|
|
@ -121,6 +121,49 @@ int CZombie::TakeDamage( entvars_t *pevInflictor, entvars_t *pevAttacker, float |
|
|
|
return CBaseMonster::TakeDamage( pevInflictor, pevAttacker, flDamage, bitsDamageType ); |
|
|
|
return CBaseMonster::TakeDamage( pevInflictor, pevAttacker, flDamage, bitsDamageType ); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void CZombie::Killed( entvars_t *pevAttacker, int iGib ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
if( !ShouldGibMonster( iGib ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
Vector vecSpawn = pev->origin; |
|
|
|
|
|
|
|
vecSpawn.z = pev->origin.z + 72; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
pev->body = 1; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
CBaseEntity *pCrab = CBaseEntity::Create( "monster_headcrab", vecSpawn, pev->angles, edict() ); |
|
|
|
|
|
|
|
pCrab->pev->spawnflags |= SF_MONSTER_FALL_TO_GROUND; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Vector vecJumpDir; |
|
|
|
|
|
|
|
UTIL_MakeVectors( pev->angles ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if( m_hEnemy != 0 ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
float gravity = CVAR_GET_FLOAT( "sv_gravity" ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
float height = ( m_hEnemy->pev->origin.z + m_hEnemy->pev->view_ofs.z - pCrab->pev->origin.z ); |
|
|
|
|
|
|
|
if( height < 4 ) |
|
|
|
|
|
|
|
height = 4; |
|
|
|
|
|
|
|
float speed = sqrt( 1.5 * gravity * height ); |
|
|
|
|
|
|
|
float time = speed / gravity; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
vecJumpDir = ( m_hEnemy->pev->origin + m_hEnemy->pev->view_ofs - pCrab->pev->origin ); |
|
|
|
|
|
|
|
vecJumpDir = vecJumpDir * ( 1.0 / time ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
vecJumpDir.z = speed; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
float distance = vecJumpDir.Length(); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if( distance > 100 ) |
|
|
|
|
|
|
|
vecJumpDir = vecJumpDir * ( 100.0 / distance ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else |
|
|
|
|
|
|
|
vecJumpDir = Vector( gpGlobals->v_forward.x, gpGlobals->v_forward.y, gpGlobals->v_up.z ) * 20; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
pCrab->pev->velocity = vecJumpDir; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
CBaseMonster::Killed( pevAttacker, iGib ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
void CZombie::PainSound( void ) |
|
|
|
void CZombie::PainSound( void ) |
|
|
|
{ |
|
|
|
{ |
|
|
|
int pitch = 95 + RANDOM_LONG( 0, 9 ); |
|
|
|
int pitch = 95 + RANDOM_LONG( 0, 9 ); |
|
|
@ -286,6 +329,8 @@ void CZombie::Precache() |
|
|
|
|
|
|
|
|
|
|
|
for( i = 0; i < ARRAYSIZE( pPainSounds ); i++ ) |
|
|
|
for( i = 0; i < ARRAYSIZE( pPainSounds ); i++ ) |
|
|
|
PRECACHE_SOUND( pPainSounds[i] ); |
|
|
|
PRECACHE_SOUND( pPainSounds[i] ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
UTIL_PrecacheOther( "monster_headcrab" ); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
//=========================================================
|
|
|
|
//=========================================================
|
|
|
|