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Try fix stuck in moving train on vis04 map.
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@ -1437,7 +1437,7 @@ void CChangeLevel::UseChangeLevel( CBaseEntity *pActivator, CBaseEntity *pCaller
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void CChangeLevel::ChangeLevelNow( CBaseEntity *pActivator )
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{
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edict_t *pentLandmark;
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edict_t *pentLandmark = 0;
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//LEVELLIST levels[16];
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ASSERT( !FStrEq( m_szMapName, "" ) );
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@ -1483,7 +1483,9 @@ void CChangeLevel::ChangeLevelNow( CBaseEntity *pActivator )
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st_szNextSpot[0] = 0; // Init landmark to NULL
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// look for a landmark entity
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pentLandmark = FindLandmark( m_szLandmarkName );
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if( !FStrEq( st_szNextMap, "vis04" ) )
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pentLandmark = FindLandmark( m_szLandmarkName );
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if( !FNullEnt( pentLandmark ) )
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{
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strcpy( st_szNextSpot, m_szLandmarkName );
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