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Fix build.

asheep
Night Owl 7 years ago
parent
commit
4078ca6ad8
  1. 2
      cl_dll/ev_hldm.cpp
  2. 4
      cl_dll/ev_hldm.h
  3. 2
      dlls/islave.cpp

2
cl_dll/ev_hldm.cpp

@ -1951,7 +1951,7 @@ void EV_FireM41A( event_args_t *args ) @@ -1951,7 +1951,7 @@ void EV_FireM41A( event_args_t *args )
EV_GetGunPosition( args, vecSrc, origin );
VectorCopy( forward, vecAiming );
EV_HLDM_FireBullets( idx, forward, right, up, 1, vecSrc, vecAiming, 8192, BULLET_PLAYER_M41A, 2, &tracerCount[idx-1], args->fparam1, args->fparam2 );
EV_HLDM_FireBullets( idx, forward, right, up, 1, vecSrc, vecAiming, 8192, BULLET_PLAYER_M41A, 2, &g_tracerCount[idx-1], args->fparam1, args->fparam2 );
}
//======================
// M41A END

4
cl_dll/ev_hldm.h

@ -24,8 +24,8 @@ typedef enum @@ -24,8 +24,8 @@ typedef enum
//end Alex
BULLET_MONSTER_9MM,
BULLET_MONSTER_MP5,
BULLET_MONSTER_12MM
BULLET_MONSTER_M41A, // Alex
BULLET_MONSTER_12MM,
BULLET_MONSTER_M41A // Alex
}Bullet;
enum glock_e

2
dlls/islave.cpp

@ -509,7 +509,7 @@ void CISlave::Spawn() @@ -509,7 +509,7 @@ void CISlave::Spawn()
{
Precache();
if( FClassNameIs( pev, "monster_exp_alien_slave" ) )
if( FClassnameIs( pev, "monster_exp_alien_slave" ) )
SET_MODEL( ENT( pev ), "models/sslave.mdl" );
else
SET_MODEL( ENT( pev ), "models/islave.mdl" );

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