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@ -463,7 +463,8 @@ public:
@@ -463,7 +463,8 @@ public:
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void Spawn( void ); |
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void Precache( void ); |
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int iItemSlot( void ) { return 2; } |
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int GetItemInfo(ItemInfo *p); |
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int GetItemInfo( ItemInfo *p ); |
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int AddToPlayer( CBasePlayer *pPlayer ); |
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void PrimaryAttack( void ); |
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void SecondaryAttack( void ); |
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@ -496,7 +497,8 @@ public:
@@ -496,7 +497,8 @@ public:
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int iItemSlot( void ) { return 1; } |
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void EXPORT SwingAgain( void ); |
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void EXPORT Smack( void ); |
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int GetItemInfo(ItemInfo *p); |
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int GetItemInfo( ItemInfo *p ); |
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int AddToPlayer( CBasePlayer *pPlayer ); |
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void PrimaryAttack( void ); |
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int Swing( int fFirst ); |
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