Night Owl 7 years ago
parent
commit
55c3eb674c
  1. 3
      dlls/monsters.cpp

3
dlls/monsters.cpp

@ -3357,6 +3357,9 @@ CBaseEntity *CBaseMonster::DropItem( const char *pszItemName, const Vector &vecP
// do we want this behavior to be default?! (sjb) // do we want this behavior to be default?! (sjb)
pItem->pev->velocity = pev->velocity; pItem->pev->velocity = pev->velocity;
pItem->pev->avelocity = Vector( 0, RANDOM_FLOAT( 0, 100 ), 0 ); pItem->pev->avelocity = Vector( 0, RANDOM_FLOAT( 0, 100 ), 0 );
// Dropped items should never respawn (unless this rule changes in the future). - Solokiller
pItem->pev->spawnflags |= SF_NORESPAWN;
return pItem; return pItem;
} }
else else

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