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Update CMakeLists.txt.
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@ -29,7 +29,7 @@ project (HLSDK-XASH3D)
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option(USE_VGUI "Enable VGUI1. UNDONE" OFF)
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option(USE_VGUI2 "Enable VGUI2. UNDONE" OFF)
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option(USE_VOICEMGR "Enable VOICE MANAGER." OFF)
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option(BUILD_CLIENT "Build client dll" ON)
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option(BUILD_CLIENT "Build client dll" OFF)
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option(BUILD_SERVER "Build server dll" ON)
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#-----------------
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@ -59,4 +59,4 @@ endif()
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if(NOT BUILD_SERVER AND NOT BUILD_CLIENT)
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error("Nothing to build")
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endif()
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endif()
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@ -42,6 +42,20 @@ set (SVDLL_SOURCES
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bmodels.cpp
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bullsquid.cpp
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buttons.cpp
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bubblemod/BMOD_boxmarker.cpp
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bubblemod/BMOD_CameraPoint.cpp
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bubblemod/BMOD_egon.cpp
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bubblemod/BMOD_flyingcrowbar.cpp
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bubblemod/BMOD_gamerules.cpp
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# bubblemod/BMOD_hornetgun.cpp
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bubblemod/BMOD_messaging.cpp
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bubblemod/BMOD_player.cpp
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bubblemod/BMOD_rune.cpp
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bubblemod/BMOD_snarkmine.cpp
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bubblemod/BMOD_squeakgrenade.cpp
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bubblemod/BMOD_tripmines.cpp
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bubblemod/BMOD_util.cpp
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bubblemod/BMOD_zapgunrift.cpp
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cbase.cpp
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client.cpp
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combat.cpp
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@ -51,7 +65,7 @@ set (SVDLL_SOURCES
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defaultai.cpp
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doors.cpp
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effects.cpp
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egon.cpp
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# egon.cpp
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explode.cpp
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flyingmonster.cpp
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func_break.cpp
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@ -131,7 +145,7 @@ set (SVDLL_SOURCES
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../pm_shared/pm_shared.c
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)
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include_directories (. wpn_shared ../common ../engine ../pm_shared ../game_shared ../public)
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include_directories (. wpn_shared ../common ../engine ../pm_shared ../game_shared ../public bubblemod )
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if(USE_VOICEMGR)
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set(SVDLL_SOURCES
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