add new mod-sample

This commit is contained in:
Vyacheslav 2018-11-04 20:43:09 +00:00
parent e31e0663f3
commit 5383238f19
12 changed files with 410 additions and 0 deletions

22
android/AndroidManifest.xml Executable file
View File

@ -0,0 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Set your package name here -->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="in.celest.xash3d.Cracklifecampaign"
android:versionCode="1"
android:versionName="1.4">
<uses-sdk android:minSdkVersion="3" android:targetSdkVersion="5"/>
<!-- Set your application name here -->
<application android:icon="@drawable/ic_launcher"
android:label="Crack-Life: Campaign Mode"
android:debuggable="true">
<!-- Set your launcher title here -->
<activity android:name="in.celest.xash3d.LauncherActivity"
android:label="Crack-Life: Campaign Mode"
android:windowSoftInputMode="stateHidden|adjustResize">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>

0
android/assets/.gitkeep Normal file
View File

13
android/build-manual.sh Executable file
View File

@ -0,0 +1,13 @@
ANDROID_JAR=../android-13.jar
AAPT=./../aapt
DX=./../dx
APKBUILDER=./../apkbuilder
NAME=mod
mkdir bin
mkdir bin/classes
$AAPT package -M AndroidManifest.xml -m -S res -I $ANDROID_JAR
$JAVA_HOME/bin/javac -d bin/classes -s bin/classes -cp $ANDROID_JAR src/in/celest/xash3d/LauncherActivity.java
$DX --dex --output=bin/classes.dex bin/classes/
/mnt/app/apktool/aapt package -f -M AndroidManifest.xml -S res -I $ANDROID_JAR -F bin/$NAME.apk.unaligned
$APKBUILDER bin/$NAME.apk -u -nf libs/ -rj libs -f bin/classes.dex -z bin/$NAME.apk.unaligned
java -jar /mnt/app/apktool/signapk.jar /mnt/app/apktool/testkey.x509.pem /mnt/app/apktool/testkey.pk8 bin/$NAME.apk bin/$NAME-signed.apk

6
android/build.sh Executable file
View File

@ -0,0 +1,6 @@
#!/bin/sh
TMPDIR=/home/build/tmp
python makepak.py pak/ assets/extras.pak
ndk-build -j2 $1 && ant debug
#ndk-build -j2 APP_ABI="armeabi-v7a-hard" && ant debug

92
android/build.xml Executable file
View File

@ -0,0 +1,92 @@
<?xml version="1.0" encoding="UTF-8"?>
<project name="mod" default="help">
<!-- The local.properties file is created and updated by the 'android' tool.
It contains the path to the SDK. It should *NOT* be checked into
Version Control Systems. -->
<property file="local.properties" />
<!-- The ant.properties file can be created by you. It is only edited by the
'android' tool to add properties to it.
This is the place to change some Ant specific build properties.
Here are some properties you may want to change/update:
source.dir
The name of the source directory. Default is 'src'.
out.dir
The name of the output directory. Default is 'bin'.
For other overridable properties, look at the beginning of the rules
files in the SDK, at tools/ant/build.xml
Properties related to the SDK location or the project target should
be updated using the 'android' tool with the 'update' action.
This file is an integral part of the build system for your
application and should be checked into Version Control Systems.
-->
<property file="ant.properties" />
<!-- if sdk.dir was not set from one of the property file, then
get it from the ANDROID_HOME env var.
This must be done before we load project.properties since
the proguard config can use sdk.dir -->
<property environment="env" />
<condition property="sdk.dir" value="${env.ANDROID_HOME}">
<isset property="env.ANDROID_HOME" />
</condition>
<!-- The project.properties file is created and updated by the 'android'
tool, as well as ADT.
This contains project specific properties such as project target, and library
dependencies. Lower level build properties are stored in ant.properties
(or in .classpath for Eclipse projects).
This file is an integral part of the build system for your
application and should be checked into Version Control Systems. -->
<loadproperties srcFile="project.properties" />
<!-- quick check on sdk.dir -->
<fail
message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
unless="sdk.dir"
/>
<!--
Import per project custom build rules if present at the root of the project.
This is the place to put custom intermediary targets such as:
-pre-build
-pre-compile
-post-compile (This is typically used for code obfuscation.
Compiled code location: ${out.classes.absolute.dir}
If this is not done in place, override ${out.dex.input.absolute.dir})
-post-package
-post-build
-pre-clean
-->
<import file="custom_rules.xml" optional="true" />
<!-- Import the actual build file.
To customize existing targets, there are two options:
- Customize only one target:
- copy/paste the target into this file, *before* the
<import> task.
- customize it to your needs.
- Customize the whole content of build.xml
- copy/paste the content of the rules files (minus the top node)
into this file, replacing the <import> task.
- customize to your needs.
***********************
****** IMPORTANT ******
***********************
In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
in order to avoid having your file be overridden by tools such as "android update project"
-->
<!-- version-tag: 1 -->
<import file="${sdk.dir}/tools/ant/build.xml" />
</project>

