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CMakeLists: add support for mod_options.txt

* This however, removes support for CMake earlier than 3.9
  which isn't a big problem to me, as we also support Waf which supports
  Python 2.7, so there is always an option for legacy systems
fix-cwd-path
Alibek Omarov 2 years ago
parent
commit
822f8906ac
  1. 109
      CMakeLists.txt

109
CMakeLists.txt

@ -20,7 +20,8 @@
# SOFTWARE. # SOFTWARE.
# #
cmake_minimum_required(VERSION 2.8.12) # 3.9 added captures in if(MATCHES)
cmake_minimum_required(VERSION 3.9)
if(NOT ${CMAKE_VERSION} VERSION_LESS "3.15.0") if(NOT ${CMAKE_VERSION} VERSION_LESS "3.15.0")
cmake_policy(SET CMP0091 NEW) cmake_policy(SET CMP0091 NEW)
@ -58,28 +59,33 @@ else()
option(GOLDSOURCE_SUPPORT "Build goldsource compatible client library" OFF) option(GOLDSOURCE_SUPPORT "Build goldsource compatible client library" OFF)
endif() endif()
option(BARNACLE_FIX_VISIBILITY "Enable barnacle tongue length fix" OFF)
option(CLIENT_WEAPONS "Enable client local weapons prediction" ON)
option(CROWBAR_IDLE_ANIM "Enable crowbar idle animation" OFF)
option(CROWBAR_DELAY_FIX "Enable crowbar attack delay fix" OFF)
option(CROWBAR_FIX_RAPID_CROWBAR "Enable rapid crowbar fix" OFF)
option(GAUSS_OVERCHARGE_FIX "Enable gauss overcharge fix" OFF)
option(TRIPMINE_BEAM_DUPLICATION_FIX "Enable fix of tripmine beam duplication on level transition" OFF)
option(HANDGRENADE_DEPLOY_FIX "Enable handgrenade deploy animation fix after finishing a throw" OFF)
option(WEAPONS_ANIMATION_TIMES_FIX "Enable animation times fix for some weapons" OFF)
option(OEM_BUILD "Enable OEM Build" OFF)
option(HLDEMO_BUILD "Enable Demo Build" OFF)
set(GAMEDIR "valve" CACHE STRING "Gamedir path")
set(SERVER_INSTALL_DIR "dlls" CACHE STRING "Where put server dll")
set(CLIENT_INSTALL_DIR "cl_dlls" CACHE STRING "Where put client dll")
set(SERVER_LIBRARY_NAME "hl" CACHE STRING "Library name for PC platforms")
message(STATUS "Half-Life")
#----------------- #-----------------
# MAIN BUILD CODE \ # MAIN BUILD CODE \
###################\ ###################\
file(STRINGS "mod_options.txt" MOD_OPTIONS_STRINGS REGEX "^([A-Za-z0-9_]+)=([A-Za-z0-9_]+)\ \#\ (.*)$")
foreach(LINE IN LISTS MOD_OPTIONS_STRINGS)
# file() itself doesn't populate CMAKE_MATCH_<n>, so
# reparse the string
if(${LINE} MATCHES "^([A-Za-z0-9_]+)=([A-Za-z0-9_]+)\ \#\ (.*)$")
# detect boolean options
if(${CMAKE_MATCH_2} STREQUAL "ON" OR ${CMAKE_MATCH_2} STREQUAL "OFF")
option(${CMAKE_MATCH_1} "${CMAKE_MATCH_3}" ${CMAKE_MATCH_2})
# let's check it here as well
if(${CMAKE_MATCH_1})
message(STATUS ${CMAKE_MATCH_3} " is enabled")
add_definitions(-D${CMAKE_MATCH_1})
else()
message(STATUS ${CMAKE_MATCH_3} " is disabled")
endif()
else()
set(${CMAKE_MATCH_1} "${CMAKE_MATCH_2}" CACHE STRING "${CMAKE_MATCH_3}")
endif()
endif()
endforeach()
if(HLDEMO_BUILD AND OEM_BUILD) if(HLDEMO_BUILD AND OEM_BUILD)
message(FATAL_ERROR "Don't mix Demo and OEM builds!") message(FATAL_ERROR "Don't mix Demo and OEM builds!")
endif() endif()
@ -109,76 +115,11 @@ else()
message(STATUS "Building for 32 Bit") message(STATUS "Building for 32 Bit")
endif() endif()
if(CLIENT_WEAPONS)
message(STATUS "Client weapons enabled.")
add_definitions(-DCLIENT_WEAPONS)
endif()
if(BARNACLE_FIX_VISIBILITY)
message(STATUS "Barnacle tongue fix enabled")
add_definitions(-DBARNACLE_FIX_VISIBILITY)
endif()
if(CROWBAR_IDLE_ANIM)
message(STATUS "Crowbar idle animation enabled")
add_definitions(-DCROWBAR_IDLE_ANIM)
endif()
if(CROWBAR_DELAY_FIX)
message(STATUS "Crowbar attack delay fix enabled")
add_definitions(-DCROWBAR_DELAY_FIX)
endif()
if(CROWBAR_FIX_RAPID_CROWBAR)
message(STATUS "Rapid crowbar fix enabled")
add_definitions(-DCROWBAR_FIX_RAPID_CROWBAR)
endif()
if(GAUSS_OVERCHARGE_FIX)
message(STATUS "Gauss overcharge fix enabled")
add_definitions(-DGAUSS_OVERCHARGE_FIX)
endif()
if(TRIPMINE_BEAM_DUPLICATION_FIX)
message(STATUS "Tripmine beam duplication fix enabled")
add_definitions(-DTRIPMINE_BEAM_DUPLICATION_FIX)
endif()
if(HANDGRENADE_DEPLOY_FIX)
message(STATUS "Handgrenade deploy animation fix enabled")
add_definitions(-DHANDGRENADE_DEPLOY_FIX)
endif()
if(WEAPONS_ANIMATION_TIMES_FIX)
message(STATUS "Weapons animation times fix enabled")
add_definitions(-DWEAPONS_ANIMATION_TIMES_FIX)
endif()
if(OEM_BUILD)
message(STATUS "OEM build enabled")
add_definitions(-DOEM_BUILD)
endif()
if(HLDEMO_BUILD)
message(STATUS "Demo build enabled")
add_definitions(-DHLDEMO_BUILD)
endif()
if (MINGW) if (MINGW)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static-libstdc++ -static-libgcc") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static-libstdc++ -static-libgcc")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--add-stdcall-alias") set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--add-stdcall-alias")
endif() endif()
# add_compile_options for older cmake versions
if(${CMAKE_VERSION} VERSION_LESS "3.0.2")
macro(add_compile_options)
set(list_var "${ARGV}")
foreach(arg IN LISTS list_var)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${arg}")
endforeach()
endmacro()
endif()
if(NOT MSVC) if(NOT MSVC)
#add_compile_options(-Wempty-body) # GCC/Clang flag #add_compile_options(-Wempty-body) # GCC/Clang flag
add_compile_options(-Wreturn-type) # GCC/Clang flag add_compile_options(-Wreturn-type) # GCC/Clang flag

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