mirror of
https://github.com/YGGverse/hlsdk-portable.git
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Merge branch 'master' of https://github.com/SDLash3D/hlsdk-xash3d into gravgun
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commit
4c70acf01d
@ -993,7 +993,7 @@ void CHudSpectator::DrawOverviewLayer()
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if ( hasMapImage)
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{
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i = m_MapSprite->numframes / (4*3);
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i = sqrt(i);
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i = sqrt(float(i));
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xTiles = i*4;
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yTiles = i*3;
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}
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@ -54,7 +54,7 @@ float rel_pitch;
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#define IMPULSE_DOWN 2
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#define IMPULSE_UP 4
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bool CL_IsDead();
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int CL_IsDead( void );
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Vector dead_viewangles(0, 0, 0);
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void IN_ToggleButtons( float forwardmove, float sidemove )
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@ -32,6 +32,10 @@
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extern vec3_t vec3_origin;
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#ifdef _MSC_VER
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vec3_t vec3_origin;
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#endif
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double sqrt( double x );
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float Length( const float *v )
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@ -27,6 +27,8 @@
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#define BOLT_AIR_VELOCITY 2000
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#define BOLT_WATER_VELOCITY 1000
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extern BOOL gPhysicsInterfaceInitialized;
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// UNDONE: Save/restore this? Don't forget to set classname and LINK_ENTITY_TO_CLASS()
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//
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// OVERLOADS SOME ENTVARS:
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@ -181,9 +183,11 @@ void CCrossbowBolt::BoltTouch( CBaseEntity *pOther )
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pev->angles.z = RANDOM_LONG( 0, 360 );
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pev->nextthink = gpGlobals->time + 60.0;
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// g-cont. Setup movewith feature
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pev->movetype = MOVETYPE_COMPOUND; // set movewith type
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pev->aiment = ENT( pOther->pev ); // set parent
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if (gPhysicsInterfaceInitialized) {
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// g-cont. Setup movewith feature
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pev->movetype = MOVETYPE_COMPOUND; // set movewith type
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pev->aiment = ENT( pOther->pev ); // set parent
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}
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}
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if( UTIL_PointContents( pev->origin ) != CONTENTS_WATER )
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@ -411,7 +411,7 @@ LINK_ENTITY_TO_CLASS( trip_beam, CTripBeam )
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void CTripBeam::Spawn( void )
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{
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CLightning::Spawn();
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SetTouch( &TriggerTouch );
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SetTouch( &CLightning::TriggerTouch );
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pev->solid = SOLID_TRIGGER;
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RelinkBeam();
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}
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@ -1268,7 +1268,7 @@ void CSprite::TurnOn( void )
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pev->effects = 0;
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if( ( pev->framerate && m_maxFrame > 1.0 ) || ( pev->spawnflags & SF_SPRITE_ONCE ) )
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{
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SetThink( &CSprite::CSprite::AnimateThink );
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SetThink( &CSprite::AnimateThink );
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pev->nextthink = gpGlobals->time;
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m_lastTime = gpGlobals->time;
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}
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@ -45,6 +45,8 @@ LINK_ENTITY_TO_CLASS( info_node_air, CNodeEnt )
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#include <unistd.h>
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#include <sys/stat.h>
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#define CreateDirectory(p, n) mkdir(p, 0777)
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#else
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#define CreateDirectory(p, n) CreateDirectoryA(p, n)
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#endif
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//=========================================================
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@ -1342,6 +1342,8 @@ BOOL CTalkMonster::CanFollow( void )
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{
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if( m_MonsterState == MONSTERSTATE_SCRIPT )
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{
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if( !m_pCine )
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return FALSE;
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if( !m_pCine->CanInterrupt() )
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return FALSE;
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}
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@ -1243,7 +1243,7 @@ void CBasePlayerAmmo::DefaultTouch( CBaseEntity *pOther )
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//=========================================================
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int CBasePlayerWeapon::ExtractAmmo( CBasePlayerWeapon *pWeapon )
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{
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int iReturn;
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int iReturn = 0;
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if( pszAmmo1() != NULL )
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{
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@ -825,6 +825,8 @@ static physics_interface_t gPhysicsInterface =
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DispatchPhysicsEntity,
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};
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BOOL gPhysicsInterfaceInitialized = FALSE;
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int Server_GetPhysicsInterface( int iVersion, server_physics_api_t *pfuncsFromEngine, physics_interface_t *pFunctionTable )
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{
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if( !pFunctionTable || !pfuncsFromEngine || iVersion != SV_PHYSICS_INTERFACE_VERSION )
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@ -837,6 +839,6 @@ int Server_GetPhysicsInterface( int iVersion, server_physics_api_t *pfuncsFromEn
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// fill engine callbacks
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memcpy( pFunctionTable, &gPhysicsInterface, sizeof(physics_interface_t) );
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gPhysicsInterfaceInitialized = TRUE;
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return TRUE;
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}
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@ -33,8 +33,8 @@
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#ifdef CLIENT_DLL
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// Spectator Mode
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int iJumpSpectator;
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float vJumpOrigin[3];
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float vJumpAngles[3];
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extern float vJumpOrigin[3];
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extern float vJumpAngles[3];
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#endif
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static int pm_shared_initialized = 0;
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