Do not give item_suit and item_battery.

This commit is contained in:
Night Owl 2018-01-25 22:26:16 +05:00
parent 4c507a48b2
commit 481f56a566
2 changed files with 3 additions and 3 deletions

View File

@ -68,7 +68,7 @@ void CWorldItem::Spawn( void )
pEntity = CBaseEntity::Create( "item_security", pev->origin, pev->angles ); pEntity = CBaseEntity::Create( "item_security", pev->origin, pev->angles );
break; break;
case 45: // ITEM_SUIT: case 45: // ITEM_SUIT:
pEntity = CBaseEntity::Create( "item_suit", pev->origin, pev->angles ); pEntity = CBaseEntity::Create( "item_bodyarmour", pev->origin, pev->angles );
break; break;
} }

View File

@ -3439,8 +3439,8 @@ void CBasePlayer::CheatImpulseCommands( int iImpulse )
break; break;
case 101: case 101:
gEvilImpulse101 = TRUE; gEvilImpulse101 = TRUE;
GiveNamedItem( "item_suit" ); // GiveNamedItem( "item_suit" );
GiveNamedItem( "item_battery" ); // GiveNamedItem( "item_battery" );
GiveNamedItem( "weapon_crowbar" ); GiveNamedItem( "weapon_crowbar" );
GiveNamedItem( "weapon_9mmhandgun" ); GiveNamedItem( "weapon_9mmhandgun" );
GiveNamedItem( "ammo_9mmclip" ); GiveNamedItem( "ammo_9mmclip" );