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@ -1556,6 +1556,15 @@ TYPEDESCRIPTION CSatchel::m_SaveData[] =
@@ -1556,6 +1556,15 @@ TYPEDESCRIPTION CSatchel::m_SaveData[] =
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IMPLEMENT_SAVERESTORE( CSatchel, CBasePlayerWeapon ) |
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TYPEDESCRIPTION CBradnailer::m_SaveData[] = |
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{ |
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DEFINE_FIELD( CBradnailer, m_flNextPrimaryAttack, FIELD_TIME ), |
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DEFINE_FIELD( CBradnailer, m_flNextSecondaryAttack, FIELD_TIME ), |
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DEFINE_FIELD( CBradnailer, m_flTimeWeaponIdle, FIELD_TIME ), |
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}; |
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IMPLEMENT_SAVERESTORE( CBradnailer, CBasePlayerWeapon ) |
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TYPEDESCRIPTION CCmlwbr::m_SaveData[] = |
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{ |
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DEFINE_FIELD( CCmlwbr, m_fInAttack, FIELD_INTEGER ), |
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@ -1567,6 +1576,9 @@ IMPLEMENT_SAVERESTORE( CCmlwbr, CBasePlayerWeapon )
@@ -1567,6 +1576,9 @@ IMPLEMENT_SAVERESTORE( CCmlwbr, CBasePlayerWeapon )
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TYPEDESCRIPTION CXenSquasher::m_SaveData[] = |
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{ |
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DEFINE_FIELD( CXenSquasher, m_fInAttack, FIELD_INTEGER ), |
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DEFINE_FIELD( CXenSquasher, m_flNextPrimaryAttack, FIELD_TIME ), |
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DEFINE_FIELD( CXenSquasher, m_flNextSecondaryAttack, FIELD_TIME ), |
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DEFINE_FIELD( CXenSquasher, m_flTimeWeaponIdle, FIELD_TIME ), |
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//DEFINE_FIELD( CGauss, m_flStartCharge, FIELD_TIME ),
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//DEFINE_FIELD( CGauss, m_flPlayAftershock, FIELD_TIME ),
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//DEFINE_FIELD( CGauss, m_flNextAmmoBurn, FIELD_TIME ),
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