Fix pitdrone body on range attack animation.

This commit is contained in:
Night Owl 2017-12-11 03:52:38 +05:00
parent 8639feb2fe
commit 611b4ef43c

View File

@ -1088,7 +1088,7 @@ void CPitDrone::HandleAnimEvent(MonsterEvent_t *pEvent)
case PIT_DRONE_AE_SPIT:
{
spikes--;
if( spikes <= 0 )
if( spikes < 0 )
{
return;
}