@ -241,6 +241,8 @@ void CAR2::PrimaryAttack()
}
MyAnim(iAnim);
if( m_pBeam1 )
UTIL_Remove(m_pBeam1);
m_pBeam1 = CBeam::BeamCreate(AR2_BEAM_SPRITE, 40);
m_pBeam1->SetFlags(BEAM_FSINE);
@ -268,7 +270,9 @@ void CAR2::PrimaryAttack()
void CAR2::Cleaner(void) {
m_pBeam1 = 0;
void CAR2::SecondaryAttack(void)