Try fix stuck in moving train on vis04 map.

This commit is contained in:
Night Owl 2018-01-25 18:42:49 +05:00
parent 40eae16cab
commit 83c0040af7

View File

@ -1437,7 +1437,7 @@ void CChangeLevel::UseChangeLevel( CBaseEntity *pActivator, CBaseEntity *pCaller
void CChangeLevel::ChangeLevelNow( CBaseEntity *pActivator )
{
edict_t *pentLandmark;
edict_t *pentLandmark = 0;
//LEVELLIST levels[16];
ASSERT( !FStrEq( m_szMapName, "" ) );
@ -1483,7 +1483,9 @@ void CChangeLevel::ChangeLevelNow( CBaseEntity *pActivator )
st_szNextSpot[0] = 0; // Init landmark to NULL
// look for a landmark entity
pentLandmark = FindLandmark( m_szLandmarkName );
if( !FStrEq( st_szNextMap, "vis04" ) )
pentLandmark = FindLandmark( m_szLandmarkName );
if( !FNullEnt( pentLandmark ) )
{
strcpy( st_szNextSpot, m_szLandmarkName );