diff --git a/dlls/shotgun.cpp b/dlls/shotgun.cpp index 881f784d..7b263a21 100644 --- a/dlls/shotgun.cpp +++ b/dlls/shotgun.cpp @@ -177,7 +177,6 @@ void CShotgun::PrimaryAttack() m_flNextPrimaryAttack = GetNextAttackDelay( 0.75f ); m_flNextSecondaryAttack = UTIL_WeaponTimeBase() + 0.75f; - m_pPlayer->m_flNextAttack = UTIL_WeaponTimeBase() + 0.75; if( m_iClip != 0 ) m_flTimeWeaponIdle = UTIL_WeaponTimeBase() + 5.0f; else @@ -249,7 +248,6 @@ void CShotgun::SecondaryAttack( void ) m_flNextPrimaryAttack = GetNextAttackDelay( 1.5f ); m_flNextSecondaryAttack = UTIL_WeaponTimeBase() + 1.5f; - m_pPlayer->m_flNextAttack = UTIL_WeaponTimeBase() + 1.5; if( m_iClip != 0 ) m_flTimeWeaponIdle = UTIL_WeaponTimeBase() + 6.0f; else