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Merge branch 'master' into mobile_hacks

mobile_hacks
Andrey Akhmichin 2 years ago
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commit
72fb2f3f28
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  1. 33
      README.md
  2. 3
      cmake/LibraryNaming.cmake
  3. 2
      dlls/weapons.h
  4. 7
      public/build.h
  5. 3
      scripts/waifulib/library_naming.py
  6. 142
      scripts/waifulib/xcompile.py
  7. 11
      wscript

33
README.md

@ -237,6 +237,39 @@ schroot --chroot jessie -- cmake --build build-in-chroot
TODO TODO
## Nintendo Switch
### Prerequisites
1. Set up [`dkp-pacman`](https://devkitpro.org/wiki/devkitPro_pacman).
2. Install dependency packages:
```
sudo dkp-pacman -S switch-dev dkp-toolchain-vars switch-mesa switch-libdrm_nouveau switch-sdl2
```
3. Make sure the `DEVKITPRO` environment variable is set to the devkitPro SDK root:
```
export DEVKITPRO=/opt/devkitpro
```
4. Install libsolder:
```
source $DEVKITPRO/switchvars.sh
git clone https://github.com/fgsfdsfgs/libsolder.git
make -C libsolder install
```
### Building using CMake
```
mkdir build && cd build
aarch64-none-elf-cmake -G"Unix Makefiles" -DCMAKE_PROJECT_HLSDK-PORTABLE_INCLUDE="$DEVKITPRO/portlibs/switch/share/SolderShim.cmake" ..
make -j
```
### Building using waf
```
./waf configure -T release --nswitch
./waf build
```
## Other platforms ## Other platforms
Building on other Unix-like platforms (e.g. FreeBSD) is supported. Building on other Unix-like platforms (e.g. FreeBSD) is supported.

3
cmake/LibraryNaming.cmake

@ -42,6 +42,7 @@ check_symbol_exists(XASH_SERENITY "build.h" XASH_SERENITY)
check_symbol_exists(XASH_WIN32 "build.h" XASH_WIN32) check_symbol_exists(XASH_WIN32 "build.h" XASH_WIN32)
check_symbol_exists(XASH_WIN64 "build.h" XASH_WIN64) check_symbol_exists(XASH_WIN64 "build.h" XASH_WIN64)
check_symbol_exists(XASH_X86 "build.h" XASH_X86) check_symbol_exists(XASH_X86 "build.h" XASH_X86)
check_symbol_exists(XASH_NSWITCH "build.h" XASH_NSWITCH)
unset(CMAKE_REQUIRED_INCLUDES) unset(CMAKE_REQUIRED_INCLUDES)
# engine/common/build.c # engine/common/build.c
@ -63,6 +64,8 @@ elseif(XASH_HAIKU)
set(BUILDOS "haiku") set(BUILDOS "haiku")
elseif(XASH_SERENITY) elseif(XASH_SERENITY)
set(BUILDOS "serenityos") set(BUILDOS "serenityos")
elseif(XASH_NSWITCH)
set(BUILDOS "nswitch")
else() else()
message(SEND_ERROR "Place your operating system name here! If this is a mistake, try to fix conditions above and report a bug") message(SEND_ERROR "Place your operating system name here! If this is a mistake, try to fix conditions above and report a bug")
endif() endif()

2
dlls/weapons.h

@ -129,7 +129,6 @@ public:
#define BIGLOLLY_GLOCK_MAX_CLIP 15 #define BIGLOLLY_GLOCK_MAX_CLIP 15
#define PYTHON_MAX_CLIP 6 #define PYTHON_MAX_CLIP 6
#define MP5_MAX_CLIP 50 #define MP5_MAX_CLIP 50
#define MP5_DEFAULT_AMMO 25
#define SHOTGUN_MAX_CLIP 8 #define SHOTGUN_MAX_CLIP 8
#define CROSSBOW_MAX_CLIP 5 #define CROSSBOW_MAX_CLIP 5
#define RPG_MAX_CLIP 1 #define RPG_MAX_CLIP 1
@ -146,7 +145,6 @@ public:
#define BIGLOLLY_GLOCK_DEFAULT_GIVE 30 #define BIGLOLLY_GLOCK_DEFAULT_GIVE 30
#define PYTHON_DEFAULT_GIVE 6 #define PYTHON_DEFAULT_GIVE 6
#define MP5_DEFAULT_GIVE 25 #define MP5_DEFAULT_GIVE 25
#define MP5_DEFAULT_AMMO 25
#define MP5_M203_DEFAULT_GIVE 0 #define MP5_M203_DEFAULT_GIVE 0
#define SHOTGUN_DEFAULT_GIVE 12 #define SHOTGUN_DEFAULT_GIVE 12
#define CROSSBOW_DEFAULT_GIVE 5 #define CROSSBOW_DEFAULT_GIVE 5

