlobals->v_up * 20;
|
||||
}
|
||||
}
|
||||
|
||||
m_fRightSlash = !m_fRightSlash;
|
||||
}
|
||||
break;
|
||||
|
||||
case PITDRONE_AE_SLASH_BOTH:
|
||||
{
|
||||
CBaseEntity *pHurt = CheckTraceHullAttack(PITDRONE_MELEE_ATTACK_RADIUS, gSkillData.gonomeDmgOneSlash, DMG_CLUB);
|
||||
if (pHurt)
|
||||
{
|
||||
pHurt->pev->punchangle.x = 20;
|
||||
pHurt->pev->velocity = pHurt->pev->velocity + gpGlobals->v_forward * -150;
|
||||
pHurt->pev->velocity = pHurt->pev->velocity + gpGlobals->v_up * 20;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
CBaseMonster::HandleAnimEvent(pEvent);
|
||||
}
|
||||
}
|
||||
|
||||
//=========================================================
|
||||
// Spawn
|
||||
//=========================================================
|
||||
void CPitdrone::Spawn()
|
||||
{
|
||||
Precache();
|
||||
|
||||
SET_MODEL(ENT(pev), "models/pit_drone.mdl");
|
||||
UTIL_SetSize(pev, VEC_HUMAN_HULL_MIN, VEC_HUMAN_HULL_MAX);
|
||||
|
||||
pev->solid = SOLID_SLIDEBOX;
|
||||
pev->movetype = MOVETYPE_STEP;
|
||||
m_bloodColor = BLOOD_COLOR_GREEN;
|
||||
pev->effects = 0;
|
||||
pev->health = gSkillData.pitdroneHealth;
|
||||
m_flFieldOfView = -0.7ccсс;// indicates the width of this monster's forward view cone ( as a dotproduct result )
|
||||
m_MonsterState = MONSTERSTATE_NONE;
|
||||
|
||||
m_fCanThreatDisplay = TRUE;
|
||||
m_flNextSpitTime = gpGlobals->time;
|
||||
|
||||
m_fRightSlash = FALSE;
|
||||
|
||||
MonsterInit();
|
||||
}
|
||||
|
||||
//=========================================================
|
||||
// Precache - precaches all resources this monster needs
|
||||
//=========================================================
|
||||
void CPitdrone::Precache()
|
||||
{
|
||||
PRECACHE_MODEL("models/pit_drone.mdl");
|
||||
|
||||
PRECACHE_MODEL("sprites/bigspit.spr");// spit projectile.
|
||||
|
||||
iSquidSpitSprite = PRECACHE_MODEL("sprites/tinyspit.spr");// client side spittle.
|
||||
|
||||
PRECACHE_SOUND("zombie/claw_miss2.wav");// because we use the basemonster SWIPE animation event
|
||||
|
||||
PRECACHE_SOUND("pitdrone/pit_drone_attack_spike1.wav");
|
||||
PRECACHE_SOUND("pitdrone/pit_drone_attack_spike2.wav");
|
||||
|
||||
PRECACHE_SOUND("pitdrone/pit_drone_communicate1.wav");
|
||||
PRECACHE_SOUND("pitdrone/pit_drone_communicate2.wav");
|
||||
PRECACHE_SOUND("pitdrone/pit_drone_communicate3.wav");
|
||||
PRECACHE_SOUND("pitdrone/pit_drone_communicate4.wav");
|
||||
|
||||
PRECACHE_SOUND("pitdrone/pit_drone_die1.wav");
|
||||
PRECACHE_SOUND("pitdrone/pit_drone_die2.wav");
|
||||
PRECACHE_SOUND("pitdrone/pit_drone_die3.wav");
|
||||
|
||||
PRECACHE_SOUND("pitdrone/pit_drone_eat.wav");
|
||||
|
||||
PRECACHE_SOUND("pitdrone/pit_drone_hunt1.wav");
|
||||
PRECACHE_SOUND("pitdrone/pit_drone_hunt2.wav");
|
||||
PRECACHE_SOUND("pitdrone/pit_drone_hunt3.wav");
|
||||
|
||||
PRECACHE_SOUND("pitdrone/pit_drone_idle1.wav");
|
||||
PRECACHE_SOUND("pitdrone/pit_drone_idle2.wav");
|
||||
PRECACHE_SOUND("pitdrone/pit_drone_idle3.wav");
|
||||
|
||||
PRECACHE_SOUND("bullchicken/pit_drone_melee_attack1.wav");
|
||||
PRECACHE_SOUND("bullchicken/pit_drone_melee_attack2.wav");
|
||||
|
||||
PRECACHE_SOUND("pitdrone/pit_drone_pain1.wav");
|
||||
PRECACHE_SOUND("pitdrone/pit_drone_pain2.wav");
|
||||
