diff --git a/pm_shared/pm_shared.c b/pm_shared/pm_shared.c index a9ac380f..af88fd81 100644 --- a/pm_shared/pm_shared.c +++ b/pm_shared/pm_shared.c @@ -2857,6 +2857,13 @@ void PM_CheckParamters( void ) else { VectorCopy( pmove->oldangles, pmove->angles ); + // + // HL: Visitors - Do not allow rotations while dead. Since this mod features a dead camera, + // we must ensure not to update angles, otherwise player models would look + // like they 'jitter' around. + // + pmove->angles[YAW] = 0; + pmove->angles[PITCH] = 90; } // Set dead player view_offset