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#ifdef->#if.
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@ -463,13 +463,13 @@ void CCrossbow::FireBolt()
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m_flTimeWeaponIdle = UTIL_WeaponTimeBase() + 0.75f;
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m_flTimeWeaponIdle = UTIL_WeaponTimeBase() + 0.75f;
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}
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}
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#ifdef CLIENT_DLL
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#if CLIENT_DLL
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extern float offSetFactor;
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extern float offSetFactor;
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#endif
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#endif
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void CCrossbow::SecondaryAttack()
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void CCrossbow::SecondaryAttack()
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{
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{
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#ifdef CLIENT_DLL
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#if CLIENT_DLL
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if( offSetFactor != 1 )
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if( offSetFactor != 1 )
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{
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{
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offSetFactor = 1;
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offSetFactor = 1;
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