diff --git a/dlls/player.cpp b/dlls/player.cpp index fc264cc9..6f5f2541 100644 --- a/dlls/player.cpp +++ b/dlls/player.cpp @@ -1198,23 +1198,26 @@ void CBasePlayer::WaterMove() } // make bubbles - air = (int)( pev->air_finished - gpGlobals->time ); - if( !RANDOM_LONG( 0, 0x1f ) && RANDOM_LONG( 0, AIRTIME - 1 ) >= air ) + if( pev->waterlevel == 3 ) { - switch( RANDOM_LONG( 0, 3 ) ) + air = (int)( pev->air_finished - gpGlobals->time ); + if( !RANDOM_LONG( 0, 0x1f ) && RANDOM_LONG( 0, AIRTIME - 1 ) >= air ) { - case 0: - EMIT_SOUND( ENT( pev ), CHAN_BODY, "player/pl_swim1.wav", 0.8, ATTN_NORM ); - break; - case 1: - EMIT_SOUND( ENT( pev ), CHAN_BODY, "player/pl_swim2.wav", 0.8, ATTN_NORM ); - break; - case 2: - EMIT_SOUND( ENT( pev ), CHAN_BODY, "player/pl_swim3.wav", 0.8, ATTN_NORM ); - break; - case 3: - EMIT_SOUND( ENT( pev ), CHAN_BODY, "player/pl_swim4.wav", 0.8, ATTN_NORM ); - break; + switch( RANDOM_LONG( 0, 3 ) ) + { + case 0: + EMIT_SOUND( ENT( pev ), CHAN_BODY, "player/pl_swim1.wav", 0.8, ATTN_NORM ); + break; + case 1: + EMIT_SOUND( ENT( pev ), CHAN_BODY, "player/pl_swim2.wav", 0.8, ATTN_NORM ); + break; + case 2: + EMIT_SOUND( ENT( pev ), CHAN_BODY, "player/pl_swim3.wav", 0.8, ATTN_NORM ); + break; + case 3: + EMIT_SOUND( ENT( pev ), CHAN_BODY, "player/pl_swim4.wav", 0.8, ATTN_NORM ); + break; + } } }