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@ -1951,7 +1951,7 @@ void EV_FireM41A( event_args_t *args )
@@ -1951,7 +1951,7 @@ void EV_FireM41A( event_args_t *args )
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EV_GetGunPosition( args, vecSrc, origin ); |
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VectorCopy( forward, vecAiming ); |
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EV_HLDM_FireBullets( idx, forward, right, up, 1, vecSrc, vecAiming, 8192, BULLET_PLAYER_M41A, 2, &tracerCount[idx-1], args->fparam1, args->fparam2 ); |
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EV_HLDM_FireBullets( idx, forward, right, up, 1, vecSrc, vecAiming, 8192, BULLET_PLAYER_M41A, 2, &g_tracerCount[idx-1], args->fparam1, args->fparam2 ); |
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} |
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//======================
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// M41A END
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