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Do not give item_suit and item_battery.
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4c507a48b2
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@ -68,7 +68,7 @@ void CWorldItem::Spawn( void )
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pEntity = CBaseEntity::Create( "item_security", pev->origin, pev->angles );
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break;
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case 45: // ITEM_SUIT:
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pEntity = CBaseEntity::Create( "item_suit", pev->origin, pev->angles );
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pEntity = CBaseEntity::Create( "item_bodyarmour", pev->origin, pev->angles );
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break;
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}
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@ -3439,8 +3439,8 @@ void CBasePlayer::CheatImpulseCommands( int iImpulse )
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break;
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case 101:
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gEvilImpulse101 = TRUE;
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GiveNamedItem( "item_suit" );
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GiveNamedItem( "item_battery" );
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// GiveNamedItem( "item_suit" );
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// GiveNamedItem( "item_battery" );
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GiveNamedItem( "weapon_crowbar" );
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GiveNamedItem( "weapon_9mmhandgun" );
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GiveNamedItem( "ammo_9mmclip" );
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