Enable monsters, grenade and func_break

This commit is contained in:
mittorn 2016-03-23 20:44:22 +06:00
parent 19a4378397
commit 67b7e91461
3 changed files with 13 additions and 0 deletions

View File

@ -330,6 +330,10 @@ public:
BOOL ExitScriptedSequence( ); BOOL ExitScriptedSequence( );
BOOL CineCleanup( ); BOOL CineCleanup( );
virtual bool TouchGravGun( CBaseEntity *attacker, int stage )
{
return true;
}
CBaseEntity* DropItem ( char *pszItemName, const Vector &vecPos, const Vector &vecAng );// drop an item. CBaseEntity* DropItem ( char *pszItemName, const Vector &vecPos, const Vector &vecAng );// drop an item.
}; };

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@ -69,6 +69,10 @@ public:
float m_angle; float m_angle;
int m_iszGibModel; int m_iszGibModel;
int m_iszSpawnObject; int m_iszSpawnObject;
bool TouchGravGun( CBaseEntity *attacker, int stage )
{
return true;
}
}; };
#endif // FUNC_BREAK_H #endif // FUNC_BREAK_H

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@ -51,6 +51,11 @@ public:
virtual void BounceSound( void ); virtual void BounceSound( void );
virtual int BloodColor( void ) { return DONT_BLEED; } virtual int BloodColor( void ) { return DONT_BLEED; }
virtual void Killed( entvars_t *pevAttacker, int iGib ); virtual void Killed( entvars_t *pevAttacker, int iGib );
virtual bool TouchGravGun( CBaseEntity *attacker, int stage )
{
pev->owner = attacker->edict();
return true;
}
BOOL m_fRegisteredSound;// whether or not this grenade has issued its DANGER sound to the world sound list yet. BOOL m_fRegisteredSound;// whether or not this grenade has issued its DANGER sound to the world sound list yet.
}; };