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Fix trigger_camera fps dependency. Same as https://github.com/ValveSoftware/halflife/issues/2924.

hl_urbicide
Andrey Akhmichin 4 years ago
parent
commit
6274c601fe
  1. 4
      dlls/triggers.cpp

4
dlls/triggers.cpp

@ -2318,8 +2318,8 @@ void CTriggerCamera::FollowTarget() @@ -2318,8 +2318,8 @@ void CTriggerCamera::FollowTarget()
if( dy > 180 )
dy = dy - 360;
pev->avelocity.x = dx * 40 * gpGlobals->frametime;
pev->avelocity.y = dy * 40 * gpGlobals->frametime;
pev->avelocity.x = dx * 40 * 0.01f;
pev->avelocity.y = dy * 40 * 0.01f;
if( !( FBitSet( pev->spawnflags, SF_CAMERA_PLAYER_TAKECONTROL ) ) )
{

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