@ -256,10 +256,7 @@ void ScorePanel::Update()
@@ -256,10 +256,7 @@ void ScorePanel::Update()
// Set the title
if ( gViewPort - > m_szServerName [ 0 ] ! = ' \0 ' )
{
char sz [ MAX_SERVERNAME_LENGTH + 16 ] ;
sprintf ( sz , " %s " , gViewPort - > m_szServerName ) ;
m_TitleLabel . setText ( sz ) ;
m_TitleLabel . setText ( gViewPort - > m_szServerName ) ;
}
m_iRows = 0 ;
@ -684,7 +681,7 @@ void ScorePanel::FillGrid()
@@ -684,7 +681,7 @@ void ScorePanel::FillGrid()
}
// Fill out with the correct data
strcpy ( sz , " " ) ;
sz [ 0 ] = ' \0 ' ;
if ( m_iIsATeam [ row ] )
{
char sz2 [ 128 ] ;
@ -694,11 +691,11 @@ void ScorePanel::FillGrid()
@@ -694,11 +691,11 @@ void ScorePanel::FillGrid()
case COLUMN_NAME :
if ( m_iIsATeam [ row ] = = TEAM_SPECTATORS )
{
sprintf ( sz2 , " %s " , CHudTextMessage : : BufferedLocaliseTextString ( " #Spectators " ) ) ;
strcpy ( sz2 , CHudTextMessage : : BufferedLocaliseTextString ( " #Spectators " ) ) ;
}
else
{
sprintf ( sz2 , " %s " , gViewPort - > GetTeamName ( team_info - > teamnumber ) ) ;
strcpy ( sz2 , gViewPort - > GetTeamName ( team_info - > teamnumber ) ) ;
}
strcpy ( sz , sz2 ) ;
@ -790,7 +787,7 @@ void ScorePanel::FillGrid()
@@ -790,7 +787,7 @@ void ScorePanel::FillGrid()
if ( bNoClass )
sz [ 0 ] = ' \0 ' ;
else
sprintf ( sz , " %s " , CHudTextMessage : : BufferedLocaliseTextString ( sLocalisedClasses [ g_PlayerExtraInfo [ m_iSortedRows [ row ] ] . playerclass ] ) ) ;
strcpy ( sz , CHudTextMessage : : BufferedLocaliseTextString ( sLocalisedClasses [ g_PlayerExtraInfo [ m_iSortedRows [ row ] ] . playerclass ] ) ) ;
}
else
{
@ -909,14 +906,12 @@ void ScorePanel::mousePressed(MouseCode code, Panel* panel)
@@ -909,14 +906,12 @@ void ScorePanel::mousePressed(MouseCode code, Panel* panel)
else
{
char string1 [ 1024 ] ;
char string2 [ 1024 ] ;
// mute the player
GetClientVoiceMgr ( ) - > SetPlayerBlockedState ( iPlayer , true ) ;
sprintf ( string1 , CHudTextMessage : : BufferedLocaliseTextString ( " #Muted " ) , pl_info - > name ) ;
sprintf ( string2 , " %s " , CHudTextMessage : : BufferedLocaliseTextString ( " #No_longer_hear_that_player " ) ) ;
sprintf ( string , " %c** %s %s \n " , HUD_PRINTTALK , string1 , string2 ) ;
sprintf ( string , " %c** %s %s \n " , HUD_PRINTTALK , string1 , CHudTextMessage : : BufferedLocaliseTextString ( " #No_longer_hear_that_player " ) ) ;
gHUD . m_TextMessage . MsgFunc_TextMsg ( NULL , strlen ( string ) + 1 , string ) ;
}