7
public/build.h

@ -79,6 +79,7 @@ For more information, please refer to <http://unlicense.org/>
#undef XASH_WIN32 #undef XASH_WIN32
#undef XASH_WIN64 #undef XASH_WIN64
#undef XASH_X86 #undef XASH_X86
#undef XASH_NSWITCH
//================================================================ //================================================================
// //
@ -96,6 +97,10 @@ For more information, please refer to <http://unlicense.org/>
#if defined(_WIN64) #if defined(_WIN64)
#define XASH_WIN64 1 #define XASH_WIN64 1
#endif #endif
#elif defined __SWITCH__
#define XASH_NSWITCH 1
#define XASH_LITTLE_ENDIAN 1
#define XASH_POSIX 1
#elif defined(__linux__) #elif defined(__linux__)
#define XASH_LINUX 1 #define XASH_LINUX 1
#if defined(__ANDROID__) #if defined(__ANDROID__)
@ -134,7 +139,7 @@ For more information, please refer to <http://unlicense.org/>
#error "Place your operating system name here! If this is a mistake, try to fix conditions above and report a bug" #error "Place your operating system name here! If this is a mistake, try to fix conditions above and report a bug"
#endif #endif
#if defined XASH_ANDROID || defined XASH_IOS #if defined XASH_ANDROID || defined XASH_IOS || defined XASH_NSWITCH
#define XASH_MOBILE_PLATFORM 1 #define XASH_MOBILE_PLATFORM 1
#endif #endif

3
scripts/waifulib/library_naming.py

@ -61,6 +61,7 @@ DEFINES = [
'XASH_WIN32', 'XASH_WIN32',
'XASH_WIN64', 'XASH_WIN64',
'XASH_X86', 'XASH_X86',
'XASH_NSWITCH',
] ]
def configure(conf): def configure(conf):
@ -92,6 +93,8 @@ def configure(conf):
buildos = "haiku" buildos = "haiku"
elif conf.env.XASH_SERENITY: elif conf.env.XASH_SERENITY:
buildos = "serenityos" buildos = "serenityos"
elif conf.env.XASH_NSWITCH:
buildos = "nswitch"
else: else:
conf.fatal("Place your operating system name in build.h and library_naming.py!\n" conf.fatal("Place your operating system name in build.h and library_naming.py!\n"
"If this is a mistake, try to fix conditions above and report a bug") "If this is a mistake, try to fix conditions above and report a bug")

