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Merge branch 'master' of https://github.com/SDLash3D/hlsdk-xash3d into gravgun

AR2
mittorn 9 years ago
parent
commit
79132da10b
  1. 2
      cl_dll/Android.mk
  2. 2
      cl_dll/StudioModelRenderer.cpp
  3. 6
      cl_dll/input_xash3d.cpp
  4. 2
      cl_dll/view.cpp
  5. 8
      dlls/nodes.cpp
  6. 6
      dlls/util.cpp
  7. 5
      dlls/util.h
  8. 4
      engine/studio.h

2
cl_dll/Android.mk

@ -21,7 +21,7 @@ ifeq ($(TARGET_ARCH_ABI),armeabi-v7a-hard) @@ -21,7 +21,7 @@ ifeq ($(TARGET_ARCH_ABI),armeabi-v7a-hard)
LOCAL_MODULE_FILENAME = libclient_hardfp
endif
LOCAL_CFLAGS += -fsigned-char -DCLIENT_DLL=1
LOCAL_CFLAGS += -DCLIENT_DLL=1
SRCS=
SRCS_C=

2
cl_dll/StudioModelRenderer.cpp

@ -377,7 +377,7 @@ mstudioanim_t *CStudioModelRenderer::StudioGetAnim( model_t *m_pSubModel, mstudi @@ -377,7 +377,7 @@ mstudioanim_t *CStudioModelRenderer::StudioGetAnim( model_t *m_pSubModel, mstudi
if (pseqdesc->seqgroup == 0)
{
return (mstudioanim_t *)((byte *)m_pStudioHeader + pseqgroup->data + pseqdesc->animindex);
return (mstudioanim_t *)((byte *)m_pStudioHeader + pseqdesc->animindex);
}
paSequences = (cache_user_t *)m_pSubModel->submodels;

6
cl_dll/input_xash3d.cpp

@ -201,6 +201,12 @@ void IN_Move( float frametime, usercmd_t *cmd ) @@ -201,6 +201,12 @@ void IN_Move( float frametime, usercmd_t *cmd )
IN_ToggleButtons( ac_forwardmove / ac_movecount, ac_sidemove / ac_movecount );
if( ac_forwardmove ) cmd->forwardmove = ac_forwardmove * cl_forwardspeed->value / ac_movecount;
if( ac_sidemove ) cmd->sidemove = ac_sidemove * cl_sidespeed->value / ac_movecount;
if (in_speed.state & 1)
{
cmd->forwardmove *= cl_movespeedkey->value;
cmd->sidemove *= cl_movespeedkey->value;
}
}
ac_sidemove = ac_forwardmove = rel_pitch = rel_yaw = 0;

2
cl_dll/view.cpp

@ -1333,7 +1333,7 @@ int V_FindViewModelByWeaponModel(int weaponindex) @@ -1333,7 +1333,7 @@ int V_FindViewModelByWeaponModel(int weaponindex)
int len = strlen( weaponModel->name );
int i = 0;
while ( modelmap[i] != NULL )
while ( modelmap[i][0] != NULL )
{
if ( !strnicmp( weaponModel->name, modelmap[i][0], len ) )
{

8
dlls/nodes.cpp

@ -3312,10 +3312,10 @@ void CGraph :: ComputeStaticRoutingTables( void ) @@ -3312,10 +3312,10 @@ void CGraph :: ComputeStaticRoutingTables( void )
}
ALERT( at_aiconsole, "Size of Routes = %d\n", nTotalCompressedSize);
}
if (Routes) delete Routes;
if (BestNextNodes) delete BestNextNodes;
if (pRoute) delete pRoute;
if (pMyPath) delete pMyPath;
if (Routes) delete[] Routes;
if (BestNextNodes) delete[] BestNextNodes;
if (pRoute) delete[] pRoute;
if (pMyPath) delete[] pMyPath;
Routes = 0;
BestNextNodes = 0;
pRoute = 0;

6
dlls/util.cpp

@ -2372,13 +2372,13 @@ int CRestore::ReadField( void *pBaseData, TYPEDESCRIPTION *pFields, int fieldCou @@ -2372,13 +2372,13 @@ int CRestore::ReadField( void *pBaseData, TYPEDESCRIPTION *pFields, int fieldCou
break;
case FIELD_POINTER:
*((int *)pOutputData) = *( int *)pInputData;
*((void**)pOutputData) = *( void **)pInputData;
break;
case FIELD_FUNCTION:
if ( strlen( (char *)pInputData ) == 0 )
*((int *)pOutputData) = 0;
*((void**)pOutputData) = 0;
else
*((int *)pOutputData) = FUNCTION_FROM_NAME( (char *)pInputData );
*((void**)pOutputData) = FUNCTION_FROM_NAME( (char *)pInputData );
break;
default:

5
dlls/util.h

@ -36,8 +36,11 @@ extern globalvars_t *gpGlobals; @@ -36,8 +36,11 @@ extern globalvars_t *gpGlobals;
// Use this instead of ALLOC_STRING on constant strings
#define STRING(offset) (const char *)(gpGlobals->pStringBase + (int)offset)
#if !defined __amd64__ || defined(CLIENT_DLL)
#define MAKE_STRING(str) ((int)str - (int)STRING(0))
#else
#define MAKE_STRING ALLOC_STRING
#endif
inline edict_t *FIND_ENTITY_BY_CLASSNAME(edict_t *entStart, const char *pszName)
{
return FIND_ENTITY_BY_STRING(entStart, "classname", pszName);

4
engine/studio.h

@ -215,7 +215,9 @@ typedef struct @@ -215,7 +215,9 @@ typedef struct
char label[32]; // textual name
char name[64]; // file name
cache_user_t cache; // cache index pointer
#ifndef __amd64
int data; // hack for group 0
#endif
} mstudioseqgroup_t;
// sequence descriptions
@ -366,4 +368,4 @@ typedef struct @@ -366,4 +368,4 @@ typedef struct
short s,t; // s,t position on skin
} mstudiotrivert_t;
#endif//STUDIO_H
#endif//STUDIO_H

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