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Fix compilation.

sohl1.2
Andrey Akhmichin 3 years ago
parent
commit
50f6cf4a40
  1. 4
      cl_dll/tri.cpp

4
cl_dll/tri.cpp

@ -234,7 +234,6 @@ extern ParticleSystemManager* g_pParticleSystems; // LRC
void DLLEXPORT HUD_DrawTransparentTriangles( void ) void DLLEXPORT HUD_DrawTransparentTriangles( void )
{ {
<<<<<<< HEAD
BlackFog(); BlackFog();
//22/03/03 LRC: shiny surfaces //22/03/03 LRC: shiny surfaces
@ -249,10 +248,7 @@ void DLLEXPORT HUD_DrawTransparentTriangles( void )
// LRC: draw and update particle systems // LRC: draw and update particle systems
g_pParticleSystems->UpdateSystems(fTime - fOldTime); g_pParticleSystems->UpdateSystems(fTime - fOldTime);
#if defined( TEST_IT )
=======
#if TEST_IT #if TEST_IT
>>>>>>> master
// Draw_Triangles(); // Draw_Triangles();
#endif #endif
} }

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