diff --git a/dlls/gargantua.cpp b/dlls/gargantua.cpp index 7f60b401..6aa6a738 100644 --- a/dlls/gargantua.cpp +++ b/dlls/gargantua.cpp @@ -200,6 +200,7 @@ class CGargantua : public CBaseMonster public: void Spawn( void ); void Precache( void ); + void UpdateOnRemove(); void SetYawSpeed( void ); int Classify( void ); int TakeDamage( entvars_t *pevInflictor, entvars_t *pevAttacker, float flDamage, int bitsDamageType ); @@ -802,6 +803,19 @@ void CGargantua::Precache() PRECACHE_SOUND( (char *)pBreatheSounds[i] ); } +void CGargantua::UpdateOnRemove() +{ + CBaseEntity::UpdateOnRemove(); + + if( m_pEyeGlow ) + { + UTIL_Remove( m_pEyeGlow ); + m_pEyeGlow = 0; + } + + FlameDestroy(); +} + void CGargantua::TraceAttack( entvars_t *pevAttacker, float flDamage, Vector vecDir, TraceResult *ptr, int bitsDamageType ) { ALERT( at_aiconsole, "CGargantua::TraceAttack\n" ); diff --git a/dlls/islave.cpp b/dlls/islave.cpp index 3b4343d3..51def5d3 100644 --- a/dlls/islave.cpp +++ b/dlls/islave.cpp @@ -44,6 +44,7 @@ class CISlave : public CSquadMonster public: void Spawn( void ); void Precache( void ); + void UpdateOnRemove(); void SetYawSpeed( void ); int ISoundMask( void ); int Classify( void ); @@ -557,6 +558,13 @@ void CISlave::Precache() UTIL_PrecacheOther( "test_effect" ); } +void CISlave::UpdateOnRemove() +{ + CBaseEntity::UpdateOnRemove(); + + ClearBeams(); +} + //========================================================= // TakeDamage - get provoked when injured //=========================================================