6
android/jni/Android.mk Executable file
View File

@ -0,0 +1,6 @@
override TARGET_arm_release_CFLAGS :=
override TARGET_thumb_release_CFLAGS :=
override TARGET_arm_debug_CFLAGS :=
override TARGET_thumb_debug_CFLAGS :=
override TARGET_CFLAGS :=
include $(call all-subdir-makefiles)

11
android/jni/Application.mk Executable file
View File

@ -0,0 +1,11 @@
CFLAGS_OPT := -O3 -fomit-frame-pointer -ggdb -funsafe-math-optimizations -ftree-vectorize -fgraphite-identity -floop-interchange -floop-block -funsafe-loop-optimizations -finline-limit=1024
CFLAGS_OPT_ARM := -mthumb -mfpu=neon -mcpu=cortex-a9 -pipe -mvectorize-with-neon-quad -DVECTORIZE_SINCOS
CFLAGS_OPT_ARMv5 :=-march=armv6 -mfpu=vfp -marm -pipe
CFLAGS_OPT_X86 := -mtune=atom -march=atom -mssse3 -mfpmath=sse -funroll-loops -pipe -DVECTORIZE_SINCOS
CFLAGS_HARDFP := -D_NDK_MATH_NO_SOFTFP=1 -mhard-float -mfloat-abi=hard -DLOAD_HARDFP -DSOFTFP_LINK
APPLICATIONMK_PATH = $(call my-dir)
XASH3D_CONFIG := $(APPLICATIONMK_PATH)/mod_config.mk
APP_ABI := x86 armeabi-v7a-hard armeabi
APP_MODULES := server

14
android/jni/mod_config.mk Executable file
View File

@ -0,0 +1,14 @@
LOCAL_CFLAGS += $(CFLAGS_OPT)
ifeq ($(TARGET_ARCH_ABI),armeabi-v7a-hard)
LOCAL_CFLAGS += $(CFLAGS_OPT_ARM) $(CFLAGS_HARDFP)
endif
ifeq ($(TARGET_ARCH_ABI),armeabi-v7a)
LOCAL_CFLAGS += $(CFLAGS_OPT_ARM) -mfloat-abi=softfp
endif
ifeq ($(TARGET_ARCH_ABI),armeabi)
LOCAL_CFLAGS += $(CFLAGS_OPT_ARMv5)
endif
ifeq ($(TARGET_ARCH_ABI),x86)
LOCAL_CFLAGS += $(CFLAGS_OPT_X86)
endif

1
android/jni/server Symbolic link
View File

@ -0,0 +1 @@
../../dlls/

11
android/project.properties Executable file
View File

@ -0,0 +1,11 @@
# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must be checked in Version Control Systems.
#
# To customize properties used by the Ant build system use,
# "build.properties", and override values to adapt the script to your
# project structure.
# Project target.
target=android-21

Binary file not shown.