142
scripts/waifulib/xcompile.py

@ -30,6 +30,8 @@ ANDROID_NDK_API_MIN = { 10: 3, 19: 16, 20: 16, 23: 16, 25: 19 } # minimal API le
ANDROID_STPCPY_API_MIN = 21 # stpcpy() introduced in SDK 21 ANDROID_STPCPY_API_MIN = 21 # stpcpy() introduced in SDK 21
ANDROID_64BIT_API_MIN = 21 # minimal API level that supports 64-bit targets ANDROID_64BIT_API_MIN = 21 # minimal API level that supports 64-bit targets
NSWITCH_ENVVARS = ['DEVKITPRO']
# This class does support ONLY r10e and r19c/r20 NDK # This class does support ONLY r10e and r19c/r20 NDK
class Android: class Android:
ctx = None # waf context ctx = None # waf context
@ -348,14 +350,100 @@ class Android:
ldflags += ['-march=armv5te'] ldflags += ['-march=armv5te']
return ldflags return ldflags
class NintendoSwitch:
ctx = None # waf context
arch = "arm64"
dkp_dir = None
portlibs_dir = None
dka64_dir = None
libnx_dir = None
def __init__(self, ctx):
self.ctx = ctx
for i in NSWITCH_ENVVARS:
self.dkp_dir = os.getenv(i)
if self.dkp_dir != None:
break
else:
ctx.fatal('Set %s environment variable pointing to the DEVKITPRO home!' %
' or '.join(NSWITCH_ENVVARS))
self.dkp_dir = os.path.abspath(self.dkp_dir)
self.dka64_dir = os.path.join(self.dkp_dir, 'devkitA64')
if not os.path.exists(self.dka64_dir):
ctx.fatal('devkitA64 not found in `%s`. Install devkitA64!' % self.dka64_dir)
self.libnx_dir = os.path.join(self.dkp_dir, 'libnx')
if not os.path.exists(self.libnx_dir):
ctx.fatal('libnx not found in `%s`. Install libnx!' % self.libnx_dir)
self.portlibs_dir = os.path.join(self.dkp_dir, 'portlibs', 'switch')
if not os.path.exists(self.portlibs_dir):
ctx.fatal('No Switch libraries found in `%s`!' % self.portlibs_dir)
def gen_toolchain_prefix(self):
return 'aarch64-none-elf-'
def gen_gcc_toolchain_path(self):
return os.path.join(self.dka64_dir, 'bin', self.gen_toolchain_prefix())
def cc(self):
return self.gen_gcc_toolchain_path() + 'gcc'
def cxx(self):
return self.gen_gcc_toolchain_path() + 'g++'
def strip(self):
return self.gen_gcc_toolchain_path() + 'strip'
def pkgconfig(self):
# counter-intuitively, this motherfucker is in portlibs/switch/bin
return os.path.join(self.portlibs_dir, 'bin', self.gen_toolchain_prefix() + 'pkg-config')
def cflags(self, cxx = False):
cflags = []
# arch flags
cflags += ['-D__SWITCH__', '-march=armv8-a+crc+crypto', '-mtune=cortex-a57', '-mtp=soft', '-ftls-model=local-exec', '-fPIE']
# help the linker out
cflags += ['-ffunction-sections', '-fdata-sections']
# base include dirs
cflags += ['-isystem %s/include' % self.libnx_dir, '-I%s/include' % self.portlibs_dir]
if cxx:
# while these are supported, they could fuck up the crappy dynamic linker
cflags += ['-fno-exceptions', '-fno-rtti']
# the game wants GNU extensions
cflags += ['-std=gnu++17', '-D_GNU_SOURCE']
else:
cflags += ['-std=gnu11', '-D_GNU_SOURCE']
return cflags
# they go before object list
def linkflags(self):
linkflags = ['-fPIE', '-specs=%s/switch.specs' % self.libnx_dir]
# libsolder only supports sysv hashes and we need to build everything with -rdynamic
linkflags += ['-Wl,--hash-style=sysv', '-rdynamic']
# avoid pulling in and exposing mesa's internals, that crashes it for some god forsaken reason
linkflags += ['-Wl,--exclude-libs=libglapi.a', '-Wl,--exclude-libs=libdrm_nouveau.a']
return linkflags
def ldflags(self):
# NOTE: shared libraries should be built without standard libs, so that they could import their contents from the NRO,
# but executables, including the SDL2 sanity check, will generally require libstdc++ and libm, which we will add manually
ldflags = [] # ['-lm', '-lstdc++']
return ldflags
def options(opt): def options(opt):
android = opt.add_option_group('Android options') xc = opt.add_option_group('Cross compile options')
android.add_option('--android', action='store', dest='ANDROID_OPTS', default=None, xc.add_option('--android', action='store', dest='ANDROID_OPTS', default=None,
help='enable building for android, format: --android=<arch>,<toolchain>,<api>, example: --android=armeabi-v7a-hard,4.9,9') help='enable building for android, format: --android=<arch>,<toolchain>,<api>, example: --android=armeabi-v7a-hard,4.9,9')
xc.add_option('--enable-magx', action='store_true', dest='MAGX', default=False,
magx = opt.add_option_group('MotoMAGX options') help='enable building for Motorola MAGX [default: %default]')
magx.add_option('--enable-magx', action = 'store_true', dest = 'MAGX', default = False, xc.add_option('--enable-msvc-wine', action='store_true', dest='MSVC_WINE', default=False,
