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compile.bat in release mode. Remove BOM from tripmine.cpp (#284)
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@ -71,12 +71,11 @@ set SOURCES=../dlls/crossbow.cpp ^
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view.cpp ^
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view.cpp ^
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scoreboard.cpp ^
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scoreboard.cpp ^
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MOTD.cpp
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MOTD.cpp
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set DEFINES=/DCLIENT_DLL /DCLIENT_WEAPONS /Dsnprintf=_snprintf /DNO_VOICEGAMEMGR /DGOLDSOURCE_SUPPORT
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set DEFINES=/DCLIENT_DLL /DCLIENT_WEAPONS /Dsnprintf=_snprintf /DNO_VOICEGAMEMGR /DGOLDSOURCE_SUPPORT /DNDEBUG
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set LIBS=user32.lib Winmm.lib
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set LIBS=user32.lib Winmm.lib
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set OUTNAME=client.dll
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set OUTNAME=client.dll
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set DEBUG=/debug
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cl %DEFINES% %LIBS% %SOURCES% %INCLUDES% -o %OUTNAME% /link /dll /out:%OUTNAME% %DEBUG%
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cl %DEFINES% %LIBS% %SOURCES% %INCLUDES% -o %OUTNAME% /link /dll /out:%OUTNAME% /release
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echo -- Compile done. Cleaning...
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echo -- Compile done. Cleaning...
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@ -108,12 +108,11 @@ set SOURCES=agrunt.cpp ^
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xen.cpp ^
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xen.cpp ^
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zombie.cpp ^
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zombie.cpp ^
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../pm_shared/pm_debug.c ../pm_shared/pm_math.c ../pm_shared/pm_shared.c
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../pm_shared/pm_debug.c ../pm_shared/pm_math.c ../pm_shared/pm_shared.c
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set DEFINES=/DCLIENT_WEAPONS /Dsnprintf=_snprintf /DNO_VOICEGAMEMGR
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set DEFINES=/DCLIENT_WEAPONS /Dsnprintf=_snprintf /DNO_VOICEGAMEMGR /DNDEBUG
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set LIBS=user32.lib
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set LIBS=user32.lib
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set OUTNAME=hl.dll
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set OUTNAME=hl.dll
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set DEBUG=/debug
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cl %DEFINES% %LIBS% %SOURCES% %INCLUDES% -o %OUTNAME% /link /dll /out:%OUTNAME% %DEBUG% /def:".\hl.def"
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cl %DEFINES% %LIBS% %SOURCES% %INCLUDES% -o %OUTNAME% /link /dll /out:%OUTNAME% /release /def:".\hl.def"
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echo -- Compile done. Cleaning...
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echo -- Compile done. Cleaning...
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@ -1,4 +1,4 @@
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/***
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/***
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*
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*
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
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*
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*
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