PRECACHE_SOUND("pitdrone/pit_drone_pain3.wav");
|
||||
PRECACHE_SOUND("pitdrone/pit_drone_pain4.wav");
|
||||
|
||||
PRECACHE_SOUND("bullchicken/bc_acid1.wav");
|
||||
|
||||
PRECACHE_SOUND("bullchicken/bc_bite2.wav");
|
||||
PRECACHE_SOUND("bullchicken/bc_bite3.wav");
|
||||
|
||||
PRECACHE_SOUND("bullchicken/bc_spithit1.wav");
|
||||
PRECACHE_SOUND("bullchicken/bc_spithit2.wav");
|
||||
}
|
||||
|
||||
//=========================================================
|
||||
// DeathSound
|
||||
//=========================================================
|
||||
void CPitdrone::DeathSound(void)
|
||||
{
|
||||
switch (RANDOM_LONG(0, 2))
|
||||
{
|
||||
case 0:
|
||||
EMIT_SOUND(ENT(pev), CHAN_VOICE, "pitdrone/pit_drone_die1.wav", 1, ATTN_NORM);
|
||||
break;
|
||||
case 1:
|
||||
EMIT_SOUND(ENT(pev), CHAN_VOICE, "pitdrone/pit_drone_die2.wav", 1, ATTN_NORM);
|
||||
break;
|
||||
case 2:
|
||||
EMIT_SOUND(ENT(pev), CHAN_VOICE, "pitdrone/pit_drone_die3.wav", 1, ATTN_NORM);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//=========================================================
|
||||
// AttackSound
|
||||
//=========================================================
|
||||
void CPitdrone::AttackSound(void)
|
||||
{
|
||||
switch (RANDOM_LONG(0, 1))
|
||||
{
|
||||
case 0:
|
||||
EMIT_SOUND(ENT(pev), CHAN_WEAPON, "pitdrone/pit_drone_attack_spike1.wav", 1, ATTN_NORM);
|
||||
break;
|
||||
case 1:
|
||||
EMIT_SOUND(ENT(pev), CHAN_WEAPON, "pitdrone/pit_drone_attack_spike2.wav", 1, ATTN_NORM);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//========================================================
|
||||
// RunAI - overridden for pitdrone because there are things
|
||||
// that need to be checked every think.
|
||||
//========================================================
|
||||
void CPitdrone::RunAI(void)
|
||||
{
|
||||
// first, do base class stuff
|
||||
CBaseMonster::RunAI();
|
||||
|
||||
if (m_hEnemy != NULL && m_Activity == ACT_RUN)
|
||||
{
|
||||
// chasing enemy. Sprint for last bit
|
||||
if ((pev->origin - m_hEnemy->pev->origin).Length2D() < PITDRONE_SPRINT_DIST)
|
||||
{
|
||||
pev->framerate = 1.25;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
//=========================================================
|
||||
// Start task - selects the correct activity and performs
|
||||
// any necessary calculations to start the next task on the
|
||||
// schedule. OVERRIDDEN for pitdrone because it needs to
|
||||
// know explicitly when the last attempt to chase the enemy
|
||||
// failed, since that impacts its attack choices.
|
||||
//=========================================================
|
||||
void CPitdrone::StartTask(Task_t *pTask)
|
||||
{
|
||||
m_iTaskStatus = TASKSTATUS_RUNNING;
|
||||
|
||||
switch (pTask->iTask)
|
||||
{
|
||||
case TASK_MELEE_ATTACK2:
|
||||
CBaseMonster::StartTask(pTask);
|
||||
break;
|
||||
|
||||
default:
|
||||
CBullsquid::StartTask(pTask);
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
#else
|
||||
|
||||
//-------------------------------------------------
|
||||
// Opposing Forces monster Pit Drone
|
||||
// Remaking by Demiurge aka Z-Zero SYSTEMS 2004
|
||||
@ -1704,4 +1136,3 @@ void CPitDrone::RunTask(Task_t *pTask)
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user