help = 'enable targetting for MotoMAGX phones [default: %default]') help='enable building with MSVC using Wine [default: %default]')
xc.add_option('--nswitch', action='store_true', dest='NSWITCH', default = False,
help ='enable building for Nintendo Switch [default: %default]')
def configure(conf): def configure(conf):
if conf.options.ANDROID_OPTS: if conf.options.ANDROID_OPTS:
@ -389,18 +477,42 @@ def configure(conf):
conf.msg('... C/C++ flags', ' '.join(android.cflags()).replace(android.ndk_home, '$NDK/')) conf.msg('... C/C++ flags', ' '.join(android.cflags()).replace(android.ndk_home, '$NDK/'))
conf.msg('... link flags', ' '.join(android.linkflags()).replace(android.ndk_home, '$NDK/')) conf.msg('... link flags', ' '.join(android.linkflags()).replace(android.ndk_home, '$NDK/'))
conf.msg('... ld flags', ' '.join(android.ldflags()).replace(android.ndk_home, '$NDK/')) conf.msg('... ld flags', ' '.join(android.ldflags()).replace(android.ndk_home, '$NDK/'))
# conf.env.ANDROID_OPTS = android
conf.env.DEST_OS2 = 'android'
elif conf.options.MAGX: elif conf.options.MAGX:
# useless to change toolchain path, as toolchain meant to be placed in this path # useless to change toolchain path, as toolchain meant to be placed in this path
toolchain_path = '/opt/toolchains/motomagx/arm-eabi2/lib/' toolchain_path = '/opt/toolchains/motomagx/arm-eabi2/lib/'
conf.env.INCLUDES_MAGX = [toolchain_path + i for i in ['ezx-z6/include', 'qt-2.3.8/include']] conf.env.INCLUDES_MAGX = [toolchain_path + i for i in ['ezx-z6/include', 'qt-2.3.8/include']]
conf.env.LIBPATH_MAGX = [toolchain_path + i for i in ['ezx-z6/lib', 'qt-2.3.8/lib']] conf.env.LIBPATH_MAGX = [toolchain_path + i for i in ['ezx-z6/lib', 'qt-2.3.8/lib']]
conf.env.LINKFLAGS_MAGX = ['-Wl,-rpath-link=' + i for i in conf.env.LIBPATH_MAGX] conf.env.LINKFLAGS_MAGX = ['-Wl,-rpath-link=' + i for i in conf.env.LIBPATH_MAGX]
elif conf.options.MSVC_WINE:
try:
toolchain_path = conf.environ['MSVC_WINE_PATH']
except KeyError:
conf.fatal('Set MSVC_WINE_PATH environment variable to the MSVC toolchain root!')
conf.environ['CC'] = conf.environ['CXX'] = os.path.join(toolchain_path, 'bin', conf.env.MSVC_TARGETS[0], 'cl')
conf.environ['LINK_CXX'] = os.path.join(toolchain_path, 'bin', conf.env.MSVC_TARGETS[0], 'link')
conf.environ['AR'] = os.path.join(toolchain_path, 'bin', conf.env.MSVC_TARGETS[0], 'lib')
conf.environ['WINRC'] = os.path.join(toolchain_path, 'bin', conf.env.MSVC_TARGETS[0], 'rc')
conf.env.DEST_OS = 'win32'
conf.env.DEST_CPU = conf.env.MSVC_TARGETS[0]
conf.env.COMPILER_CXX = conf.env.COMPILER_CC = 'msvc'
elif conf.options.NSWITCH:
conf.nswitch = nswitch = NintendoSwitch(conf)
conf.environ['CC'] = nswitch.cc()
conf.environ['CXX'] = nswitch.cxx()
conf.environ['STRIP'] = nswitch.strip()
conf.env.PKGCONFIG = nswitch.pkgconfig()
conf.env.CFLAGS += nswitch.cflags()
conf.env.CXXFLAGS += nswitch.cflags(True)
conf.env.LINKFLAGS += nswitch.linkflags()
conf.env.LDFLAGS += nswitch.ldflags()
conf.env.HAVE_M = True
conf.env.LIB_M = ['m']
conf.env.DEST_OS = 'nswitch'
conf.env.MAGX = conf.options.MAGX conf.env.MAGX = conf.options.MAGX
MACRO_TO_DESTOS = OrderedDict({ '__ANDROID__' : 'android' }) conf.env.MSVC_WINE = conf.options.MSVC_WINE
MACRO_TO_DESTOS = OrderedDict({ '__ANDROID__' : 'android', '__SWITCH__' : 'nswitch' })
for k in c_config.MACRO_TO_DESTOS: for k in c_config.MACRO_TO_DESTOS:
MACRO_TO_DESTOS[k] = c_config.MACRO_TO_DESTOS[k] # ordering is important MACRO_TO_DESTOS[k] = c_config.MACRO_TO_DESTOS[k] # ordering is important
c_config.MACRO_TO_DESTOS = MACRO_TO_DESTOS c_config.MACRO_TO_DESTOS = MACRO_TO_DESTOS
@ -433,11 +545,17 @@ compiler_cxx_configure = getattr(compiler_cxx, 'configure')
compiler_c_configure = getattr(compiler_c, 'configure') compiler_c_configure = getattr(compiler_c, 'configure')
def patch_compiler_cxx_configure(conf): def patch_compiler_cxx_configure(conf):
compiler_cxx_configure(conf) if not conf.env.MSVC_WINE:
compiler_cxx_configure(conf)
else:
conf.load('msvc', funs='no_autodetect')
post_compiler_cxx_configure(conf) post_compiler_cxx_configure(conf)
def patch_compiler_c_configure(conf): def patch_compiler_c_configure(conf):
compiler_c_configure(conf) if not conf.env.MSVC_WINE:
compiler_c_configure(conf)
else:
conf.load('msvc', funs='no_autodetect')
post_compiler_c_configure(conf) post_compiler_c_configure(conf)
setattr(compiler_cxx, 'configure', patch_compiler_cxx_configure) setattr(compiler_cxx, 'configure', patch_compiler_cxx_configure)

