virtualintTakeDamage(entvars_t*pevInflictor,entvars_t*pevAttacker,floatflDamage,intbitsDamageType);// invoked when injured by something (EXTEND) - returns the amount of damage inflicted
virtualintTakeDamage(entvars_t*pevInflictor,entvars_t*pevAttacker,floatflDamage,intbitsDamageType);// invoked when injured by something (EXTEND) - returns the amount of damage inflicted
virtualvoidKilled(entvars_t*pevAttacker,intiGib);// invoked when killed (EXTEND)
virtualvoidKilled(entvars_t*pevAttacker,intiGib);// invoked when killed (EXTEND)