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Fix item drop from male assassin sniper.

CAd
Night Owl 7 years ago
parent
commit
66ba916d33
  1. 4
      dlls/CAd/massn.cpp

4
dlls/CAd/massn.cpp

@ -234,11 +234,11 @@ void CMassn::HandleAnimEvent( MonsterEvent_t *pEvent )
// now spawn a gun. // now spawn a gun.
if( FBitSet( pev->weapons, HGRUNT_SHOTGUN ) ) if( FBitSet( pev->weapons, HGRUNT_SHOTGUN ) )
{ {
//DropItem( "weapon_shotgun", vecGunPos, vecGunAngles ); DropItem( "weapon_handgrenade", vecGunPos, vecGunAngles );
} }
else else
{ {
DropItem( "weapon_9mmAR", vecGunPos, vecGunAngles ); DropItem( "weapon_9mmAR", vecGunPos, vecGunAngles );
} }
if( FBitSet( pev->weapons, HGRUNT_GRENADELAUNCHER ) ) if( FBitSet( pev->weapons, HGRUNT_GRENADELAUNCHER ) )

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