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cmake: enable game logic fixes.

hl_urbicide
Andrey Akhmichin 2 years ago
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commit
7b41ea03cb
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GPG Key ID: 1F180D249B0643C0
  1. 10
      CMakeLists.txt

10
CMakeLists.txt

@ -57,12 +57,12 @@ else()
option(64BIT "Disable auto -m32 appending to compiler flags" ON) option(64BIT "Disable auto -m32 appending to compiler flags" ON)
endif() endif()
option(BARNACLE_FIX_VISIBILITY "Enable barnacle tongue length fix" OFF) option(BARNACLE_FIX_VISIBILITY "Enable barnacle tongue length fix" ON)
option(CLIENT_WEAPONS "Enable client local weapons prediction" ON) option(CLIENT_WEAPONS "Enable client local weapons prediction" ON)
option(CROWBAR_IDLE_ANIM "Enable crowbar idle animation" OFF) option(CROWBAR_IDLE_ANIM "Enable crowbar idle animation" ON)
option(CROWBAR_DELAY_FIX "Enable crowbar attack delay fix" OFF) option(CROWBAR_DELAY_FIX "Enable crowbar attack delay fix" ON)
option(CROWBAR_FIX_RAPID_CROWBAR "Enable rapid crowbar fix" OFF) option(CROWBAR_FIX_RAPID_CROWBAR "Enable rapid crowbar fix" ON)
option(GAUSS_OVERCHARGE_FIX "Enable gauss overcharge fix" OFF) option(GAUSS_OVERCHARGE_FIX "Enable gauss overcharge fix" ON)
option(OEM_BUILD "Enable OEM Build" OFF) option(OEM_BUILD "Enable OEM Build" OFF)
option(HLDEMO_BUILD "Enable Demo Build" OFF) option(HLDEMO_BUILD "Enable Demo Build" OFF)

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