diff --git a/dlls/crowbar.cpp b/dlls/crowbar.cpp index e08a64fb..2ff537fc 100644 --- a/dlls/crowbar.cpp +++ b/dlls/crowbar.cpp @@ -288,7 +288,9 @@ int CCrowbar::Swing( int fFirst ) m_pPlayer->m_iWeaponVolume = CROWBAR_BODYHIT_VOLUME; if( !pEntity->IsAlive() ) { +#ifdef CROWBAR_FIX_RAPID_CROWBAR m_flNextPrimaryAttack = GetNextAttackDelay(0.25); +#endif return TRUE; } else