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Define new messages.

decay-pc
Night Owl 7 years ago
parent
commit
664262883d
  1. 20
      dlls/player.cpp

20
dlls/player.cpp

@ -188,6 +188,16 @@ int gmsgBhopcap = 0; @@ -188,6 +188,16 @@ int gmsgBhopcap = 0;
int gmsgStatusText = 0;
int gmsgStatusValue = 0;
int gmsgLensFlare = 0;
int gmsgAimFrame = 0;
int gmsgNotepad = 0;
int gmsgChangeMode = 0;
int gmsgChangePlr = 0;
int gmsgCamera = 0;
int gmsgSparePlayer = 0;
int gmsgAlienState = 0;
int gmsgDecayName = 0;
void LinkUserMessages( void )
{
// Already taken care of?
@ -234,6 +244,16 @@ void LinkUserMessages( void ) @@ -234,6 +244,16 @@ void LinkUserMessages( void )
gmsgStatusText = REG_USER_MSG( "StatusText", -1 );
gmsgStatusValue = REG_USER_MSG( "StatusValue", 3 );
gmsgLensFlare = REG_USER_MSG( "LensFlare", 1 );
gmsgAimFrame = REG_USER_MSG( "AimFrame", 14 );
gmsgNotepad = REG_USER_MSG( "Notepad", -1 );
gmsgChangeMode = REG_USER_MSG( "ChangeMode", 1 );
gmsgChangePlr = REG_USER_MSG( "ChangePlr", 1 );
gmsgCamera = REG_USER_MSG( "Camera", 7 );
gmsgSparePlayer = REG_USER_MSG( "SparePlayer", 1 );
gmsgAlienState = REG_USER_MSG( "AlienState", 1 );
gmsgDecayName = REG_USER_MSG( "DecayName", 1 );
}
LINK_ENTITY_TO_CLASS( player, CBasePlayer )

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