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Do not break compatibility with amxx plugins(Gauss was broken in some cases).
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@ -307,8 +307,6 @@ public:
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void TabulateAmmo( void );
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Vector m_vecLastViewAngles;
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float m_flStartCharge;
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float m_flAmmoStartCharge;
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float m_flPlayAftershock;
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@ -325,6 +323,8 @@ public:
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float m_flNextChatTime;
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Vector m_vecLastViewAngles;
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bool m_bSentBhopcap; // If false, the player just joined and needs a bhopcap message.
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};
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