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Add big_cock
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@ -128,6 +128,7 @@ LOCAL_SRC_FILES := agrunt.cpp airtank.cpp \
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prop.cpp \
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gravgun.cpp \
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ar2.cpp \
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big_cock.cpp \
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../pm_shared/pm_debug.c \
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../pm_shared/pm_math.c \
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../pm_shared/pm_shared.c
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@ -13,6 +13,10 @@
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#include "nodes.h"
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#include "player.h"
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#define WEAPON_BIG_COCK 18
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#define BIG_COCK_WEIGHT 21
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enum glock_e {
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GLOCK_IDLE1 = 0,
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GLOCK_IDLE2,
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@ -353,6 +353,8 @@ void W_Precache( void )
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#endif
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UTIL_PrecacheOtherWeapon( "weapon_gravgun" );
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UTIL_PrecacheOtherWeapon( "weapon_ar2" );
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UTIL_PrecacheOtherWeapon( "weapon_big_cock" );
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#if !defined( OEM_BUILD ) && !defined( HLDEMO_BUILD )
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if ( g_pGameRules->IsDeathmatch() )
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