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https://github.com/YGGverse/hlsdk-portable.git
synced 2025-03-11 04:51:23 +00:00
Fix build.
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@ -198,7 +198,7 @@ else()
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scoreboard.cpp)
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endif()
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include_directories (. hl/ ../dlls ../dlls/wpn_shared ../common ../engine ../pm_shared ../game_shared ../public aghl ../dlls/aghl)
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include_directories (. hl/ ../dlls ../dlls/wpn_shared ../common ../engine ../pm_shared ../game_shared ../public aghl ../dlls/aghl ..)
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if (USE_VGUI)
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SET(CMAKE_SKIP_RPATH TRUE)
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@ -388,7 +388,6 @@ void DLLEXPORT HUD_Frame( double time )
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#if AG_USE_CHEATPROTECTION
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g_VariableChecker.Check();
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#endif //AG_USE_CHEATPROTECTION
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#if USE_VGUI_FOR_GOLDSOURCE_SUPPORT
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#if USE_VGUI
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GetClientVoiceMgr()->Frame(time);
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#elif USE_FAKE_VGUI
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@ -96,7 +96,7 @@ extern client_sprite_t *GetSpriteList( client_sprite_t *pList, const char *psz,
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extern cvar_t *sensitivity;
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cvar_t *cl_lw = NULL;
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int g_IsSpectator[MAX_PLAYERS + 1];
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// int g_IsSpectator[MAX_PLAYERS + 1];
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cvar_t *cl_viewbob = NULL;
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void ShutdownInput( void );
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@ -21,16 +21,14 @@
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#include "cl_util.h"
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//#include "triangleapi.h"
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<<<<<<< HEAD
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#if USE_VGUI
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#include "vgui_TeamFortressViewport.h"
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#endif
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//++ BulliT
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#include <demo_api.h>
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#include "agmatchreport.h"
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//-- Martin Webrant
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=======
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#if USE_VGUI
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#include "vgui_TeamFortressViewport.h"
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#endif
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>>>>>>> master
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#define MAX_LOGO_FRAMES 56
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@ -110,9 +108,6 @@ int CHud::Redraw( float flTime, int intermission )
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if( m_flTimeDelta < 0 )
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m_flTimeDelta = 0;
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<<<<<<< HEAD
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if( m_iIntermission && !intermission )
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=======
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#if USE_VGUI
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// Bring up the scoreboard during intermission
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if (gViewPort)
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@ -141,7 +136,6 @@ int CHud::Redraw( float flTime, int intermission )
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}
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#else
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if( !m_iIntermission && intermission )
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>>>>>>> master
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{
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//++ BulliT
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//Stop recording the demo.
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