11
wscript

@ -77,8 +77,10 @@ def configure(conf):
conf.load('msvs msdev strip_on_install') conf.load('msvs msdev strip_on_install')
if conf.env.DEST_OS == 'android': if conf.env.DEST_OS == 'android':
conf.options.GOLDSRC = False conf.options.GOLDSRC = conf.env.GOLDSRC = False
conf.env.SERVER_NAME = 'server' # can't be any other name, until specified conf.env.SERVER_NAME = 'server' # can't be any other name, until specified
elif conf.env.DEST_OS == 'nswitch':
conf.options.GOLDSRC = conf.env.GOLDSRC = False
if conf.env.MAGX: if conf.env.MAGX:
enforce_pic = False enforce_pic = False
@ -151,6 +153,13 @@ def configure(conf):
cflags += conf.filter_cflags(compiler_optional_flags + c_compiler_optional_flags, cflags) cflags += conf.filter_cflags(compiler_optional_flags + c_compiler_optional_flags, cflags)
cxxflags += conf.filter_cxxflags(compiler_optional_flags, cflags) cxxflags += conf.filter_cxxflags(compiler_optional_flags, cflags)
# on the Switch, allow undefined symbols by default, which is needed for libsolder to work
# additionally, shared libs are linked without libc
if conf.env.DEST_OS == 'nswitch':
linkflags.remove('-Wl,--no-undefined')
conf.env.append_unique('LINKFLAGS_cshlib', ['-nostdlib', '-nostartfiles'])
conf.env.append_unique('LINKFLAGS_cxxshlib', ['-nostdlib', '-nostartfiles'])
conf.env.append_unique('CFLAGS', cflags) conf.env.append_unique('CFLAGS', cflags)
conf.env.append_unique('CXXFLAGS', cxxflags) conf.env.append_unique('CXXFLAGS', cxxflags)
conf.env.append_unique('LINKFLAGS', linkflags) conf.env.append_unique('LINKFLAGS', linkflags)

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