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Fix for goldsource running in fullscreen with resolution lower than screen's one (#67)

hltopdown
Roman Chistokhodov 6 years ago committed by Alibek Omarov
parent
commit
4dfdb6fc98
  1. 4
      cl_dll/cdll_int.cpp

4
cl_dll/cdll_int.cpp

@ -212,7 +212,9 @@ void TeamFortressViewport::paintBackground() @@ -212,7 +212,9 @@ void TeamFortressViewport::paintBackground()
// int wide, tall;
// getParent()->getSize( wide, tall );
// setSize( wide, tall );
gEngfuncs.VGui_ViewportPaintBackground(HUD_GetRect());
int extents[4];
getParent()->getAbsExtents(extents[0],extents[1],extents[2],extents[3]);
gEngfuncs.VGui_ViewportPaintBackground(extents);
}
void *TeamFortressViewport::operator new( size_t stAllocateBlock )

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