After

Width:  |  Height:  |  Size: 13 KiB

View File

@ -0,0 +1,234 @@
package in.celest.xash3d;
import android.app.*;
import android.content.*;
import android.graphics.*;
import android.os.*;
import android.text.*;
import android.text.style.*;
import android.view.*;
import android.widget.*;
import android.widget.LinearLayout.*;
public class LauncherActivity extends Activity {
static EditText cmdArgs;
static SharedPreferences mPref;
public static final int sdk = Integer.valueOf(Build.VERSION.SDK);
public SpannableString styleButtonString(String str)
{
if(sdk < 21)
str = str.toUpperCase();
SpannableString spanString = new SpannableString(str.toUpperCase());
if(sdk < 21)
spanString.setSpan(new StyleSpan(Typeface.BOLD), 0, str.length(), 0);
return spanString;
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
this.requestWindowFeature(Window.FEATURE_NO_TITLE);
// set theme
if ( sdk >= 21 )
super.setTheme( 0x01030224 );
else super.setTheme( 0x01030005 );
// Build layout
LinearLayout launcher = new LinearLayout(this);
launcher.setOrientation(LinearLayout.VERTICAL);
launcher.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
launcher.setBackgroundColor(0xFF252525);
TextView launcherTitle = new TextView(this);
LayoutParams titleparams = new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT);
/* тут*/titleparams.setMargins(5,15,5,1);//размеры верхнего layout
LayoutParams buttonparams = new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT);
buttonparams.setMargins(10,20,10,20);//размеры строки для ввода аргументов
launcherTitle.setLayoutParams(titleparams);
launcherTitle.setText("Crack-Life: Campaign Mode");
launcherTitle.setGravity(1);
//launcherTitle.setTextColor(0xFF4db017);
launcherTitle.setTextAppearance(this, android.R.attr.textAppearanceMedium);
launcherTitle.setTextSize(25);
launcherTitle.setBackgroundColor(0xFF555555);
/*launcherTitle.setCompoundDrawablePadding(10);
try
{
launcherTitle.setCompoundDrawablesWithIntrinsicBounds(getApplicationContext().getPackageManager().getApplicationIcon(getPackageName()),null,null,null);
launcherTitle.setPadding(9,9,6,0);
}
catch(Exception e)
{
launcherTitle.setPadding(60,6,6,6);
}*/
launcher.addView(launcherTitle);
LinearLayout launcherBody = new LinearLayout(this);
launcherBody.setOrientation(LinearLayout.VERTICAL);
launcherBody.setLayoutParams(titleparams);
launcherBody.setBackgroundColor(0xFF454545);
LinearLayout launcherBorder = new LinearLayout(this);
launcherBorder.setLayoutParams(titleparams);
launcherBorder.setBackgroundColor(0xFF555555);
launcherBorder.setOrientation(LinearLayout.VERTICAL);
LinearLayout launcherBorder2 = new LinearLayout(this);
launcherBorder2.setLayoutParams(titleparams);
launcherBorder2.setOrientation(LinearLayout.VERTICAL);
launcherBorder2.setBackgroundColor(0xFF353535);
launcherBorder2.addView(launcherBody);
launcherBorder2.setPadding(10,0,10,10);
launcherBorder.addView(launcherBorder2);
launcherBorder.setPadding(10,0,10,20);
launcher.addView(launcherBorder);
TextView titleView = new TextView(this);
titleView.setLayoutParams(new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT));
titleView.setText("Command-line arguments");
titleView.setTextAppearance(this, android.R.attr.textAppearanceLarge);
cmdArgs = new EditText(this);
cmdArgs.setLayoutParams(buttonparams);
cmdArgs.setSingleLine(true);
if(sdk < 21)
{
cmdArgs.setBackgroundColor(0xFF353535);
cmdArgs.setTextColor(0xFF333333);
cmdArgs.setPadding(5,5,5,5);
}
RelativeLayout panel = new RelativeLayout(this);
