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@ -26,7 +26,6 @@ void EV_FireShotGunSingle( struct event_args_s *args ); |
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void EV_TrainPitchAdjust( struct event_args_s *args ); |
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void EV_TrainPitchAdjust( struct event_args_s *args ); |
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void EV_SpinXS( struct event_args_s *args ); |
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void EV_FirePar21( struct event_args_s *args ); |
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void EV_FirePar21( struct event_args_s *args ); |
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void EV_M203( struct event_args_s *args ); |
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void EV_M203( struct event_args_s *args ); |
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} |
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} |
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@ -49,7 +48,6 @@ void Game_HookEvents( void ) |
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// gEngfuncs.pfnHookEvent( "events/glock1.sc", EV_FireGlock1 );
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// gEngfuncs.pfnHookEvent( "events/glock1.sc", EV_FireGlock1 );
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// gEngfuncs.pfnHookEvent( "events/glock2.sc", EV_FireGlock2 );
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// gEngfuncs.pfnHookEvent( "events/glock2.sc", EV_FireGlock2 );
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gEngfuncs.pfnHookEvent( "events/shotgun1.sc", EV_FireShotGunSingle ); |
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gEngfuncs.pfnHookEvent( "events/shotgun1.sc", EV_FireShotGunSingle ); |
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gEngfuncs.pfnHookEvent( "events/xsspin.sc", EV_SpinXS ); |
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gEngfuncs.pfnHookEvent( "events/par21.sc", EV_FirePar21 ); |
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gEngfuncs.pfnHookEvent( "events/par21.sc", EV_FirePar21 ); |
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gEngfuncs.pfnHookEvent( "events/m203.sc", EV_M203 ); |
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gEngfuncs.pfnHookEvent( "events/m203.sc", EV_M203 ); |
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gEngfuncs.pfnHookEvent( "events/train.sc", EV_TrainPitchAdjust ); |
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gEngfuncs.pfnHookEvent( "events/train.sc", EV_TrainPitchAdjust ); |
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