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https://github.com/YGGverse/hlsdk-portable.git
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Add gibs, some tweaks
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d548085f7c
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@ -14,7 +14,7 @@ LOCAL_MODULE_FILENAME = libserver_hardfp
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endif
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endif
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LOCAL_CFLAGS += -D_LINUX -DCLIENT_WEAPONS -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf \
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LOCAL_CFLAGS += -D_LINUX -DCLIENT_WEAPONS -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf \
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-fno-exceptions -w -fpermissive
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-fno-exceptions -Wextra -Wno-write-strings -fpermissive
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LOCAL_CPPFLAGS := $(LOCAL_CFLAGS) -frtti -fpermissive
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LOCAL_CPPFLAGS := $(LOCAL_CFLAGS) -frtti -fpermissive
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@ -71,6 +71,7 @@ public:
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int m_iszSpawnObject;
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int m_iszSpawnObject;
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virtual float TouchGravGun( CBaseEntity *attacker, int stage )
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virtual float TouchGravGun( CBaseEntity *attacker, int stage )
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{
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{
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pev->framerate = 1;
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return 200;
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return 200;
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}
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}
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};
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};
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@ -154,6 +154,12 @@ public:
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static void SpawnHeadGib( entvars_t *pevVictim );
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static void SpawnHeadGib( entvars_t *pevVictim );
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static void SpawnRandomGibs( entvars_t *pevVictim, int cGibs, int human );
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static void SpawnRandomGibs( entvars_t *pevVictim, int cGibs, int human );
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static void SpawnStickyGibs( entvars_t *pevVictim, Vector vecOrigin, int cGibs );
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static void SpawnStickyGibs( entvars_t *pevVictim, Vector vecOrigin, int cGibs );
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virtual float TouchGravGun( CBaseEntity *attacker, int stage )
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{
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pev->framerate = 1;
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return 200;
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}
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int m_bloodColor;
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int m_bloodColor;
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int m_cBloodDecals;
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int m_cBloodDecals;
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