panel.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
Button startButton = new Button(this);
// Set launch button title here
startButton.setText(styleButtonString("Launch " + "Campaign Mode" + "!"));
RelativeLayout.LayoutParams buttonParams = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.FILL_PARENT, RelativeLayout.LayoutParams.WRAP_CONTENT);
buttonParams.addRule(RelativeLayout.ALIGN_PARENT_BOTTOM);
startButton.setLayoutParams(buttonParams);
if(sdk < 21)
{
startButton.getBackground().setAlpha(96);
startButton.getBackground().invalidateSelf();
startButton.setTextColor(0xFFFFFFFF);
startButton.setTextAppearance(this, android.R.attr.textAppearanceLarge);
startButton.setTextSize(20);
}
startButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
startXash(v);
}
});
launcherBody.addView(titleView);
launcherBody.addView(cmdArgs);
// Add other options here
panel.addView(startButton);
launcher.addView(panel);
setContentView(launcher);
mPref = getSharedPreferences("mod", 0);
cmdArgs.setText(mPref.getString("argv","-dev 3 -log"));
//ExtractAssets.extractPAK(this, false);
}
private Intent prepareIntent(Intent i)
{
String argv = cmdArgs.getText().toString();
i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
SharedPreferences.Editor editor = mPref.edit();
editor.putString("argv", argv);
editor.commit();
// Command-line arguments
// if not passed, uses arguments from xash3d package
// Uncoment this if you are using client from other package
/*
String libserver = getFilesDir().getAbsolutePath().replace("/files","/lib/libserver_hardfp.so");
if( !(new File(libserver).exists()) )
libserver = getFilesDir().getAbsolutePath().replace("/files","/lib/libserver.so");
argv = "-dll "+ libserver + " " + argv;
*/
if(argv.length() != 0)
i.putExtra("argv", argv);
// default gamedir
// may be overriden by -game command-line option
// Uncomment to set gamedir here
i.putExtra("gamedir", "clcampaign");
// default library package
// if you are using client from other package (not from half-life),
// replace following line by:
/*i.putExtra("gamelibdir", "/data/data/<clientpkgname>/lib");*/
i.putExtra("gamelibdir", getFilesDir().getAbsolutePath().replace("/files","/lib"));
//i.putExtra("pakfile", getFilesDir().getAbsolutePath() + "/extras.pak");
// you may pass extra enviroment variables to game
// it is availiable from game code with getenv() function
/*
String envp[] =
{
"VAR1", "value1",
"VAR2", "value2"
};
i.putExtra("env", envp);
*/
return i;
}
public void startXash(View view)
{
try
{
Intent intent = new Intent();
intent.setAction("in.celest.xash3d.START");
intent = prepareIntent(intent);
startActivity(intent);
return;
}
catch(Exception e){}
// some samsung devices have
// completely broken intent resolver
// so try specify exact component here
try
{
Intent intent = new Intent();
intent.setComponent(new ComponentName("in.celest.xash3d.hl.test", "in.celest.xash3d.XashActivity"));
intent = prepareIntent(intent);
startActivity(intent);
return;
}
catch(Exception e){}
try
{
Intent intent = new Intent();
intent.setComponent(new ComponentName("in.celest.xash3d.hl", "in.celest.xash3d.XashActivity"));
intent = prepareIntent(intent);
startActivity(intent);
return;
}
catch(Exception e){}
new AlertDialog.Builder(this)
.setTitle("Error")
.setMessage("Failed to start Xash3D FWGS engine\nIs it installed?")
.setCancelable(false)
.setPositiveButton("Ok", new DialogInterface.OnClickListener()
{
public void onClick(DialogInterface i, int w){
LauncherActivity.this.finish();
}
}).show();
}
}